
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* x_m y_m) 1e-264)
(* (/ y_m (fma z z z)) (/ x_m z))
(if (<= (* x_m y_m) 1.5e+130)
(/ (/ (* x_m y_m) (fma z z z)) z)
(* (/ x_m z) (* (/ y_m z) (/ -1.0 (- -1.0 z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((x_m * y_m) <= 1e-264) {
tmp = (y_m / fma(z, z, z)) * (x_m / z);
} else if ((x_m * y_m) <= 1.5e+130) {
tmp = ((x_m * y_m) / fma(z, z, z)) / z;
} else {
tmp = (x_m / z) * ((y_m / z) * (-1.0 / (-1.0 - z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(x_m * y_m) <= 1e-264) tmp = Float64(Float64(y_m / fma(z, z, z)) * Float64(x_m / z)); elseif (Float64(x_m * y_m) <= 1.5e+130) tmp = Float64(Float64(Float64(x_m * y_m) / fma(z, z, z)) / z); else tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) * Float64(-1.0 / Float64(-1.0 - z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 1e-264], N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 1.5e+130], N[(N[(N[(x$95$m * y$95$m), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] * N[(-1.0 / N[(-1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot y\_m \leq 10^{-264}:\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;x\_m \cdot y\_m \leq 1.5 \cdot 10^{+130}:\\
\;\;\;\;\frac{\frac{x\_m \cdot y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \left(\frac{y\_m}{z} \cdot \frac{-1}{-1 - z}\right)\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 1e-264Initial program 78.7%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6493.1
Applied egg-rr93.1%
if 1e-264 < (*.f64 x y) < 1.5e130Initial program 94.0%
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.8
Applied egg-rr99.8%
if 1.5e130 < (*.f64 x y) Initial program 66.0%
associate-/r*N/A
div-invN/A
times-fracN/A
associate-*l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6499.8
Applied egg-rr99.8%
Final simplification95.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -1e+25)
(/ x_m (* z (/ (* z z) y_m)))
(if (<= t_0 2e-310)
(* (/ x_m z) (/ y_m z))
(if (<= t_0 4e+133)
(* y_m (/ x_m (* z (fma z z z))))
(* (/ x_m z) (/ y_m (* z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -1e+25) {
tmp = x_m / (z * ((z * z) / y_m));
} else if (t_0 <= 2e-310) {
tmp = (x_m / z) * (y_m / z);
} else if (t_0 <= 4e+133) {
tmp = y_m * (x_m / (z * fma(z, z, z)));
} else {
tmp = (x_m / z) * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -1e+25) tmp = Float64(x_m / Float64(z * Float64(Float64(z * z) / y_m))); elseif (t_0 <= 2e-310) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (t_0 <= 4e+133) tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); else tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -1e+25], N[(x$95$m / N[(z * N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-310], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 4e+133], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+25}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{z \cdot z}{y\_m}}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;t\_0 \leq 4 \cdot 10^{+133}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.00000000000000009e25Initial program 83.8%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6487.0
Applied egg-rr87.0%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
associate-/l*N/A
*-lft-identityN/A
associate-*l/N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6488.1
Simplified88.1%
if -1.00000000000000009e25 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.999999999999994e-310Initial program 66.2%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6467.7
Simplified67.7%
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9
Applied egg-rr99.9%
if 1.999999999999994e-310 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.0000000000000001e133Initial program 93.1%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6493.0
Applied egg-rr93.0%
if 4.0000000000000001e133 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6480.2
Simplified80.2%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.4
Applied egg-rr96.4%
Final simplification94.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_1 -1e+25)
(* x_m (/ y_m t_0))
(if (<= t_1 2e-310)
(* (/ x_m z) (/ y_m z))
(if (<= t_1 4e+133)
(* y_m (/ x_m t_0))
(* (/ x_m z) (/ y_m (* z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1e+25) {
tmp = x_m * (y_m / t_0);
} else if (t_1 <= 2e-310) {
tmp = (x_m / z) * (y_m / z);
} else if (t_1 <= 4e+133) {
tmp = y_m * (x_m / t_0);
} else {
tmp = (x_m / z) * (y_m / (z * z));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1e+25) tmp = Float64(x_m * Float64(y_m / t_0)); elseif (t_1 <= 2e-310) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); elseif (t_1 <= 4e+133) tmp = Float64(y_m * Float64(x_m / t_0)); else tmp = Float64(Float64(x_m / z) * Float64(y_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$1, -1e+25], N[(x$95$m * N[(y$95$m / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-310], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+133], N[(y$95$m * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+25}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+133}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{t\_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z \cdot z}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.00000000000000009e25Initial program 83.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6487.0
Applied egg-rr87.0%
if -1.00000000000000009e25 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.999999999999994e-310Initial program 66.2%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6467.7
Simplified67.7%
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9
Applied egg-rr99.9%
if 1.999999999999994e-310 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 4.0000000000000001e133Initial program 93.1%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6493.0
Applied egg-rr93.0%
if 4.0000000000000001e133 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.2%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6480.2
Simplified80.2%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6496.4
Applied egg-rr96.4%
Final simplification93.9%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* z (fma z z z))) (t_1 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_1 -1e+25)
(* x_m (/ y_m t_0))
(if (<= t_1 2e-310) (* (/ x_m z) (/ y_m z)) (* y_m (/ x_m t_0))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = z * fma(z, z, z);
double t_1 = (z + 1.0) * (z * z);
double tmp;
if (t_1 <= -1e+25) {
tmp = x_m * (y_m / t_0);
} else if (t_1 <= 2e-310) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / t_0);
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(z * fma(z, z, z)) t_1 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_1 <= -1e+25) tmp = Float64(x_m * Float64(y_m / t_0)); elseif (t_1 <= 2e-310) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / t_0)); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$1, -1e+25], N[(x$95$m * N[(y$95$m / t$95$0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2e-310], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / t$95$0), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := z \cdot \mathsf{fma}\left(z, z, z\right)\\
t_1 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+25}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{t\_0}\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{t\_0}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.00000000000000009e25Initial program 83.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6487.0
Applied egg-rr87.0%
if -1.00000000000000009e25 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.999999999999994e-310Initial program 66.2%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6467.7
Simplified67.7%
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9
Applied egg-rr99.9%
if 1.999999999999994e-310 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6490.3
Applied egg-rr90.3%
Final simplification92.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (+ z 1.0) (* z z))))
(*
y_s
(*
x_s
(if (<= t_0 -1e+25)
(* x_m (/ y_m (* z (* z z))))
(if (<= t_0 2e-310)
(* (/ x_m z) (/ y_m z))
(* y_m (/ x_m (* z (fma z z z))))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (z + 1.0) * (z * z);
double tmp;
if (t_0 <= -1e+25) {
tmp = x_m * (y_m / (z * (z * z)));
} else if (t_0 <= 2e-310) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(z + 1.0) * Float64(z * z)) tmp = 0.0 if (t_0 <= -1e+25) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); elseif (t_0 <= 2e-310) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[t$95$0, -1e+25], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 2e-310], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \left(z + 1\right) \cdot \left(z \cdot z\right)\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{+25}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{elif}\;t\_0 \leq 2 \cdot 10^{-310}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{y\_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -1.00000000000000009e25Initial program 83.8%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.2
Simplified86.2%
if -1.00000000000000009e25 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < 1.999999999999994e-310Initial program 66.2%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6467.7
Simplified67.7%
associate-*r/N/A
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6499.9
Applied egg-rr99.9%
if 1.999999999999994e-310 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 87.8%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6490.3
Applied egg-rr90.3%
Final simplification91.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* x_m y_m) 1e-264)
(* (/ y_m (fma z z z)) (/ x_m z))
(if (<= (* x_m y_m) 1.5e+130)
(/ (/ (* x_m y_m) (fma z z z)) z)
(* (/ x_m z) (/ (/ y_m (+ z 1.0)) z)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((x_m * y_m) <= 1e-264) {
tmp = (y_m / fma(z, z, z)) * (x_m / z);
} else if ((x_m * y_m) <= 1.5e+130) {
tmp = ((x_m * y_m) / fma(z, z, z)) / z;
} else {
tmp = (x_m / z) * ((y_m / (z + 1.0)) / z);
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(x_m * y_m) <= 1e-264) tmp = Float64(Float64(y_m / fma(z, z, z)) * Float64(x_m / z)); elseif (Float64(x_m * y_m) <= 1.5e+130) tmp = Float64(Float64(Float64(x_m * y_m) / fma(z, z, z)) / z); else tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / Float64(z + 1.0)) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 1e-264], N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 1.5e+130], N[(N[(N[(x$95$m * y$95$m), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot y\_m \leq 10^{-264}:\\
\;\;\;\;\frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x\_m}{z}\\
\mathbf{elif}\;x\_m \cdot y\_m \leq 1.5 \cdot 10^{+130}:\\
\;\;\;\;\frac{\frac{x\_m \cdot y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x\_m}{z} \cdot \frac{\frac{y\_m}{z + 1}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 x y) < 1e-264Initial program 78.7%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6493.1
Applied egg-rr93.1%
if 1e-264 < (*.f64 x y) < 1.5e130Initial program 94.0%
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.8
Applied egg-rr99.8%
if 1.5e130 < (*.f64 x y) Initial program 66.0%
associate-/r*N/A
div-invN/A
times-fracN/A
associate-*l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
+-lowering-+.f6499.8
Applied egg-rr99.8%
associate-*l/N/A
/-lowering-/.f64N/A
un-div-invN/A
/-lowering-/.f64N/A
+-lowering-+.f6499.8
Applied egg-rr99.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (fma z z z)) (/ x_m z))))
(*
y_s
(*
x_s
(if (<= (* x_m y_m) 1e-264)
t_0
(if (<= (* x_m y_m) 4e+278) (/ (/ (* x_m y_m) (fma z z z)) z) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (y_m / fma(z, z, z)) * (x_m / z);
double tmp;
if ((x_m * y_m) <= 1e-264) {
tmp = t_0;
} else if ((x_m * y_m) <= 4e+278) {
tmp = ((x_m * y_m) / fma(z, z, z)) / z;
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / fma(z, z, z)) * Float64(x_m / z)) tmp = 0.0 if (Float64(x_m * y_m) <= 1e-264) tmp = t_0; elseif (Float64(x_m * y_m) <= 4e+278) tmp = Float64(Float64(Float64(x_m * y_m) / fma(z, z, z)) / z); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 1e-264], t$95$0, If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 4e+278], N[(N[(N[(x$95$m * y$95$m), $MachinePrecision] / N[(z * z + z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x\_m}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot y\_m \leq 10^{-264}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x\_m \cdot y\_m \leq 4 \cdot 10^{+278}:\\
\;\;\;\;\frac{\frac{x\_m \cdot y\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 x y) < 1e-264 or 3.99999999999999985e278 < (*.f64 x y) Initial program 76.5%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6493.4
Applied egg-rr93.4%
if 1e-264 < (*.f64 x y) < 3.99999999999999985e278Initial program 91.3%
associate-*l*N/A
*-commutativeN/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6498.8
Applied egg-rr98.8%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* (/ y_m (fma z z z)) (/ x_m z))))
(*
y_s
(*
x_s
(if (<= (* x_m y_m) 5e-75)
t_0
(if (<= (* x_m y_m) 5e+61) (/ (* x_m y_m) (* z (fma z z z))) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = (y_m / fma(z, z, z)) * (x_m / z);
double tmp;
if ((x_m * y_m) <= 5e-75) {
tmp = t_0;
} else if ((x_m * y_m) <= 5e+61) {
tmp = (x_m * y_m) / (z * fma(z, z, z));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(Float64(y_m / fma(z, z, z)) * Float64(x_m / z)) tmp = 0.0 if (Float64(x_m * y_m) <= 5e-75) tmp = t_0; elseif (Float64(x_m * y_m) <= 5e+61) tmp = Float64(Float64(x_m * y_m) / Float64(z * fma(z, z, z))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(N[(y$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 5e-75], t$95$0, If[LessEqual[N[(x$95$m * y$95$m), $MachinePrecision], 5e+61], N[(N[(x$95$m * y$95$m), $MachinePrecision] / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := \frac{y\_m}{\mathsf{fma}\left(z, z, z\right)} \cdot \frac{x\_m}{z}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;x\_m \cdot y\_m \leq 5 \cdot 10^{-75}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x\_m \cdot y\_m \leq 5 \cdot 10^{+61}:\\
\;\;\;\;\frac{x\_m \cdot y\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if (*.f64 x y) < 4.99999999999999979e-75 or 5.00000000000000018e61 < (*.f64 x y) Initial program 78.6%
associate-*l*N/A
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6494.4
Applied egg-rr94.4%
if 4.99999999999999979e-75 < (*.f64 x y) < 5.00000000000000018e61Initial program 99.7%
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6499.8
Applied egg-rr99.8%
Final simplification95.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* (+ z 1.0) (* z z)) -4e+57)
(/ x_m (* z (/ (* z z) y_m)))
(/ (* y_m (/ x_m (fma z z z))) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((z + 1.0) * (z * z)) <= -4e+57) {
tmp = x_m / (z * ((z * z) / y_m));
} else {
tmp = (y_m * (x_m / fma(z, z, z))) / z;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(z + 1.0) * Float64(z * z)) <= -4e+57) tmp = Float64(x_m / Float64(z * Float64(Float64(z * z) / y_m))); else tmp = Float64(Float64(y_m * Float64(x_m / fma(z, z, z))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], -4e+57], N[(x$95$m / N[(z * N[(N[(z * z), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -4 \cdot 10^{+57}:\\
\;\;\;\;\frac{x\_m}{z \cdot \frac{z \cdot z}{y\_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -4.00000000000000019e57Initial program 82.8%
associate-/l*N/A
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6486.2
Applied egg-rr86.2%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
associate-/l*N/A
*-lft-identityN/A
associate-*l/N/A
*-lowering-*.f64N/A
associate-*l/N/A
*-lft-identityN/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6488.2
Simplified88.2%
if -4.00000000000000019e57 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.3%
*-commutativeN/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6495.5
Applied egg-rr95.5%
Final simplification93.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* (+ z 1.0) (* z z)) -4e+57)
(* x_m (/ y_m (* z (* z z))))
(* y_m (/ x_m (* z (fma z z z))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((z + 1.0) * (z * z)) <= -4e+57) {
tmp = x_m * (y_m / (z * (z * z)));
} else {
tmp = y_m * (x_m / (z * fma(z, z, z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(z + 1.0) * Float64(z * z)) <= -4e+57) tmp = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))); else tmp = Float64(y_m * Float64(x_m / Float64(z * fma(z, z, z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(z + 1.0), $MachinePrecision] * N[(z * z), $MachinePrecision]), $MachinePrecision], -4e+57], N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;\left(z + 1\right) \cdot \left(z \cdot z\right) \leq -4 \cdot 10^{+57}:\\
\;\;\;\;x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
\mathbf{else}:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot \mathsf{fma}\left(z, z, z\right)}\\
\end{array}\right)
\end{array}
if (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) < -4.00000000000000019e57Initial program 82.8%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.2
Simplified86.2%
if -4.00000000000000019e57 < (*.f64 (*.f64 z z) (+.f64 z #s(literal 1 binary64))) Initial program 80.3%
*-commutativeN/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6481.9
Applied egg-rr81.9%
Final simplification83.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1e+18)
(/ x_m (* z (* z (/ z y_m))))
(/ (* y_m (/ x_m (fma z z z))) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1e+18) {
tmp = x_m / (z * (z * (z / y_m)));
} else {
tmp = (y_m * (x_m / fma(z, z, z))) / z;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1e+18) tmp = Float64(x_m / Float64(z * Float64(z * Float64(z / y_m)))); else tmp = Float64(Float64(y_m * Float64(x_m / fma(z, z, z))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1e+18], N[(x$95$m / N[(z * N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / N[(z * z + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \cdot 10^{+18}:\\
\;\;\;\;\frac{x\_m}{z \cdot \left(z \cdot \frac{z}{y\_m}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{y\_m \cdot \frac{x\_m}{\mathsf{fma}\left(z, z, z\right)}}{z}\\
\end{array}\right)
\end{array}
if z < -1e18Initial program 82.8%
Taylor expanded in z around inf
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6482.8
Simplified82.8%
associate-/l/N/A
associate-*r/N/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/l/N/A
/-lowering-/.f64N/A
neg-lowering-neg.f64N/A
*-lowering-*.f64N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
*-lowering-*.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-lowering-neg.f6489.7
Applied egg-rr89.7%
if -1e18 < z Initial program 80.3%
*-commutativeN/A
associate-*l*N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f6495.5
Applied egg-rr95.5%
Final simplification94.1%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(let* ((t_0 (* x_m (/ y_m (* z (* z z))))))
(*
y_s
(*
x_s
(if (<= z -64.0) t_0 (if (<= z 1.0) (* y_m (/ x_m (* z z))) t_0))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double tmp;
if (z <= -64.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y_m / (z * (z * z)))
if (z <= (-64.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = y_m * (x_m / (z * z))
else
tmp = t_0
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double t_0 = x_m * (y_m / (z * (z * z)));
double tmp;
if (z <= -64.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = y_m * (x_m / (z * z));
} else {
tmp = t_0;
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): t_0 = x_m * (y_m / (z * (z * z))) tmp = 0 if z <= -64.0: tmp = t_0 elif z <= 1.0: tmp = y_m * (x_m / (z * z)) else: tmp = t_0 return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) t_0 = Float64(x_m * Float64(y_m / Float64(z * Float64(z * z)))) tmp = 0.0 if (z <= -64.0) tmp = t_0; elseif (z <= 1.0) tmp = Float64(y_m * Float64(x_m / Float64(z * z))); else tmp = t_0; end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
t_0 = x_m * (y_m / (z * (z * z)));
tmp = 0.0;
if (z <= -64.0)
tmp = t_0;
elseif (z <= 1.0)
tmp = y_m * (x_m / (z * z));
else
tmp = t_0;
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y$95$m / N[(z * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(y$95$s * N[(x$95$s * If[LessEqual[z, -64.0], t$95$0, If[LessEqual[z, 1.0], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
\begin{array}{l}
t_0 := x\_m \cdot \frac{y\_m}{z \cdot \left(z \cdot z\right)}\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -64:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;y\_m \cdot \frac{x\_m}{z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)
\end{array}
\end{array}
if z < -64 or 1 < z Initial program 82.6%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
cube-multN/A
unpow2N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6486.4
Simplified86.4%
if -64 < z < 1Initial program 79.2%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6476.3
Simplified76.3%
clear-numN/A
un-div-invN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6476.4
Applied egg-rr76.4%
Final simplification81.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* y_m (/ x_m (* z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (y_m * (x_m / (z * z))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (y_m * (x_m / (z * z))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (y_m * (x_m / (z * z))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(y_m * Float64(x_m / Float64(z * z))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (y_m * (x_m / (z * z))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(y\_m \cdot \frac{x\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 80.9%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6471.4
Simplified71.4%
clear-numN/A
un-div-invN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6470.6
Applied egg-rr70.6%
Final simplification70.6%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* x_m (/ y_m (* z z))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (y_m / (z * z))));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (x_m * (y_m / (z * z))))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (y_m / (z * z))));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (x_m * (y_m / (z * z))))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(x_m * Float64(y_m / Float64(z * z))))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (x_m * (y_m / (z * z))));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(x$95$m * N[(y$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \left(x\_m \cdot \frac{y\_m}{z \cdot z}\right)\right)
\end{array}
Initial program 80.9%
Taylor expanded in z around 0
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
unpow2N/A
*-lowering-*.f6471.4
Simplified71.4%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< z 2496182814532307/10000000000000) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1 z)) x) z)))
(/ (* x y) (* (* z z) (+ z 1.0))))