
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ (* x (/ 2.0 (- y t))) z_m)) (t_2 (- (* y z_m) (* z_m t))))
(*
z_s
(if (<= t_2 -5e+209)
t_1
(if (<= t_2 5e+241) (/ (* x 2.0) (* z_m (- y t))) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * (2.0 / (y - t))) / z_m;
double t_2 = (y * z_m) - (z_m * t);
double tmp;
if (t_2 <= -5e+209) {
tmp = t_1;
} else if (t_2 <= 5e+241) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * (2.0d0 / (y - t))) / z_m
t_2 = (y * z_m) - (z_m * t)
if (t_2 <= (-5d+209)) then
tmp = t_1
else if (t_2 <= 5d+241) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * (2.0 / (y - t))) / z_m;
double t_2 = (y * z_m) - (z_m * t);
double tmp;
if (t_2 <= -5e+209) {
tmp = t_1;
} else if (t_2 <= 5e+241) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x * (2.0 / (y - t))) / z_m t_2 = (y * z_m) - (z_m * t) tmp = 0 if t_2 <= -5e+209: tmp = t_1 elif t_2 <= 5e+241: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x * Float64(2.0 / Float64(y - t))) / z_m) t_2 = Float64(Float64(y * z_m) - Float64(z_m * t)) tmp = 0.0 if (t_2 <= -5e+209) tmp = t_1; elseif (t_2 <= 5e+241) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x * (2.0 / (y - t))) / z_m; t_2 = (y * z_m) - (z_m * t); tmp = 0.0; if (t_2 <= -5e+209) tmp = t_1; elseif (t_2 <= 5e+241) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -5e+209], t$95$1, If[LessEqual[t$95$2, 5e+241], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x \cdot \frac{2}{y - t}}{z\_m}\\
t_2 := y \cdot z\_m - z\_m \cdot t\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+209}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 5 \cdot 10^{+241}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.99999999999999964e209 or 5.00000000000000025e241 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 79.5%
distribute-rgt-out--N/A
times-fracN/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
if -4.99999999999999964e209 < (-.f64 (*.f64 y z) (*.f64 t z)) < 5.00000000000000025e241Initial program 95.7%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
Final simplification97.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ 2.0 (* z_m (/ (- y t) x)))) (t_2 (- (* y z_m) (* z_m t))))
(*
z_s
(if (<= t_2 -5e+209)
t_1
(if (<= t_2 1e+259) (/ (* x 2.0) (* z_m (- y t))) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (z_m * ((y - t) / x));
double t_2 = (y * z_m) - (z_m * t);
double tmp;
if (t_2 <= -5e+209) {
tmp = t_1;
} else if (t_2 <= 1e+259) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = 2.0d0 / (z_m * ((y - t) / x))
t_2 = (y * z_m) - (z_m * t)
if (t_2 <= (-5d+209)) then
tmp = t_1
else if (t_2 <= 1d+259) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (z_m * ((y - t) / x));
double t_2 = (y * z_m) - (z_m * t);
double tmp;
if (t_2 <= -5e+209) {
tmp = t_1;
} else if (t_2 <= 1e+259) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (z_m * ((y - t) / x)) t_2 = (y * z_m) - (z_m * t) tmp = 0 if t_2 <= -5e+209: tmp = t_1 elif t_2 <= 1e+259: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(z_m * Float64(Float64(y - t) / x))) t_2 = Float64(Float64(y * z_m) - Float64(z_m * t)) tmp = 0.0 if (t_2 <= -5e+209) tmp = t_1; elseif (t_2 <= 1e+259) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (z_m * ((y - t) / x)); t_2 = (y * z_m) - (z_m * t); tmp = 0.0; if (t_2 <= -5e+209) tmp = t_1; elseif (t_2 <= 1e+259) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(z$95$m * N[(N[(y - t), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t$95$2, -5e+209], t$95$1, If[LessEqual[t$95$2, 1e+259], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{z\_m \cdot \frac{y - t}{x}}\\
t_2 := y \cdot z\_m - z\_m \cdot t\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t\_2 \leq -5 \cdot 10^{+209}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 \leq 10^{+259}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if (-.f64 (*.f64 y z) (*.f64 t z)) < -4.99999999999999964e209 or 9.999999999999999e258 < (-.f64 (*.f64 y z) (*.f64 t z)) Initial program 79.0%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6484.8
Applied egg-rr84.8%
times-fracN/A
clear-numN/A
frac-timesN/A
metadata-evalN/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6498.6
Applied egg-rr98.6%
if -4.99999999999999964e209 < (-.f64 (*.f64 y z) (*.f64 t z)) < 9.999999999999999e258Initial program 95.7%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6496.9
Applied egg-rr96.9%
Final simplification97.5%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= (/ (* x 2.0) (- (* y z_m) (* z_m t))) -2e-322)
(/ (* x 2.0) (* z_m (- y t)))
(/ (/ (* x 2.0) z_m) (- y t)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((x * 2.0) / ((y * z_m) - (z_m * t))) <= -2e-322) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / z_m) / (y - t);
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (((x * 2.0d0) / ((y * z_m) - (z_m * t))) <= (-2d-322)) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = ((x * 2.0d0) / z_m) / (y - t)
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (((x * 2.0) / ((y * z_m) - (z_m * t))) <= -2e-322) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = ((x * 2.0) / z_m) / (y - t);
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if ((x * 2.0) / ((y * z_m) - (z_m * t))) <= -2e-322: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = ((x * 2.0) / z_m) / (y - t) return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (Float64(Float64(x * 2.0) / Float64(Float64(y * z_m) - Float64(z_m * t))) <= -2e-322) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(Float64(x * 2.0) / z_m) / Float64(y - t)); end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (((x * 2.0) / ((y * z_m) - (z_m * t))) <= -2e-322) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = ((x * 2.0) / z_m) / (y - t); end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z$95$m), $MachinePrecision] - N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -2e-322], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * 2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x \cdot 2}{y \cdot z\_m - z\_m \cdot t} \leq -2 \cdot 10^{-322}:\\
\;\;\;\;\frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x \cdot 2}{z\_m}}{y - t}\\
\end{array}
\end{array}
if (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) < -1.97626e-322Initial program 96.2%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6498.5
Applied egg-rr98.5%
if -1.97626e-322 < (/.f64 (*.f64 x #s(literal 2 binary64)) (-.f64 (*.f64 y z) (*.f64 t z))) Initial program 87.0%
distribute-rgt-out--N/A
associate-/r*N/A
/-lowering-/.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f64N/A
--lowering--.f6493.6
Applied egg-rr93.6%
Final simplification95.3%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ (* x -2.0) (* z_m t))))
(*
z_s
(if (<= t -6.8e-68)
t_1
(if (<= t 8500000000000.0) (/ (* x 2.0) (* y z_m)) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * -2.0) / (z_m * t);
double tmp;
if (t <= -6.8e-68) {
tmp = t_1;
} else if (t <= 8500000000000.0) {
tmp = (x * 2.0) / (y * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * (-2.0d0)) / (z_m * t)
if (t <= (-6.8d-68)) then
tmp = t_1
else if (t <= 8500000000000.0d0) then
tmp = (x * 2.0d0) / (y * z_m)
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * -2.0) / (z_m * t);
double tmp;
if (t <= -6.8e-68) {
tmp = t_1;
} else if (t <= 8500000000000.0) {
tmp = (x * 2.0) / (y * z_m);
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x * -2.0) / (z_m * t) tmp = 0 if t <= -6.8e-68: tmp = t_1 elif t <= 8500000000000.0: tmp = (x * 2.0) / (y * z_m) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x * -2.0) / Float64(z_m * t)) tmp = 0.0 if (t <= -6.8e-68) tmp = t_1; elseif (t <= 8500000000000.0) tmp = Float64(Float64(x * 2.0) / Float64(y * z_m)); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x * -2.0) / (z_m * t); tmp = 0.0; if (t <= -6.8e-68) tmp = t_1; elseif (t <= 8500000000000.0) tmp = (x * 2.0) / (y * z_m); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * -2.0), $MachinePrecision] / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -6.8e-68], t$95$1, If[LessEqual[t, 8500000000000.0], N[(N[(x * 2.0), $MachinePrecision] / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x \cdot -2}{z\_m \cdot t}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -6.8 \cdot 10^{-68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 8500000000000:\\
\;\;\;\;\frac{x \cdot 2}{y \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -6.80000000000000037e-68 or 8.5e12 < t Initial program 90.7%
Taylor expanded in y around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6476.2
Simplified76.2%
if -6.80000000000000037e-68 < t < 8.5e12Initial program 89.3%
Taylor expanded in y around inf
*-commutativeN/A
*-lowering-*.f6480.2
Simplified80.2%
Final simplification78.0%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (/ (* x -2.0) (* z_m t))))
(*
z_s
(if (<= t -1.45e-68)
t_1
(if (<= t 12000000000000.0) (* x (/ 2.0 (* y z_m))) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * -2.0) / (z_m * t);
double tmp;
if (t <= -1.45e-68) {
tmp = t_1;
} else if (t <= 12000000000000.0) {
tmp = x * (2.0 / (y * z_m));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x * (-2.0d0)) / (z_m * t)
if (t <= (-1.45d-68)) then
tmp = t_1
else if (t <= 12000000000000.0d0) then
tmp = x * (2.0d0 / (y * z_m))
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x * -2.0) / (z_m * t);
double tmp;
if (t <= -1.45e-68) {
tmp = t_1;
} else if (t <= 12000000000000.0) {
tmp = x * (2.0 / (y * z_m));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x * -2.0) / (z_m * t) tmp = 0 if t <= -1.45e-68: tmp = t_1 elif t <= 12000000000000.0: tmp = x * (2.0 / (y * z_m)) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x * -2.0) / Float64(z_m * t)) tmp = 0.0 if (t <= -1.45e-68) tmp = t_1; elseif (t <= 12000000000000.0) tmp = Float64(x * Float64(2.0 / Float64(y * z_m))); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x * -2.0) / (z_m * t); tmp = 0.0; if (t <= -1.45e-68) tmp = t_1; elseif (t <= 12000000000000.0) tmp = x * (2.0 / (y * z_m)); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x * -2.0), $MachinePrecision] / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1.45e-68], t$95$1, If[LessEqual[t, 12000000000000.0], N[(x * N[(2.0 / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x \cdot -2}{z\_m \cdot t}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{-68}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 12000000000000:\\
\;\;\;\;x \cdot \frac{2}{y \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -1.45e-68 or 1.2e13 < t Initial program 90.7%
Taylor expanded in y around 0
associate-*r/N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f64N/A
*-lowering-*.f6476.2
Simplified76.2%
if -1.45e-68 < t < 1.2e13Initial program 89.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6491.0
Applied egg-rr91.0%
Taylor expanded in y around inf
Simplified80.0%
Final simplification77.9%
z\_m = (fabs.f64 z)
z\_s = (copysign.f64 #s(literal 1 binary64) z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* x (/ -2.0 (* z_m t)))))
(*
z_s
(if (<= t -1.45e-67)
t_1
(if (<= t 9000000000000.0) (* x (/ 2.0 (* y z_m))) t_1)))))z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (-2.0 / (z_m * t));
double tmp;
if (t <= -1.45e-67) {
tmp = t_1;
} else if (t <= 9000000000000.0) {
tmp = x * (2.0 / (y * z_m));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((-2.0d0) / (z_m * t))
if (t <= (-1.45d-67)) then
tmp = t_1
else if (t <= 9000000000000.0d0) then
tmp = x * (2.0d0 / (y * z_m))
else
tmp = t_1
end if
code = z_s * tmp
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * (-2.0 / (z_m * t));
double tmp;
if (t <= -1.45e-67) {
tmp = t_1;
} else if (t <= 9000000000000.0) {
tmp = x * (2.0 / (y * z_m));
} else {
tmp = t_1;
}
return z_s * tmp;
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = x * (-2.0 / (z_m * t)) tmp = 0 if t <= -1.45e-67: tmp = t_1 elif t <= 9000000000000.0: tmp = x * (2.0 / (y * z_m)) else: tmp = t_1 return z_s * tmp
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(x * Float64(-2.0 / Float64(z_m * t))) tmp = 0.0 if (t <= -1.45e-67) tmp = t_1; elseif (t <= 9000000000000.0) tmp = Float64(x * Float64(2.0 / Float64(y * z_m))); else tmp = t_1; end return Float64(z_s * tmp) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = x * (-2.0 / (z_m * t)); tmp = 0.0; if (t <= -1.45e-67) tmp = t_1; elseif (t <= 9000000000000.0) tmp = x * (2.0 / (y * z_m)); else tmp = t_1; end tmp_2 = z_s * tmp; end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -1.45e-67], t$95$1, If[LessEqual[t, 9000000000000.0], N[(x * N[(2.0 / N[(y * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]), $MachinePrecision]]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := x \cdot \frac{-2}{z\_m \cdot t}\\
z\_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -1.45 \cdot 10^{-67}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t \leq 9000000000000:\\
\;\;\;\;x \cdot \frac{2}{y \cdot z\_m}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
\end{array}
if t < -1.45000000000000002e-67 or 9e12 < t Initial program 90.7%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6494.1
Applied egg-rr94.1%
Taylor expanded in y around 0
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6476.1
Simplified76.1%
if -1.45000000000000002e-67 < t < 9e12Initial program 89.3%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6491.0
Applied egg-rr91.0%
Taylor expanded in y around inf
Simplified80.0%
Final simplification77.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (/ (* x 2.0) (* z_m (- y t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x * 2.0) / (z_m * (y - t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((x * 2.0d0) / (z_m * (y - t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * ((x * 2.0) / (z_m * (y - t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * ((x * 2.0) / (z_m * (y - t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * ((x * 2.0) / (z_m * (y - t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \frac{x \cdot 2}{z\_m \cdot \left(y - t\right)}
\end{array}
Initial program 90.1%
distribute-rgt-out--N/A
*-commutativeN/A
*-lowering-*.f64N/A
--lowering--.f6492.9
Applied egg-rr92.9%
Final simplification92.9%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ 2.0 (* z_m (- y t))))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (2.0 / (z_m * (y - t))));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * (2.0d0 / (z_m * (y - t))))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (2.0 / (z_m * (y - t))));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * (2.0 / (z_m * (y - t))))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(2.0 / Float64(z_m * Float64(y - t))))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * (2.0 / (z_m * (y - t)))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(2.0 / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{2}{z\_m \cdot \left(y - t\right)}\right)
\end{array}
Initial program 90.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6492.7
Applied egg-rr92.7%
Final simplification92.7%
z\_m = (fabs.f64 z) z\_s = (copysign.f64 #s(literal 1 binary64) z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ -2.0 (* z_m t)))))
z\_m = fabs(z);
z\_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z\_m = abs(z)
z\_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((-2.0d0) / (z_m * t)))
end function
z\_m = Math.abs(z);
z\_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * (-2.0 / (z_m * t)));
}
z\_m = math.fabs(z) z\_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * (-2.0 / (z_m * t)))
z\_m = abs(z) z\_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(-2.0 / Float64(z_m * t)))) end
z\_m = abs(z); z\_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * (-2.0 / (z_m * t))); end
z\_m = N[Abs[z], $MachinePrecision]
z\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(-2.0 / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z\_m = \left|z\right|
\\
z\_s = \mathsf{copysign}\left(1, z\right)
\\
z\_s \cdot \left(x \cdot \frac{-2}{z\_m \cdot t}\right)
\end{array}
Initial program 90.1%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
distribute-rgt-out--N/A
*-lowering-*.f64N/A
--lowering--.f6492.7
Applied egg-rr92.7%
Taylor expanded in y around 0
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6451.3
Simplified51.3%
Final simplification51.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t\_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t\_1\\
\mathbf{elif}\;t\_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t\_1\\
\end{array}
\end{array}
herbie shell --seed 2024199
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:alt
(! :herbie-platform default (if (< (/ (* x 2) (- (* y z) (* t z))) -2559141628295061/10000000000000000000000000000) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 522513913665063/50000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2))))
(/ (* x 2.0) (- (* y z) (* t z))))