
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (* 500.0 (- x y)))
double code(double x, double y) {
return 500.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 500.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 500.0 * (x - y);
}
def code(x, y): return 500.0 * (x - y)
function code(x, y) return Float64(500.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 500.0 * (x - y); end
code[x_, y_] := N[(500.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
500 \cdot \left(x - y\right)
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= y -790000000.0) (* y -500.0) (if (<= y 8.9e+46) (* 500.0 x) (* y -500.0))))
double code(double x, double y) {
double tmp;
if (y <= -790000000.0) {
tmp = y * -500.0;
} else if (y <= 8.9e+46) {
tmp = 500.0 * x;
} else {
tmp = y * -500.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-790000000.0d0)) then
tmp = y * (-500.0d0)
else if (y <= 8.9d+46) then
tmp = 500.0d0 * x
else
tmp = y * (-500.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -790000000.0) {
tmp = y * -500.0;
} else if (y <= 8.9e+46) {
tmp = 500.0 * x;
} else {
tmp = y * -500.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -790000000.0: tmp = y * -500.0 elif y <= 8.9e+46: tmp = 500.0 * x else: tmp = y * -500.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -790000000.0) tmp = Float64(y * -500.0); elseif (y <= 8.9e+46) tmp = Float64(500.0 * x); else tmp = Float64(y * -500.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -790000000.0) tmp = y * -500.0; elseif (y <= 8.9e+46) tmp = 500.0 * x; else tmp = y * -500.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -790000000.0], N[(y * -500.0), $MachinePrecision], If[LessEqual[y, 8.9e+46], N[(500.0 * x), $MachinePrecision], N[(y * -500.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -790000000:\\
\;\;\;\;y \cdot -500\\
\mathbf{elif}\;y \leq 8.9 \cdot 10^{+46}:\\
\;\;\;\;500 \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot -500\\
\end{array}
\end{array}
if y < -7.9e8 or 8.8999999999999997e46 < y Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6477.1
Simplified77.1%
if -7.9e8 < y < 8.8999999999999997e46Initial program 100.0%
Taylor expanded in x around inf
*-lowering-*.f6477.0
Simplified77.0%
Final simplification77.0%
(FPCore (x y) :precision binary64 (* y -500.0))
double code(double x, double y) {
return y * -500.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y * (-500.0d0)
end function
public static double code(double x, double y) {
return y * -500.0;
}
def code(x, y): return y * -500.0
function code(x, y) return Float64(y * -500.0) end
function tmp = code(x, y) tmp = y * -500.0; end
code[x_, y_] := N[(y * -500.0), $MachinePrecision]
\begin{array}{l}
\\
y \cdot -500
\end{array}
Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6448.8
Simplified48.8%
Final simplification48.8%
herbie shell --seed 2024199
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, B"
:precision binary64
(* 500.0 (- x y)))