
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- 1.0 y) (/ x z) y))
double code(double x, double y, double z) {
return fma((1.0 - y), (x / z), y);
}
function code(x, y, z) return fma(Float64(1.0 - y), Float64(x / z), y) end
code[x_, y_, z_] := N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, \frac{x}{z}, y\right)
\end{array}
Initial program 88.2%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
(FPCore (x y z) :precision binary64 (if (<= (/ (+ x (* y (- z x))) z) -2e+225) (- (* y (/ x z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (((x + (y * (z - x))) / z) <= -2e+225) {
tmp = -(y * (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x + (y * (z - x))) / z) <= (-2d+225)) then
tmp = -(y * (x / z))
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((x + (y * (z - x))) / z) <= -2e+225) {
tmp = -(y * (x / z));
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((x + (y * (z - x))) / z) <= -2e+225: tmp = -(y * (x / z)) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(x + Float64(y * Float64(z - x))) / z) <= -2e+225) tmp = Float64(-Float64(y * Float64(x / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((x + (y * (z - x))) / z) <= -2e+225) tmp = -(y * (x / z)); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], -2e+225], (-N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]), N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + y \cdot \left(z - x\right)}{z} \leq -2 \cdot 10^{+225}:\\
\;\;\;\;-y \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) < -1.99999999999999986e225Initial program 75.7%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6459.5
Simplified59.5%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6452.3
Simplified52.3%
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
associate-*r/N/A
*-lft-identityN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lft-identityN/A
/-lowering-/.f64N/A
neg-lowering-neg.f6462.7
Applied egg-rr62.7%
if -1.99999999999999986e225 < (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) Initial program 91.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified87.2%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6487.2
Applied egg-rr87.2%
Final simplification82.1%
(FPCore (x y z) :precision binary64 (if (<= (/ (+ x (* y (- z x))) z) -2e+225) (* x (- (/ y z))) (+ y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (((x + (y * (z - x))) / z) <= -2e+225) {
tmp = x * -(y / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (((x + (y * (z - x))) / z) <= (-2d+225)) then
tmp = x * -(y / z)
else
tmp = y + (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (((x + (y * (z - x))) / z) <= -2e+225) {
tmp = x * -(y / z);
} else {
tmp = y + (x / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if ((x + (y * (z - x))) / z) <= -2e+225: tmp = x * -(y / z) else: tmp = y + (x / z) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(Float64(x + Float64(y * Float64(z - x))) / z) <= -2e+225) tmp = Float64(x * Float64(-Float64(y / z))); else tmp = Float64(y + Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (((x + (y * (z - x))) / z) <= -2e+225) tmp = x * -(y / z); else tmp = y + (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], -2e+225], N[(x * (-N[(y / z), $MachinePrecision])), $MachinePrecision], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x + y \cdot \left(z - x\right)}{z} \leq -2 \cdot 10^{+225}:\\
\;\;\;\;x \cdot \left(-\frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;y + \frac{x}{z}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) < -1.99999999999999986e225Initial program 75.7%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6468.5
Simplified68.5%
cancel-sign-sub-invN/A
distribute-rgt1-inN/A
+-commutativeN/A
sub-negN/A
*-commutativeN/A
associate-*l/N/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6473.7
Applied egg-rr73.7%
Taylor expanded in y around inf
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6457.5
Simplified57.5%
if -1.99999999999999986e225 < (/.f64 (+.f64 x (*.f64 y (-.f64 z x))) z) Initial program 91.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified87.2%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6487.2
Applied egg-rr87.2%
Final simplification81.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- y) (/ x z) y))) (if (<= y -1.0) t_0 (if (<= y 2.2e-10) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-y, (x / z), y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.2e-10) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-y), Float64(x / z), y) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2.2e-10) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2.2e-10], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-y, \frac{x}{z}, y\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-10}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 2.1999999999999999e-10 < y Initial program 75.1%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6498.8
Simplified98.8%
if -1 < y < 2.1999999999999999e-10Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified99.5%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6499.5
Applied egg-rr99.5%
Final simplification99.2%
(FPCore (x y z) :precision binary64 (if (<= y -1.0) (- y (/ (* y x) z)) (if (<= y 2.2e-10) (+ y (/ x z)) (* (- z x) (/ y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y - ((y * x) / z);
} else if (y <= 2.2e-10) {
tmp = y + (x / z);
} else {
tmp = (z - x) * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = y - ((y * x) / z)
else if (y <= 2.2d-10) then
tmp = y + (x / z)
else
tmp = (z - x) * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.0) {
tmp = y - ((y * x) / z);
} else if (y <= 2.2e-10) {
tmp = y + (x / z);
} else {
tmp = (z - x) * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.0: tmp = y - ((y * x) / z) elif y <= 2.2e-10: tmp = y + (x / z) else: tmp = (z - x) * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.0) tmp = Float64(y - Float64(Float64(y * x) / z)); elseif (y <= 2.2e-10) tmp = Float64(y + Float64(x / z)); else tmp = Float64(Float64(z - x) * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.0) tmp = y - ((y * x) / z); elseif (y <= 2.2e-10) tmp = y + (x / z); else tmp = (z - x) * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.0], N[(y - N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2.2e-10], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(N[(z - x), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;y - \frac{y \cdot x}{z}\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-10}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\left(z - x\right) \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < -1Initial program 78.2%
Taylor expanded in y around inf
associate-/l*N/A
div-subN/A
sub-negN/A
*-inversesN/A
sub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
associate-/l*N/A
*-commutativeN/A
--lowering--.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6491.8
Simplified91.8%
if -1 < y < 2.1999999999999999e-10Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified99.5%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6499.5
Applied egg-rr99.5%
if 2.1999999999999999e-10 < y Initial program 72.4%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6471.4
Simplified71.4%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6493.1
Applied egg-rr93.1%
Final simplification96.2%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* (- z x) (/ y z)))) (if (<= y -1.0) t_0 (if (<= y 2.2e-10) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = (z - x) * (y / z);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.2e-10) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (z - x) * (y / z)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 2.2d-10) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (z - x) * (y / z);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.2e-10) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = (z - x) * (y / z) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 2.2e-10: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(z - x) * Float64(y / z)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2.2e-10) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (z - x) * (y / z); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 2.2e-10) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z - x), $MachinePrecision] * N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2.2e-10], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(z - x\right) \cdot \frac{y}{z}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-10}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 2.1999999999999999e-10 < y Initial program 75.1%
Taylor expanded in y around inf
*-lowering-*.f64N/A
--lowering--.f6474.0
Simplified74.0%
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6490.9
Applied egg-rr90.9%
if -1 < y < 2.1999999999999999e-10Initial program 99.9%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified100.0%
Taylor expanded in y around 0
Simplified99.5%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6499.5
Applied egg-rr99.5%
Final simplification95.5%
(FPCore (x y z) :precision binary64 (if (<= y -5.2e-26) y (if (<= y 2.25e-71) (/ x z) y)))
double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-26) {
tmp = y;
} else if (y <= 2.25e-71) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-5.2d-26)) then
tmp = y
else if (y <= 2.25d-71) then
tmp = x / z
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -5.2e-26) {
tmp = y;
} else if (y <= 2.25e-71) {
tmp = x / z;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -5.2e-26: tmp = y elif y <= 2.25e-71: tmp = x / z else: tmp = y return tmp
function code(x, y, z) tmp = 0.0 if (y <= -5.2e-26) tmp = y; elseif (y <= 2.25e-71) tmp = Float64(x / z); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -5.2e-26) tmp = y; elseif (y <= 2.25e-71) tmp = x / z; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -5.2e-26], y, If[LessEqual[y, 2.25e-71], N[(x / z), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{-26}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 2.25 \cdot 10^{-71}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if y < -5.2000000000000002e-26 or 2.2500000000000001e-71 < y Initial program 78.3%
Taylor expanded in x around 0
Simplified54.9%
if -5.2000000000000002e-26 < y < 2.2500000000000001e-71Initial program 99.9%
Taylor expanded in y around 0
Simplified76.8%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 88.2%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in y around 0
Simplified78.9%
+-lowering-+.f64N/A
*-lft-identityN/A
/-lowering-/.f6478.9
Applied egg-rr78.9%
Final simplification78.9%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 88.2%
Taylor expanded in x around 0
Simplified41.4%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))