
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
def code(x, y, z, t): return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
function code(x, y, z, t) return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= (+ (/ x y) (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t))) INFINITY) (+ (/ x y) (/ (fma z (fma -2.0 t 2.0) 2.0) (* z t))) (+ (/ x y) -2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) + ((2.0 + ((2.0 * z) * (1.0 - t))) / (z * t))) <= ((double) INFINITY)) {
tmp = (x / y) + (fma(z, fma(-2.0, t, 2.0), 2.0) / (z * t));
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t))) <= Inf) tmp = Float64(Float64(x / y) + Float64(fma(z, fma(-2.0, t, 2.0), 2.0) / Float64(z * t))); else tmp = Float64(Float64(x / y) + -2.0); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(x / y), $MachinePrecision] + N[(N[(z * N[(-2.0 * t + 2.0), $MachinePrecision] + 2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} + \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t} \leq \infty:\\
\;\;\;\;\frac{x}{y} + \frac{\mathsf{fma}\left(z, \mathsf{fma}\left(-2, t, 2\right), 2\right)}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\
\end{array}
\end{array}
if (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) < +inf.0Initial program 99.8%
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f64N/A
+-commutativeN/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
neg-mul-1N/A
associate-*r*N/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
accelerator-lowering-fma.f64N/A
metadata-evalN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6499.8
Applied egg-rr99.8%
if +inf.0 < (+.f64 (/.f64 x y) (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z))) Initial program 0.0%
Taylor expanded in t around inf
Simplified100.0%
Final simplification99.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (+ 2.0 (/ 2.0 z)) t))
(t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t)))
(t_3 (+ (/ x y) -2.0)))
(if (<= t_2 -1e+53)
t_1
(if (<= t_2 50000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
double t_1 = (2.0 + (2.0 / z)) / t;
double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
double t_3 = (x / y) + -2.0;
double tmp;
if (t_2 <= -1e+53) {
tmp = t_1;
} else if (t_2 <= 50000.0) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (2.0 + (2.0 / z)) / t;
double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
double t_3 = (x / y) + -2.0;
double tmp;
if (t_2 <= -1e+53) {
tmp = t_1;
} else if (t_2 <= 50000.0) {
tmp = t_3;
} else if (t_2 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t): t_1 = (2.0 + (2.0 / z)) / t t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t) t_3 = (x / y) + -2.0 tmp = 0 if t_2 <= -1e+53: tmp = t_1 elif t_2 <= 50000.0: tmp = t_3 elif t_2 <= math.inf: tmp = t_1 else: tmp = t_3 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(2.0 + Float64(2.0 / z)) / t) t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t)) t_3 = Float64(Float64(x / y) + -2.0) tmp = 0.0 if (t_2 <= -1e+53) tmp = t_1; elseif (t_2 <= 50000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (2.0 + (2.0 / z)) / t; t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t); t_3 = (x / y) + -2.0; tmp = 0.0; if (t_2 <= -1e+53) tmp = t_1; elseif (t_2 <= 50000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+53], t$95$1, If[LessEqual[t$95$2, 50000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{2 + \frac{2}{z}}{t}\\
t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
t_3 := \frac{x}{y} + -2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 50000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.9999999999999999e52 or 5e4 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 97.9%
Taylor expanded in t around 0
/-lowering-/.f64N/A
associate-+r+N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
*-lft-identityN/A
associate-*l/N/A
+-lowering-+.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6497.5
Simplified97.5%
Taylor expanded in t around 0
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6475.5
Simplified75.5%
if -9.9999999999999999e52 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 5e4 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 72.6%
Taylor expanded in t around inf
Simplified97.8%
Final simplification83.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (fma 2.0 z 2.0) (* z t)))
(t_2 (/ (+ 2.0 (* (* 2.0 z) (- 1.0 t))) (* z t)))
(t_3 (+ (/ x y) -2.0)))
(if (<= t_2 -1e+53)
t_1
(if (<= t_2 50000.0) t_3 (if (<= t_2 INFINITY) t_1 t_3)))))
double code(double x, double y, double z, double t) {
double t_1 = fma(2.0, z, 2.0) / (z * t);
double t_2 = (2.0 + ((2.0 * z) * (1.0 - t))) / (z * t);
double t_3 = (x / y) + -2.0;
double tmp;
if (t_2 <= -1e+53) {
tmp = t_1;
} else if (t_2 <= 50000.0) {
tmp = t_3;
} else if (t_2 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = t_3;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(fma(2.0, z, 2.0) / Float64(z * t)) t_2 = Float64(Float64(2.0 + Float64(Float64(2.0 * z) * Float64(1.0 - t))) / Float64(z * t)) t_3 = Float64(Float64(x / y) + -2.0) tmp = 0.0 if (t_2 <= -1e+53) tmp = t_1; elseif (t_2 <= 50000.0) tmp = t_3; elseif (t_2 <= Inf) tmp = t_1; else tmp = t_3; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(2.0 * z + 2.0), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(2.0 + N[(N[(2.0 * z), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[t$95$2, -1e+53], t$95$1, If[LessEqual[t$95$2, 50000.0], t$95$3, If[LessEqual[t$95$2, Infinity], t$95$1, t$95$3]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(2, z, 2\right)}{z \cdot t}\\
t_2 := \frac{2 + \left(2 \cdot z\right) \cdot \left(1 - t\right)}{z \cdot t}\\
t_3 := \frac{x}{y} + -2\\
\mathbf{if}\;t\_2 \leq -1 \cdot 10^{+53}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 50000:\\
\;\;\;\;t\_3\\
\mathbf{elif}\;t\_2 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;t\_3\\
\end{array}
\end{array}
if (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < -9.9999999999999999e52 or 5e4 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < +inf.0Initial program 97.9%
Taylor expanded in t around 0
Simplified75.4%
if -9.9999999999999999e52 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) < 5e4 or +inf.0 < (/.f64 (+.f64 #s(literal 2 binary64) (*.f64 (*.f64 z #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) t))) (*.f64 t z)) Initial program 72.6%
Taylor expanded in t around inf
Simplified97.8%
Final simplification83.7%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -1e+32)
(/ (fma 2.0 (/ y (* z t)) x) y)
(if (<= (/ x y) 2e+30)
(fma (/ (/ 2.0 z) t) (+ z 1.0) -2.0)
(+ (/ x y) (/ 2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1e+32) {
tmp = fma(2.0, (y / (z * t)), x) / y;
} else if ((x / y) <= 2e+30) {
tmp = fma(((2.0 / z) / t), (z + 1.0), -2.0);
} else {
tmp = (x / y) + (2.0 / t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -1e+32) tmp = Float64(fma(2.0, Float64(y / Float64(z * t)), x) / y); elseif (Float64(x / y) <= 2e+30) tmp = fma(Float64(Float64(2.0 / z) / t), Float64(z + 1.0), -2.0); else tmp = Float64(Float64(x / y) + Float64(2.0 / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1e+32], N[(N[(2.0 * N[(y / N[(z * t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e+30], N[(N[(N[(2.0 / z), $MachinePrecision] / t), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -1 \cdot 10^{+32}:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, \frac{y}{z \cdot t}, x\right)}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{\frac{2}{z}}{t}, z + 1, -2\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + \frac{2}{t}\\
\end{array}
\end{array}
if (/.f64 x y) < -1.00000000000000005e32Initial program 83.3%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6489.6
Simplified89.6%
Taylor expanded in y around 0
/-lowering-/.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6491.1
Simplified91.1%
if -1.00000000000000005e32 < (/.f64 x y) < 2e30Initial program 89.7%
Taylor expanded in x around 0
Simplified97.4%
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6497.5
Applied egg-rr97.5%
if 2e30 < (/.f64 x y) Initial program 91.6%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6485.5
Simplified85.5%
Taylor expanded in t around 0
/-lowering-/.f6485.5
Simplified85.5%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -7.2e+30)
(/ x y)
(if (<= (/ x y) -4.5e-97)
(/ 2.0 t)
(if (<= (/ x y) 2.45e-19) -2.0 (/ x y)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -7.2e+30) {
tmp = x / y;
} else if ((x / y) <= -4.5e-97) {
tmp = 2.0 / t;
} else if ((x / y) <= 2.45e-19) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-7.2d+30)) then
tmp = x / y
else if ((x / y) <= (-4.5d-97)) then
tmp = 2.0d0 / t
else if ((x / y) <= 2.45d-19) then
tmp = -2.0d0
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -7.2e+30) {
tmp = x / y;
} else if ((x / y) <= -4.5e-97) {
tmp = 2.0 / t;
} else if ((x / y) <= 2.45e-19) {
tmp = -2.0;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -7.2e+30: tmp = x / y elif (x / y) <= -4.5e-97: tmp = 2.0 / t elif (x / y) <= 2.45e-19: tmp = -2.0 else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -7.2e+30) tmp = Float64(x / y); elseif (Float64(x / y) <= -4.5e-97) tmp = Float64(2.0 / t); elseif (Float64(x / y) <= 2.45e-19) tmp = -2.0; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -7.2e+30) tmp = x / y; elseif ((x / y) <= -4.5e-97) tmp = 2.0 / t; elseif ((x / y) <= 2.45e-19) tmp = -2.0; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -7.2e+30], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -4.5e-97], N[(2.0 / t), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2.45e-19], -2.0, N[(x / y), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -7.2 \cdot 10^{+30}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -4.5 \cdot 10^{-97}:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{elif}\;\frac{x}{y} \leq 2.45 \cdot 10^{-19}:\\
\;\;\;\;-2\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -7.2000000000000004e30 or 2.44999999999999996e-19 < (/.f64 x y) Initial program 88.1%
Taylor expanded in x around inf
/-lowering-/.f6470.6
Simplified70.6%
if -7.2000000000000004e30 < (/.f64 x y) < -4.5000000000000001e-97Initial program 96.2%
Taylor expanded in t around 0
Simplified80.0%
Taylor expanded in z around inf
/-lowering-/.f6440.5
Simplified40.5%
if -4.5000000000000001e-97 < (/.f64 x y) < 2.44999999999999996e-19Initial program 86.7%
Taylor expanded in x around 0
Simplified99.6%
Taylor expanded in t around inf
Simplified41.9%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -15000000000000.0)
(+ (/ x y) (+ -2.0 (/ 2.0 t)))
(if (<= (/ x y) 2e+30)
(fma (/ 2.0 (* z t)) (+ z 1.0) -2.0)
(+ (/ x y) (/ 2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -15000000000000.0) {
tmp = (x / y) + (-2.0 + (2.0 / t));
} else if ((x / y) <= 2e+30) {
tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
} else {
tmp = (x / y) + (2.0 / t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -15000000000000.0) tmp = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t))); elseif (Float64(x / y) <= 2e+30) tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0); else tmp = Float64(Float64(x / y) + Float64(2.0 / t)); end return tmp end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -15000000000000.0], N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 2e+30], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -15000000000000:\\
\;\;\;\;\frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + \frac{2}{t}\\
\end{array}
\end{array}
if (/.f64 x y) < -1.5e13Initial program 83.8%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6487.1
Simplified87.1%
if -1.5e13 < (/.f64 x y) < 2e30Initial program 89.5%
Taylor expanded in x around 0
Simplified98.1%
if 2e30 < (/.f64 x y) Initial program 91.6%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6485.5
Simplified85.5%
Taylor expanded in t around 0
/-lowering-/.f6485.5
Simplified85.5%
Final simplification92.2%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (/ x y) (/ 2.0 t))))
(if (<= (/ x y) -15000000000000.0)
t_1
(if (<= (/ x y) 2e+30) (fma (/ 2.0 (* z t)) (+ z 1.0) -2.0) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + (2.0 / t);
double tmp;
if ((x / y) <= -15000000000000.0) {
tmp = t_1;
} else if ((x / y) <= 2e+30) {
tmp = fma((2.0 / (z * t)), (z + 1.0), -2.0);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + Float64(2.0 / t)) tmp = 0.0 if (Float64(x / y) <= -15000000000000.0) tmp = t_1; elseif (Float64(x / y) <= 2e+30) tmp = fma(Float64(2.0 / Float64(z * t)), Float64(z + 1.0), -2.0); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -15000000000000.0], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2e+30], N[(N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(z + 1.0), $MachinePrecision] + -2.0), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + \frac{2}{t}\\
\mathbf{if}\;\frac{x}{y} \leq -15000000000000:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+30}:\\
\;\;\;\;\mathsf{fma}\left(\frac{2}{z \cdot t}, z + 1, -2\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (/.f64 x y) < -1.5e13 or 2e30 < (/.f64 x y) Initial program 87.5%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6486.3
Simplified86.3%
Taylor expanded in t around 0
/-lowering-/.f6486.2
Simplified86.2%
if -1.5e13 < (/.f64 x y) < 2e30Initial program 89.5%
Taylor expanded in x around 0
Simplified98.1%
Final simplification92.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -1.45e+21) (/ x y) (if (<= (/ x y) 160000000.0) (+ -2.0 (/ 2.0 t)) (+ (/ x y) -2.0))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1.45e+21) {
tmp = x / y;
} else if ((x / y) <= 160000000.0) {
tmp = -2.0 + (2.0 / t);
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-1.45d+21)) then
tmp = x / y
else if ((x / y) <= 160000000.0d0) then
tmp = (-2.0d0) + (2.0d0 / t)
else
tmp = (x / y) + (-2.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -1.45e+21) {
tmp = x / y;
} else if ((x / y) <= 160000000.0) {
tmp = -2.0 + (2.0 / t);
} else {
tmp = (x / y) + -2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -1.45e+21: tmp = x / y elif (x / y) <= 160000000.0: tmp = -2.0 + (2.0 / t) else: tmp = (x / y) + -2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -1.45e+21) tmp = Float64(x / y); elseif (Float64(x / y) <= 160000000.0) tmp = Float64(-2.0 + Float64(2.0 / t)); else tmp = Float64(Float64(x / y) + -2.0); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -1.45e+21) tmp = x / y; elseif ((x / y) <= 160000000.0) tmp = -2.0 + (2.0 / t); else tmp = (x / y) + -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -1.45e+21], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 160000000.0], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -1.45 \cdot 10^{+21}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 160000000:\\
\;\;\;\;-2 + \frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} + -2\\
\end{array}
\end{array}
if (/.f64 x y) < -1.45e21Initial program 83.3%
Taylor expanded in x around inf
/-lowering-/.f6477.8
Simplified77.8%
if -1.45e21 < (/.f64 x y) < 1.6e8Initial program 89.4%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6459.7
Simplified59.7%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6458.8
Simplified58.8%
if 1.6e8 < (/.f64 x y) Initial program 92.1%
Taylor expanded in t around inf
Simplified68.8%
Final simplification66.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -8.8e+24) (/ x y) (if (<= (/ x y) 7800000000.0) (+ -2.0 (/ 2.0 t)) (/ x y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -8.8e+24) {
tmp = x / y;
} else if ((x / y) <= 7800000000.0) {
tmp = -2.0 + (2.0 / t);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-8.8d+24)) then
tmp = x / y
else if ((x / y) <= 7800000000.0d0) then
tmp = (-2.0d0) + (2.0d0 / t)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -8.8e+24) {
tmp = x / y;
} else if ((x / y) <= 7800000000.0) {
tmp = -2.0 + (2.0 / t);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -8.8e+24: tmp = x / y elif (x / y) <= 7800000000.0: tmp = -2.0 + (2.0 / t) else: tmp = x / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -8.8e+24) tmp = Float64(x / y); elseif (Float64(x / y) <= 7800000000.0) tmp = Float64(-2.0 + Float64(2.0 / t)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -8.8e+24) tmp = x / y; elseif ((x / y) <= 7800000000.0) tmp = -2.0 + (2.0 / t); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -8.8e+24], N[(x / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 7800000000.0], N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -8.8 \cdot 10^{+24}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 7800000000:\\
\;\;\;\;-2 + \frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -8.80000000000000007e24 or 7.8e9 < (/.f64 x y) Initial program 87.6%
Taylor expanded in x around inf
/-lowering-/.f6473.2
Simplified73.2%
if -8.80000000000000007e24 < (/.f64 x y) < 7.8e9Initial program 89.4%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6459.7
Simplified59.7%
Taylor expanded in x around 0
sub-negN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6458.8
Simplified58.8%
Final simplification66.1%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ (/ x y) (+ -2.0 (/ 2.0 t))))) (if (<= z -6e-22) t_1 (if (<= z 0.66) (+ (/ x y) (/ 2.0 (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + (-2.0 + (2.0 / t));
double tmp;
if (z <= -6e-22) {
tmp = t_1;
} else if (z <= 0.66) {
tmp = (x / y) + (2.0 / (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) + ((-2.0d0) + (2.0d0 / t))
if (z <= (-6d-22)) then
tmp = t_1
else if (z <= 0.66d0) then
tmp = (x / y) + (2.0d0 / (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) + (-2.0 + (2.0 / t));
double tmp;
if (z <= -6e-22) {
tmp = t_1;
} else if (z <= 0.66) {
tmp = (x / y) + (2.0 / (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) + (-2.0 + (2.0 / t)) tmp = 0 if z <= -6e-22: tmp = t_1 elif z <= 0.66: tmp = (x / y) + (2.0 / (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + Float64(-2.0 + Float64(2.0 / t))) tmp = 0.0 if (z <= -6e-22) tmp = t_1; elseif (z <= 0.66) tmp = Float64(Float64(x / y) + Float64(2.0 / Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) + (-2.0 + (2.0 / t)); tmp = 0.0; if (z <= -6e-22) tmp = t_1; elseif (z <= 0.66) tmp = (x / y) + (2.0 / (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + N[(-2.0 + N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -6e-22], t$95$1, If[LessEqual[z, 0.66], N[(N[(x / y), $MachinePrecision] + N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + \left(-2 + \frac{2}{t}\right)\\
\mathbf{if}\;z \leq -6 \cdot 10^{-22}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 0.66:\\
\;\;\;\;\frac{x}{y} + \frac{2}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -5.9999999999999998e-22 or 0.660000000000000031 < z Initial program 80.1%
Taylor expanded in z around inf
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
metadata-evalN/A
+-lowering-+.f64N/A
associate-*r/N/A
metadata-evalN/A
/-lowering-/.f6497.8
Simplified97.8%
if -5.9999999999999998e-22 < z < 0.660000000000000031Initial program 97.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6487.8
Simplified87.8%
Final simplification93.0%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ (/ x y) -2.0))) (if (<= z -1.25e-187) t_1 (if (<= z 6.1e-108) (/ (/ 2.0 t) z) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + -2.0;
double tmp;
if (z <= -1.25e-187) {
tmp = t_1;
} else if (z <= 6.1e-108) {
tmp = (2.0 / t) / z;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) + (-2.0d0)
if (z <= (-1.25d-187)) then
tmp = t_1
else if (z <= 6.1d-108) then
tmp = (2.0d0 / t) / z
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) + -2.0;
double tmp;
if (z <= -1.25e-187) {
tmp = t_1;
} else if (z <= 6.1e-108) {
tmp = (2.0 / t) / z;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) + -2.0 tmp = 0 if z <= -1.25e-187: tmp = t_1 elif z <= 6.1e-108: tmp = (2.0 / t) / z else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + -2.0) tmp = 0.0 if (z <= -1.25e-187) tmp = t_1; elseif (z <= 6.1e-108) tmp = Float64(Float64(2.0 / t) / z); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) + -2.0; tmp = 0.0; if (z <= -1.25e-187) tmp = t_1; elseif (z <= 6.1e-108) tmp = (2.0 / t) / z; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[z, -1.25e-187], t$95$1, If[LessEqual[z, 6.1e-108], N[(N[(2.0 / t), $MachinePrecision] / z), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + -2\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{-187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.1 \cdot 10^{-108}:\\
\;\;\;\;\frac{\frac{2}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.2499999999999999e-187 or 6.10000000000000007e-108 < z Initial program 84.6%
Taylor expanded in t around inf
Simplified62.8%
if -1.2499999999999999e-187 < z < 6.10000000000000007e-108Initial program 99.8%
Taylor expanded in z around 0
Simplified99.8%
Taylor expanded in z around 0
/-lowering-/.f6477.4
Simplified77.4%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (+ (/ x y) -2.0))) (if (<= z -1.25e-187) t_1 (if (<= z 6.8e-108) (/ 2.0 (* z t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) + -2.0;
double tmp;
if (z <= -1.25e-187) {
tmp = t_1;
} else if (z <= 6.8e-108) {
tmp = 2.0 / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / y) + (-2.0d0)
if (z <= (-1.25d-187)) then
tmp = t_1
else if (z <= 6.8d-108) then
tmp = 2.0d0 / (z * t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) + -2.0;
double tmp;
if (z <= -1.25e-187) {
tmp = t_1;
} else if (z <= 6.8e-108) {
tmp = 2.0 / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) + -2.0 tmp = 0 if z <= -1.25e-187: tmp = t_1 elif z <= 6.8e-108: tmp = 2.0 / (z * t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) + -2.0) tmp = 0.0 if (z <= -1.25e-187) tmp = t_1; elseif (z <= 6.8e-108) tmp = Float64(2.0 / Float64(z * t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) + -2.0; tmp = 0.0; if (z <= -1.25e-187) tmp = t_1; elseif (z <= 6.8e-108) tmp = 2.0 / (z * t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] + -2.0), $MachinePrecision]}, If[LessEqual[z, -1.25e-187], t$95$1, If[LessEqual[z, 6.8e-108], N[(2.0 / N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} + -2\\
\mathbf{if}\;z \leq -1.25 \cdot 10^{-187}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 6.8 \cdot 10^{-108}:\\
\;\;\;\;\frac{2}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -1.2499999999999999e-187 or 6.80000000000000004e-108 < z Initial program 84.6%
Taylor expanded in t around inf
Simplified62.8%
if -1.2499999999999999e-187 < z < 6.80000000000000004e-108Initial program 99.8%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6477.3
Simplified77.3%
Final simplification66.5%
(FPCore (x y z t) :precision binary64 (if (<= t -1.1e-32) -2.0 (if (<= t 1.0) (/ 2.0 t) -2.0)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.1e-32) {
tmp = -2.0;
} else if (t <= 1.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.1d-32)) then
tmp = -2.0d0
else if (t <= 1.0d0) then
tmp = 2.0d0 / t
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.1e-32) {
tmp = -2.0;
} else if (t <= 1.0) {
tmp = 2.0 / t;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.1e-32: tmp = -2.0 elif t <= 1.0: tmp = 2.0 / t else: tmp = -2.0 return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.1e-32) tmp = -2.0; elseif (t <= 1.0) tmp = Float64(2.0 / t); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.1e-32) tmp = -2.0; elseif (t <= 1.0) tmp = 2.0 / t; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.1e-32], -2.0, If[LessEqual[t, 1.0], N[(2.0 / t), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.1 \cdot 10^{-32}:\\
\;\;\;\;-2\\
\mathbf{elif}\;t \leq 1:\\
\;\;\;\;\frac{2}{t}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if t < -1.1e-32 or 1 < t Initial program 79.1%
Taylor expanded in x around 0
Simplified56.3%
Taylor expanded in t around inf
Simplified35.5%
if -1.1e-32 < t < 1Initial program 97.5%
Taylor expanded in t around 0
Simplified73.8%
Taylor expanded in z around inf
/-lowering-/.f6436.8
Simplified36.8%
(FPCore (x y z t) :precision binary64 -2.0)
double code(double x, double y, double z, double t) {
return -2.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -2.0d0
end function
public static double code(double x, double y, double z, double t) {
return -2.0;
}
def code(x, y, z, t): return -2.0
function code(x, y, z, t) return -2.0 end
function tmp = code(x, y, z, t) tmp = -2.0; end
code[x_, y_, z_, t_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 88.5%
Taylor expanded in x around 0
Simplified65.2%
Taylor expanded in t around inf
Simplified18.5%
(FPCore (x y z t) :precision binary64 (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y))))
double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((2.0d0 / z) + 2.0d0) / t) - (2.0d0 - (x / y))
end function
public static double code(double x, double y, double z, double t) {
return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y));
}
def code(x, y, z, t): return (((2.0 / z) + 2.0) / t) - (2.0 - (x / y))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(2.0 / z) + 2.0) / t) - Float64(2.0 - Float64(x / y))) end
function tmp = code(x, y, z, t) tmp = (((2.0 / z) + 2.0) / t) - (2.0 - (x / y)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(2.0 / z), $MachinePrecision] + 2.0), $MachinePrecision] / t), $MachinePrecision] - N[(2.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right)
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t)
:name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
:precision binary64
:alt
(! :herbie-platform default (- (/ (+ (/ 2 z) 2) t) (- 2 (/ x y))))
(+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))