
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (/ (* y (- z t)) a)))
double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + ((y * (z - t)) / a)
end function
public static double code(double x, double y, double z, double t, double a) {
return x + ((y * (z - t)) / a);
}
def code(x, y, z, t, a): return x + ((y * (z - t)) / a)
function code(x, y, z, t, a) return Float64(x + Float64(Float64(y * Float64(z - t)) / a)) end
function tmp = code(x, y, z, t, a) tmp = x + ((y * (z - t)) / a); end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y \cdot \left(z - t\right)}{a}
\end{array}
(FPCore (x y z t a) :precision binary64 (if (<= x 1.36e-239) (+ x (/ y (/ a (- z t)))) (fma (/ y a) (- z t) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= 1.36e-239) {
tmp = x + (y / (a / (z - t)));
} else {
tmp = fma((y / a), (z - t), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (x <= 1.36e-239) tmp = Float64(x + Float64(y / Float64(a / Float64(z - t)))); else tmp = fma(Float64(y / a), Float64(z - t), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, 1.36e-239], N[(x + N[(y / N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.36 \cdot 10^{-239}:\\
\;\;\;\;x + \frac{y}{\frac{a}{z - t}}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\end{array}
\end{array}
if x < 1.35999999999999996e-239Initial program 94.1%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.5
Applied egg-rr98.5%
if 1.35999999999999996e-239 < x Initial program 89.6%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.2
Applied egg-rr98.2%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a))) (if (<= t_1 -2e+115) (* z (/ y a)) (if (<= t_1 2e-47) x (/ (* y z) a)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double tmp;
if (t_1 <= -2e+115) {
tmp = z * (y / a);
} else if (t_1 <= 2e-47) {
tmp = x;
} else {
tmp = (y * z) / a;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (y * (z - t)) / a
if (t_1 <= (-2d+115)) then
tmp = z * (y / a)
else if (t_1 <= 2d-47) then
tmp = x
else
tmp = (y * z) / a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double tmp;
if (t_1 <= -2e+115) {
tmp = z * (y / a);
} else if (t_1 <= 2e-47) {
tmp = x;
} else {
tmp = (y * z) / a;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a tmp = 0 if t_1 <= -2e+115: tmp = z * (y / a) elif t_1 <= 2e-47: tmp = x else: tmp = (y * z) / a return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) tmp = 0.0 if (t_1 <= -2e+115) tmp = Float64(z * Float64(y / a)); elseif (t_1 <= 2e-47) tmp = x; else tmp = Float64(Float64(y * z) / a); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; tmp = 0.0; if (t_1 <= -2e+115) tmp = z * (y / a); elseif (t_1 <= 2e-47) tmp = x; else tmp = (y * z) / a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+115], N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-47], x, N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+115}:\\
\;\;\;\;z \cdot \frac{y}{a}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-47}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2e115Initial program 82.0%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6494.0
Applied egg-rr94.0%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.9
Applied egg-rr93.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6461.4
Simplified61.4%
if -2e115 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.9999999999999999e-47Initial program 99.8%
Taylor expanded in x around inf
Simplified67.8%
if 1.9999999999999999e-47 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 90.2%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f6445.1
Simplified45.1%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* z (/ y a)))) (if (<= t_1 -2e+115) t_2 (if (<= t_1 4e-35) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = z * (y / a);
double tmp;
if (t_1 <= -2e+115) {
tmp = t_2;
} else if (t_1 <= 4e-35) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = z * (y / a)
if (t_1 <= (-2d+115)) then
tmp = t_2
else if (t_1 <= 4d-35) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = z * (y / a);
double tmp;
if (t_1 <= -2e+115) {
tmp = t_2;
} else if (t_1 <= 4e-35) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = z * (y / a) tmp = 0 if t_1 <= -2e+115: tmp = t_2 elif t_1 <= 4e-35: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(z * Float64(y / a)) tmp = 0.0 if (t_1 <= -2e+115) tmp = t_2; elseif (t_1 <= 4e-35) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = z * (y / a); tmp = 0.0; if (t_1 <= -2e+115) tmp = t_2; elseif (t_1 <= 4e-35) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+115], t$95$2, If[LessEqual[t$95$1, 4e-35], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := z \cdot \frac{y}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+115}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-35}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2e115 or 4.00000000000000003e-35 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 86.5%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.9
Applied egg-rr93.9%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6493.9
Applied egg-rr93.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-*r/N/A
*-lowering-*.f64N/A
/-lowering-/.f6452.3
Simplified52.3%
if -2e115 < (/.f64 (*.f64 y (-.f64 z t)) a) < 4.00000000000000003e-35Initial program 99.8%
Taylor expanded in x around inf
Simplified66.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (* y (- z t)) a)) (t_2 (* y (/ z a)))) (if (<= t_1 -2e+115) t_2 (if (<= t_1 2e-47) x t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -2e+115) {
tmp = t_2;
} else if (t_1 <= 2e-47) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (y * (z - t)) / a
t_2 = y * (z / a)
if (t_1 <= (-2d+115)) then
tmp = t_2
else if (t_1 <= 2d-47) then
tmp = x
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (y * (z - t)) / a;
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -2e+115) {
tmp = t_2;
} else if (t_1 <= 2e-47) {
tmp = x;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (y * (z - t)) / a t_2 = y * (z / a) tmp = 0 if t_1 <= -2e+115: tmp = t_2 elif t_1 <= 2e-47: tmp = x else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(y * Float64(z - t)) / a) t_2 = Float64(y * Float64(z / a)) tmp = 0.0 if (t_1 <= -2e+115) tmp = t_2; elseif (t_1 <= 2e-47) tmp = x; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (y * (z - t)) / a; t_2 = y * (z / a); tmp = 0.0; if (t_1 <= -2e+115) tmp = t_2; elseif (t_1 <= 2e-47) tmp = x; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+115], t$95$2, If[LessEqual[t$95$1, 2e-47], x, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y \cdot \left(z - t\right)}{a}\\
t_2 := y \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+115}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-47}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (*.f64 y (-.f64 z t)) a) < -2e115 or 1.9999999999999999e-47 < (/.f64 (*.f64 y (-.f64 z t)) a) Initial program 86.8%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6494.1
Applied egg-rr94.1%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6447.5
Simplified47.5%
if -2e115 < (/.f64 (*.f64 y (-.f64 z t)) a) < 1.9999999999999999e-47Initial program 99.8%
Taylor expanded in x around inf
Simplified67.8%
(FPCore (x y z t a) :precision binary64 (if (<= t -4.6e-35) (fma (/ y a) (- t) x) (if (<= t 360000000.0) (fma (/ y a) z x) (fma (/ t (- a)) y x))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -4.6e-35) {
tmp = fma((y / a), -t, x);
} else if (t <= 360000000.0) {
tmp = fma((y / a), z, x);
} else {
tmp = fma((t / -a), y, x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -4.6e-35) tmp = fma(Float64(y / a), Float64(-t), x); elseif (t <= 360000000.0) tmp = fma(Float64(y / a), z, x); else tmp = fma(Float64(t / Float64(-a)), y, x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -4.6e-35], N[(N[(y / a), $MachinePrecision] * (-t) + x), $MachinePrecision], If[LessEqual[t, 360000000.0], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], N[(N[(t / (-a)), $MachinePrecision] * y + x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4.6 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, -t, x\right)\\
\mathbf{elif}\;t \leq 360000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{t}{-a}, y, x\right)\\
\end{array}
\end{array}
if t < -4.5999999999999998e-35Initial program 88.4%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6489.6
Simplified89.6%
if -4.5999999999999998e-35 < t < 3.6e8Initial program 96.1%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
Taylor expanded in z around inf
Simplified90.7%
if 3.6e8 < t Initial program 88.2%
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
Taylor expanded in z around 0
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6482.7
Simplified82.7%
Final simplification88.4%
(FPCore (x y z t a) :precision binary64 (if (<= t -4e-35) (fma (/ y a) (- t) x) (if (<= t 3100000000.0) (fma (/ y a) z x) (- x (* y (/ t a))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -4e-35) {
tmp = fma((y / a), -t, x);
} else if (t <= 3100000000.0) {
tmp = fma((y / a), z, x);
} else {
tmp = x - (y * (t / a));
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (t <= -4e-35) tmp = fma(Float64(y / a), Float64(-t), x); elseif (t <= 3100000000.0) tmp = fma(Float64(y / a), z, x); else tmp = Float64(x - Float64(y * Float64(t / a))); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[t, -4e-35], N[(N[(y / a), $MachinePrecision] * (-t) + x), $MachinePrecision], If[LessEqual[t, 3100000000.0], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], N[(x - N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -4 \cdot 10^{-35}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, -t, x\right)\\
\mathbf{elif}\;t \leq 3100000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \frac{t}{a}\\
\end{array}
\end{array}
if t < -4.00000000000000003e-35Initial program 88.4%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6489.6
Simplified89.6%
if -4.00000000000000003e-35 < t < 3.1e9Initial program 96.1%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
Taylor expanded in z around inf
Simplified90.7%
if 3.1e9 < t Initial program 88.2%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.7
Applied egg-rr96.7%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6482.7
Simplified82.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- x (* y (/ t a))))) (if (<= t -4.6e-35) t_1 (if (<= t 1020000000.0) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x - (y * (t / a));
double tmp;
if (t <= -4.6e-35) {
tmp = t_1;
} else if (t <= 1020000000.0) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(x - Float64(y * Float64(t / a))) tmp = 0.0 if (t <= -4.6e-35) tmp = t_1; elseif (t <= 1020000000.0) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x - N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -4.6e-35], t$95$1, If[LessEqual[t, 1020000000.0], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x - y \cdot \frac{t}{a}\\
\mathbf{if}\;t \leq -4.6 \cdot 10^{-35}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1020000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -4.5999999999999998e-35 or 1.02e9 < t Initial program 88.3%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.1
Applied egg-rr96.1%
Taylor expanded in z around 0
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6486.2
Simplified86.2%
if -4.5999999999999998e-35 < t < 1.02e9Initial program 96.1%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.4
Applied egg-rr95.4%
Taylor expanded in z around inf
Simplified90.7%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (* y (/ t a))))) (if (<= t -8.2e+119) t_1 (if (<= t 1.8e+186) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -(y * (t / a));
double tmp;
if (t <= -8.2e+119) {
tmp = t_1;
} else if (t <= 1.8e+186) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(-Float64(y * Float64(t / a))) tmp = 0.0 if (t <= -8.2e+119) tmp = t_1; elseif (t <= 1.8e+186) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = (-N[(y * N[(t / a), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[t, -8.2e+119], t$95$1, If[LessEqual[t, 1.8e+186], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -y \cdot \frac{t}{a}\\
\mathbf{if}\;t \leq -8.2 \cdot 10^{+119}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 1.8 \cdot 10^{+186}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -8.1999999999999994e119 or 1.8000000000000001e186 < t Initial program 82.1%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6497.0
Applied egg-rr97.0%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
Taylor expanded in t around inf
associate-*l/N/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6473.0
Simplified73.0%
if -8.1999999999999994e119 < t < 1.8000000000000001e186Initial program 95.4%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.9
Applied egg-rr95.9%
Taylor expanded in z around inf
Simplified80.4%
Final simplification78.6%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (- (* t (/ y a))))) (if (<= t -3.6e+114) t_1 (if (<= t 2.8e+186) (fma (/ y a) z x) t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = -(t * (y / a));
double tmp;
if (t <= -3.6e+114) {
tmp = t_1;
} else if (t <= 2.8e+186) {
tmp = fma((y / a), z, x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(-Float64(t * Float64(y / a))) tmp = 0.0 if (t <= -3.6e+114) tmp = t_1; elseif (t <= 2.8e+186) tmp = fma(Float64(y / a), z, x); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = (-N[(t * N[(y / a), $MachinePrecision]), $MachinePrecision])}, If[LessEqual[t, -3.6e+114], t$95$1, If[LessEqual[t, 2.8e+186], N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := -t \cdot \frac{y}{a}\\
\mathbf{if}\;t \leq -3.6 \cdot 10^{+114}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 2.8 \cdot 10^{+186}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if t < -3.6000000000000001e114 or 2.80000000000000018e186 < t Initial program 82.1%
Taylor expanded in t around inf
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6468.9
Simplified68.9%
if -3.6000000000000001e114 < t < 2.80000000000000018e186Initial program 95.4%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.9
Applied egg-rr95.9%
Taylor expanded in z around inf
Simplified80.4%
Final simplification77.6%
(FPCore (x y z t a) :precision binary64 (if (<= x 1.6e-239) (fma (/ (- z t) a) y x) (fma (/ y a) (- z t) x)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= 1.6e-239) {
tmp = fma(((z - t) / a), y, x);
} else {
tmp = fma((y / a), (z - t), x);
}
return tmp;
}
function code(x, y, z, t, a) tmp = 0.0 if (x <= 1.6e-239) tmp = fma(Float64(Float64(z - t) / a), y, x); else tmp = fma(Float64(y / a), Float64(z - t), x); end return tmp end
code[x_, y_, z_, t_, a_] := If[LessEqual[x, 1.6e-239], N[(N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] * y + x), $MachinePrecision], N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.6 \cdot 10^{-239}:\\
\;\;\;\;\mathsf{fma}\left(\frac{z - t}{a}, y, x\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)\\
\end{array}
\end{array}
if x < 1.6e-239Initial program 94.1%
+-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.4
Applied egg-rr98.4%
if 1.6e-239 < x Initial program 89.6%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.2
Applied egg-rr98.2%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) (- z t) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), (z - t), x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), Float64(z - t), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * N[(z - t), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z - t, x\right)
\end{array}
Initial program 92.2%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.2
Applied egg-rr95.2%
(FPCore (x y z t a) :precision binary64 (fma (/ y a) z x))
double code(double x, double y, double z, double t, double a) {
return fma((y / a), z, x);
}
function code(x, y, z, t, a) return fma(Float64(y / a), z, x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / a), $MachinePrecision] * z + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{a}, z, x\right)
\end{array}
Initial program 92.2%
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6495.2
Applied egg-rr95.2%
Taylor expanded in z around inf
Simplified68.6%
(FPCore (x y z t a) :precision binary64 (fma y (/ z a) x))
double code(double x, double y, double z, double t, double a) {
return fma(y, (z / a), x);
}
function code(x, y, z, t, a) return fma(y, Float64(z / a), x) end
code[x_, y_, z_, t_, a_] := N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, \frac{z}{a}, x\right)
\end{array}
Initial program 92.2%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6466.3
Simplified66.3%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 92.2%
Taylor expanded in x around inf
Simplified34.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ a (- z t))))
(if (< y -1.0761266216389975e-10)
(+ x (/ 1.0 (/ t_1 y)))
(if (< y 2.894426862792089e-49)
(+ x (/ (* y (- z t)) a))
(+ x (/ y t_1))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = a / (z - t)
if (y < (-1.0761266216389975d-10)) then
tmp = x + (1.0d0 / (t_1 / y))
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) / a)
else
tmp = x + (y / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = a / (z - t);
double tmp;
if (y < -1.0761266216389975e-10) {
tmp = x + (1.0 / (t_1 / y));
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) / a);
} else {
tmp = x + (y / t_1);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = a / (z - t) tmp = 0 if y < -1.0761266216389975e-10: tmp = x + (1.0 / (t_1 / y)) elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) / a) else: tmp = x + (y / t_1) return tmp
function code(x, y, z, t, a) t_1 = Float64(a / Float64(z - t)) tmp = 0.0 if (y < -1.0761266216389975e-10) tmp = Float64(x + Float64(1.0 / Float64(t_1 / y))); elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) / a)); else tmp = Float64(x + Float64(y / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = a / (z - t); tmp = 0.0; if (y < -1.0761266216389975e-10) tmp = x + (1.0 / (t_1 / y)); elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) / a); else tmp = x + (y / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(a / N[(z - t), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -1.0761266216389975e-10], N[(x + N[(1.0 / N[(t$95$1 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(x + N[(y / t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{a}{z - t}\\
\mathbf{if}\;y < -1.0761266216389975 \cdot 10^{-10}:\\
\;\;\;\;x + \frac{1}{\frac{t\_1}{y}}\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \frac{y \cdot \left(z - t\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{y}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t a)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, E"
:precision binary64
:alt
(! :herbie-platform default (if (< y -430450648655599/4000000000000000000000000) (+ x (/ 1 (/ (/ a (- z t)) y))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (/ (* y (- z t)) a)) (+ x (/ y (/ a (- z t)))))))
(+ x (/ (* y (- z t)) a)))