
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* t (* z 9.0)))))
(if (<= t_1 (- INFINITY))
(fma (* x (/ 0.5 a)) y (* (/ (* t 4.5) a) (- z)))
(if (<= t_1 2e+277)
(/ (fma (* z -9.0) t (* x y)) (* a 2.0))
(fma (/ x (* a 2.0)) y (* z (/ (* t -4.5) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - (t * (z * 9.0));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((x * (0.5 / a)), y, (((t * 4.5) / a) * -z));
} else if (t_1 <= 2e+277) {
tmp = fma((z * -9.0), t, (x * y)) / (a * 2.0);
} else {
tmp = fma((x / (a * 2.0)), y, (z * ((t * -4.5) / a)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(t * Float64(z * 9.0))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(x * Float64(0.5 / a)), y, Float64(Float64(Float64(t * 4.5) / a) * Float64(-z))); elseif (t_1 <= 2e+277) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a * 2.0)); else tmp = fma(Float64(x / Float64(a * 2.0)), y, Float64(z * Float64(Float64(t * -4.5) / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(x * N[(0.5 / a), $MachinePrecision]), $MachinePrecision] * y + N[(N[(N[(t * 4.5), $MachinePrecision] / a), $MachinePrecision] * (-z)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+277], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * y + N[(z * N[(N[(t * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - t \cdot \left(z \cdot 9\right)\\
\mathbf{if}\;t\_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(x \cdot \frac{0.5}{a}, y, \frac{t \cdot 4.5}{a} \cdot \left(-z\right)\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+277}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{a \cdot 2}, y, z \cdot \frac{t \cdot -4.5}{a}\right)\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0Initial program 62.4%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval93.0
Applied egg-rr93.0%
clear-numN/A
associate-/r/N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6493.0
Applied egg-rr93.0%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2.00000000000000001e277Initial program 98.7%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6498.7
Applied egg-rr98.7%
if 2.00000000000000001e277 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 65.4%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval96.3
Applied egg-rr96.3%
*-commutativeN/A
distribute-lft-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f6496.3
Applied egg-rr96.3%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ x (* a 2.0)) y (* z (/ (* t -4.5) a))))
(t_2 (- (* x y) (* t (* z 9.0)))))
(if (<= t_2 (- INFINITY))
t_1
(if (<= t_2 2e+277) (/ (fma (* z -9.0) t (* x y)) (* a 2.0)) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((x / (a * 2.0)), y, (z * ((t * -4.5) / a)));
double t_2 = (x * y) - (t * (z * 9.0));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = t_1;
} else if (t_2 <= 2e+277) {
tmp = fma((z * -9.0), t, (x * y)) / (a * 2.0);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = fma(Float64(x / Float64(a * 2.0)), y, Float64(z * Float64(Float64(t * -4.5) / a))) t_2 = Float64(Float64(x * y) - Float64(t * Float64(z * 9.0))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = t_1; elseif (t_2 <= 2e+277) tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a * 2.0)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * y + N[(z * N[(N[(t * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] - N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], t$95$1, If[LessEqual[t$95$2, 2e+277], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{x}{a \cdot 2}, y, z \cdot \frac{t \cdot -4.5}{a}\right)\\
t_2 := x \cdot y - t \cdot \left(z \cdot 9\right)\\
\mathbf{if}\;t\_2 \leq -\infty:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 2 \cdot 10^{+277}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < -inf.0 or 2.00000000000000001e277 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) Initial program 63.9%
div-subN/A
sub-negN/A
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval94.6
Applied egg-rr94.6%
*-commutativeN/A
distribute-lft-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-fracN/A
/-lowering-/.f64N/A
distribute-rgt-neg-inN/A
metadata-evalN/A
*-lowering-*.f6494.6
Applied egg-rr94.6%
if -inf.0 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z #s(literal 9 binary64)) t)) < 2.00000000000000001e277Initial program 98.7%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6498.7
Applied egg-rr98.7%
Final simplification97.8%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* a 2.0) 1e+94) (* (fma z (* t -9.0) (* x y)) (/ 0.5 a)) (fma (/ y (* a 2.0)) x (* (/ (* t 4.5) a) (- z)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((a * 2.0) <= 1e+94) {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a);
} else {
tmp = fma((y / (a * 2.0)), x, (((t * 4.5) / a) * -z));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(a * 2.0) <= 1e+94) tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a)); else tmp = fma(Float64(y / Float64(a * 2.0)), x, Float64(Float64(Float64(t * 4.5) / a) * Float64(-z))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(a * 2.0), $MachinePrecision], 1e+94], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision] * x + N[(N[(N[(t * 4.5), $MachinePrecision] / a), $MachinePrecision] * (-z)), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;a \cdot 2 \leq 10^{+94}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{a \cdot 2}, x, \frac{t \cdot 4.5}{a} \cdot \left(-z\right)\right)\\
\end{array}
\end{array}
if (*.f64 a #s(literal 2 binary64)) < 1e94Initial program 92.6%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval93.1
Applied egg-rr93.1%
if 1e94 < (*.f64 a #s(literal 2 binary64)) Initial program 81.3%
div-subN/A
sub-negN/A
associate-/l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
associate-*l*N/A
associate-/l*N/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
metadata-eval90.4
Applied egg-rr90.4%
Final simplification92.7%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y (* a 2.0)))))
(if (<= (* x y) -4e+48)
t_1
(if (<= (* x y) 1e-68)
(* (/ t a) (* z -4.5))
(if (<= (* x y) 4e+109) (/ (* x (* y 0.5)) a) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else if ((x * y) <= 4e+109) {
tmp = (x * (y * 0.5)) / a;
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y / (a * 2.0d0))
if ((x * y) <= (-4d+48)) then
tmp = t_1
else if ((x * y) <= 1d-68) then
tmp = (t / a) * (z * (-4.5d0))
else if ((x * y) <= 4d+109) then
tmp = (x * (y * 0.5d0)) / a
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else if ((x * y) <= 4e+109) {
tmp = (x * (y * 0.5)) / a;
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y / (a * 2.0)) tmp = 0 if (x * y) <= -4e+48: tmp = t_1 elif (x * y) <= 1e-68: tmp = (t / a) * (z * -4.5) elif (x * y) <= 4e+109: tmp = (x * (y * 0.5)) / a else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / Float64(a * 2.0))) tmp = 0.0 if (Float64(x * y) <= -4e+48) tmp = t_1; elseif (Float64(x * y) <= 1e-68) tmp = Float64(Float64(t / a) * Float64(z * -4.5)); elseif (Float64(x * y) <= 4e+109) tmp = Float64(Float64(x * Float64(y * 0.5)) / a); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y / (a * 2.0));
tmp = 0.0;
if ((x * y) <= -4e+48)
tmp = t_1;
elseif ((x * y) <= 1e-68)
tmp = (t / a) * (z * -4.5);
elseif ((x * y) <= 4e+109)
tmp = (x * (y * 0.5)) / a;
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -4e+48], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-68], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+109], N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{a \cdot 2}\\
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-68}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+109}:\\
\;\;\;\;\frac{x \cdot \left(y \cdot 0.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -4.00000000000000018e48 or 3.99999999999999993e109 < (*.f64 x y) Initial program 83.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval84.9
Applied egg-rr84.9%
Taylor expanded in z around 0
*-lowering-*.f6470.3
Simplified70.3%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6479.2
Applied egg-rr79.2%
if -4.00000000000000018e48 < (*.f64 x y) < 1.00000000000000007e-68Initial program 93.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.9
Simplified73.9%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6476.2
Applied egg-rr76.2%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6476.3
Applied egg-rr76.3%
if 1.00000000000000007e-68 < (*.f64 x y) < 3.99999999999999993e109Initial program 99.7%
Taylor expanded in x around inf
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6470.0
Simplified70.0%
Final simplification76.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (* y (/ 0.5 a)))))
(if (<= (* x y) -4e+48)
t_1
(if (<= (* x y) 1e-68)
(* (/ t a) (* z -4.5))
(if (<= (* x y) 4e+109) (* (* x y) (/ 0.5 a)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y * (0.5 / a));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else if ((x * y) <= 4e+109) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y * (0.5d0 / a))
if ((x * y) <= (-4d+48)) then
tmp = t_1
else if ((x * y) <= 1d-68) then
tmp = (t / a) * (z * (-4.5d0))
else if ((x * y) <= 4d+109) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y * (0.5 / a));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else if ((x * y) <= 4e+109) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y * (0.5 / a)) tmp = 0 if (x * y) <= -4e+48: tmp = t_1 elif (x * y) <= 1e-68: tmp = (t / a) * (z * -4.5) elif (x * y) <= 4e+109: tmp = (x * y) * (0.5 / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y * Float64(0.5 / a))) tmp = 0.0 if (Float64(x * y) <= -4e+48) tmp = t_1; elseif (Float64(x * y) <= 1e-68) tmp = Float64(Float64(t / a) * Float64(z * -4.5)); elseif (Float64(x * y) <= 4e+109) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y * (0.5 / a));
tmp = 0.0;
if ((x * y) <= -4e+48)
tmp = t_1;
elseif ((x * y) <= 1e-68)
tmp = (t / a) * (z * -4.5);
elseif ((x * y) <= 4e+109)
tmp = (x * y) * (0.5 / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -4e+48], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-68], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+109], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-68}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+109}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -4.00000000000000018e48 or 3.99999999999999993e109 < (*.f64 x y) Initial program 83.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval84.9
Applied egg-rr84.9%
Taylor expanded in z around 0
*-lowering-*.f6470.3
Simplified70.3%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6479.2
Applied egg-rr79.2%
clear-numN/A
associate-/r/N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6479.2
Applied egg-rr79.2%
if -4.00000000000000018e48 < (*.f64 x y) < 1.00000000000000007e-68Initial program 93.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.9
Simplified73.9%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6476.2
Applied egg-rr76.2%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6476.3
Applied egg-rr76.3%
if 1.00000000000000007e-68 < (*.f64 x y) < 3.99999999999999993e109Initial program 99.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval99.7
Applied egg-rr99.7%
Taylor expanded in z around 0
*-lowering-*.f6470.0
Simplified70.0%
Final simplification76.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (* y (/ 0.5 a)))))
(if (<= (* x y) -4e+48)
t_1
(if (<= (* x y) 1e-68)
(* -4.5 (* z (/ t a)))
(if (<= (* x y) 4e+109) (* (* x y) (/ 0.5 a)) t_1)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y * (0.5 / a));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = -4.5 * (z * (t / a));
} else if ((x * y) <= 4e+109) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y * (0.5d0 / a))
if ((x * y) <= (-4d+48)) then
tmp = t_1
else if ((x * y) <= 1d-68) then
tmp = (-4.5d0) * (z * (t / a))
else if ((x * y) <= 4d+109) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y * (0.5 / a));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = -4.5 * (z * (t / a));
} else if ((x * y) <= 4e+109) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y * (0.5 / a)) tmp = 0 if (x * y) <= -4e+48: tmp = t_1 elif (x * y) <= 1e-68: tmp = -4.5 * (z * (t / a)) elif (x * y) <= 4e+109: tmp = (x * y) * (0.5 / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y * Float64(0.5 / a))) tmp = 0.0 if (Float64(x * y) <= -4e+48) tmp = t_1; elseif (Float64(x * y) <= 1e-68) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (Float64(x * y) <= 4e+109) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y * (0.5 / a));
tmp = 0.0;
if ((x * y) <= -4e+48)
tmp = t_1;
elseif ((x * y) <= 1e-68)
tmp = -4.5 * (z * (t / a));
elseif ((x * y) <= 4e+109)
tmp = (x * y) * (0.5 / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -4e+48], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-68], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 4e+109], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-68}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;x \cdot y \leq 4 \cdot 10^{+109}:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -4.00000000000000018e48 or 3.99999999999999993e109 < (*.f64 x y) Initial program 83.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval84.9
Applied egg-rr84.9%
Taylor expanded in z around 0
*-lowering-*.f6470.3
Simplified70.3%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6479.2
Applied egg-rr79.2%
clear-numN/A
associate-/r/N/A
*-commutativeN/A
associate-/r*N/A
metadata-evalN/A
*-lowering-*.f64N/A
/-lowering-/.f6479.2
Applied egg-rr79.2%
if -4.00000000000000018e48 < (*.f64 x y) < 1.00000000000000007e-68Initial program 93.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.9
Simplified73.9%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6476.2
Applied egg-rr76.2%
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f6476.2
Applied egg-rr76.2%
if 1.00000000000000007e-68 < (*.f64 x y) < 3.99999999999999993e109Initial program 99.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval99.7
Applied egg-rr99.7%
Taylor expanded in z around 0
*-lowering-*.f6470.0
Simplified70.0%
Final simplification76.5%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* t (* z 9.0))))
(if (<= t_1 -5e-59)
(* (* z t) (/ -4.5 a))
(if (<= t_1 0.02) (* (* x y) (/ 0.5 a)) (* t (* z (/ -4.5 a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e-59) {
tmp = (z * t) * (-4.5 / a);
} else if (t_1 <= 0.02) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t * (z * (-4.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = t * (z * 9.0d0)
if (t_1 <= (-5d-59)) then
tmp = (z * t) * ((-4.5d0) / a)
else if (t_1 <= 0.02d0) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t * (z * ((-4.5d0) / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * (z * 9.0);
double tmp;
if (t_1 <= -5e-59) {
tmp = (z * t) * (-4.5 / a);
} else if (t_1 <= 0.02) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t * (z * (-4.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = t * (z * 9.0) tmp = 0 if t_1 <= -5e-59: tmp = (z * t) * (-4.5 / a) elif t_1 <= 0.02: tmp = (x * y) * (0.5 / a) else: tmp = t * (z * (-4.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(t * Float64(z * 9.0)) tmp = 0.0 if (t_1 <= -5e-59) tmp = Float64(Float64(z * t) * Float64(-4.5 / a)); elseif (t_1 <= 0.02) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = Float64(t * Float64(z * Float64(-4.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = t * (z * 9.0);
tmp = 0.0;
if (t_1 <= -5e-59)
tmp = (z * t) * (-4.5 / a);
elseif (t_1 <= 0.02)
tmp = (x * y) * (0.5 / a);
else
tmp = t * (z * (-4.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-59], N[(N[(z * t), $MachinePrecision] * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 0.02], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 9\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-59}:\\
\;\;\;\;\left(z \cdot t\right) \cdot \frac{-4.5}{a}\\
\mathbf{elif}\;t\_1 \leq 0.02:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000001e-59Initial program 89.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6468.3
Simplified68.3%
*-commutativeN/A
associate-*r/N/A
associate-*l/N/A
*-commutativeN/A
metadata-evalN/A
distribute-rgt-neg-inN/A
associate-*r*N/A
distribute-neg-fracN/A
associate-*r/N/A
associate-/l*N/A
associate-*r*N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
distribute-neg-fracN/A
metadata-evalN/A
/-lowering-/.f6470.5
Applied egg-rr70.5%
if -5.0000000000000001e-59 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 0.0200000000000000004Initial program 95.0%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval95.0
Applied egg-rr95.0%
Taylor expanded in z around 0
*-lowering-*.f6476.2
Simplified76.2%
if 0.0200000000000000004 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 83.5%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6472.5
Simplified72.5%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6476.8
Applied egg-rr76.8%
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
div-invN/A
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6472.6
Applied egg-rr72.6%
Final simplification73.6%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (let* ((t_1 (* t (* z 9.0))) (t_2 (* t (* z (/ -4.5 a))))) (if (<= t_1 -5e-59) t_2 (if (<= t_1 0.02) (* (* x y) (/ 0.5 a)) t_2))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = t * (z * 9.0);
double t_2 = t * (z * (-4.5 / a));
double tmp;
if (t_1 <= -5e-59) {
tmp = t_2;
} else if (t_1 <= 0.02) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = t * (z * 9.0d0)
t_2 = t * (z * ((-4.5d0) / a))
if (t_1 <= (-5d-59)) then
tmp = t_2
else if (t_1 <= 0.02d0) then
tmp = (x * y) * (0.5d0 / a)
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = t * (z * 9.0);
double t_2 = t * (z * (-4.5 / a));
double tmp;
if (t_1 <= -5e-59) {
tmp = t_2;
} else if (t_1 <= 0.02) {
tmp = (x * y) * (0.5 / a);
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = t * (z * 9.0) t_2 = t * (z * (-4.5 / a)) tmp = 0 if t_1 <= -5e-59: tmp = t_2 elif t_1 <= 0.02: tmp = (x * y) * (0.5 / a) else: tmp = t_2 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(t * Float64(z * 9.0)) t_2 = Float64(t * Float64(z * Float64(-4.5 / a))) tmp = 0.0 if (t_1 <= -5e-59) tmp = t_2; elseif (t_1 <= 0.02) tmp = Float64(Float64(x * y) * Float64(0.5 / a)); else tmp = t_2; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = t * (z * 9.0);
t_2 = t * (z * (-4.5 / a));
tmp = 0.0;
if (t_1 <= -5e-59)
tmp = t_2;
elseif (t_1 <= 0.02)
tmp = (x * y) * (0.5 / a);
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(t * N[(z * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-59], t$95$2, If[LessEqual[t$95$1, 0.02], N[(N[(x * y), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := t \cdot \left(z \cdot 9\right)\\
t_2 := t \cdot \left(z \cdot \frac{-4.5}{a}\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-59}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 0.02:\\
\;\;\;\;\left(x \cdot y\right) \cdot \frac{0.5}{a}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 z #s(literal 9 binary64)) t) < -5.0000000000000001e-59 or 0.0200000000000000004 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) Initial program 87.1%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6470.1
Simplified70.1%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.9
Applied egg-rr73.9%
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
div-invN/A
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6470.2
Applied egg-rr70.2%
if -5.0000000000000001e-59 < (*.f64 (*.f64 z #s(literal 9 binary64)) t) < 0.0200000000000000004Initial program 95.0%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval95.0
Applied egg-rr95.0%
Taylor expanded in z around 0
*-lowering-*.f6476.2
Simplified76.2%
Final simplification73.0%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* x (/ y (* a 2.0)))))
(if (<= (* x y) -4e+48)
t_1
(if (<= (* x y) 1e-68) (* (/ t a) (* z -4.5)) t_1))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y / (a * 2.0d0))
if ((x * y) <= (-4d+48)) then
tmp = t_1
else if ((x * y) <= 1d-68) then
tmp = (t / a) * (z * (-4.5d0))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x * (y / (a * 2.0));
double tmp;
if ((x * y) <= -4e+48) {
tmp = t_1;
} else if ((x * y) <= 1e-68) {
tmp = (t / a) * (z * -4.5);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = x * (y / (a * 2.0)) tmp = 0 if (x * y) <= -4e+48: tmp = t_1 elif (x * y) <= 1e-68: tmp = (t / a) * (z * -4.5) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(x * Float64(y / Float64(a * 2.0))) tmp = 0.0 if (Float64(x * y) <= -4e+48) tmp = t_1; elseif (Float64(x * y) <= 1e-68) tmp = Float64(Float64(t / a) * Float64(z * -4.5)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = x * (y / (a * 2.0));
tmp = 0.0;
if ((x * y) <= -4e+48)
tmp = t_1;
elseif ((x * y) <= 1e-68)
tmp = (t / a) * (z * -4.5);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x * N[(y / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -4e+48], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-68], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{a \cdot 2}\\
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+48}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-68}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if (*.f64 x y) < -4.00000000000000018e48 or 1.00000000000000007e-68 < (*.f64 x y) Initial program 87.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval88.6
Applied egg-rr88.6%
Taylor expanded in z around 0
*-lowering-*.f6470.2
Simplified70.2%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6473.9
Applied egg-rr73.9%
if -4.00000000000000018e48 < (*.f64 x y) < 1.00000000000000007e-68Initial program 93.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6473.9
Simplified73.9%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6476.2
Applied egg-rr76.2%
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
un-div-invN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6476.3
Applied egg-rr76.3%
Final simplification75.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) (- INFINITY)) (* y (* x (/ -0.5 (- a)))) (/ (fma (* z -9.0) t (* x y)) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = y * (x * (-0.5 / -a));
} else {
tmp = fma((z * -9.0), t, (x * y)) / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(y * Float64(x * Float64(-0.5 / Float64(-a)))); else tmp = Float64(fma(Float64(z * -9.0), t, Float64(x * y)) / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(y * N[(x * N[(-0.5 / (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z * -9.0), $MachinePrecision] * t + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot \frac{-0.5}{-a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -9, t, x \cdot y\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 54.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval60.4
Applied egg-rr60.4%
Taylor expanded in z around 0
*-lowering-*.f6460.4
Simplified60.4%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
frac-2negN/A
div-invN/A
associate-*l*N/A
metadata-evalN/A
div-invN/A
distribute-neg-frac2N/A
clear-numN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
if -inf.0 < (*.f64 x y) Initial program 93.7%
sub-negN/A
+-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6493.7
Applied egg-rr93.7%
Final simplification94.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) (- INFINITY)) (* y (* x (/ -0.5 (- a)))) (/ (fma (* t -9.0) z (* x y)) (* a 2.0))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = y * (x * (-0.5 / -a));
} else {
tmp = fma((t * -9.0), z, (x * y)) / (a * 2.0);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(y * Float64(x * Float64(-0.5 / Float64(-a)))); else tmp = Float64(fma(Float64(t * -9.0), z, Float64(x * y)) / Float64(a * 2.0)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(y * N[(x * N[(-0.5 / (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(t * -9.0), $MachinePrecision] * z + N[(x * y), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot \frac{-0.5}{-a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(t \cdot -9, z, x \cdot y\right)}{a \cdot 2}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 54.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval60.4
Applied egg-rr60.4%
Taylor expanded in z around 0
*-lowering-*.f6460.4
Simplified60.4%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
frac-2negN/A
div-invN/A
associate-*l*N/A
metadata-evalN/A
div-invN/A
distribute-neg-frac2N/A
clear-numN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
if -inf.0 < (*.f64 x y) Initial program 93.7%
sub-negN/A
+-commutativeN/A
associate-*l*N/A
*-commutativeN/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f6493.7
Applied egg-rr93.7%
Final simplification94.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* x y) (- INFINITY)) (* y (* x (/ -0.5 (- a)))) (* (fma z (* t -9.0) (* x y)) (/ 0.5 a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = y * (x * (-0.5 / -a));
} else {
tmp = fma(z, (t * -9.0), (x * y)) * (0.5 / a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(y * Float64(x * Float64(-0.5 / Float64(-a)))); else tmp = Float64(fma(z, Float64(t * -9.0), Float64(x * y)) * Float64(0.5 / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(y * N[(x * N[(-0.5 / (-a)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z * N[(t * -9.0), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot \frac{-0.5}{-a}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(z, t \cdot -9, x \cdot y\right) \cdot \frac{0.5}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -inf.0Initial program 54.9%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval60.4
Applied egg-rr60.4%
Taylor expanded in z around 0
*-lowering-*.f6460.4
Simplified60.4%
associate-*l*N/A
*-commutativeN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-commutativeN/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
metadata-evalN/A
*-lowering-*.f6499.9
Applied egg-rr99.9%
frac-2negN/A
div-invN/A
associate-*l*N/A
metadata-evalN/A
div-invN/A
distribute-neg-frac2N/A
clear-numN/A
*-lowering-*.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
metadata-eval99.6
Applied egg-rr99.6%
if -inf.0 < (*.f64 x y) Initial program 93.7%
div-invN/A
*-lowering-*.f64N/A
sub-negN/A
+-commutativeN/A
associate-*l*N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
metadata-eval93.7
Applied egg-rr93.7%
Final simplification94.1%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* t (* z (/ -4.5 a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = t * (z * ((-4.5d0) / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return t * (z * (-4.5 / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return t * (z * (-4.5 / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(t * Float64(z * Float64(-4.5 / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = t * (z * (-4.5 / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(t * N[(z * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
t \cdot \left(z \cdot \frac{-4.5}{a}\right)
\end{array}
Initial program 90.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6450.3
Simplified50.3%
*-commutativeN/A
div-invN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6451.9
Applied egg-rr51.9%
*-commutativeN/A
associate-*r*N/A
associate-*l*N/A
*-commutativeN/A
div-invN/A
associate-/l*N/A
*-commutativeN/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6450.3
Applied egg-rr50.3%
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t * (z / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t * (z / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 90.8%
Taylor expanded in x around 0
*-lowering-*.f64N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f6450.3
Simplified50.3%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:alt
(! :herbie-platform default (if (< a -209046455797670900000000000000000000000000000000000000000000000000000000000000000000000) (- (* 1/2 (/ (* y x) a)) (* 9/2 (/ t (/ a z)))) (if (< a 2144030707833976000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (- (* x y) (* z (* 9 t))) (* a 2)) (- (* (/ y a) (* x 1/2)) (* (/ t a) (* z 9/2))))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))