
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))
double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (1.0d0 / x) / (y * (1.0d0 + (z * z)))
end function
public static double code(double x, double y, double z) {
return (1.0 / x) / (y * (1.0 + (z * z)));
}
def code(x, y, z): return (1.0 / x) / (y * (1.0 + (z * z)))
function code(x, y, z) return Float64(Float64(1.0 / x) / Float64(y * Float64(1.0 + Float64(z * z)))) end
function tmp = code(x, y, z) tmp = (1.0 / x) / (y * (1.0 + (z * z))); end
code[x_, y_, z_] := N[(N[(1.0 / x), $MachinePrecision] / N[(y * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}
\end{array}
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m (+ 1.0 (* z z))) 5e+302)
(/ (/ 1.0 x_m) (fma (* y_m z) z y_m))
(/ (/ 1.0 (* y_m (* x_m z))) z)))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * (1.0 + (z * z))) <= 5e+302) {
tmp = (1.0 / x_m) / fma((y_m * z), z, y_m);
} else {
tmp = (1.0 / (y_m * (x_m * z))) / z;
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+302) tmp = Float64(Float64(1.0 / x_m) / fma(Float64(y_m * z), z, y_m)); else tmp = Float64(Float64(1.0 / Float64(y_m * Float64(x_m * z))) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+302], N[(N[(1.0 / x$95$m), $MachinePrecision] / N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / N[(y$95$m * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+302}:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{\mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{y\_m \cdot \left(x\_m \cdot z\right)}}{z}\\
\end{array}\right)
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 5e302Initial program 96.6%
+-commutativeN/A
distribute-lft-inN/A
associate-*r*N/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6497.5
Applied egg-rr97.5%
if 5e302 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 66.4%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6474.2
Applied egg-rr74.2%
Taylor expanded in z around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6474.2
Simplified74.2%
associate-*r*N/A
associate-/r*N/A
div-invN/A
*-lowering-*.f64N/A
clear-numN/A
/-lowering-/.f64N/A
div-invN/A
times-fracN/A
/-rgt-identityN/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6489.6
Applied egg-rr89.6%
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f6495.2
Applied egg-rr95.2%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* z z) 1e+18)
(/ 1.0 (* x_m (fma y_m (* z z) y_m)))
(if (<= (* z z) 5e+307)
(/ 1.0 (* y_m (* x_m (* z z))))
(/ 1.0 (* x_m (fma (* y_m z) z y_m))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z * z) <= 1e+18) {
tmp = 1.0 / (x_m * fma(y_m, (z * z), y_m));
} else if ((z * z) <= 5e+307) {
tmp = 1.0 / (y_m * (x_m * (z * z)));
} else {
tmp = 1.0 / (x_m * fma((y_m * z), z, y_m));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(z * z) <= 1e+18) tmp = Float64(1.0 / Float64(x_m * fma(y_m, Float64(z * z), y_m))); elseif (Float64(z * z) <= 5e+307) tmp = Float64(1.0 / Float64(y_m * Float64(x_m * Float64(z * z)))); else tmp = Float64(1.0 / Float64(x_m * fma(Float64(y_m * z), z, y_m))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(z * z), $MachinePrecision], 1e+18], N[(1.0 / N[(x$95$m * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(z * z), $MachinePrecision], 5e+307], N[(1.0 / N[(y$95$m * N[(x$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(x$95$m * N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \cdot z \leq 10^{+18}:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
\mathbf{elif}\;z \cdot z \leq 5 \cdot 10^{+307}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(x\_m \cdot \left(z \cdot z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
\end{array}\right)
\end{array}
if (*.f64 z z) < 1e18Initial program 99.7%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6499.0
Applied egg-rr99.0%
if 1e18 < (*.f64 z z) < 5e307Initial program 90.6%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6487.3
Applied egg-rr87.3%
distribute-lft-inN/A
associate-*r*N/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6487.2
Applied egg-rr87.2%
Taylor expanded in z around inf
/-lowering-/.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6484.6
Simplified84.6%
if 5e307 < (*.f64 z z) Initial program 72.9%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6472.9
Applied egg-rr72.9%
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6488.7
Applied egg-rr88.7%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m (+ 1.0 (* z z))) 5e+303)
(/ 1.0 (* x_m (fma y_m (* z z) y_m)))
(/ -1.0 (* z (* y_m (* x_m (- z)))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * (1.0 + (z * z))) <= 5e+303) {
tmp = 1.0 / (x_m * fma(y_m, (z * z), y_m));
} else {
tmp = -1.0 / (z * (y_m * (x_m * -z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+303) tmp = Float64(1.0 / Float64(x_m * fma(y_m, Float64(z * z), y_m))); else tmp = Float64(-1.0 / Float64(z * Float64(y_m * Float64(x_m * Float64(-z))))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+303], N[(1.0 / N[(x$95$m * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(z * N[(y$95$m * N[(x$95$m * (-z)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+303}:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{z \cdot \left(y\_m \cdot \left(x\_m \cdot \left(-z\right)\right)\right)}\\
\end{array}\right)
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 4.9999999999999997e303Initial program 96.6%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6495.8
Applied egg-rr95.8%
if 4.9999999999999997e303 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 65.6%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6473.7
Applied egg-rr73.7%
Taylor expanded in z around inf
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6473.7
Simplified73.7%
associate-*r*N/A
associate-/r*N/A
div-invN/A
*-lowering-*.f64N/A
clear-numN/A
/-lowering-/.f64N/A
div-invN/A
times-fracN/A
/-rgt-identityN/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f6489.4
Applied egg-rr89.4%
frac-2negN/A
metadata-evalN/A
frac-timesN/A
metadata-evalN/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
neg-lowering-neg.f6493.4
Applied egg-rr93.4%
Final simplification95.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (* y_m (+ 1.0 (* z z))) 5e+303)
(/ 1.0 (* x_m (fma y_m (* z z) y_m)))
(/ 1.0 (* y_m (* x_m (* z z))))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((y_m * (1.0 + (z * z))) <= 5e+303) {
tmp = 1.0 / (x_m * fma(y_m, (z * z), y_m));
} else {
tmp = 1.0 / (y_m * (x_m * (z * z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(y_m * Float64(1.0 + Float64(z * z))) <= 5e+303) tmp = Float64(1.0 / Float64(x_m * fma(y_m, Float64(z * z), y_m))); else tmp = Float64(1.0 / Float64(y_m * Float64(x_m * Float64(z * z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(y$95$m * N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e+303], N[(1.0 / N[(x$95$m * N[(y$95$m * N[(z * z), $MachinePrecision] + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y$95$m * N[(x$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \cdot \left(1 + z \cdot z\right) \leq 5 \cdot 10^{+303}:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m, z \cdot z, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(x\_m \cdot \left(z \cdot z\right)\right)}\\
\end{array}\right)
\end{array}
if (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) < 4.9999999999999997e303Initial program 96.6%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6495.8
Applied egg-rr95.8%
if 4.9999999999999997e303 < (*.f64 y (+.f64 #s(literal 1 binary64) (*.f64 z z))) Initial program 65.6%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6473.7
Applied egg-rr73.7%
distribute-lft-inN/A
associate-*r*N/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6490.9
Applied egg-rr90.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6472.0
Simplified72.0%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= y_m 0.006)
(/ 1.0 (* x_m (fma (* y_m z) z y_m)))
(/ 1.0 (* (* y_m x_m) (fma z z 1.0)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 0.006) {
tmp = 1.0 / (x_m * fma((y_m * z), z, y_m));
} else {
tmp = 1.0 / ((y_m * x_m) * fma(z, z, 1.0));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 0.006) tmp = Float64(1.0 / Float64(x_m * fma(Float64(y_m * z), z, y_m))); else tmp = Float64(1.0 / Float64(Float64(y_m * x_m) * fma(z, z, 1.0))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 0.006], N[(1.0 / N[(x$95$m * N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(y$95$m * x$95$m), $MachinePrecision] * N[(z * z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 0.006:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(y\_m \cdot x\_m\right) \cdot \mathsf{fma}\left(z, z, 1\right)}\\
\end{array}\right)
\end{array}
if y < 0.0060000000000000001Initial program 91.0%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6491.0
Applied egg-rr91.0%
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6496.1
Applied egg-rr96.1%
if 0.0060000000000000001 < y Initial program 92.1%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6489.6
Applied egg-rr89.6%
*-rgt-identityN/A
distribute-lft-inN/A
associate-*l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
accelerator-lowering-fma.f64N/A
*-commutativeN/A
*-lowering-*.f6493.6
Applied egg-rr93.6%
Final simplification95.4%
x\_m = (fabs.f64 x)
x\_s = (copysign.f64 #s(literal 1 binary64) x)
y\_m = (fabs.f64 y)
y\_s = (copysign.f64 #s(literal 1 binary64) y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= y_m 4e-69)
(/ 1.0 (* x_m (fma (* y_m z) z y_m)))
(/ 1.0 (* y_m (fma x_m (* z z) x_m)))))))x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 4e-69) {
tmp = 1.0 / (x_m * fma((y_m * z), z, y_m));
} else {
tmp = 1.0 / (y_m * fma(x_m, (z * z), x_m));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 4e-69) tmp = Float64(1.0 / Float64(x_m * fma(Float64(y_m * z), z, y_m))); else tmp = Float64(1.0 / Float64(y_m * fma(x_m, Float64(z * z), x_m))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 4e-69], N[(1.0 / N[(x$95$m * N[(N[(y$95$m * z), $MachinePrecision] * z + y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(y$95$m * N[(x$95$m * N[(z * z), $MachinePrecision] + x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;y\_m \leq 4 \cdot 10^{-69}:\\
\;\;\;\;\frac{1}{x\_m \cdot \mathsf{fma}\left(y\_m \cdot z, z, y\_m\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \mathsf{fma}\left(x\_m, z \cdot z, x\_m\right)}\\
\end{array}\right)
\end{array}
if y < 3.9999999999999999e-69Initial program 90.7%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6490.8
Applied egg-rr90.8%
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6496.3
Applied egg-rr96.3%
if 3.9999999999999999e-69 < y Initial program 92.4%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6490.4
Applied egg-rr90.4%
*-commutativeN/A
distribute-lft1-inN/A
associate-*l*N/A
*-lowering-*.f64N/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6492.6
Applied egg-rr92.6%
Final simplification95.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (/ 1.0 y_m) (fma (* x_m z) z x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((1.0 / y_m) / fma((x_m * z), z, x_m)));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(1.0 / y_m) / fma(Float64(x_m * z), z, x_m)))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(1.0 / y$95$m), $MachinePrecision] / N[(N[(x$95$m * z), $MachinePrecision] * z + x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{1}{y\_m}}{\mathsf{fma}\left(x\_m \cdot z, z, x\_m\right)}\right)
\end{array}
Initial program 91.3%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6490.5
Applied egg-rr90.5%
distribute-lft-inN/A
associate-*r*N/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6494.2
Applied egg-rr94.2%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= z 0.202) (/ (/ 1.0 x_m) y_m) (/ 1.0 (* y_m (* x_m (* z z))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 0.202) {
tmp = (1.0 / x_m) / y_m;
} else {
tmp = 1.0 / (y_m * (x_m * (z * z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 0.202d0) then
tmp = (1.0d0 / x_m) / y_m
else
tmp = 1.0d0 / (y_m * (x_m * (z * z)))
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 0.202) {
tmp = (1.0 / x_m) / y_m;
} else {
tmp = 1.0 / (y_m * (x_m * (z * z)));
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= 0.202: tmp = (1.0 / x_m) / y_m else: tmp = 1.0 / (y_m * (x_m * (z * z))) return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= 0.202) tmp = Float64(Float64(1.0 / x_m) / y_m); else tmp = Float64(1.0 / Float64(y_m * Float64(x_m * Float64(z * z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= 0.202)
tmp = (1.0 / x_m) / y_m;
else
tmp = 1.0 / (y_m * (x_m * (z * z)));
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 0.202], N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision], N[(1.0 / N[(y$95$m * N[(x$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 0.202:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y\_m \cdot \left(x\_m \cdot \left(z \cdot z\right)\right)}\\
\end{array}\right)
\end{array}
if z < 0.20200000000000001Initial program 94.6%
Taylor expanded in z around 0
Simplified69.8%
if 0.20200000000000001 < z Initial program 79.9%
clear-numN/A
associate-/l*N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
div-invN/A
remove-double-divN/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
accelerator-lowering-fma.f6473.4
Applied egg-rr73.4%
distribute-lft-inN/A
associate-*r*N/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6483.3
Applied egg-rr83.3%
Taylor expanded in z around inf
/-lowering-/.f64N/A
associate-*r*N/A
*-commutativeN/A
associate-*r*N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6471.5
Simplified71.5%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= z 0.202) (/ (/ 1.0 x_m) y_m) (/ 1.0 (* x_m (* y_m (* z z))))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 0.202) {
tmp = (1.0 / x_m) / y_m;
} else {
tmp = 1.0 / (x_m * (y_m * (z * z)));
}
return y_s * (x_s * tmp);
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 0.202d0) then
tmp = (1.0d0 / x_m) / y_m
else
tmp = 1.0d0 / (x_m * (y_m * (z * z)))
end if
code = y_s * (x_s * tmp)
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= 0.202) {
tmp = (1.0 / x_m) / y_m;
} else {
tmp = 1.0 / (x_m * (y_m * (z * z)));
}
return y_s * (x_s * tmp);
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= 0.202: tmp = (1.0 / x_m) / y_m else: tmp = 1.0 / (x_m * (y_m * (z * z))) return y_s * (x_s * tmp)
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= 0.202) tmp = Float64(Float64(1.0 / x_m) / y_m); else tmp = Float64(1.0 / Float64(x_m * Float64(y_m * Float64(z * z)))); end return Float64(y_s * Float64(x_s * tmp)) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= 0.202)
tmp = (1.0 / x_m) / y_m;
else
tmp = 1.0 / (x_m * (y_m * (z * z)));
end
tmp_2 = y_s * (x_s * tmp);
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, 0.202], N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision], N[(1.0 / N[(x$95$m * N[(y$95$m * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq 0.202:\\
\;\;\;\;\frac{\frac{1}{x\_m}}{y\_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{x\_m \cdot \left(y\_m \cdot \left(z \cdot z\right)\right)}\\
\end{array}\right)
\end{array}
if z < 0.20200000000000001Initial program 94.6%
Taylor expanded in z around 0
Simplified69.8%
if 0.20200000000000001 < z Initial program 79.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
unpow2N/A
*-lowering-*.f6478.0
Simplified78.0%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ 1.0 (fma (* y_m (* x_m z)) z (* y_m x_m))))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (1.0 / fma((y_m * (x_m * z)), z, (y_m * x_m))));
}
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(1.0 / fma(Float64(y_m * Float64(x_m * z)), z, Float64(y_m * x_m))))) end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(1.0 / N[(N[(y$95$m * N[(x$95$m * z), $MachinePrecision]), $MachinePrecision] * z + N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{1}{\mathsf{fma}\left(y\_m \cdot \left(x\_m \cdot z\right), z, y\_m \cdot x\_m\right)}\right)
\end{array}
Initial program 91.3%
associate-/l/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-lft-inN/A
*-rgt-identityN/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f6490.6
Applied egg-rr90.6%
distribute-lft-inN/A
*-commutativeN/A
associate-*l*N/A
*-commutativeN/A
associate-*r*N/A
associate-*r*N/A
accelerator-lowering-fma.f64N/A
*-lowering-*.f64N/A
*-lowering-*.f64N/A
*-commutativeN/A
*-lowering-*.f6496.1
Applied egg-rr96.1%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (/ 1.0 x_m) y_m))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((1.0 / x_m) / y_m));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((1.0d0 / x_m) / y_m))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((1.0 / x_m) / y_m));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((1.0 / x_m) / y_m))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(1.0 / x_m) / y_m))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((1.0 / x_m) / y_m));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(1.0 / x$95$m), $MachinePrecision] / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{\frac{1}{x\_m}}{y\_m}\right)
\end{array}
Initial program 91.3%
Taylor expanded in z around 0
Simplified58.3%
x\_m = (fabs.f64 x) x\_s = (copysign.f64 #s(literal 1 binary64) x) y\_m = (fabs.f64 y) y\_s = (copysign.f64 #s(literal 1 binary64) y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ 1.0 (* y_m x_m)))))
x\_m = fabs(x);
x\_s = copysign(1.0, x);
y\_m = fabs(y);
y\_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (1.0 / (y_m * x_m)));
}
x\_m = abs(x)
x\_s = copysign(1.0d0, x)
y\_m = abs(y)
y\_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (1.0d0 / (y_m * x_m)))
end function
x\_m = Math.abs(x);
x\_s = Math.copySign(1.0, x);
y\_m = Math.abs(y);
y\_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (1.0 / (y_m * x_m)));
}
x\_m = math.fabs(x) x\_s = math.copysign(1.0, x) y\_m = math.fabs(y) y\_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (1.0 / (y_m * x_m)))
x\_m = abs(x) x\_s = copysign(1.0, x) y\_m = abs(y) y\_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(1.0 / Float64(y_m * x_m)))) end
x\_m = abs(x);
x\_s = sign(x) * abs(1.0);
y\_m = abs(y);
y\_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (1.0 / (y_m * x_m)));
end
x\_m = N[Abs[x], $MachinePrecision]
x\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y\_m = N[Abs[y], $MachinePrecision]
y\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(1.0 / N[(y$95$m * x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x\_m = \left|x\right|
\\
x\_s = \mathsf{copysign}\left(1, x\right)
\\
y\_m = \left|y\right|
\\
y\_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y\_s \cdot \left(x\_s \cdot \frac{1}{y\_m \cdot x\_m}\right)
\end{array}
Initial program 91.3%
Taylor expanded in z around 0
/-lowering-/.f64N/A
*-lowering-*.f6457.9
Simplified57.9%
Final simplification57.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ 1.0 (* z z))) (t_1 (* y t_0)) (t_2 (/ (/ 1.0 y) (* t_0 x))))
(if (< t_1 (- INFINITY))
t_2
(if (< t_1 8.680743250567252e+305) (/ (/ 1.0 x) (* t_0 y)) t_2))))
double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -((double) INFINITY)) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 + (z * z);
double t_1 = y * t_0;
double t_2 = (1.0 / y) / (t_0 * x);
double tmp;
if (t_1 < -Double.POSITIVE_INFINITY) {
tmp = t_2;
} else if (t_1 < 8.680743250567252e+305) {
tmp = (1.0 / x) / (t_0 * y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 + (z * z) t_1 = y * t_0 t_2 = (1.0 / y) / (t_0 * x) tmp = 0 if t_1 < -math.inf: tmp = t_2 elif t_1 < 8.680743250567252e+305: tmp = (1.0 / x) / (t_0 * y) else: tmp = t_2 return tmp
function code(x, y, z) t_0 = Float64(1.0 + Float64(z * z)) t_1 = Float64(y * t_0) t_2 = Float64(Float64(1.0 / y) / Float64(t_0 * x)) tmp = 0.0 if (t_1 < Float64(-Inf)) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = Float64(Float64(1.0 / x) / Float64(t_0 * y)); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 + (z * z); t_1 = y * t_0; t_2 = (1.0 / y) / (t_0 * x); tmp = 0.0; if (t_1 < -Inf) tmp = t_2; elseif (t_1 < 8.680743250567252e+305) tmp = (1.0 / x) / (t_0 * y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(z * z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(y * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(1.0 / y), $MachinePrecision] / N[(t$95$0 * x), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$1, (-Infinity)], t$95$2, If[Less[t$95$1, 8.680743250567252e+305], N[(N[(1.0 / x), $MachinePrecision] / N[(t$95$0 * y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + z \cdot z\\
t_1 := y \cdot t\_0\\
t_2 := \frac{\frac{1}{y}}{t\_0 \cdot x}\\
\mathbf{if}\;t\_1 < -\infty:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 < 8.680743250567252 \cdot 10^{+305}:\\
\;\;\;\;\frac{\frac{1}{x}}{t\_0 \cdot y}\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:alt
(! :herbie-platform default (if (< (* y (+ 1 (* z z))) -inf.0) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 868074325056725200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x)))))
(/ (/ 1.0 x) (* y (+ 1.0 (* z z)))))