
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- a t) (- z t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y / ((a - t) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y / ((a - t) / (z - t)));
}
def code(x, y, z, t, a): return x + (y / ((a - t) / (z - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y / Float64(Float64(a - t) / Float64(z - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y / ((a - t) / (z - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(a - t), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{\frac{a - t}{z - t}}
\end{array}
Initial program 97.7%
clear-numN/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6497.8
Applied egg-rr97.8%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 2e-264)
(fma z (/ y a) x)
(if (<= t_1 4e-16)
(fma y (/ t (- a)) x)
(if (<= t_1 4e+120) (fma y (- 1.0 (/ z t)) x) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 2e-264) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 4e-16) {
tmp = fma(y, (t / -a), x);
} else if (t_1 <= 4e+120) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 2e-264) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 4e-16) tmp = fma(y, Float64(t / Float64(-a)), x); elseif (t_1 <= 4e+120) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 2e-264], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 4e-16], N[(y * N[(t / (-a)), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 4e+120], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-264}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{-a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.00000000000000001e78 or 3.9999999999999999e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.6%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6480.6
Simplified80.6%
clear-numN/A
associate-*r/N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6486.0
Applied egg-rr86.0%
if -1.00000000000000001e78 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-264Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6483.6
Simplified83.6%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6485.4
Applied egg-rr85.4%
if 2e-264 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e-16Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6487.7
Simplified87.7%
if 3.9999999999999999e-16 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e120Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6491.2
Simplified91.2%
Final simplification88.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 2e-264)
(fma z (/ y a) x)
(if (<= t_1 4e-16)
(fma y (/ t (- a)) x)
(if (<= t_1 2e+46) (+ x y) t_2))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 2e-264) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 4e-16) {
tmp = fma(y, (t / -a), x);
} else if (t_1 <= 2e+46) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 2e-264) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 4e-16) tmp = fma(y, Float64(t / Float64(-a)), x); elseif (t_1 <= 2e+46) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 2e-264], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 4e-16], N[(y * N[(t / (-a)), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+46], N[(x + y), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-264}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{t}{-a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+46}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.00000000000000001e78 or 2e46 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 91.7%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6476.4
Simplified76.4%
clear-numN/A
associate-*r/N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6479.3
Applied egg-rr79.3%
if -1.00000000000000001e78 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e-264Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6483.6
Simplified83.6%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6485.4
Applied egg-rr85.4%
if 2e-264 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e-16Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6487.7
Simplified87.7%
if 3.9999999999999999e-16 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e46Initial program 100.0%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6494.9
Simplified94.9%
Final simplification87.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 4e-16)
(fma y (/ (- z t) a) x)
(if (<= t_1 4e+120) (fma y (- 1.0 (/ z t)) x) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 4e-16) {
tmp = fma(y, ((z - t) / a), x);
} else if (t_1 <= 4e+120) {
tmp = fma(y, (1.0 - (z / t)), x);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 4e-16) tmp = fma(y, Float64(Float64(z - t) / a), x); elseif (t_1 <= 4e+120) tmp = fma(y, Float64(1.0 - Float64(z / t)), x); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 4e-16], N[(y * N[(N[(z - t), $MachinePrecision] / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 4e+120], N[(y * N[(1.0 - N[(z / t), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{-16}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z - t}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+120}:\\
\;\;\;\;\mathsf{fma}\left(y, 1 - \frac{z}{t}, x\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.00000000000000001e78 or 3.9999999999999999e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.6%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6480.6
Simplified80.6%
clear-numN/A
associate-*r/N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6486.0
Applied egg-rr86.0%
if -1.00000000000000001e78 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e-16Initial program 99.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6496.0
Simplified96.0%
if 3.9999999999999999e-16 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e120Initial program 99.9%
Taylor expanded in a around 0
+-commutativeN/A
mul-1-negN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
+-commutativeN/A
distribute-neg-inN/A
metadata-evalN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
unsub-negN/A
--lowering--.f64N/A
/-lowering-/.f6491.2
Simplified91.2%
Final simplification92.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* z (/ y (- a t)))))
(if (<= t_1 -1e+78)
t_2
(if (<= t_1 5e-32) (fma z (/ y a) x) (if (<= t_1 2e+46) (+ x y) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = z * (y / (a - t));
double tmp;
if (t_1 <= -1e+78) {
tmp = t_2;
} else if (t_1 <= 5e-32) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 2e+46) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(z * Float64(y / Float64(a - t))) tmp = 0.0 if (t_1 <= -1e+78) tmp = t_2; elseif (t_1 <= 5e-32) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 2e+46) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(y / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+78], t$95$2, If[LessEqual[t$95$1, 5e-32], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+46], N[(x + y), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := z \cdot \frac{y}{a - t}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+78}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{-32}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+46}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.00000000000000001e78 or 2e46 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 91.7%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6476.4
Simplified76.4%
clear-numN/A
associate-*r/N/A
div-invN/A
times-fracN/A
clear-numN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6479.3
Applied egg-rr79.3%
if -1.00000000000000001e78 < (/.f64 (-.f64 z t) (-.f64 a t)) < 5e-32Initial program 99.8%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6479.1
Simplified79.1%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6480.1
Applied egg-rr80.1%
if 5e-32 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e46Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6493.0
Simplified93.0%
Final simplification84.3%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 -2e+89)
(/ (* y z) a)
(if (<= t_1 1e-63) x (if (<= t_1 4e+120) (+ x y) (* y (/ z a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+89) {
tmp = (y * z) / a;
} else if (t_1 <= 1e-63) {
tmp = x;
} else if (t_1 <= 4e+120) {
tmp = x + y;
} else {
tmp = y * (z / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z - t) / (a - t)
if (t_1 <= (-2d+89)) then
tmp = (y * z) / a
else if (t_1 <= 1d-63) then
tmp = x
else if (t_1 <= 4d+120) then
tmp = x + y
else
tmp = y * (z / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= -2e+89) {
tmp = (y * z) / a;
} else if (t_1 <= 1e-63) {
tmp = x;
} else if (t_1 <= 4e+120) {
tmp = x + y;
} else {
tmp = y * (z / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) tmp = 0 if t_1 <= -2e+89: tmp = (y * z) / a elif t_1 <= 1e-63: tmp = x elif t_1 <= 4e+120: tmp = x + y else: tmp = y * (z / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= -2e+89) tmp = Float64(Float64(y * z) / a); elseif (t_1 <= 1e-63) tmp = x; elseif (t_1 <= 4e+120) tmp = Float64(x + y); else tmp = Float64(y * Float64(z / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); tmp = 0.0; if (t_1 <= -2e+89) tmp = (y * z) / a; elseif (t_1 <= 1e-63) tmp = x; elseif (t_1 <= 4e+120) tmp = x + y; else tmp = y * (z / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+89], N[(N[(y * z), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[t$95$1, 1e-63], x, If[LessEqual[t$95$1, 4e+120], N[(x + y), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+89}:\\
\;\;\;\;\frac{y \cdot z}{a}\\
\mathbf{elif}\;t\_1 \leq 10^{-63}:\\
\;\;\;\;x\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+120}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.99999999999999999e89Initial program 87.6%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6461.8
Simplified61.8%
Taylor expanded in y around inf
/-lowering-/.f64N/A
*-lowering-*.f6455.5
Simplified55.5%
if -1.99999999999999999e89 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000000000000007e-63Initial program 99.8%
Taylor expanded in x around inf
Simplified64.1%
if 1.00000000000000007e-63 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e120Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6483.0
Simplified83.0%
if 3.9999999999999999e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 91.8%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6470.4
Simplified70.4%
clear-numN/A
associate-/r/N/A
flip3--N/A
clear-numN/A
clear-numN/A
flip3--N/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6470.3
Applied egg-rr70.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6466.1
Simplified66.1%
Final simplification71.4%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))) (t_2 (* y (/ z a))))
(if (<= t_1 -2e+89)
t_2
(if (<= t_1 1e-63) x (if (<= t_1 4e+120) (+ x y) t_2)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -2e+89) {
tmp = t_2;
} else if (t_1 <= 1e-63) {
tmp = x;
} else if (t_1 <= 4e+120) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (z - t) / (a - t)
t_2 = y * (z / a)
if (t_1 <= (-2d+89)) then
tmp = t_2
else if (t_1 <= 1d-63) then
tmp = x
else if (t_1 <= 4d+120) then
tmp = x + y
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = y * (z / a);
double tmp;
if (t_1 <= -2e+89) {
tmp = t_2;
} else if (t_1 <= 1e-63) {
tmp = x;
} else if (t_1 <= 4e+120) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z - t) / (a - t) t_2 = y * (z / a) tmp = 0 if t_1 <= -2e+89: tmp = t_2 elif t_1 <= 1e-63: tmp = x elif t_1 <= 4e+120: tmp = x + y else: tmp = t_2 return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = Float64(y * Float64(z / a)) tmp = 0.0 if (t_1 <= -2e+89) tmp = t_2; elseif (t_1 <= 1e-63) tmp = x; elseif (t_1 <= 4e+120) tmp = Float64(x + y); else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z - t) / (a - t); t_2 = y * (z / a); tmp = 0.0; if (t_1 <= -2e+89) tmp = t_2; elseif (t_1 <= 1e-63) tmp = x; elseif (t_1 <= 4e+120) tmp = x + y; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+89], t$95$2, If[LessEqual[t$95$1, 1e-63], x, If[LessEqual[t$95$1, 4e+120], N[(x + y), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := y \cdot \frac{z}{a}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+89}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 10^{-63}:\\
\;\;\;\;x\\
\mathbf{elif}\;t\_1 \leq 4 \cdot 10^{+120}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < -1.99999999999999999e89 or 3.9999999999999999e120 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 89.4%
Taylor expanded in a around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f6465.5
Simplified65.5%
clear-numN/A
associate-/r/N/A
flip3--N/A
clear-numN/A
clear-numN/A
flip3--N/A
un-div-invN/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
--lowering--.f6465.5
Applied egg-rr65.5%
Taylor expanded in z around inf
*-commutativeN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f6458.2
Simplified58.2%
if -1.99999999999999999e89 < (/.f64 (-.f64 z t) (-.f64 a t)) < 1.00000000000000007e-63Initial program 99.8%
Taylor expanded in x around inf
Simplified64.1%
if 1.00000000000000007e-63 < (/.f64 (-.f64 z t) (-.f64 a t)) < 3.9999999999999999e120Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6483.0
Simplified83.0%
Final simplification71.0%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-32)
(fma z (/ y a) x)
(if (<= t_1 2e+46) (+ x y) (* y (/ z (- a t)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-32) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 2e+46) {
tmp = x + y;
} else {
tmp = y * (z / (a - t));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-32) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 2e+46) tmp = Float64(x + y); else tmp = Float64(y * Float64(z / Float64(a - t))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-32], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+46], N[(x + y), $MachinePrecision], N[(y * N[(z / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-32}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+46}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{z}{a - t}\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 5e-32Initial program 96.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6474.4
Simplified74.4%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6478.1
Applied egg-rr78.1%
if 5e-32 < (/.f64 (-.f64 z t) (-.f64 a t)) < 2e46Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6493.0
Simplified93.0%
if 2e46 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 94.9%
Taylor expanded in z around inf
associate-/l*N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6474.4
Simplified74.4%
Final simplification82.6%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (- z t) (- a t))))
(if (<= t_1 5e-32)
(fma z (/ y a) x)
(if (<= t_1 5e+37) (+ x y) (fma y (/ z a) x)))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double tmp;
if (t_1 <= 5e-32) {
tmp = fma(z, (y / a), x);
} else if (t_1 <= 5e+37) {
tmp = x + y;
} else {
tmp = fma(y, (z / a), x);
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) tmp = 0.0 if (t_1 <= 5e-32) tmp = fma(z, Float64(y / a), x); elseif (t_1 <= 5e+37) tmp = Float64(x + y); else tmp = fma(y, Float64(z / a), x); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-32], N[(z * N[(y / a), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 5e+37], N[(x + y), $MachinePrecision], N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-32}:\\
\;\;\;\;\mathsf{fma}\left(z, \frac{y}{a}, x\right)\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+37}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 5e-32Initial program 96.9%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6474.4
Simplified74.4%
associate-*r/N/A
*-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6478.1
Applied egg-rr78.1%
if 5e-32 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999989e37Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6493.9
Simplified93.9%
if 4.99999999999999989e37 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 95.1%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6468.1
Simplified68.1%
Final simplification81.8%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (/ (- z t) (- a t))) (t_2 (fma y (/ z a) x))) (if (<= t_1 5e-32) t_2 (if (<= t_1 5e+37) (+ x y) t_2))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z - t) / (a - t);
double t_2 = fma(y, (z / a), x);
double tmp;
if (t_1 <= 5e-32) {
tmp = t_2;
} else if (t_1 <= 5e+37) {
tmp = x + y;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(z - t) / Float64(a - t)) t_2 = fma(y, Float64(z / a), x) tmp = 0.0 if (t_1 <= 5e-32) tmp = t_2; elseif (t_1 <= 5e+37) tmp = Float64(x + y); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(y * N[(z / a), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-32], t$95$2, If[LessEqual[t$95$1, 5e+37], N[(x + y), $MachinePrecision], t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{z - t}{a - t}\\
t_2 := \mathsf{fma}\left(y, \frac{z}{a}, x\right)\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-32}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+37}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 5e-32 or 4.99999999999999989e37 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 96.5%
Taylor expanded in t around 0
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6472.9
Simplified72.9%
if 5e-32 < (/.f64 (-.f64 z t) (-.f64 a t)) < 4.99999999999999989e37Initial program 99.9%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6493.9
Simplified93.9%
Final simplification79.9%
(FPCore (x y z t a) :precision binary64 (let* ((t_1 (* y (/ (- z t) (- a t))))) (if (<= t_1 -2e+99) y (if (<= t_1 50.0) x y))))
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -2e+99) {
tmp = y;
} else if (t_1 <= 50.0) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((z - t) / (a - t))
if (t_1 <= (-2d+99)) then
tmp = y
else if (t_1 <= 50.0d0) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((z - t) / (a - t));
double tmp;
if (t_1 <= -2e+99) {
tmp = y;
} else if (t_1 <= 50.0) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = y * ((z - t) / (a - t)) tmp = 0 if t_1 <= -2e+99: tmp = y elif t_1 <= 50.0: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(z - t) / Float64(a - t))) tmp = 0.0 if (t_1 <= -2e+99) tmp = y; elseif (t_1 <= 50.0) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = y * ((z - t) / (a - t)); tmp = 0.0; if (t_1 <= -2e+99) tmp = y; elseif (t_1 <= 50.0) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+99], y, If[LessEqual[t$95$1, 50.0], x, y]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{+99}:\\
\;\;\;\;y\\
\mathbf{elif}\;t\_1 \leq 50:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < -1.9999999999999999e99 or 50 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) Initial program 95.0%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6440.3
Simplified40.3%
Taylor expanded in y around inf
Simplified26.5%
if -1.9999999999999999e99 < (*.f64 y (/.f64 (-.f64 z t) (-.f64 a t))) < 50Initial program 99.9%
Taylor expanded in x around inf
Simplified72.5%
(FPCore (x y z t a) :precision binary64 (if (<= (/ (- z t) (- a t)) 1.35e-61) x (+ x y)))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 1.35e-61) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z - t) / (a - t)) <= 1.35d-61) then
tmp = x
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z - t) / (a - t)) <= 1.35e-61) {
tmp = x;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((z - t) / (a - t)) <= 1.35e-61: tmp = x else: tmp = x + y return tmp
function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z - t) / Float64(a - t)) <= 1.35e-61) tmp = x; else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((z - t) / (a - t)) <= 1.35e-61) tmp = x; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision], 1.35e-61], x, N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{z - t}{a - t} \leq 1.35 \cdot 10^{-61}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (/.f64 (-.f64 z t) (-.f64 a t)) < 1.34999999999999997e-61Initial program 96.7%
Taylor expanded in x around inf
Simplified52.3%
if 1.34999999999999997e-61 < (/.f64 (-.f64 z t) (-.f64 a t)) Initial program 98.5%
Taylor expanded in t around inf
+-commutativeN/A
+-lowering-+.f6470.8
Simplified70.8%
Final simplification62.0%
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- a t)))))
double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x + (y * ((z - t) / (a - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
return x + (y * ((z - t) / (a - t)));
}
def code(x, y, z, t, a): return x + (y * ((z - t) / (a - t)))
function code(x, y, z, t, a) return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) end
function tmp = code(x, y, z, t, a) tmp = x + (y * ((z - t) / (a - t))); end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \frac{z - t}{a - t}
\end{array}
Initial program 97.7%
(FPCore (x y z t a) :precision binary64 (fma (/ y (- t a)) (- t z) x))
double code(double x, double y, double z, double t, double a) {
return fma((y / (t - a)), (t - z), x);
}
function code(x, y, z, t, a) return fma(Float64(y / Float64(t - a)), Float64(t - z), x) end
code[x_, y_, z_, t_, a_] := N[(N[(y / N[(t - a), $MachinePrecision]), $MachinePrecision] * N[(t - z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{t - a}, t - z, x\right)
\end{array}
Initial program 97.7%
+-commutativeN/A
clear-numN/A
un-div-invN/A
frac-2negN/A
associate-/r/N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6496.2
Applied egg-rr96.2%
(FPCore (x y z t a) :precision binary64 x)
double code(double x, double y, double z, double t, double a) {
return x;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double t, double a) {
return x;
}
def code(x, y, z, t, a): return x
function code(x, y, z, t, a) return x end
function tmp = code(x, y, z, t, a) tmp = x; end
code[x_, y_, z_, t_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 97.7%
Taylor expanded in x around inf
Simplified46.2%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (+ x (* y (/ (- z t) (- a t))))))
(if (< y -8.508084860551241e-17)
t_1
(if (< y 2.894426862792089e-49)
(+ x (* (* y (- z t)) (/ 1.0 (- a t))))
t_1))))
double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = x + (y * ((z - t) / (a - t)))
if (y < (-8.508084860551241d-17)) then
tmp = t_1
else if (y < 2.894426862792089d-49) then
tmp = x + ((y * (z - t)) * (1.0d0 / (a - t)))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = x + (y * ((z - t) / (a - t)));
double tmp;
if (y < -8.508084860551241e-17) {
tmp = t_1;
} else if (y < 2.894426862792089e-49) {
tmp = x + ((y * (z - t)) * (1.0 / (a - t)));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a): t_1 = x + (y * ((z - t) / (a - t))) tmp = 0 if y < -8.508084860551241e-17: tmp = t_1 elif y < 2.894426862792089e-49: tmp = x + ((y * (z - t)) * (1.0 / (a - t))) else: tmp = t_1 return tmp
function code(x, y, z, t, a) t_1 = Float64(x + Float64(y * Float64(Float64(z - t) / Float64(a - t)))) tmp = 0.0 if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = Float64(x + Float64(Float64(y * Float64(z - t)) * Float64(1.0 / Float64(a - t)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = x + (y * ((z - t) / (a - t))); tmp = 0.0; if (y < -8.508084860551241e-17) tmp = t_1; elseif (y < 2.894426862792089e-49) tmp = x + ((y * (z - t)) * (1.0 / (a - t))); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -8.508084860551241e-17], t$95$1, If[Less[y, 2.894426862792089e-49], N[(x + N[(N[(y * N[(z - t), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(a - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + y \cdot \frac{z - t}{a - t}\\
\mathbf{if}\;y < -8.508084860551241 \cdot 10^{-17}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;y < 2.894426862792089 \cdot 10^{-49}:\\
\;\;\;\;x + \left(y \cdot \left(z - t\right)\right) \cdot \frac{1}{a - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8508084860551241/100000000000000000000000000000000) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2894426862792089/10000000000000000000000000000000000000000000000000000000000000000) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t)))))))
(+ x (* y (/ (- z t) (- a t)))))