
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (fma (sqrt x) y (- 1.0 x)))
double code(double x, double y) {
return fma(sqrt(x), y, (1.0 - x));
}
function code(x, y) return fma(sqrt(x), y, Float64(1.0 - x)) end
code[x_, y_] := N[(N[Sqrt[x], $MachinePrecision] * y + N[(1.0 - x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{x}, y, 1 - x\right)
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.9%
associate--l+N/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 (if (<= (+ (- 1.0 x) (* (sqrt x) y)) -20.0) (- x) (+ x 1.0)))
double code(double x, double y) {
double tmp;
if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = x + 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) + (sqrt(x) * y)) <= (-20.0d0)) then
tmp = -x
else
tmp = x + 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) + (Math.sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = x + 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) + (math.sqrt(x) * y)) <= -20.0: tmp = -x else: tmp = x + 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) + Float64(sqrt(x) * y)) <= -20.0) tmp = Float64(-x); else tmp = Float64(x + 1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) tmp = -x; else tmp = x + 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], -20.0], (-x), N[(x + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) + \sqrt{x} \cdot y \leq -20:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;x + 1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -20Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6460.5
Simplified60.5%
Taylor expanded in x around inf
mul-1-negN/A
neg-lowering-neg.f6458.2
Simplified58.2%
if -20 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.8%
Taylor expanded in y around 0
--lowering--.f6454.7
Simplified54.7%
flip3--N/A
metadata-evalN/A
sub-negN/A
metadata-evalN/A
cube-negN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
flip3-+N/A
*-lft-identityN/A
sqr-powN/A
pow-prod-downN/A
sqr-negN/A
pow-prod-downN/A
sqr-powN/A
Applied egg-rr54.6%
Final simplification56.3%
(FPCore (x y) :precision binary64 (if (<= (+ (- 1.0 x) (* (sqrt x) y)) -20.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((1.0d0 - x) + (sqrt(x) * y)) <= (-20.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((1.0 - x) + (Math.sqrt(x) * y)) <= -20.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((1.0 - x) + (math.sqrt(x) * y)) <= -20.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(1.0 - x) + Float64(sqrt(x) * y)) <= -20.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((1.0 - x) + (sqrt(x) * y)) <= -20.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(1.0 - x), $MachinePrecision] + N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision], -20.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(1 - x\right) + \sqrt{x} \cdot y \leq -20:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -20Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6460.5
Simplified60.5%
Taylor expanded in x around inf
mul-1-negN/A
neg-lowering-neg.f6458.2
Simplified58.2%
if -20 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.8%
Taylor expanded in y around 0
--lowering--.f6454.7
Simplified54.7%
Taylor expanded in x around 0
Simplified53.9%
Final simplification56.0%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (sqrt x) y 1.0))) (if (<= y -3.6e+44) t_0 (if (<= y 3.5e+49) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = fma(sqrt(x), y, 1.0);
double tmp;
if (y <= -3.6e+44) {
tmp = t_0;
} else if (y <= 3.5e+49) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(sqrt(x), y, 1.0) tmp = 0.0 if (y <= -3.6e+44) tmp = t_0; elseif (y <= 3.5e+49) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -3.6e+44], t$95$0, If[LessEqual[y, 3.5e+49], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{if}\;y \leq -3.6 \cdot 10^{+44}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.5 \cdot 10^{+49}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.6e44 or 3.49999999999999975e49 < y Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6491.6
Simplified91.6%
if -3.6e44 < y < 3.49999999999999975e49Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6499.2
Simplified99.2%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (sqrt x) y))) (if (<= y -3.8e+82) t_0 (if (<= y 1.25e+54) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * y;
double tmp;
if (y <= -3.8e+82) {
tmp = t_0;
} else if (y <= 1.25e+54) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * y
if (y <= (-3.8d+82)) then
tmp = t_0
else if (y <= 1.25d+54) then
tmp = 1.0d0 - x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * y;
double tmp;
if (y <= -3.8e+82) {
tmp = t_0;
} else if (y <= 1.25e+54) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * y tmp = 0 if y <= -3.8e+82: tmp = t_0 elif y <= 1.25e+54: tmp = 1.0 - x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * y) tmp = 0.0 if (y <= -3.8e+82) tmp = t_0; elseif (y <= 1.25e+54) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * y; tmp = 0.0; if (y <= -3.8e+82) tmp = t_0; elseif (y <= 1.25e+54) tmp = 1.0 - x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -3.8e+82], t$95$0, If[LessEqual[y, 1.25e+54], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot y\\
\mathbf{if}\;y \leq -3.8 \cdot 10^{+82}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{+54}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -3.80000000000000033e82 or 1.25000000000000001e54 < y Initial program 99.7%
Taylor expanded in y around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6487.8
Simplified87.8%
if -3.80000000000000033e82 < y < 1.25000000000000001e54Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6496.9
Simplified96.9%
(FPCore (x y) :precision binary64 (if (<= x 1.0) (fma (sqrt x) y 1.0) (- (* (sqrt x) y) x)))
double code(double x, double y) {
double tmp;
if (x <= 1.0) {
tmp = fma(sqrt(x), y, 1.0);
} else {
tmp = (sqrt(x) * y) - x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 1.0) tmp = fma(sqrt(x), y, 1.0); else tmp = Float64(Float64(sqrt(x) * y) - x); end return tmp end
code[x_, y_] := If[LessEqual[x, 1.0], N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot y - x\\
\end{array}
\end{array}
if x < 1Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6498.1
Simplified98.1%
if 1 < x Initial program 99.9%
Taylor expanded in x around inf
sub-negN/A
metadata-evalN/A
+-commutativeN/A
distribute-rgt-inN/A
cancel-sign-subN/A
distribute-rgt-neg-outN/A
mul-1-negN/A
*-commutativeN/A
rem-square-sqrtN/A
unpow2N/A
*-commutativeN/A
*-commutativeN/A
distribute-rgt-out--N/A
unsub-negN/A
metadata-evalN/A
distribute-neg-inN/A
Simplified97.2%
distribute-rgt-inN/A
neg-mul-1N/A
unsub-negN/A
associate-*l*N/A
pow1/2N/A
inv-powN/A
pow-powN/A
pow-plusN/A
metadata-evalN/A
metadata-evalN/A
pow1/2N/A
--lowering--.f64N/A
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6497.2
Applied egg-rr97.2%
Final simplification97.6%
(FPCore (x y) :precision binary64 (- (fma (sqrt x) y 1.0) x))
double code(double x, double y) {
return fma(sqrt(x), y, 1.0) - x;
}
function code(x, y) return Float64(fma(sqrt(x), y, 1.0) - x) end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{x}, y, 1\right) - x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.9%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6457.5
Simplified57.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6457.5
Simplified57.5%
Taylor expanded in x around 0
Simplified28.3%
herbie shell --seed 2024199
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))