
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((((x * 9.0d0) * y) - (((z * 4.0d0) * t) * a)) + b) / (z * c)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
def code(x, y, z, t, a, b, c): return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c)
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function tmp = code(x, y, z, t, a, b, c) tmp = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c); end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\end{array}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (fma x (/ (* y -9.0) z) (fma a (* t 4.0) (/ b (- z)))) (- c))))
(if (<= z -2.35e-39)
t_1
(if (<= z 1.1e-85)
(/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c))
t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = fma(x, ((y * -9.0) / z), fma(a, (t * 4.0), (b / -z))) / -c;
double tmp;
if (z <= -2.35e-39) {
tmp = t_1;
} else if (z <= 1.1e-85) {
tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(fma(x, Float64(Float64(y * -9.0) / z), fma(a, Float64(t * 4.0), Float64(b / Float64(-z)))) / Float64(-c)) tmp = 0.0 if (z <= -2.35e-39) tmp = t_1; elseif (z <= 1.1e-85) tmp = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(x * N[(N[(y * -9.0), $MachinePrecision] / z), $MachinePrecision] + N[(a * N[(t * 4.0), $MachinePrecision] + N[(b / (-z)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-c)), $MachinePrecision]}, If[LessEqual[z, -2.35e-39], t$95$1, If[LessEqual[z, 1.1e-85], N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{\mathsf{fma}\left(x, \frac{y \cdot -9}{z}, \mathsf{fma}\left(a, t \cdot 4, \frac{b}{-z}\right)\right)}{-c}\\
\mathbf{if}\;z \leq -2.35 \cdot 10^{-39}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;z \leq 1.1 \cdot 10^{-85}:\\
\;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if z < -2.3500000000000001e-39 or 1.1e-85 < z Initial program 76.7%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Simplified83.7%
Taylor expanded in c around -inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified95.0%
if -2.3500000000000001e-39 < z < 1.1e-85Initial program 98.9%
Final simplification96.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c))))
(if (<= t_1 INFINITY)
t_1
(/ (fma x (/ (* y -9.0) z) (* 4.0 (* a t))) (- c)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = fma(x, ((y * -9.0) / z), (4.0 * (a * t))) / -c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(fma(x, Float64(Float64(y * -9.0) / z), Float64(4.0 * Float64(a * t))) / Float64(-c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(N[(x * N[(N[(y * -9.0), $MachinePrecision] / z), $MachinePrecision] + N[(4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-c)), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq \infty:\\
\;\;\;\;t\_1\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \frac{y \cdot -9}{z}, 4 \cdot \left(a \cdot t\right)\right)}{-c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 90.5%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Simplified65.3%
Taylor expanded in c around -inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified74.0%
Taylor expanded in a around inf
*-lowering-*.f64N/A
*-lowering-*.f6474.0
Simplified74.0%
Final simplification89.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c)) INFINITY) (/ (fma (* z -4.0) (* a t) (fma x (* y 9.0) b)) (* z c)) (/ (fma x (/ (* y -9.0) z) (* 4.0 (* a t))) (- c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((z * -4.0), (a * t), fma(x, (y * 9.0), b)) / (z * c);
} else {
tmp = fma(x, ((y * -9.0) / z), (4.0 * (a * t))) / -c;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(z * -4.0), Float64(a * t), fma(x, Float64(y * 9.0), b)) / Float64(z * c)); else tmp = Float64(fma(x, Float64(Float64(y * -9.0) / z), Float64(4.0 * Float64(a * t))) / Float64(-c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(z * -4.0), $MachinePrecision] * N[(a * t), $MachinePrecision] + N[(x * N[(y * 9.0), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(N[(x * N[(N[(y * -9.0), $MachinePrecision] / z), $MachinePrecision] + N[(4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / (-c)), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -4, a \cdot t, \mathsf{fma}\left(x, y \cdot 9, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, \frac{y \cdot -9}{z}, 4 \cdot \left(a \cdot t\right)\right)}{-c}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 90.5%
sub-negN/A
+-commutativeN/A
associate-+l+N/A
associate-*l*N/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6491.2
Applied egg-rr91.2%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Simplified65.3%
Taylor expanded in c around -inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified74.0%
Taylor expanded in a around inf
*-lowering-*.f64N/A
*-lowering-*.f6474.0
Simplified74.0%
Final simplification90.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c)) INFINITY) (/ (fma (* z -4.0) (* a t) (fma x (* y 9.0) b)) (* z c)) (* -4.0 (* a (/ t c)))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (((b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c)) <= ((double) INFINITY)) {
tmp = fma((z * -4.0), (a * t), fma(x, (y * 9.0), b)) / (z * c);
} else {
tmp = -4.0 * (a * (t / c));
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)) <= Inf) tmp = Float64(fma(Float64(z * -4.0), Float64(a * t), fma(x, Float64(y * 9.0), b)) / Float64(z * c)); else tmp = Float64(-4.0 * Float64(a * Float64(t / c))); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(N[(z * -4.0), $MachinePrecision] * N[(a * t), $MachinePrecision] + N[(x * N[(y * 9.0), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], N[(-4.0 * N[(a * N[(t / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c} \leq \infty:\\
\;\;\;\;\frac{\mathsf{fma}\left(z \cdot -4, a \cdot t, \mathsf{fma}\left(x, y \cdot 9, b\right)\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;-4 \cdot \left(a \cdot \frac{t}{c}\right)\\
\end{array}
\end{array}
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) < +inf.0Initial program 90.5%
sub-negN/A
+-commutativeN/A
associate-+l+N/A
associate-*l*N/A
distribute-lft-neg-inN/A
accelerator-lowering-fma.f64N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
metadata-evalN/A
*-lowering-*.f64N/A
associate-*l*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6491.2
Applied egg-rr91.2%
if +inf.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x #s(literal 9 binary64)) y) (*.f64 (*.f64 (*.f64 z #s(literal 4 binary64)) t) a)) b) (*.f64 z c)) Initial program 0.0%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr10.6%
Taylor expanded in t around inf
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6454.9
Simplified54.9%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6465.3
Applied egg-rr65.3%
Final simplification90.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* (/ (* y 9.0) z) (/ x c))))
(if (<= t_1 -4e+290)
t_2
(if (<= t_1 -1000000000000.0)
(/ (/ (fma x (* y 9.0) b) c) z)
(if (<= t_1 2e+86)
(* (fma (* z t) (* a -4.0) b) (/ 1.0 (* z c)))
t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = ((y * 9.0) / z) * (x / c);
double tmp;
if (t_1 <= -4e+290) {
tmp = t_2;
} else if (t_1 <= -1000000000000.0) {
tmp = (fma(x, (y * 9.0), b) / c) / z;
} else if (t_1 <= 2e+86) {
tmp = fma((z * t), (a * -4.0), b) * (1.0 / (z * c));
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(Float64(y * 9.0) / z) * Float64(x / c)) tmp = 0.0 if (t_1 <= -4e+290) tmp = t_2; elseif (t_1 <= -1000000000000.0) tmp = Float64(Float64(fma(x, Float64(y * 9.0), b) / c) / z); elseif (t_1 <= 2e+86) tmp = Float64(fma(Float64(z * t), Float64(a * -4.0), b) * Float64(1.0 / Float64(z * c))); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] / z), $MachinePrecision] * N[(x / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+290], t$95$2, If[LessEqual[t$95$1, -1000000000000.0], N[(N[(N[(x * N[(y * 9.0), $MachinePrecision] + b), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2e+86], N[(N[(N[(z * t), $MachinePrecision] * N[(a * -4.0), $MachinePrecision] + b), $MachinePrecision] * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{y \cdot 9}{z} \cdot \frac{x}{c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1000000000000:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(x, y \cdot 9, b\right)}{c}}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+86}:\\
\;\;\;\;\mathsf{fma}\left(z \cdot t, a \cdot -4, b\right) \cdot \frac{1}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.00000000000000025e290 or 2e86 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 81.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr78.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6475.8
Simplified75.8%
un-div-invN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3
Applied egg-rr80.3%
if -4.00000000000000025e290 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e12Initial program 81.3%
associate-/l/N/A
/-lowering-/.f64N/A
Applied egg-rr84.3%
Taylor expanded in t around 0
Simplified75.1%
if -1e12 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 2e86Initial program 89.9%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr92.3%
Taylor expanded in x around 0
+-commutativeN/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6483.6
Simplified83.6%
Final simplification81.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* (/ (* y 9.0) z) (/ x c))))
(if (<= t_1 -4e+290)
t_2
(if (<= t_1 -5e+35)
(/ (fma 9.0 (* x y) b) (* z c))
(if (<= t_1 1e+45) (/ (- (/ b z) (* 4.0 (* a t))) c) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = ((y * 9.0) / z) * (x / c);
double tmp;
if (t_1 <= -4e+290) {
tmp = t_2;
} else if (t_1 <= -5e+35) {
tmp = fma(9.0, (x * y), b) / (z * c);
} else if (t_1 <= 1e+45) {
tmp = ((b / z) - (4.0 * (a * t))) / c;
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(Float64(y * 9.0) / z) * Float64(x / c)) tmp = 0.0 if (t_1 <= -4e+290) tmp = t_2; elseif (t_1 <= -5e+35) tmp = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)); elseif (t_1 <= 1e+45) tmp = Float64(Float64(Float64(b / z) - Float64(4.0 * Float64(a * t))) / c); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] / z), $MachinePrecision] * N[(x / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+290], t$95$2, If[LessEqual[t$95$1, -5e+35], N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+45], N[(N[(N[(b / z), $MachinePrecision] - N[(4.0 * N[(a * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{y \cdot 9}{z} \cdot \frac{x}{c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -5 \cdot 10^{+35}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 10^{+45}:\\
\;\;\;\;\frac{\frac{b}{z} - 4 \cdot \left(a \cdot t\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.00000000000000025e290 or 9.9999999999999993e44 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 83.2%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr79.4%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6470.5
Simplified70.5%
un-div-invN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6474.2
Applied egg-rr74.2%
if -4.00000000000000025e290 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5.00000000000000021e35Initial program 85.7%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6474.3
Simplified74.3%
if -5.00000000000000021e35 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 9.9999999999999993e44Initial program 88.6%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-/l*N/A
associate-*r*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
associate-*l/N/A
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-commutativeN/A
Simplified79.7%
Taylor expanded in c around -inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
Simplified91.3%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6489.2
Simplified89.2%
Final simplification82.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* (/ (* y 9.0) z) (/ x c))))
(if (<= t_1 -4e+290)
t_2
(if (<= t_1 -1000000000000.0)
(/ (/ (fma x (* y 9.0) b) c) z)
(if (<= t_1 2e+86) (/ (fma a (* -4.0 (* z t)) b) (* z c)) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = ((y * 9.0) / z) * (x / c);
double tmp;
if (t_1 <= -4e+290) {
tmp = t_2;
} else if (t_1 <= -1000000000000.0) {
tmp = (fma(x, (y * 9.0), b) / c) / z;
} else if (t_1 <= 2e+86) {
tmp = fma(a, (-4.0 * (z * t)), b) / (z * c);
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(Float64(y * 9.0) / z) * Float64(x / c)) tmp = 0.0 if (t_1 <= -4e+290) tmp = t_2; elseif (t_1 <= -1000000000000.0) tmp = Float64(Float64(fma(x, Float64(y * 9.0), b) / c) / z); elseif (t_1 <= 2e+86) tmp = Float64(fma(a, Float64(-4.0 * Float64(z * t)), b) / Float64(z * c)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] / z), $MachinePrecision] * N[(x / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+290], t$95$2, If[LessEqual[t$95$1, -1000000000000.0], N[(N[(N[(x * N[(y * 9.0), $MachinePrecision] + b), $MachinePrecision] / c), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$1, 2e+86], N[(N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{y \cdot 9}{z} \cdot \frac{x}{c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1000000000000:\\
\;\;\;\;\frac{\frac{\mathsf{fma}\left(x, y \cdot 9, b\right)}{c}}{z}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+86}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.00000000000000025e290 or 2e86 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 81.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr78.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6475.8
Simplified75.8%
un-div-invN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3
Applied egg-rr80.3%
if -4.00000000000000025e290 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e12Initial program 81.3%
associate-/l/N/A
/-lowering-/.f64N/A
Applied egg-rr84.3%
Taylor expanded in t around 0
Simplified75.1%
if -1e12 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 2e86Initial program 89.9%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6483.5
Simplified83.5%
Final simplification81.6%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* (/ (* y 9.0) z) (/ x c))))
(if (<= t_1 -4e+290)
t_2
(if (<= t_1 -1000000000000.0)
(/ (fma 9.0 (* x y) b) (* z c))
(if (<= t_1 2e+86) (/ (fma a (* -4.0 (* z t)) b) (* z c)) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = ((y * 9.0) / z) * (x / c);
double tmp;
if (t_1 <= -4e+290) {
tmp = t_2;
} else if (t_1 <= -1000000000000.0) {
tmp = fma(9.0, (x * y), b) / (z * c);
} else if (t_1 <= 2e+86) {
tmp = fma(a, (-4.0 * (z * t)), b) / (z * c);
} else {
tmp = t_2;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(Float64(y * 9.0) / z) * Float64(x / c)) tmp = 0.0 if (t_1 <= -4e+290) tmp = t_2; elseif (t_1 <= -1000000000000.0) tmp = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)); elseif (t_1 <= 2e+86) tmp = Float64(fma(a, Float64(-4.0 * Float64(z * t)), b) / Float64(z * c)); else tmp = t_2; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y * 9.0), $MachinePrecision] / z), $MachinePrecision] * N[(x / c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -4e+290], t$95$2, If[LessEqual[t$95$1, -1000000000000.0], N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e+86], N[(N[(a * N[(-4.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \frac{y \cdot 9}{z} \cdot \frac{x}{c}\\
\mathbf{if}\;t\_1 \leq -4 \cdot 10^{+290}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1000000000000:\\
\;\;\;\;\frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+86}:\\
\;\;\;\;\frac{\mathsf{fma}\left(a, -4 \cdot \left(z \cdot t\right), b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -4.00000000000000025e290 or 2e86 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 81.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr78.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6475.8
Simplified75.8%
un-div-invN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6480.3
Applied egg-rr80.3%
if -4.00000000000000025e290 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e12Initial program 81.3%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6470.6
Simplified70.6%
if -1e12 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 2e86Initial program 89.9%
Taylor expanded in x around 0
cancel-sign-sub-invN/A
metadata-evalN/A
+-commutativeN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6483.5
Simplified83.5%
Final simplification80.9%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* (* x 9.0) (/ y (* z c)))))
(if (<= t_1 -5e+35)
t_2
(if (<= t_1 -1e-204)
(* b (/ 1.0 (* z c)))
(if (<= t_1 5e+54) (* t (/ a (* c -0.25))) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = (x * 9.0) * (y / (z * c));
double tmp;
if (t_1 <= -5e+35) {
tmp = t_2;
} else if (t_1 <= -1e-204) {
tmp = b * (1.0 / (z * c));
} else if (t_1 <= 5e+54) {
tmp = t * (a / (c * -0.25));
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (x * 9.0d0)
t_2 = (x * 9.0d0) * (y / (z * c))
if (t_1 <= (-5d+35)) then
tmp = t_2
else if (t_1 <= (-1d-204)) then
tmp = b * (1.0d0 / (z * c))
else if (t_1 <= 5d+54) then
tmp = t * (a / (c * (-0.25d0)))
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = (x * 9.0) * (y / (z * c));
double tmp;
if (t_1 <= -5e+35) {
tmp = t_2;
} else if (t_1 <= -1e-204) {
tmp = b * (1.0 / (z * c));
} else if (t_1 <= 5e+54) {
tmp = t * (a / (c * -0.25));
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y * (x * 9.0) t_2 = (x * 9.0) * (y / (z * c)) tmp = 0 if t_1 <= -5e+35: tmp = t_2 elif t_1 <= -1e-204: tmp = b * (1.0 / (z * c)) elif t_1 <= 5e+54: tmp = t * (a / (c * -0.25)) else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(Float64(x * 9.0) * Float64(y / Float64(z * c))) tmp = 0.0 if (t_1 <= -5e+35) tmp = t_2; elseif (t_1 <= -1e-204) tmp = Float64(b * Float64(1.0 / Float64(z * c))); elseif (t_1 <= 5e+54) tmp = Float64(t * Float64(a / Float64(c * -0.25))); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y * (x * 9.0);
t_2 = (x * 9.0) * (y / (z * c));
tmp = 0.0;
if (t_1 <= -5e+35)
tmp = t_2;
elseif (t_1 <= -1e-204)
tmp = b * (1.0 / (z * c));
elseif (t_1 <= 5e+54)
tmp = t * (a / (c * -0.25));
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 9.0), $MachinePrecision] * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+35], t$95$2, If[LessEqual[t$95$1, -1e-204], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(t * N[(a / N[(c * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := \left(x \cdot 9\right) \cdot \frac{y}{z \cdot c}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+35}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-204}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;t \cdot \frac{a}{c \cdot -0.25}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5.00000000000000021e35 or 5.00000000000000005e54 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 83.7%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr81.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6463.8
Simplified63.8%
un-div-invN/A
associate-*r*N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6464.7
Applied egg-rr64.7%
if -5.00000000000000021e35 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e-204Initial program 90.6%
Taylor expanded in b around inf
Simplified58.3%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6458.3
Applied egg-rr58.3%
if -1e-204 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5.00000000000000005e54Initial program 87.8%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6451.6
Simplified51.6%
times-fracN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
metadata-eval60.1
Applied egg-rr60.1%
Final simplification61.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* y (* x 9.0))) (t_2 (* x (* 9.0 (/ y (* z c))))))
(if (<= t_1 -5e+35)
t_2
(if (<= t_1 -1e-204)
(* b (/ 1.0 (* z c)))
(if (<= t_1 5e+54) (* t (/ a (* c -0.25))) t_2)))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = x * (9.0 * (y / (z * c)));
double tmp;
if (t_1 <= -5e+35) {
tmp = t_2;
} else if (t_1 <= -1e-204) {
tmp = b * (1.0 / (z * c));
} else if (t_1 <= 5e+54) {
tmp = t * (a / (c * -0.25));
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = y * (x * 9.0d0)
t_2 = x * (9.0d0 * (y / (z * c)))
if (t_1 <= (-5d+35)) then
tmp = t_2
else if (t_1 <= (-1d-204)) then
tmp = b * (1.0d0 / (z * c))
else if (t_1 <= 5d+54) then
tmp = t * (a / (c * (-0.25d0)))
else
tmp = t_2
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = y * (x * 9.0);
double t_2 = x * (9.0 * (y / (z * c)));
double tmp;
if (t_1 <= -5e+35) {
tmp = t_2;
} else if (t_1 <= -1e-204) {
tmp = b * (1.0 / (z * c));
} else if (t_1 <= 5e+54) {
tmp = t * (a / (c * -0.25));
} else {
tmp = t_2;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = y * (x * 9.0) t_2 = x * (9.0 * (y / (z * c))) tmp = 0 if t_1 <= -5e+35: tmp = t_2 elif t_1 <= -1e-204: tmp = b * (1.0 / (z * c)) elif t_1 <= 5e+54: tmp = t * (a / (c * -0.25)) else: tmp = t_2 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(y * Float64(x * 9.0)) t_2 = Float64(x * Float64(9.0 * Float64(y / Float64(z * c)))) tmp = 0.0 if (t_1 <= -5e+35) tmp = t_2; elseif (t_1 <= -1e-204) tmp = Float64(b * Float64(1.0 / Float64(z * c))); elseif (t_1 <= 5e+54) tmp = Float64(t * Float64(a / Float64(c * -0.25))); else tmp = t_2; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = y * (x * 9.0);
t_2 = x * (9.0 * (y / (z * c)));
tmp = 0.0;
if (t_1 <= -5e+35)
tmp = t_2;
elseif (t_1 <= -1e-204)
tmp = b * (1.0 / (z * c));
elseif (t_1 <= 5e+54)
tmp = t * (a / (c * -0.25));
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(9.0 * N[(y / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+35], t$95$2, If[LessEqual[t$95$1, -1e-204], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+54], N[(t * N[(a / N[(c * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := y \cdot \left(x \cdot 9\right)\\
t_2 := x \cdot \left(9 \cdot \frac{y}{z \cdot c}\right)\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{+35}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq -1 \cdot 10^{-204}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+54}:\\
\;\;\;\;t \cdot \frac{a}{c \cdot -0.25}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -5.00000000000000021e35 or 5.00000000000000005e54 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) Initial program 83.7%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr81.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
*-lowering-*.f6463.8
Simplified63.8%
associate-*l*N/A
div-invN/A
*-commutativeN/A
associate-/l*N/A
associate-*l*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6464.8
Applied egg-rr64.8%
if -5.00000000000000021e35 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < -1e-204Initial program 90.6%
Taylor expanded in b around inf
Simplified58.3%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6458.3
Applied egg-rr58.3%
if -1e-204 < (*.f64 (*.f64 x #s(literal 9 binary64)) y) < 5.00000000000000005e54Initial program 87.8%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6451.6
Simplified51.6%
times-fracN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
metadata-eval60.1
Applied egg-rr60.1%
Final simplification61.7%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= z -5.1e-40) (* (/ (fma x (* y 9.0) (fma (* a t) (* z -4.0) b)) z) (/ 1.0 c)) (/ (+ b (- (* y (* x 9.0)) (* a (* t (* z 4.0))))) (* z c))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (z <= -5.1e-40) {
tmp = (fma(x, (y * 9.0), fma((a * t), (z * -4.0), b)) / z) * (1.0 / c);
} else {
tmp = (b + ((y * (x * 9.0)) - (a * (t * (z * 4.0))))) / (z * c);
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (z <= -5.1e-40) tmp = Float64(Float64(fma(x, Float64(y * 9.0), fma(Float64(a * t), Float64(z * -4.0), b)) / z) * Float64(1.0 / c)); else tmp = Float64(Float64(b + Float64(Float64(y * Float64(x * 9.0)) - Float64(a * Float64(t * Float64(z * 4.0))))) / Float64(z * c)); end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[z, -5.1e-40], N[(N[(N[(x * N[(y * 9.0), $MachinePrecision] + N[(N[(a * t), $MachinePrecision] * N[(z * -4.0), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] * N[(1.0 / c), $MachinePrecision]), $MachinePrecision], N[(N[(b + N[(N[(y * N[(x * 9.0), $MachinePrecision]), $MachinePrecision] - N[(a * N[(t * N[(z * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -5.1 \cdot 10^{-40}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y \cdot 9, \mathsf{fma}\left(a \cdot t, z \cdot -4, b\right)\right)}{z} \cdot \frac{1}{c}\\
\mathbf{else}:\\
\;\;\;\;\frac{b + \left(y \cdot \left(x \cdot 9\right) - a \cdot \left(t \cdot \left(z \cdot 4\right)\right)\right)}{z \cdot c}\\
\end{array}
\end{array}
if z < -5.10000000000000037e-40Initial program 72.1%
associate-/r*N/A
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr92.4%
if -5.10000000000000037e-40 < z Initial program 91.6%
Final simplification91.8%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* t (/ a (* c -0.25)))))
(if (<= a -1.1e-50)
t_1
(if (<= a 2.05e+164) (/ (fma 9.0 (* x y) b) (* z c)) t_1))))assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = t * (a / (c * -0.25));
double tmp;
if (a <= -1.1e-50) {
tmp = t_1;
} else if (a <= 2.05e+164) {
tmp = fma(9.0, (x * y), b) / (z * c);
} else {
tmp = t_1;
}
return tmp;
}
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(t * Float64(a / Float64(c * -0.25))) tmp = 0.0 if (a <= -1.1e-50) tmp = t_1; elseif (a <= 2.05e+164) tmp = Float64(fma(9.0, Float64(x * y), b) / Float64(z * c)); else tmp = t_1; end return tmp end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(t * N[(a / N[(c * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -1.1e-50], t$95$1, If[LessEqual[a, 2.05e+164], N[(N[(9.0 * N[(x * y), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := t \cdot \frac{a}{c \cdot -0.25}\\
\mathbf{if}\;a \leq -1.1 \cdot 10^{-50}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;a \leq 2.05 \cdot 10^{+164}:\\
\;\;\;\;\frac{\mathsf{fma}\left(9, x \cdot y, b\right)}{z \cdot c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if a < -1.0999999999999999e-50 or 2.05000000000000008e164 < a Initial program 88.9%
Taylor expanded in z around inf
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f6452.5
Simplified52.5%
times-fracN/A
associate-*r*N/A
*-commutativeN/A
associate-/l*N/A
*-inversesN/A
*-rgt-identityN/A
*-commutativeN/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
div-invN/A
*-lowering-*.f64N/A
metadata-eval60.4
Applied egg-rr60.4%
if -1.0999999999999999e-50 < a < 2.05000000000000008e164Initial program 84.7%
Taylor expanded in z around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6472.5
Simplified72.5%
Final simplification67.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= b -2.6e+29) (/ (/ b z) c) (if (<= b 6e+103) (* -4.0 (/ (* a t) c)) (* b (/ 1.0 (* z c))))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.6e+29) {
tmp = (b / z) / c;
} else if (b <= 6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b * (1.0 / (z * c));
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-2.6d+29)) then
tmp = (b / z) / c
else if (b <= 6d+103) then
tmp = (-4.0d0) * ((a * t) / c)
else
tmp = b * (1.0d0 / (z * c))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -2.6e+29) {
tmp = (b / z) / c;
} else if (b <= 6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b * (1.0 / (z * c));
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if b <= -2.6e+29: tmp = (b / z) / c elif b <= 6e+103: tmp = -4.0 * ((a * t) / c) else: tmp = b * (1.0 / (z * c)) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (b <= -2.6e+29) tmp = Float64(Float64(b / z) / c); elseif (b <= 6e+103) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); else tmp = Float64(b * Float64(1.0 / Float64(z * c))); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (b <= -2.6e+29)
tmp = (b / z) / c;
elseif (b <= 6e+103)
tmp = -4.0 * ((a * t) / c);
else
tmp = b * (1.0 / (z * c));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[b, -2.6e+29], N[(N[(b / z), $MachinePrecision] / c), $MachinePrecision], If[LessEqual[b, 6e+103], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -2.6 \cdot 10^{+29}:\\
\;\;\;\;\frac{\frac{b}{z}}{c}\\
\mathbf{elif}\;b \leq 6 \cdot 10^{+103}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\end{array}
\end{array}
if b < -2.6e29Initial program 87.3%
Taylor expanded in b around inf
Simplified59.0%
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f6460.5
Applied egg-rr60.5%
if -2.6e29 < b < 6e103Initial program 84.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr86.1%
Taylor expanded in t around inf
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6455.1
Simplified55.1%
if 6e103 < b Initial program 92.6%
Taylor expanded in b around inf
Simplified68.3%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6468.4
Applied egg-rr68.4%
Final simplification58.5%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (if (<= b -1.45e+29) (/ b (* z c)) (if (<= b 6.6e+103) (* -4.0 (/ (* a t) c)) (* b (/ 1.0 (* z c))))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -1.45e+29) {
tmp = b / (z * c);
} else if (b <= 6.6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b * (1.0 / (z * c));
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1.45d+29)) then
tmp = b / (z * c)
else if (b <= 6.6d+103) then
tmp = (-4.0d0) * ((a * t) / c)
else
tmp = b * (1.0d0 / (z * c))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double tmp;
if (b <= -1.45e+29) {
tmp = b / (z * c);
} else if (b <= 6.6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = b * (1.0 / (z * c));
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): tmp = 0 if b <= -1.45e+29: tmp = b / (z * c) elif b <= 6.6e+103: tmp = -4.0 * ((a * t) / c) else: tmp = b * (1.0 / (z * c)) return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) tmp = 0.0 if (b <= -1.45e+29) tmp = Float64(b / Float64(z * c)); elseif (b <= 6.6e+103) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); else tmp = Float64(b * Float64(1.0 / Float64(z * c))); end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
tmp = 0.0;
if (b <= -1.45e+29)
tmp = b / (z * c);
elseif (b <= 6.6e+103)
tmp = -4.0 * ((a * t) / c);
else
tmp = b * (1.0 / (z * c));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := If[LessEqual[b, -1.45e+29], N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6.6e+103], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], N[(b * N[(1.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1.45 \cdot 10^{+29}:\\
\;\;\;\;\frac{b}{z \cdot c}\\
\mathbf{elif}\;b \leq 6.6 \cdot 10^{+103}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{else}:\\
\;\;\;\;b \cdot \frac{1}{z \cdot c}\\
\end{array}
\end{array}
if b < -1.45e29Initial program 87.3%
Taylor expanded in b around inf
Simplified59.0%
if -1.45e29 < b < 6.60000000000000017e103Initial program 84.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr86.1%
Taylor expanded in t around inf
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6455.1
Simplified55.1%
if 6.60000000000000017e103 < b Initial program 92.6%
Taylor expanded in b around inf
Simplified68.3%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6468.4
Applied egg-rr68.4%
Final simplification58.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ b (* z c)))) (if (<= b -1.4e+19) t_1 (if (<= b 4.6e+103) (* -4.0 (/ (* a t) c)) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (z * c);
double tmp;
if (b <= -1.4e+19) {
tmp = t_1;
} else if (b <= 4.6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = b / (z * c)
if (b <= (-1.4d+19)) then
tmp = t_1
else if (b <= 4.6d+103) then
tmp = (-4.0d0) * ((a * t) / c)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (z * c);
double tmp;
if (b <= -1.4e+19) {
tmp = t_1;
} else if (b <= 4.6e+103) {
tmp = -4.0 * ((a * t) / c);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = b / (z * c) tmp = 0 if b <= -1.4e+19: tmp = t_1 elif b <= 4.6e+103: tmp = -4.0 * ((a * t) / c) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(z * c)) tmp = 0.0 if (b <= -1.4e+19) tmp = t_1; elseif (b <= 4.6e+103) tmp = Float64(-4.0 * Float64(Float64(a * t) / c)); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = b / (z * c);
tmp = 0.0;
if (b <= -1.4e+19)
tmp = t_1;
elseif (b <= 4.6e+103)
tmp = -4.0 * ((a * t) / c);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.4e+19], t$95$1, If[LessEqual[b, 4.6e+103], N[(-4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{b}{z \cdot c}\\
\mathbf{if}\;b \leq -1.4 \cdot 10^{+19}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 4.6 \cdot 10^{+103}:\\
\;\;\;\;-4 \cdot \frac{a \cdot t}{c}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.4e19 or 4.60000000000000017e103 < b Initial program 89.4%
Taylor expanded in b around inf
Simplified62.7%
if -1.4e19 < b < 4.60000000000000017e103Initial program 84.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr86.1%
Taylor expanded in t around inf
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6455.1
Simplified55.1%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (let* ((t_1 (/ b (* z c)))) (if (<= b -1.7e+27) t_1 (if (<= b 5.8e+103) (* -4.0 (* a (/ t c))) t_1))))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (z * c);
double tmp;
if (b <= -1.7e+27) {
tmp = t_1;
} else if (b <= 5.8e+103) {
tmp = -4.0 * (a * (t / c));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: tmp
t_1 = b / (z * c)
if (b <= (-1.7d+27)) then
tmp = t_1
else if (b <= 5.8d+103) then
tmp = (-4.0d0) * (a * (t / c))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (z * c);
double tmp;
if (b <= -1.7e+27) {
tmp = t_1;
} else if (b <= 5.8e+103) {
tmp = -4.0 * (a * (t / c));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): t_1 = b / (z * c) tmp = 0 if b <= -1.7e+27: tmp = t_1 elif b <= 5.8e+103: tmp = -4.0 * (a * (t / c)) else: tmp = t_1 return tmp
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(z * c)) tmp = 0.0 if (b <= -1.7e+27) tmp = t_1; elseif (b <= 5.8e+103) tmp = Float64(-4.0 * Float64(a * Float64(t / c))); else tmp = t_1; end return tmp end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp_2 = code(x, y, z, t, a, b, c)
t_1 = b / (z * c);
tmp = 0.0;
if (b <= -1.7e+27)
tmp = t_1;
elseif (b <= 5.8e+103)
tmp = -4.0 * (a * (t / c));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -1.7e+27], t$95$1, If[LessEqual[b, 5.8e+103], N[(-4.0 * N[(a * N[(t / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\begin{array}{l}
t_1 := \frac{b}{z \cdot c}\\
\mathbf{if}\;b \leq -1.7 \cdot 10^{+27}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;b \leq 5.8 \cdot 10^{+103}:\\
\;\;\;\;-4 \cdot \left(a \cdot \frac{t}{c}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
if b < -1.7e27 or 5.7999999999999997e103 < b Initial program 89.4%
Taylor expanded in b around inf
Simplified62.7%
if -1.7e27 < b < 5.7999999999999997e103Initial program 84.8%
div-invN/A
*-lowering-*.f64N/A
Applied egg-rr86.1%
Taylor expanded in t around inf
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6455.1
Simplified55.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6451.6
Applied egg-rr51.6%
Final simplification56.0%
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. (FPCore (x y z t a b c) :precision binary64 (/ b (* z c)))
assert(x < y && y < z && z < t && t < a && a < b && b < c);
assert(x < y && y < z && z < t && t < a && a < b && b < c);
double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / (z * c)
end function
assert x < y && y < z && z < t && t < a && a < b && b < c;
assert x < y && y < z && z < t && t < a && a < b && b < c;
public static double code(double x, double y, double z, double t, double a, double b, double c) {
return b / (z * c);
}
[x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) [x, y, z, t, a, b, c] = sort([x, y, z, t, a, b, c]) def code(x, y, z, t, a, b, c): return b / (z * c)
x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) x, y, z, t, a, b, c = sort([x, y, z, t, a, b, c]) function code(x, y, z, t, a, b, c) return Float64(b / Float64(z * c)) end
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
x, y, z, t, a, b, c = num2cell(sort([x, y, z, t, a, b, c])){:}
function tmp = code(x, y, z, t, a, b, c)
tmp = b / (z * c);
end
NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. NOTE: x, y, z, t, a, b, and c should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_, c_] := N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\\\
[x, y, z, t, a, b, c] = \mathsf{sort}([x, y, z, t, a, b, c])\\
\\
\frac{b}{z \cdot c}
\end{array}
Initial program 86.6%
Taylor expanded in b around inf
Simplified36.0%
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (/ b (* c z)))
(t_2 (* 4.0 (/ (* a t) c)))
(t_3 (* (* x 9.0) y))
(t_4 (+ (- t_3 (* (* (* z 4.0) t) a)) b))
(t_5 (/ t_4 (* z c)))
(t_6 (/ (+ (- t_3 (* (* z 4.0) (* t a))) b) (* z c))))
(if (< t_5 -1.100156740804105e-171)
t_6
(if (< t_5 0.0)
(/ (/ t_4 z) c)
(if (< t_5 1.1708877911747488e-53)
t_6
(if (< t_5 2.876823679546137e+130)
(- (+ (* (* 9.0 (/ y c)) (/ x z)) t_1) t_2)
(if (< t_5 1.3838515042456319e+158)
t_6
(- (+ (* 9.0 (* (/ y (* c z)) x)) t_1) t_2))))))))
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: t_5
real(8) :: t_6
real(8) :: tmp
t_1 = b / (c * z)
t_2 = 4.0d0 * ((a * t) / c)
t_3 = (x * 9.0d0) * y
t_4 = (t_3 - (((z * 4.0d0) * t) * a)) + b
t_5 = t_4 / (z * c)
t_6 = ((t_3 - ((z * 4.0d0) * (t * a))) + b) / (z * c)
if (t_5 < (-1.100156740804105d-171)) then
tmp = t_6
else if (t_5 < 0.0d0) then
tmp = (t_4 / z) / c
else if (t_5 < 1.1708877911747488d-53) then
tmp = t_6
else if (t_5 < 2.876823679546137d+130) then
tmp = (((9.0d0 * (y / c)) * (x / z)) + t_1) - t_2
else if (t_5 < 1.3838515042456319d+158) then
tmp = t_6
else
tmp = ((9.0d0 * ((y / (c * z)) * x)) + t_1) - t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = b / (c * z);
double t_2 = 4.0 * ((a * t) / c);
double t_3 = (x * 9.0) * y;
double t_4 = (t_3 - (((z * 4.0) * t) * a)) + b;
double t_5 = t_4 / (z * c);
double t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c);
double tmp;
if (t_5 < -1.100156740804105e-171) {
tmp = t_6;
} else if (t_5 < 0.0) {
tmp = (t_4 / z) / c;
} else if (t_5 < 1.1708877911747488e-53) {
tmp = t_6;
} else if (t_5 < 2.876823679546137e+130) {
tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2;
} else if (t_5 < 1.3838515042456319e+158) {
tmp = t_6;
} else {
tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2;
}
return tmp;
}
def code(x, y, z, t, a, b, c): t_1 = b / (c * z) t_2 = 4.0 * ((a * t) / c) t_3 = (x * 9.0) * y t_4 = (t_3 - (((z * 4.0) * t) * a)) + b t_5 = t_4 / (z * c) t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c) tmp = 0 if t_5 < -1.100156740804105e-171: tmp = t_6 elif t_5 < 0.0: tmp = (t_4 / z) / c elif t_5 < 1.1708877911747488e-53: tmp = t_6 elif t_5 < 2.876823679546137e+130: tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2 elif t_5 < 1.3838515042456319e+158: tmp = t_6 else: tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2 return tmp
function code(x, y, z, t, a, b, c) t_1 = Float64(b / Float64(c * z)) t_2 = Float64(4.0 * Float64(Float64(a * t) / c)) t_3 = Float64(Float64(x * 9.0) * y) t_4 = Float64(Float64(t_3 - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) t_5 = Float64(t_4 / Float64(z * c)) t_6 = Float64(Float64(Float64(t_3 - Float64(Float64(z * 4.0) * Float64(t * a))) + b) / Float64(z * c)) tmp = 0.0 if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = Float64(Float64(t_4 / z) / c); elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = Float64(Float64(Float64(Float64(9.0 * Float64(y / c)) * Float64(x / z)) + t_1) - t_2); elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = Float64(Float64(Float64(9.0 * Float64(Float64(y / Float64(c * z)) * x)) + t_1) - t_2); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c) t_1 = b / (c * z); t_2 = 4.0 * ((a * t) / c); t_3 = (x * 9.0) * y; t_4 = (t_3 - (((z * 4.0) * t) * a)) + b; t_5 = t_4 / (z * c); t_6 = ((t_3 - ((z * 4.0) * (t * a))) + b) / (z * c); tmp = 0.0; if (t_5 < -1.100156740804105e-171) tmp = t_6; elseif (t_5 < 0.0) tmp = (t_4 / z) / c; elseif (t_5 < 1.1708877911747488e-53) tmp = t_6; elseif (t_5 < 2.876823679546137e+130) tmp = (((9.0 * (y / c)) * (x / z)) + t_1) - t_2; elseif (t_5 < 1.3838515042456319e+158) tmp = t_6; else tmp = ((9.0 * ((y / (c * z)) * x)) + t_1) - t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(b / N[(c * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(4.0 * N[(N[(a * t), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$3 - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]}, Block[{t$95$5 = N[(t$95$4 / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$6 = N[(N[(N[(t$95$3 - N[(N[(z * 4.0), $MachinePrecision] * N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$5, -1.100156740804105e-171], t$95$6, If[Less[t$95$5, 0.0], N[(N[(t$95$4 / z), $MachinePrecision] / c), $MachinePrecision], If[Less[t$95$5, 1.1708877911747488e-53], t$95$6, If[Less[t$95$5, 2.876823679546137e+130], N[(N[(N[(N[(9.0 * N[(y / c), $MachinePrecision]), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], If[Less[t$95$5, 1.3838515042456319e+158], t$95$6, N[(N[(N[(9.0 * N[(N[(y / N[(c * z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{b}{c \cdot z}\\
t_2 := 4 \cdot \frac{a \cdot t}{c}\\
t_3 := \left(x \cdot 9\right) \cdot y\\
t_4 := \left(t\_3 - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b\\
t_5 := \frac{t\_4}{z \cdot c}\\
t_6 := \frac{\left(t\_3 - \left(z \cdot 4\right) \cdot \left(t \cdot a\right)\right) + b}{z \cdot c}\\
\mathbf{if}\;t\_5 < -1.100156740804105 \cdot 10^{-171}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 0:\\
\;\;\;\;\frac{\frac{t\_4}{z}}{c}\\
\mathbf{elif}\;t\_5 < 1.1708877911747488 \cdot 10^{-53}:\\
\;\;\;\;t\_6\\
\mathbf{elif}\;t\_5 < 2.876823679546137 \cdot 10^{+130}:\\
\;\;\;\;\left(\left(9 \cdot \frac{y}{c}\right) \cdot \frac{x}{z} + t\_1\right) - t\_2\\
\mathbf{elif}\;t\_5 < 1.3838515042456319 \cdot 10^{+158}:\\
\;\;\;\;t\_6\\
\mathbf{else}:\\
\;\;\;\;\left(9 \cdot \left(\frac{y}{c \cdot z} \cdot x\right) + t\_1\right) - t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) -220031348160821/200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 0) (/ (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 365902434742109/31250000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 28768236795461370000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- (+ (* (* 9 (/ y c)) (/ x z)) (/ b (* c z))) (* 4 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9) y) (* (* (* z 4) t) a)) b) (* z c)) 138385150424563190000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (+ (- (* (* x 9) y) (* (* z 4) (* t a))) b) (* z c)) (- (+ (* 9 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4 (/ (* a t) c)))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))