
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (* (- y z) (- t z))))
double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((y - z) * (t - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((y - z) * (t - z));
}
def code(x, y, z, t): return x / ((y - z) * (t - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(y - z) * Float64(t - z))) end
function tmp = code(x, y, z, t) tmp = x / ((y - z) * (t - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (/ x_m (* (- y z) (- t z))))) (* x_s (if (<= t_1 1e-292) (/ (/ x_m (- t z)) (- y z)) t_1))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / ((y - z) * (t - z));
double tmp;
if (t_1 <= 1e-292) {
tmp = (x_m / (t - z)) / (y - z);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / ((y - z) * (t - z))
if (t_1 <= 1d-292) then
tmp = (x_m / (t - z)) / (y - z)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / ((y - z) * (t - z));
double tmp;
if (t_1 <= 1e-292) {
tmp = (x_m / (t - z)) / (y - z);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = x_m / ((y - z) * (t - z)) tmp = 0 if t_1 <= 1e-292: tmp = (x_m / (t - z)) / (y - z) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))) tmp = 0.0 if (t_1 <= 1e-292) tmp = Float64(Float64(x_m / Float64(t - z)) / Float64(y - z)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = x_m / ((y - z) * (t - z));
tmp = 0.0;
if (t_1 <= 1e-292)
tmp = (x_m / (t - z)) / (y - z);
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, 1e-292], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision], t$95$1]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq 10^{-292}:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y - z}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z))) < 1.0000000000000001e-292Initial program 84.8%
associate-/l/N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6497.7
Applied egg-rr97.7%
if 1.0000000000000001e-292 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 t z))) Initial program 99.6%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(*
x_s
(if (<= t_1 (- INFINITY))
(/ (/ x_m (- y z)) t)
(if (<= t_1 2e+306) (/ x_m t_1) (/ (/ x_m (- z t)) z))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / (y - z)) / t;
} else if (t_1 <= 2e+306) {
tmp = x_m / t_1;
} else {
tmp = (x_m / (z - t)) / z;
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / (y - z)) / t;
} else if (t_1 <= 2e+306) {
tmp = x_m / t_1;
} else {
tmp = (x_m / (z - t)) / z;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / (y - z)) / t elif t_1 <= 2e+306: tmp = x_m / t_1 else: tmp = (x_m / (z - t)) / z return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / Float64(y - z)) / t); elseif (t_1 <= 2e+306) tmp = Float64(x_m / t_1); else tmp = Float64(Float64(x_m / Float64(z - t)) / z); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / (y - z)) / t;
elseif (t_1 <= 2e+306)
tmp = x_m / t_1;
else
tmp = (x_m / (z - t)) / z;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$1, 2e+306], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / N[(z - t), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{y - z}}{t}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z - t}}{z}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
Taylor expanded in t around inf
Simplified92.4%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 2.00000000000000003e306Initial program 99.7%
if 2.00000000000000003e306 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 76.0%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
flip--N/A
clear-numN/A
/-lowering-/.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.9
Applied egg-rr99.9%
frac-2negN/A
div-invN/A
distribute-neg-frac2N/A
associate-*l/N/A
div-invN/A
/-lowering-/.f64N/A
distribute-frac-neg2N/A
clear-numN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
--lowering--.f6499.9
Applied egg-rr99.9%
Taylor expanded in z around inf
Simplified85.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(*
x_s
(if (<= t_1 (- INFINITY))
(/ (/ x_m (- y z)) t)
(if (<= t_1 1e+296) (/ x_m t_1) (/ (/ x_m z) (- z y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / (y - z)) / t;
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / (y - z)) / t;
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / (y - z)) / t elif t_1 <= 1e+296: tmp = x_m / t_1 else: tmp = (x_m / z) / (z - y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / Float64(y - z)) / t); elseif (t_1 <= 1e+296) tmp = Float64(x_m / t_1); else tmp = Float64(Float64(x_m / z) / Float64(z - y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / (y - z)) / t;
elseif (t_1 <= 1e+296)
tmp = x_m / t_1;
else
tmp = (x_m / z) / (z - y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / N[(y - z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t$95$1, 1e+296], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{y - z}}{t}\\
\mathbf{elif}\;t\_1 \leq 10^{+296}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z - y}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
Taylor expanded in t around inf
Simplified92.4%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 9.99999999999999981e295Initial program 99.7%
if 9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 77.2%
Taylor expanded in t around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6466.1
Simplified66.1%
associate-/r*N/A
sub-negN/A
remove-double-negN/A
distribute-neg-inN/A
+-commutativeN/A
sub-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
--lowering--.f6487.5
Applied egg-rr87.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(*
x_s
(if (<= t_1 (- INFINITY))
(/ (/ x_m (- t z)) y)
(if (<= t_1 1e+296) (/ x_m t_1) (/ (/ x_m z) (- z y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / (t - z)) / y;
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / (t - z)) / y;
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / (t - z)) / y elif t_1 <= 1e+296: tmp = x_m / t_1 else: tmp = (x_m / z) / (z - y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / Float64(t - z)) / y); elseif (t_1 <= 1e+296) tmp = Float64(x_m / t_1); else tmp = Float64(Float64(x_m / z) / Float64(z - y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / (t - z)) / y;
elseif (t_1 <= 1e+296)
tmp = x_m / t_1;
else
tmp = (x_m / z) / (z - y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / N[(t - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$1, 1e+296], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{t - z}}{y}\\
\mathbf{elif}\;t\_1 \leq 10^{+296}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z - y}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
--lowering--.f6458.4
Applied egg-rr58.4%
Taylor expanded in y around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6458.2
Simplified58.2%
*-commutativeN/A
un-div-invN/A
associate-/r*N/A
sub-negN/A
remove-double-negN/A
distribute-neg-inN/A
+-commutativeN/A
sub-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
distribute-neg-frac2N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
--lowering--.f6489.3
Applied egg-rr89.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 9.99999999999999981e295Initial program 99.7%
if 9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 77.2%
Taylor expanded in t around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6466.1
Simplified66.1%
associate-/r*N/A
sub-negN/A
remove-double-negN/A
distribute-neg-inN/A
+-commutativeN/A
sub-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
--lowering--.f6487.5
Applied egg-rr87.5%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (* (- y z) (- t z))))
(*
x_s
(if (<= t_1 (- INFINITY))
(/ (/ x_m y) (- t z))
(if (<= t_1 1e+296) (/ x_m t_1) (/ (/ x_m z) (- z y)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / y) / (t - z);
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / y) / (t - z);
} else if (t_1 <= 1e+296) {
tmp = x_m / t_1;
} else {
tmp = (x_m / z) / (z - y);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / y) / (t - z) elif t_1 <= 1e+296: tmp = x_m / t_1 else: tmp = (x_m / z) / (z - y) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / y) / Float64(t - z)); elseif (t_1 <= 1e+296) tmp = Float64(x_m / t_1); else tmp = Float64(Float64(x_m / z) / Float64(z - y)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / y) / (t - z);
elseif (t_1 <= 1e+296)
tmp = x_m / t_1;
else
tmp = (x_m / z) / (z - y);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+296], N[(x$95$m / t$95$1), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\
\mathbf{elif}\;t\_1 \leq 10^{+296}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x\_m}{z}}{z - y}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
Taylor expanded in y around inf
Simplified89.3%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) < 9.99999999999999981e295Initial program 99.7%
if 9.99999999999999981e295 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 77.2%
Taylor expanded in t around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6466.1
Simplified66.1%
associate-/r*N/A
sub-negN/A
remove-double-negN/A
distribute-neg-inN/A
+-commutativeN/A
sub-negN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
sub-negN/A
--lowering--.f6487.5
Applied egg-rr87.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (* x_s (if (<= t_1 (- INFINITY)) (/ (/ x_m y) t) (/ x_m t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / y) / t;
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / y) / t;
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / y) / t else: tmp = x_m / t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / y) / t); else tmp = Float64(x_m / t_1); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / y) / t;
else
tmp = x_m / t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / y), $MachinePrecision] / t), $MachinePrecision], N[(x$95$m / t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6446.9
Simplified46.9%
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6481.8
Applied egg-rr81.8%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 92.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (* x_s (if (<= t_1 (- INFINITY)) (/ (/ x_m t) y) (/ x_m t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = (x_m / t) / y;
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = (x_m / t) / y;
} else {
tmp = x_m / t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if t_1 <= -math.inf: tmp = (x_m / t) / y else: tmp = x_m / t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(x_m / t) / y); else tmp = Float64(x_m / t_1); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (y - z) * (t - z);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = (x_m / t) / y;
else
tmp = x_m / t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[t$95$1, (-Infinity)], N[(N[(x$95$m / t), $MachinePrecision] / y), $MachinePrecision], N[(x$95$m / t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\frac{\frac{x\_m}{t}}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{t\_1}\\
\end{array}
\end{array}
\end{array}
if (*.f64 (-.f64 y z) (-.f64 t z)) < -inf.0Initial program 58.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6446.9
Simplified46.9%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6471.8
Applied egg-rr71.8%
if -inf.0 < (*.f64 (-.f64 y z) (-.f64 t z)) Initial program 92.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (/ (/ x_m z) z)))
(*
x_s
(if (<= z -1.35e+154)
t_1
(if (<= z 2.9e+150) (/ x_m (* (- y z) (- t z))) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m / z) / z;
double tmp;
if (z <= -1.35e+154) {
tmp = t_1;
} else if (z <= 2.9e+150) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x_m / z) / z
if (z <= (-1.35d+154)) then
tmp = t_1
else if (z <= 2.9d+150) then
tmp = x_m / ((y - z) * (t - z))
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = (x_m / z) / z;
double tmp;
if (z <= -1.35e+154) {
tmp = t_1;
} else if (z <= 2.9e+150) {
tmp = x_m / ((y - z) * (t - z));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = (x_m / z) / z tmp = 0 if z <= -1.35e+154: tmp = t_1 elif z <= 2.9e+150: tmp = x_m / ((y - z) * (t - z)) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(Float64(x_m / z) / z) tmp = 0.0 if (z <= -1.35e+154) tmp = t_1; elseif (z <= 2.9e+150) tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = (x_m / z) / z;
tmp = 0.0;
if (z <= -1.35e+154)
tmp = t_1;
elseif (z <= 2.9e+150)
tmp = x_m / ((y - z) * (t - z));
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x$95$m / z), $MachinePrecision] / z), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1.35e+154], t$95$1, If[LessEqual[z, 2.9e+150], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{x\_m}{z}}{z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.35 \cdot 10^{+154}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.9 \cdot 10^{+150}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -1.35000000000000003e154 or 2.90000000000000011e150 < z Initial program 73.7%
Taylor expanded in z around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6473.7
Simplified73.7%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6490.6
Applied egg-rr90.6%
if -1.35000000000000003e154 < z < 2.90000000000000011e150Initial program 94.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= y -2.4e-70)
(/ x_m (* y (- t z)))
(if (<= y 5e-156) (/ x_m (* z (- z t))) (/ x_m (* (- y z) t))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -2.4e-70) {
tmp = x_m / (y * (t - z));
} else if (y <= 5e-156) {
tmp = x_m / (z * (z - t));
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.4d-70)) then
tmp = x_m / (y * (t - z))
else if (y <= 5d-156) then
tmp = x_m / (z * (z - t))
else
tmp = x_m / ((y - z) * t)
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -2.4e-70) {
tmp = x_m / (y * (t - z));
} else if (y <= 5e-156) {
tmp = x_m / (z * (z - t));
} else {
tmp = x_m / ((y - z) * t);
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if y <= -2.4e-70: tmp = x_m / (y * (t - z)) elif y <= 5e-156: tmp = x_m / (z * (z - t)) else: tmp = x_m / ((y - z) * t) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (y <= -2.4e-70) tmp = Float64(x_m / Float64(y * Float64(t - z))); elseif (y <= 5e-156) tmp = Float64(x_m / Float64(z * Float64(z - t))); else tmp = Float64(x_m / Float64(Float64(y - z) * t)); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (y <= -2.4e-70)
tmp = x_m / (y * (t - z));
elseif (y <= 5e-156)
tmp = x_m / (z * (z - t));
else
tmp = x_m / ((y - z) * t);
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -2.4e-70], N[(x$95$m / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5e-156], N[(x$95$m / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.4 \cdot 10^{-70}:\\
\;\;\;\;\frac{x\_m}{y \cdot \left(t - z\right)}\\
\mathbf{elif}\;y \leq 5 \cdot 10^{-156}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot t}\\
\end{array}
\end{array}
if y < -2.4000000000000001e-70Initial program 81.6%
Taylor expanded in y around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6472.1
Simplified72.1%
if -2.4000000000000001e-70 < y < 5.00000000000000007e-156Initial program 92.4%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6484.0
Simplified84.0%
if 5.00000000000000007e-156 < y Initial program 91.0%
Taylor expanded in t around inf
Simplified58.7%
Final simplification70.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(let* ((t_1 (/ x_m (* y (- t z)))))
(*
x_s
(if (<= y -1.38e-70) t_1 (if (<= y 2.5e-26) (/ x_m (* z (- z t))) t_1)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (y * (t - z));
double tmp;
if (y <= -1.38e-70) {
tmp = t_1;
} else if (y <= 2.5e-26) {
tmp = x_m / (z * (z - t));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / (y * (t - z))
if (y <= (-1.38d-70)) then
tmp = t_1
else if (y <= 2.5d-26) then
tmp = x_m / (z * (z - t))
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (y * (t - z));
double tmp;
if (y <= -1.38e-70) {
tmp = t_1;
} else if (y <= 2.5e-26) {
tmp = x_m / (z * (z - t));
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = x_m / (y * (t - z)) tmp = 0 if y <= -1.38e-70: tmp = t_1 elif y <= 2.5e-26: tmp = x_m / (z * (z - t)) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(y * Float64(t - z))) tmp = 0.0 if (y <= -1.38e-70) tmp = t_1; elseif (y <= 2.5e-26) tmp = Float64(x_m / Float64(z * Float64(z - t))); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = x_m / (y * (t - z));
tmp = 0.0;
if (y <= -1.38e-70)
tmp = t_1;
elseif (y <= 2.5e-26)
tmp = x_m / (z * (z - t));
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(y * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -1.38e-70], t$95$1, If[LessEqual[y, 2.5e-26], N[(x$95$m / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x\_m}{y \cdot \left(t - z\right)}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.38 \cdot 10^{-70}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{-26}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(z - t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if y < -1.3800000000000001e-70 or 2.5000000000000001e-26 < y Initial program 84.9%
Taylor expanded in y around inf
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6477.7
Simplified77.7%
if -1.3800000000000001e-70 < y < 2.5000000000000001e-26Initial program 94.1%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6481.1
Simplified81.1%
Final simplification79.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x_s x_m y z t)
:precision binary64
(*
x_s
(if (<= z -1.2e-130)
(/ x_m (* z (- z y)))
(if (<= z 1.2e-72) (/ x_m (* y t)) (/ x_m (* z (- z t)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= -1.2e-130) {
tmp = x_m / (z * (z - y));
} else if (z <= 1.2e-72) {
tmp = x_m / (y * t);
} else {
tmp = x_m / (z * (z - t));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-1.2d-130)) then
tmp = x_m / (z * (z - y))
else if (z <= 1.2d-72) then
tmp = x_m / (y * t)
else
tmp = x_m / (z * (z - t))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (z <= -1.2e-130) {
tmp = x_m / (z * (z - y));
} else if (z <= 1.2e-72) {
tmp = x_m / (y * t);
} else {
tmp = x_m / (z * (z - t));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if z <= -1.2e-130: tmp = x_m / (z * (z - y)) elif z <= 1.2e-72: tmp = x_m / (y * t) else: tmp = x_m / (z * (z - t)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (z <= -1.2e-130) tmp = Float64(x_m / Float64(z * Float64(z - y))); elseif (z <= 1.2e-72) tmp = Float64(x_m / Float64(y * t)); else tmp = Float64(x_m / Float64(z * Float64(z - t))); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (z <= -1.2e-130)
tmp = x_m / (z * (z - y));
elseif (z <= 1.2e-72)
tmp = x_m / (y * t);
else
tmp = x_m / (z * (z - t));
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[z, -1.2e-130], N[(x$95$m / N[(z * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.2e-72], N[(x$95$m / N[(y * t), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.2 \cdot 10^{-130}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(z - y\right)}\\
\mathbf{elif}\;z \leq 1.2 \cdot 10^{-72}:\\
\;\;\;\;\frac{x\_m}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(z - t\right)}\\
\end{array}
\end{array}
if z < -1.19999999999999998e-130Initial program 82.5%
Taylor expanded in t around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
unsub-negN/A
remove-double-negN/A
--lowering--.f6470.1
Simplified70.1%
if -1.19999999999999998e-130 < z < 1.2e-72Initial program 96.8%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6472.3
Simplified72.3%
if 1.2e-72 < z Initial program 85.6%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6471.0
Simplified71.0%
Final simplification71.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (/ x_m (* z (- z t))))) (* x_s (if (<= z -2.6e-61) t_1 (if (<= z 2.65e-74) (/ x_m (* y t)) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * (z - t));
double tmp;
if (z <= -2.6e-61) {
tmp = t_1;
} else if (z <= 2.65e-74) {
tmp = x_m / (y * t);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / (z * (z - t))
if (z <= (-2.6d-61)) then
tmp = t_1
else if (z <= 2.65d-74) then
tmp = x_m / (y * t)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * (z - t));
double tmp;
if (z <= -2.6e-61) {
tmp = t_1;
} else if (z <= 2.65e-74) {
tmp = x_m / (y * t);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = x_m / (z * (z - t)) tmp = 0 if z <= -2.6e-61: tmp = t_1 elif z <= 2.65e-74: tmp = x_m / (y * t) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(z * Float64(z - t))) tmp = 0.0 if (z <= -2.6e-61) tmp = t_1; elseif (z <= 2.65e-74) tmp = Float64(x_m / Float64(y * t)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = x_m / (z * (z - t));
tmp = 0.0;
if (z <= -2.6e-61)
tmp = t_1;
elseif (z <= 2.65e-74)
tmp = x_m / (y * t);
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -2.6e-61], t$95$1, If[LessEqual[z, 2.65e-74], N[(x$95$m / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot \left(z - t\right)}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{-61}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.65 \cdot 10^{-74}:\\
\;\;\;\;\frac{x\_m}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -2.6000000000000001e-61 or 2.64999999999999994e-74 < z Initial program 83.1%
Taylor expanded in y around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6470.3
Simplified70.3%
if -2.6000000000000001e-61 < z < 2.64999999999999994e-74Initial program 97.1%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6470.1
Simplified70.1%
Final simplification70.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (if (<= y -2.6e+141) (/ (/ x_m y) (- t z)) (/ x_m (* (- y z) (- t z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -2.6e+141) {
tmp = (x_m / y) / (t - z);
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-2.6d+141)) then
tmp = (x_m / y) / (t - z)
else
tmp = x_m / ((y - z) * (t - z))
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double tmp;
if (y <= -2.6e+141) {
tmp = (x_m / y) / (t - z);
} else {
tmp = x_m / ((y - z) * (t - z));
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): tmp = 0 if y <= -2.6e+141: tmp = (x_m / y) / (t - z) else: tmp = x_m / ((y - z) * (t - z)) return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) tmp = 0.0 if (y <= -2.6e+141) tmp = Float64(Float64(x_m / y) / Float64(t - z)); else tmp = Float64(x_m / Float64(Float64(y - z) * Float64(t - z))); end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
tmp = 0.0;
if (y <= -2.6e+141)
tmp = (x_m / y) / (t - z);
else
tmp = x_m / ((y - z) * (t - z));
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * If[LessEqual[y, -2.6e+141], N[(N[(x$95$m / y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -2.6 \cdot 10^{+141}:\\
\;\;\;\;\frac{\frac{x\_m}{y}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}\\
\end{array}
\end{array}
if y < -2.5999999999999999e141Initial program 78.8%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
Taylor expanded in y around inf
Simplified99.7%
if -2.5999999999999999e141 < y Initial program 90.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (let* ((t_1 (/ x_m (* z z)))) (* x_s (if (<= z -3.5e-45) t_1 (if (<= z 2.8e-51) (/ x_m (* y t)) t_1)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -3.5e-45) {
tmp = t_1;
} else if (z <= 2.8e-51) {
tmp = x_m / (y * t);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x_m / (z * z)
if (z <= (-3.5d-45)) then
tmp = t_1
else if (z <= 2.8d-51) then
tmp = x_m / (y * t)
else
tmp = t_1
end if
code = x_s * tmp
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
double t_1 = x_m / (z * z);
double tmp;
if (z <= -3.5e-45) {
tmp = t_1;
} else if (z <= 2.8e-51) {
tmp = x_m / (y * t);
} else {
tmp = t_1;
}
return x_s * tmp;
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): t_1 = x_m / (z * z) tmp = 0 if z <= -3.5e-45: tmp = t_1 elif z <= 2.8e-51: tmp = x_m / (y * t) else: tmp = t_1 return x_s * tmp
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) t_1 = Float64(x_m / Float64(z * z)) tmp = 0.0 if (z <= -3.5e-45) tmp = t_1; elseif (z <= 2.8e-51) tmp = Float64(x_m / Float64(y * t)); else tmp = t_1; end return Float64(x_s * tmp) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp_2 = code(x_s, x_m, y, z, t)
t_1 = x_m / (z * z);
tmp = 0.0;
if (z <= -3.5e-45)
tmp = t_1;
elseif (z <= 2.8e-51)
tmp = x_m / (y * t);
else
tmp = t_1;
end
tmp_2 = x_s * tmp;
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := Block[{t$95$1 = N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -3.5e-45], t$95$1, If[LessEqual[z, 2.8e-51], N[(x$95$m / N[(y * t), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
\begin{array}{l}
t_1 := \frac{x\_m}{z \cdot z}\\
x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -3.5 \cdot 10^{-45}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 2.8 \cdot 10^{-51}:\\
\;\;\;\;\frac{x\_m}{y \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if z < -3.5e-45 or 2.8e-51 < z Initial program 82.7%
Taylor expanded in z around inf
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6457.9
Simplified57.9%
if -3.5e-45 < z < 2.8e-51Initial program 97.2%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6468.4
Simplified68.4%
Final simplification62.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* (- y z) (- t z)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / ((y - z) * (t - z)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m / ((y - z) * (t - z)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / ((y - z) * (t - z)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): return x_s * (x_m / ((y - z) * (t - z)))
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m / Float64(Float64(y - z) * Float64(t - z)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp = code(x_s, x_m, y, z, t)
tmp = x_s * (x_m / ((y - z) * (t - z)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \frac{x\_m}{\left(y - z\right) \cdot \left(t - z\right)}
\end{array}
Initial program 88.4%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x_s x_m y z t) :precision binary64 (* x_s (/ x_m (* y t))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
assert(x_m < y && y < z && z < t);
double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (y * t));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x_s, x_m, y, z, t)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x_s * (x_m / (y * t))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
assert x_m < y && y < z && z < t;
public static double code(double x_s, double x_m, double y, double z, double t) {
return x_s * (x_m / (y * t));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) [x_m, y, z, t] = sort([x_m, y, z, t]) def code(x_s, x_m, y, z, t): return x_s * (x_m / (y * t))
x\_m = abs(x) x\_s = copysign(1.0, x) x_m, y, z, t = sort([x_m, y, z, t]) function code(x_s, x_m, y, z, t) return Float64(x_s * Float64(x_m / Float64(y * t))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
x_m, y, z, t = num2cell(sort([x_m, y, z, t])){:}
function tmp = code(x_s, x_m, y, z, t)
tmp = x_s * (x_m / (y * t));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y, z, and t should be sorted in increasing order before calling this function.
code[x$95$s_, x$95$m_, y_, z_, t_] := N[(x$95$s * N[(x$95$m / N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
[x_m, y, z, t] = \mathsf{sort}([x_m, y, z, t])\\
\\
x\_s \cdot \frac{x\_m}{y \cdot t}
\end{array}
Initial program 88.4%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6441.2
Simplified41.2%
Final simplification41.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* (- y z) (- t z)))) (if (< (/ x t_1) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1.0 t_1)))))
double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (y - z) * (t - z)
if ((x / t_1) < 0.0d0) then
tmp = (x / (y - z)) / (t - z)
else
tmp = x * (1.0d0 / t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (y - z) * (t - z);
double tmp;
if ((x / t_1) < 0.0) {
tmp = (x / (y - z)) / (t - z);
} else {
tmp = x * (1.0 / t_1);
}
return tmp;
}
def code(x, y, z, t): t_1 = (y - z) * (t - z) tmp = 0 if (x / t_1) < 0.0: tmp = (x / (y - z)) / (t - z) else: tmp = x * (1.0 / t_1) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y - z) * Float64(t - z)) tmp = 0.0 if (Float64(x / t_1) < 0.0) tmp = Float64(Float64(x / Float64(y - z)) / Float64(t - z)); else tmp = Float64(x * Float64(1.0 / t_1)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y - z) * (t - z); tmp = 0.0; if ((x / t_1) < 0.0) tmp = (x / (y - z)) / (t - z); else tmp = x * (1.0 / t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y - z), $MachinePrecision] * N[(t - z), $MachinePrecision]), $MachinePrecision]}, If[Less[N[(x / t$95$1), $MachinePrecision], 0.0], N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / t$95$1), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(y - z\right) \cdot \left(t - z\right)\\
\mathbf{if}\;\frac{x}{t\_1} < 0:\\
\;\;\;\;\frac{\frac{x}{y - z}}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{t\_1}\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ x (* (- y z) (- t z))) 0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z))))))
(/ x (* (- y z) (- t z))))