
Time bar (total: 15.6s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 0.8% | 99.2% | 0% | 0% | 0% | 5 |
| 16.7% | 0.1% | 0.5% | 99.2% | 0% | 0.2% | 0% | 6 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 7 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 8 |
| 25% | 0.1% | 0.4% | 99.2% | 0% | 0.2% | 0% | 9 |
| 45% | 0.2% | 0.3% | 99.2% | 0% | 0.3% | 0% | 10 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 11 |
| 52.5% | 0.3% | 0.2% | 99.2% | 0% | 0.3% | 0% | 12 |
Compiled 59 to 39 computations (33.9% saved)
| 1.6s | 8 256× | 0 | valid |
| 739.0ms | 2 163× | 0 | invalid |
ival-sin: 576.0ms (30.5% of total)ival-mult: 407.0ms (21.6% of total)ival-<=: 256.0ms (13.6% of total)const: 253.0ms (13.4% of total)ival-div: 148.0ms (7.8% of total)ival-pi: 73.0ms (3.9% of total)ival-add: 50.0ms (2.6% of total)ival-and: 50.0ms (2.6% of total)ival-sub: 49.0ms (2.6% of total)exact: 22.0ms (1.2% of total)ival-assert: 4.0ms (0.2% of total)| 2× | egg-herbie |
| 1 400× | unsub-neg |
| 1 012× | times-frac |
| 832× | accelerator-lowering-fma.f32 |
| 832× | accelerator-lowering-fma.f64 |
| 736× | neg-mul-1 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 107 | 389 |
| 1 | 281 | 319 |
| 2 | 743 | 302 |
| 3 | 1992 | 271 |
| 4 | 3435 | 270 |
| 5 | 6426 | 270 |
| 0 | 17 | 25 |
| 1 | 36 | 21 |
| 2 | 76 | 20 |
| 3 | 144 | 18 |
| 4 | 191 | 18 |
| 5 | 226 | 18 |
| 6 | 270 | 18 |
| 7 | 355 | 18 |
| 8 | 499 | 18 |
| 9 | 600 | 18 |
| 10 | 740 | 18 |
| 11 | 1182 | 18 |
| 12 | 1891 | 18 |
| 13 | 2299 | 18 |
| 14 | 2318 | 18 |
| 15 | 2319 | 18 |
| 16 | 2319 | 18 |
| 0 | 2319 | 17 |
| 1× | iter limit |
| 1× | saturated |
| 1× | node limit |
| Inputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| Outputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i)) (sin.f32 normAngle)) |
| Inputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)) |
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))) |
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))) |
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))) |
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))) |
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))) |
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i)) |
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i)) |
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle)) |
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i)) |
| Outputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle)) |
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)) |
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle)) |
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/ (- (* n0_i (sin (+ normAngle (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin normAngle)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))) |
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle)) |
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))) |
(/ (- (* n0_i (sin (- (* u normAngle) normAngle))) (* (sin (* u normAngle)) n1_i)) (sin normAngle)) |
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))) |
(/ (- (* (sin (* u normAngle)) n1_i) (* n0_i (sin (+ normAngle (* u normAngle))))) (sin normAngle)) |
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))) |
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle)) |
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))) |
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle)) |
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i)) |
(/ (+ (* n0_i (sin (- u (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin u)) |
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i)) |
(/ (+ (* n1_i (sin (* u n0_i))) (* normAngle (sin (- n0_i (* u n0_i))))) (sin n0_i)) |
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle)) |
(/ (+ (* normAngle (sin (* u n1_i))) (* n0_i (sin (- n1_i (* u n1_i))))) (sin n1_i)) |
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/ (+ (* u (sin (- normAngle (* normAngle n0_i)))) (* n1_i (sin (* normAngle n0_i)))) (sin normAngle)) |
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u)) |
(/ (+ (* u (sin (* normAngle n1_i))) (* n0_i (sin (* normAngle (- 1 n1_i))))) (sin normAngle)) |
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i)) |
(/ (+ (* (sin (- normAngle (* u normAngle))) n1_i) (* n0_i (sin (* u normAngle)))) (sin normAngle)) |
(abs normAngle)
| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 25 | 0 | - | 22 | (9.443351696331468e-37 7.539974262726901e-7 1.090515400365185e-29 -6.773281935323894e-9) | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 1 | 0 | - | 1 | (2.0731205266868118e-22 0.10473960638046265 -1.070375965639414e-8 9.3788258936911e-8) | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) |
| 0 | 0 | - | 0 | - | (*.f32 u normAngle) |
| 0 | 0 | - | 0 | - | n1_i |
| 0 | 0 | - | 0 | - | (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle) |
| 0 | 0 | - | 0 | - | (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
| 0 | 0 | - | 0 | - | n0_i |
| 0 | 0 | - | 0 | - | normAngle |
| 0 | 0 | - | 0 | - | (-.f32 #s(literal 1 binary32) u) |
| 0 | 0 | - | 0 | - | #s(literal 1 binary32) |
| 0 | 0 | - | 0 | - | (sin.f32 (*.f32 u normAngle)) |
| 0 | 0 | - | 0 | - | u |
| 0 | 0 | - | 0 | - | (sin.f32 normAngle) |
| 0 | 0 | - | 0 | - | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 0 | 0 | - | 0 | - | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
*.f32 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) | n*u | 3 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 1 | 10 |
| - | 2 | 243 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 1 | 9 |
| - | 2 | 0 | 243 |
| number | freq |
|---|---|
| 0 | 253 |
| 1 | 3 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 72.0ms | 494× | 0 | valid |
| 9.0ms | 16× | 5 | exit |
| 1.0ms | 2× | 2 | valid |
Compiled 264 to 72 computations (72.7% saved)
ival-mult: 17.0ms (40.4% of total)ival-sin: 13.0ms (30.9% of total)ival-div: 4.0ms (9.5% of total)ival-sub: 3.0ms (7.1% of total)adjust: 2.0ms (4.8% of total)ival-add: 2.0ms (4.8% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)Compiled 4 to 4 computations (0% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 96.8% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 29 to 17 computations (41.4% saved)
| 1× | egg-herbie |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
| ✓ | cost-diff | 160 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| ✓ | cost-diff | 160 | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| ✓ | cost-diff | 3616 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 832× | accelerator-lowering-fma.f32 |
| 832× | accelerator-lowering-fma.f64 |
| 576× | *-lowering-*.f32 |
| 576× | *-lowering-*.f64 |
| 492× | times-frac |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 101 |
| 1 | 36 | 89 |
| 2 | 76 | 88 |
| 3 | 144 | 86 |
| 4 | 191 | 86 |
| 5 | 226 | 86 |
| 6 | 270 | 86 |
| 7 | 355 | 86 |
| 8 | 499 | 86 |
| 9 | 600 | 86 |
| 10 | 740 | 86 |
| 11 | 1182 | 86 |
| 12 | 1891 | 86 |
| 13 | 2299 | 86 |
| 14 | 2318 | 86 |
| 15 | 2319 | 86 |
| 16 | 2319 | 86 |
| 0 | 2319 | 85 |
| 1× | iter limit |
| 1× | saturated |
| Inputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) |
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) |
(sin (* (- 1 u) normAngle)) |
(* (- 1 u) normAngle) |
(- 1 u) |
1 |
u |
normAngle |
(/ 1 (sin normAngle)) |
(sin normAngle) |
n0_i |
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(sin (* u normAngle)) |
(* u normAngle) |
n1_i |
| Outputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i)) (sin.f32 normAngle)) |
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(sin (* (- 1 u) normAngle)) |
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) |
(* (- 1 u) normAngle) |
(fma.f32 u (neg.f32 normAngle) normAngle) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
1 |
#s(literal 1 binary32) |
u |
normAngle |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(sin normAngle) |
(sin.f32 normAngle) |
n0_i |
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(sin (* u normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(* u normAngle) |
(*.f32 u normAngle) |
n1_i |
Found 4 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.6% | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| ✓ | accuracy | 99.5% | (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) |
| ✓ | accuracy | 98.9% | (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| ✓ | accuracy | 94.6% | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 32.0ms | 247× | 0 | valid |
| 5.0ms | 8× | 5 | exit |
| 0.0ms | 1× | 2 | valid |
Compiled 103 to 19 computations (81.6% saved)
ival-mult: 9.0ms (39.3% of total)ival-sin: 7.0ms (30.5% of total)ival-add: 3.0ms (13.1% of total)ival-div: 2.0ms (8.7% of total)adjust: 1.0ms (4.4% of total)ival-sub: 1.0ms (4.4% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))> |
#<alt (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))> |
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))> |
#<alt (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)> |
| Outputs |
|---|
#<alt n0_i> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))> |
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))> |
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))> |
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))> |
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))> |
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))> |
#<alt 1> |
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))> |
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))> |
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))> |
#<alt (- 1 u)> |
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)> |
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)> |
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))> |
#<alt (/ (* normAngle u) (sin normAngle))> |
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt u> |
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))> |
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))> |
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))> |
#<alt (* n0_i (- 1 u))> |
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))> |
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))> |
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))> |
33 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 6.0ms | n0_i | @ | inf | (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 3.0ms | u | @ | inf | (* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
| 3.0ms | normAngle | @ | inf | (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 2.0ms | normAngle | @ | 0 | (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 2.0ms | u | @ | -inf | (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
| 1× | batch-egg-rewrite |
| 7 546× | accelerator-lowering-fma.f32 |
| 7 546× | accelerator-lowering-fma.f64 |
| 5 814× | *-lowering-*.f32 |
| 5 814× | *-lowering-*.f64 |
| 2 004× | pow-lowering-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 17 | 48 |
| 1 | 71 | 48 |
| 2 | 457 | 47 |
| 3 | 4831 | 47 |
| 0 | 8474 | 46 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) |
| Outputs |
|---|
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))) |
(neg.f32 (/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32))) |
(+.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(+.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) #s(literal -1 binary32)) |
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (/.f32 (*.f32 n0_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n0_i n0_i)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (/.f32 n1_i #s(literal 1 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 #s(literal -1 binary32) (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 u normAngle))) (sin.f32 normAngle)) #s(literal -1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (/.f32 (/.f32 (*.f32 n0_i n0_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (*.f32 n0_i n0_i) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 n0_i n0_i) (/.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) #s(literal -1 binary32) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle)))))) (/.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (*.f32 n0_i n0_i)) (/.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 n0_i (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 n1_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (*.f32 u normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n1_i)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (sin.f32 (*.f32 u normAngle)))) (exp.f32 (log.f32 (/.f32 n1_i (sin.f32 normAngle)))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(fma.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(-.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(-.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) #s(literal 1 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) |
(/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) |
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(/.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) (*.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (-.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32))))) |
(/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (*.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (fma.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) #s(literal 2 binary32))) |
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) #s(literal 1 binary32)) (*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))) |
(/.f32 (neg.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) (neg.f32 (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(/.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (+.f32 (pow.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))))) |
(/.f32 (-.f32 (pow.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) #s(literal 2 binary32))) (fma.f32 n0_i (/.f32 (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) |
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 9 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 9 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) (-.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (pow.f32 (/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) #s(literal 3 binary32)))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) (fma.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)))) |
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) |
(*.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (*.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(*.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(*.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (*.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))) |
(*.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))) |
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))) |
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))) |
(*.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))) |
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) |
(*.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (*.f32 n1_i n1_i) (*.f32 (neg.f32 n0_i) (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))) |
(*.f32 (/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) |
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 6 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (-.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)))) |
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle))) #s(literal 2 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)))))) |
(*.f32 (/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (-.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))))) |
(neg.f32 (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) |
(/.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) |
(/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (sin.f32 normAngle)) |
(/.f32 (/.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) #s(literal -1 binary32)) (sin.f32 normAngle)) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32))) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle)))) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 u normAngle))))) |
(/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (neg.f32 u)))) (sin.f32 normAngle)) |
(/.f32 (/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) #s(literal -1 binary32)) (sin.f32 normAngle)) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 #s(literal -1 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (sin.f32 (*.f32 u normAngle)))) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(neg.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i))) |
(exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))) |
(exp.f32 (*.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) #s(literal 1 binary32))) |
(pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32)) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) |
(/.f32 n0_i (/.f32 (sin.f32 normAngle) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32)) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 n0_i (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) n0_i) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (sin.f32 normAngle)) |
(*.f32 #s(literal 1 binary32) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))) |
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) n0_i) |
(*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (/.f32 n0_i #s(literal 1 binary32))) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32)) |
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32))) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) |
(*.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) #s(literal -1 binary32)) |
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
(*.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))))) |
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) |
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i))) |
(*.f32 (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle))))) |
(*.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| 1× | egg-herbie |
| 12 646× | accelerator-lowering-fma.f32 |
| 12 646× | accelerator-lowering-fma.f64 |
| 6 572× | +-lowering-+.f64 |
| 6 572× | +-lowering-+.f32 |
| 5 372× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 311 | 2683 |
| 1 | 950 | 2588 |
| 2 | 3304 | 2528 |
| 0 | 8211 | 2414 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
1 |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(- 1 u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(* n0_i (- 1 u)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
| Outputs |
|---|
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (* n0_i (- 1 u)) (* n1_i u)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))) (*.f32 u n1_i))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle))))))) |
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)))) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))) |
(fma.f32 u (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u))))) |
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) #s(literal 1 binary32)) |
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle)))))))) |
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) #s(literal 1 binary32)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) |
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle (- 1 u))) (sin normAngle)) |
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)) |
(/ (* normAngle u) (sin normAngle)) |
(*.f32 u (/.f32 normAngle (sin.f32 normAngle))) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32))))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) u) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (neg.f32 u) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(* n0_i (- 1 u)) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u)))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
Compiled 13 230 to 823 computations (93.8% saved)
11 alts after pruning (11 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 326 | 11 | 337 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 327 | 11 | 338 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 99.3% | (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
| 99.2% | (fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i))) | |
| ▶ | 98.8% | (fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
| 97.2% | (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) | |
| ▶ | 97.4% | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 79.9% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 73.6% | (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) | |
| ▶ | 55.1% | (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
| 40.7% | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) | |
| 62.1% | (*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) | |
| ▶ | 43.3% | n0_i |
Compiled 582 to 312 computations (46.4% saved)
| 1× | egg-herbie |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (neg.f32 u) |
| ✓ | cost-diff | 0 | (fma.f32 n0_i (neg.f32 u) n0_i) |
| ✓ | cost-diff | 64 | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| ✓ | cost-diff | 160 | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| ✓ | cost-diff | 0 | (neg.f32 normAngle) |
| ✓ | cost-diff | 0 | (fma.f32 u (neg.f32 normAngle) normAngle) |
| ✓ | cost-diff | 0 | (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) |
| ✓ | cost-diff | 0 | (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
| ✓ | cost-diff | 0 | (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ✓ | cost-diff | 64 | (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
| ✓ | cost-diff | 96 | (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) |
| ✓ | cost-diff | 160 | (fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
| ✓ | cost-diff | 0 | (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) |
| ✓ | cost-diff | 0 | (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) |
| ✓ | cost-diff | 0 | (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
| ✓ | cost-diff | 3712 | (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) |
| 18 034× | accelerator-lowering-fma.f32 |
| 18 034× | accelerator-lowering-fma.f64 |
| 4 008× | *-lowering-*.f32 |
| 4 008× | *-lowering-*.f64 |
| 3 180× | +-lowering-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 392 |
| 1 | 144 | 364 |
| 2 | 489 | 354 |
| 3 | 1994 | 332 |
| 4 | 4610 | 330 |
| 0 | 8274 | 316 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) |
u |
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) |
n0_i |
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle)) |
(* (cos normAngle) (neg normAngle)) |
(cos normAngle) |
normAngle |
(neg normAngle) |
(sin normAngle) |
(* normAngle (/ n1_i (sin normAngle))) |
(/ n1_i (sin normAngle)) |
n1_i |
n0_i |
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))) |
u |
n1_i |
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)) |
normAngle |
(* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))) |
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) |
-1/6 |
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))) |
(- 1 u) |
1 |
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) |
n0_i |
(* (- 1 u) (- 1 u)) |
(neg n0_i) |
(* n1_i (* u (+ (* u u) -1))) |
(* u (+ (* u u) -1)) |
(+ (* u u) -1) |
-1 |
(+ (* n0_i (neg u)) n0_i) |
(neg u) |
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) |
(sin (+ (* u (neg normAngle)) normAngle)) |
(+ (* u (neg normAngle)) normAngle) |
u |
(neg normAngle) |
normAngle |
(/ n0_i (sin normAngle)) |
n0_i |
(sin normAngle) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* n0_i (neg u)) n0_i) |
n0_i |
(neg u) |
u |
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(sin (* u normAngle)) |
(* u normAngle) |
normAngle |
(/ 1 (sin normAngle)) |
1 |
(sin normAngle) |
n1_i |
| Outputs |
|---|
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) |
(fma.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 normAngle (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) n0_i) |
u |
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) |
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) |
n0_i |
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle)) |
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) |
(* (cos normAngle) (neg normAngle)) |
(*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) |
(cos normAngle) |
(cos.f32 normAngle) |
normAngle |
(neg normAngle) |
(neg.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(* normAngle (/ n1_i (sin normAngle))) |
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
n1_i |
n0_i |
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))) |
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) n0_i)) |
u |
n1_i |
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)) |
(fma.f32 u (neg.f32 n0_i) (fma.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) n0_i)) |
normAngle |
(* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))) |
(*.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle #s(literal -1/6 binary32))) |
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i)))) |
-1/6 |
#s(literal -1/6 binary32) |
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))) |
(fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) |
(- 1 u) |
(-.f32 #s(literal 1 binary32) u) |
1 |
#s(literal 1 binary32) |
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) |
(*.f32 u (fma.f32 n0_i (+.f32 u #s(literal -1 binary32)) (neg.f32 n0_i))) |
n0_i |
(* (- 1 u) (- 1 u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
(neg n0_i) |
(neg.f32 n0_i) |
(* n1_i (* u (+ (* u u) -1))) |
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) |
(* u (+ (* u u) -1)) |
(*.f32 u (fma.f32 u u #s(literal -1 binary32))) |
(+ (* u u) -1) |
(fma.f32 u u #s(literal -1 binary32)) |
-1 |
#s(literal -1 binary32) |
(+ (* n0_i (neg u)) n0_i) |
(fma.f32 u (neg.f32 n0_i) n0_i) |
(neg u) |
(neg.f32 u) |
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(sin (+ (* u (neg normAngle)) normAngle)) |
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) |
(+ (* u (neg normAngle)) normAngle) |
(fma.f32 u (neg.f32 normAngle) normAngle) |
u |
(neg normAngle) |
(neg.f32 normAngle) |
normAngle |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
n0_i |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(fma.f32 u (neg.f32 n0_i) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) n0_i)) |
(+ (* n0_i (neg u)) n0_i) |
(fma.f32 u (neg.f32 n0_i) n0_i) |
n0_i |
(neg u) |
(neg.f32 u) |
u |
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle))) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle)) |
(sin (* u normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(* u normAngle) |
(*.f32 u normAngle) |
normAngle |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
1 |
#s(literal 1 binary32) |
(sin normAngle) |
(sin.f32 normAngle) |
n1_i |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.9% | (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
| ✓ | accuracy | 99.9% | (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i) |
| ✓ | accuracy | 99.6% | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| ✓ | accuracy | 94.5% | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
| ✓ | accuracy | 100.0% | (neg.f32 normAngle) |
| ✓ | accuracy | 100.0% | (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) |
| ✓ | accuracy | 99.9% | (/.f32 n0_i (sin.f32 normAngle)) |
| ✓ | accuracy | 99.0% | (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
| ✓ | accuracy | 99.4% | (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
| ✓ | accuracy | 98.8% | (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) |
| ✓ | accuracy | 98.8% | (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
| ✓ | accuracy | 66.2% | (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) |
| ✓ | accuracy | 100.0% | (/.f32 n1_i (sin.f32 normAngle)) |
| ✓ | accuracy | 99.9% | (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) |
| ✓ | accuracy | 99.8% | (fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
| ✓ | accuracy | 99.7% | (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) |
| 79.0ms | 252× | 0 | valid |
| 12.0ms | 2× | 2 | valid |
| 1.0ms | 1× | 4 | valid |
| 1.0ms | 1× | 1 | valid |
Compiled 367 to 51 computations (86.1% saved)
ival-mult: 38.0ms (52.6% of total)ival-add: 10.0ms (13.8% of total)ival-div: 6.0ms (8.3% of total)ival-sin: 6.0ms (8.3% of total)const: 4.0ms (5.5% of total)ival-neg: 3.0ms (4.2% of total)ival-cos: 2.0ms (2.8% of total)adjust: 1.0ms (1.4% of total)ival-sub: 1.0ms (1.4% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))> |
#<alt (+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)> |
#<alt (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))> |
#<alt (* (cos normAngle) (neg normAngle))> |
#<alt (+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))> |
#<alt (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))> |
#<alt (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))> |
#<alt (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))> |
#<alt (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))> |
#<alt (sin (+ (* u (neg normAngle)) normAngle))> |
#<alt (+ (* u (neg normAngle)) normAngle)> |
#<alt (neg normAngle)> |
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))> |
#<alt (+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))> |
#<alt (+ (* n0_i (neg u)) n0_i)> |
#<alt (neg u)> |
#<alt (* normAngle (/ n1_i (sin normAngle)))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (* (- 1 u) (- 1 u))> |
#<alt (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)> |
#<alt (/ 1 (sin normAngle))> |
| Outputs |
|---|
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))> |
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))> |
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))> |
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))> |
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))> |
#<alt (+ n1_i (* -1 n0_i))> |
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))> |
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))> |
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))> |
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))> |
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))> |
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))> |
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))> |
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))> |
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))> |
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))> |
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))> |
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))> |
#<alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))> |
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))> |
#<alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))> |
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))> |
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))> |
#<alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))> |
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))> |
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))> |
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))> |
#<alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))> |
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))> |
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))> |
#<alt -1> |
#<alt (- (* 1/3 (pow normAngle 2)) 1)> |
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)> |
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))> |
#<alt (* -1 normAngle)> |
#<alt (* normAngle (- (* 1/2 (pow normAngle 2)) 1))> |
#<alt (* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1))> |
#<alt (* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt (* -1 (* normAngle (cos normAngle)))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))> |
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))> |
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))> |
#<alt (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))> |
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))> |
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))> |
#<alt (* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))> |
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))> |
#<alt (* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* n0_i (- (pow (- 1 u) 2) 1))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))> |
#<alt (* -2 (* n0_i u))> |
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))> |
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))> |
#<alt (* u (+ (* -2 n0_i) (* n0_i u)))> |
#<alt (* n0_i (pow u 2))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* n0_i (pow u 2))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))> |
#<alt (* u (+ (* -2 n0_i) (* -1 n1_i)))> |
#<alt (* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (* 2 n0_i))))))> |
#<alt (* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i)))))))))> |
#<alt (* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i)))))))))> |
#<alt (* (pow u 3) (+ n1_i (* -1 n0_i)))> |
#<alt (* (pow u 3) (+ n1_i (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))> |
#<alt (* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))> |
#<alt (* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))> |
#<alt (* -1 (* (pow u 3) (+ n0_i (* -1 n1_i))))> |
#<alt (* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (* 2 n0_i)) u))))))> |
#<alt (* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u))))))> |
#<alt (* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u))))))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))> |
#<alt (* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))> |
#<alt (* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))> |
#<alt (* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))> |
#<alt (* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))> |
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))> |
#<alt (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))> |
#<alt (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))> |
#<alt (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))> |
#<alt (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))> |
#<alt (* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))> |
#<alt (* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))> |
#<alt (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))> |
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2)))))))> |
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3)))))))> |
#<alt (* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))> |
#<alt (* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))> |
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))> |
#<alt (sin normAngle)> |
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))> |
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))> |
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))> |
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))> |
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (+ normAngle (* -1 (* normAngle u))))> |
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))> |
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))> |
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))> |
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))> |
#<alt normAngle> |
#<alt (+ normAngle (* -1 (* normAngle u)))> |
#<alt (+ normAngle (* -1 (* normAngle u)))> |
#<alt (+ normAngle (* -1 (* normAngle u)))> |
#<alt (* -1 (* normAngle u))> |
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))> |
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))> |
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))> |
#<alt (* -1 (* normAngle u))> |
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))> |
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))> |
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* normAngle (+ 1 (* -1 u)))> |
#<alt (* -1 (* normAngle (- u 1)))> |
#<alt (* -1 (* normAngle (- u 1)))> |
#<alt (* -1 (* normAngle (- u 1)))> |
#<alt (* -1 (* normAngle (- u 1)))> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (* -1 normAngle)> |
#<alt (/ (* normAngle u) (sin normAngle))> |
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt u> |
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))> |
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))> |
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (sin (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (/ (* n1_i normAngle) (sin normAngle)))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt n1_i> |
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))> |
#<alt (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))> |
#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ (* n1_i normAngle) (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i normAngle)> |
#<alt (/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)> |
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)> |
#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt (/ n1_i (sin normAngle))> |
#<alt 1> |
#<alt (+ 1 (* -2 u))> |
#<alt (+ 1 (* u (- u 2)))> |
#<alt (+ 1 (* u (- u 2)))> |
#<alt (pow u 2)> |
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))> |
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))> |
#<alt (* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))> |
#<alt (pow u 2)> |
#<alt (* (pow u 2) (- 1 (* 2 (/ 1 u))))> |
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))> |
#<alt (* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))> |
#<alt (* -1/6 (* u (+ (* -2 n0_i) (* -1 n1_i))))> |
#<alt (* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i)))))> |
#<alt (* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))> |
#<alt (* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))> |
#<alt (* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i))))> |
#<alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u))))> |
#<alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))> |
#<alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))> |
#<alt (* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))> |
#<alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))> |
#<alt (+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))> |
#<alt (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))> |
#<alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))> |
#<alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))> |
#<alt (* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))> |
#<alt (* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))> |
#<alt (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))> |
#<alt (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))> |
#<alt (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))> |
#<alt (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))> |
#<alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))> |
#<alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i normAngle)> |
#<alt (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)> |
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)> |
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ n0_i (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))> |
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (* n1_i u)> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))> |
#<alt (/ 1 normAngle)> |
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)> |
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)> |
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
#<alt (/ 1 (sin normAngle))> |
159 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 30.0ms | n0_i | @ | 0 | (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) |
| 16.0ms | n0_i | @ | inf | (+ (* n0_i (neg u)) n0_i) |
| 14.0ms | n1_i | @ | 0 | (+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))) |
| 7.0ms | normAngle | @ | -inf | (* (cos normAngle) (neg normAngle)) |
| 2.0ms | normAngle | @ | 0 | (/ n0_i (sin normAngle)) |
| 1× | batch-egg-rewrite |
| 5 284× | *-lowering-*.f32 |
| 5 284× | *-lowering-*.f64 |
| 4 486× | accelerator-lowering-fma.f32 |
| 4 486× | accelerator-lowering-fma.f64 |
| 3 348× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 274 |
| 1 | 301 | 259 |
| 2 | 2802 | 252 |
| 0 | 8350 | 241 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle)))) |
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i) |
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle)) |
(* (cos normAngle) (neg normAngle)) |
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))) |
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i)) |
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))) |
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)) |
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle))) |
(sin (+ (* u (neg normAngle)) normAngle)) |
(+ (* u (neg normAngle)) normAngle) |
(neg normAngle) |
(* (sin (* u normAngle)) (/ 1 (sin normAngle))) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) |
(+ (* n0_i (neg u)) n0_i) |
(neg u) |
(* normAngle (/ n1_i (sin normAngle))) |
(/ n1_i (sin normAngle)) |
(* (- 1 u) (- 1 u)) |
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))) |
(/ n0_i (sin normAngle)) |
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i) |
(/ 1 (sin normAngle)) |
| Outputs |
|---|
(+.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(fma.f32 (cos.f32 normAngle) (*.f32 (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(fma.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(fma.f32 (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(fma.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle))) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) |
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) |
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) |
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) |
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) |
(/.f32 (neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))) |
(/.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 n0_i (sin.f32 normAngle) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 normAngle (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle))) |
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 normAngle (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) n0_i)) (*.f32 (sin.f32 normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (sin.f32 normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (sin.f32 normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (neg.f32 (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle #s(literal 1 binary32)) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) n0_i)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (sin.f32 normAngle) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 #s(literal 1 binary32) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (/.f32 (sin.f32 normAngle) n1_i) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (sin.f32 normAngle) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 #s(literal 1 binary32) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 n0_i #s(literal 1 binary32)))) (*.f32 (neg.f32 (sin.f32 normAngle)) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle)) (*.f32 (neg.f32 (sin.f32 normAngle)) (*.f32 (*.f32 normAngle (cos.f32 normAngle)) n0_i))) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (*.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))) |
(*.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) |
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))) |
(+.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) |
(+.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) n0_i) |
(+.f32 (*.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(+.f32 (+.f32 n0_i (*.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) u)) (*.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u))) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) #s(literal -1 binary32)) |
(fma.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(fma.f32 (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (*.f32 n0_i u) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(fma.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) u (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u n0_i) |
(fma.f32 u (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(fma.f32 u (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) n0_i) |
(fma.f32 (*.f32 n0_i u) (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(fma.f32 (*.f32 u (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) n0_i (fma.f32 normAngle (*.f32 (/.f32 n1_i (sin.f32 normAngle)) u) n0_i)) |
(-.f32 (/.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32))))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u))) |
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i))) (*.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u)) (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32))))) |
(*.f32 (-.f32 (pow.f32 (*.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) u (neg.f32 n0_i)))) |
(neg.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) |
(neg.f32 (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (sin.f32 normAngle)))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(/.f32 (*.f32 normAngle (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(*.f32 (cos.f32 normAngle) (neg.f32 (/.f32 normAngle (sin.f32 normAngle)))) |
(*.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle))) |
(*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) #s(literal -1 binary32))) |
(*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (cos.f32 normAngle)) |
(*.f32 (*.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(-.f32 #s(literal 0 binary32) (*.f32 normAngle (cos.f32 normAngle))) |
(*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) |
(*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) |
(*.f32 #s(literal -1 binary32) (*.f32 normAngle (cos.f32 normAngle))) |
(*.f32 (neg.f32 (cos.f32 normAngle)) normAngle) |
(*.f32 (*.f32 (cos.f32 normAngle) #s(literal -1 binary32)) normAngle) |
(+.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(+.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) |
(+.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u)) |
(+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) (+.f32 n0_i (*.f32 n1_i u))) |
(+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+.f32 (fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(+.f32 (fma.f32 n1_i u (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u)))) n0_i) |
(+.f32 (+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) n0_i) (neg.f32 (*.f32 n0_i u))) |
(+.f32 (+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (neg.f32 (*.f32 n0_i u))) n0_i) |
(pow.f32 (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u)))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) |
(fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) normAngle (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))))) (*.f32 n1_i u)) |
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (*.f32 n1_i u)) |
(fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) |
(fma.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) |
(-.f32 (/.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))) (/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u)))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u))))) |
(/.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))))) |
(/.f32 (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) (neg.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(/.f32 (+.f32 (pow.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) #s(literal 3 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u))) |
(/.f32 (-.f32 (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (-.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 n1_i u)) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (+.f32 u #s(literal 1 binary32)) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (+.f32 u #s(literal 1 binary32)) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (-.f32 (*.f32 n1_i u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(*.f32 (fma.f32 (*.f32 n1_i u) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (pow.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 n1_i u)))))) |
(*.f32 (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n0_i)) |
(+.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(pow.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) |
(fma.f32 n0_i #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n0_i)) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i (neg.f32 n0_i)) |
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)) |
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) n0_i) |
(-.f32 #s(literal 0 binary32) (-.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(-.f32 (/.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (/.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(-.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i) #s(literal 0 binary32)) n0_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) |
(/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) |
(/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) n0_i)) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(/.f32 (neg.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (neg.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 n0_i n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (+.f32 u #s(literal 1 binary32)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 n0_i n0_i))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(*.f32 n0_i (+.f32 #s(literal -1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (/.f32 #s(literal 1 binary32) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) |
(+.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(+.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) |
(pow.f32 (/.f32 (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 u (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 #s(literal 1 binary32) u) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) |
(fma.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) u (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(fma.f32 (*.f32 (*.f32 n1_i u) (+.f32 u #s(literal 1 binary32))) (+.f32 u #s(literal -1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (/.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)))))) |
(/.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))))) (neg.f32 (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (neg.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32)) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32)) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32)) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (+.f32 u #s(literal 1 binary32)) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 n0_i (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (neg.f32 u) n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u)))) (*.f32 (fma.f32 u u #s(literal 1 binary32)) (*.f32 n0_i (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))))) |
(*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(+.f32 n0_i (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u)))) |
(+.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+.f32 (neg.f32 (*.f32 n0_i u)) (+.f32 n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) n0_i) |
(+.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) n0_i) (neg.f32 (*.f32 n0_i u))) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(fma.f32 n0_i (neg.f32 u) (+.f32 n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(fma.f32 (neg.f32 n0_i) u (+.f32 n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (+.f32 n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) normAngle (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (+.f32 n0_i (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) |
(fma.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) normAngle) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) #s(literal -1/6 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(-.f32 (/.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (fma.f32 n0_i (neg.f32 u) n0_i)))))) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) |
(/.f32 (neg.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) (neg.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(/.f32 (+.f32 (pow.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) #s(literal 3 binary32)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) n0_i)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u)))) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (neg.f32 (*.f32 n0_i u))) n0_i)) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32)))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))) (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 normAngle (*.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))))))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 normAngle #s(literal -1/6 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 n0_i))))) |
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))) |
(+.f32 (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle)))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) #s(literal -1 binary32)) |
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))) |
(fma.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (/.f32 n0_i (sin.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))))) |
(/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 (sin.f32 normAngle) n0_i)) |
(/.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n0_i)) |
(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (neg.f32 n0_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 (sin.f32 normAngle) n0_i)) |
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (neg.f32 (sin.f32 normAngle))) |
(*.f32 n0_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) |
(*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) |
(*.f32 (*.f32 n0_i (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(+.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))) |
(+.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(fma.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))) |
(fma.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(fma.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (cos.f32 normAngle) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u)))) |
(fma.f32 (cos.f32 (*.f32 normAngle u)) (sin.f32 normAngle) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u))))) |
(-.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) |
(-.f32 (*.f32 (sin.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (cos.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))))) (*.f32 (cos.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) (sin.f32 (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))))) |
(/.f32 (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (cos.f32 normAngle) (sin.f32 (*.f32 normAngle (neg.f32 u)))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 normAngle) (cos.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (sin.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) |
(+.f32 normAngle (*.f32 normAngle (neg.f32 u))) |
(+.f32 (*.f32 normAngle (neg.f32 u)) normAngle) |
(pow.f32 (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 u u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) normAngle))) #s(literal -1 binary32)) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(fma.f32 (neg.f32 normAngle) u normAngle) |
(fma.f32 u (neg.f32 normAngle) normAngle) |
(fma.f32 #s(literal -1 binary32) (*.f32 normAngle u) normAngle) |
(fma.f32 (neg.f32 u) normAngle normAngle) |
(-.f32 normAngle (*.f32 normAngle u)) |
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))) (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 (*.f32 u u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) normAngle)))) |
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))) |
(/.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))) (fma.f32 normAngle normAngle (-.f32 (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle (neg.f32 u)))))) |
(/.f32 (fma.f32 (*.f32 u u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) |
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))))) (neg.f32 (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) normAngle))) (neg.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) |
(/.f32 (-.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))) (-.f32 normAngle (*.f32 normAngle (neg.f32 u)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (*.f32 normAngle normAngle))) (*.f32 (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) |
(*.f32 (fma.f32 normAngle (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (neg.f32 u)) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle)))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (-.f32 normAngle (*.f32 normAngle (neg.f32 u))) (*.f32 (*.f32 u u) (*.f32 normAngle normAngle))))) |
(*.f32 (fma.f32 (*.f32 u u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 normAngle) normAngle)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (neg.f32 u) (neg.f32 normAngle)))) |
(neg.f32 normAngle) |
(+.f32 #s(literal 0 binary32) (neg.f32 normAngle)) |
(-.f32 #s(literal 0 binary32) normAngle) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (+.f32 #s(literal 0 binary32) (fma.f32 normAngle normAngle (*.f32 #s(literal 0 binary32) normAngle)))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 normAngle normAngle)) (+.f32 #s(literal 0 binary32) normAngle)) |
(*.f32 normAngle #s(literal -1 binary32)) |
(*.f32 #s(literal -1 binary32) normAngle) |
(pow.f32 (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u))) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (sin.f32 (*.f32 normAngle u)))) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle (neg.f32 u))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(+.f32 n0_i (fma.f32 n0_i (neg.f32 u) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) |
(+.f32 (neg.f32 (*.f32 n0_i u)) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i)) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(+.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i) (neg.f32 (*.f32 n0_i u))) |
(+.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (neg.f32 (*.f32 n0_i u))) n0_i) |
(pow.f32 (/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) #s(literal -1 binary32)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 n0_i (neg.f32 u) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i)) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (neg.f32 n0_i) u (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i)) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i)) |
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) |
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(-.f32 (/.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (/.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) |
(/.f32 (neg.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 n0_i u) (pow.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (pow.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i) #s(literal 2 binary32)) (*.f32 (neg.f32 (*.f32 n0_i u)) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i))))) |
(/.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (pow.f32 (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i) #s(literal 2 binary32))) (-.f32 (neg.f32 (*.f32 n0_i u)) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) n0_i))) |
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (sin.f32 normAngle) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (sin.f32 normAngle) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (sin.f32 normAngle) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (sin.f32 normAngle) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (sin.f32 normAngle) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (sin.f32 normAngle) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))) (*.f32 (+.f32 u #s(literal 1 binary32)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (sin.f32 normAngle) (*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))) (*.f32 (+.f32 u #s(literal 1 binary32)) (sin.f32 normAngle))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (sin.f32 normAngle) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (sin.f32 normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (+.f32 u #s(literal 1 binary32)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (sin.f32 normAngle) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (sin.f32 normAngle)) (*.f32 (sin.f32 normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (sin.f32 normAngle) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)))) (*.f32 (sin.f32 normAngle) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))))) (*.f32 (sin.f32 normAngle) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (sin.f32 normAngle) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) (*.f32 (sin.f32 normAngle) (-.f32 n0_i (neg.f32 (*.f32 n0_i u))))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))))) (*.f32 (sin.f32 normAngle) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (+.f32 u #s(literal 1 binary32)) (*.f32 (sin.f32 normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))))) (*.f32 (sin.f32 normAngle) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))) (*.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (*.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (-.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i))))) |
(*.f32 (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i n0_i)) (pow.f32 (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))))) |
(+.f32 n0_i (neg.f32 (*.f32 n0_i u))) |
(+.f32 (neg.f32 (*.f32 n0_i u)) n0_i) |
(+.f32 (*.f32 #s(literal 1 binary32) n0_i) (neg.f32 (*.f32 n0_i u))) |
(+.f32 (*.f32 n0_i #s(literal 1 binary32)) (neg.f32 (*.f32 n0_i u))) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal 1 binary32) (neg.f32 (*.f32 n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 #s(literal 1 binary32) n0_i (neg.f32 (*.f32 n0_i u))) |
(fma.f32 (neg.f32 n0_i) u n0_i) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(-.f32 n0_i (*.f32 n0_i u)) |
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i))))) |
(/.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (-.f32 n0_i (neg.f32 (*.f32 n0_i u)))) |
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) |
(/.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 n0_i n0_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) |
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (neg.f32 (*.f32 n0_i u))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (*.f32 (neg.f32 n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(neg.f32 u) |
(+.f32 #s(literal 0 binary32) (neg.f32 u)) |
(-.f32 #s(literal 0 binary32) u) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 0 binary32) (fma.f32 u u (*.f32 #s(literal 0 binary32) u)))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u u)) (+.f32 #s(literal 0 binary32) u)) |
(*.f32 u #s(literal -1 binary32)) |
(*.f32 #s(literal -1 binary32) u) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) #s(literal -1 binary32)) |
(/.f32 normAngle (/.f32 (sin.f32 normAngle) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) |
(/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 normAngle n1_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 normAngle #s(literal 1 binary32)) (/.f32 (sin.f32 normAngle) n1_i)) |
(/.f32 (*.f32 normAngle (neg.f32 n1_i)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) normAngle) (/.f32 (sin.f32 normAngle) n1_i)) |
(/.f32 (*.f32 (neg.f32 n1_i) normAngle) (neg.f32 (sin.f32 normAngle))) |
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle)) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle) |
(*.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(neg.f32 (/.f32 n1_i (neg.f32 (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n1_i)) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n1_i) #s(literal 1 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n1_i))) |
(/.f32 (neg.f32 n1_i) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 n1_i)) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (*.f32 n1_i #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (*.f32 n1_i #s(literal -1 binary32)) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) |
(*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n1_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n1_i) #s(literal -1 binary32))) |
(*.f32 (neg.f32 n1_i) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (*.f32 n1_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log1p.f32 (neg.f32 u)) #s(literal 2 binary32))) |
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u))) |
(+.f32 (*.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u))) |
(pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 2 binary32)) |
(pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) |
(pow.f32 (exp.f32 (log1p.f32 (neg.f32 u))) #s(literal 2 binary32)) |
(fma.f32 #s(literal 1 binary32) (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) u))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 1 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 u))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 #s(literal 1 binary32) (fma.f32 u u u)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (*.f32 (+.f32 u #s(literal 1 binary32)) (+.f32 u #s(literal 1 binary32)))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) |
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal 1 binary32))) |
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u)))) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 #s(literal 1 binary32) (fma.f32 u u u))) #s(literal 2 binary32))) |
(*.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) #s(literal 2 binary32))) |
(*.f32 (exp.f32 (log1p.f32 (neg.f32 u))) (exp.f32 (log1p.f32 (neg.f32 u)))) |
(+.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(+.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) n1_i (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))) #s(literal -1/216 binary32))) (fma.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))) |
(/.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))) |
(/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) |
(/.f32 (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))) |
(/.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) |
(*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) #s(literal -1/6 binary32)) |
(neg.f32 (/.f32 n0_i (neg.f32 (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (neg.f32 n0_i) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 (sin.f32 normAngle)))) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i)) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32))) |
(/.f32 (neg.f32 n0_i) (neg.f32 (sin.f32 normAngle))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i))) |
(/.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle)) |
(/.f32 (-.f32 (*.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 n0_i (sin.f32 normAngle))) |
(*.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 #s(literal -1 binary32) (/.f32 n0_i (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32))) |
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle)) |
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) |
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))) |
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) |
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i) |
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32))) |
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32)) |
(pow.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) #s(literal -1/2 binary32)) |
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32)) |
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle))) |
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32)) |
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) |
| 1× | egg-herbie |
| 11 432× | accelerator-lowering-fma.f32 |
| 11 432× | accelerator-lowering-fma.f64 |
| 7 634× | +-lowering-+.f64 |
| 7 634× | +-lowering-+.f32 |
| 6 132× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 968 | 11047 |
| 1 | 3261 | 10316 |
| 0 | 8305 | 9887 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/ (* n1_i normAngle) (sin normAngle)) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
-1 |
(- (* 1/3 (pow normAngle 2)) 1) |
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1) |
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(* -1 normAngle) |
(* normAngle (- (* 1/2 (pow normAngle 2)) 1)) |
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1)) |
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1)) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
n0_i |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))) |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))) |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i))))) |
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2))))))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))))) |
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i))))) |
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(* -2 (* n0_i u)) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(* n0_i (pow u 2)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* n0_i (pow u 2)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(* u (+ (* -2 n0_i) (* -1 n1_i))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (* 2 n0_i)))))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i))))))))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i))))))))) |
(* (pow u 3) (+ n1_i (* -1 n0_i))) |
(* (pow u 3) (+ n1_i (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))) |
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u))))))) |
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u))))))) |
(* -1 (* (pow u 3) (+ n0_i (* -1 n1_i)))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (* 2 n0_i)) u)))))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u)))))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u)))))) |
(* n1_i (* u (- (pow u 2) 1))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i))))) |
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))))))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3))))))) |
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i))))) |
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(* n0_i (+ 1 (* -1 u))) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(sin normAngle) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3)))))) |
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5)))))))) |
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5))))))))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(+ normAngle (* -1 (* normAngle u))) |
(* -1 (* normAngle u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(* -1 (* normAngle u)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* normAngle (+ 1 (* -1 u))) |
(* -1 (* normAngle (- u 1))) |
(* -1 (* normAngle (- u 1))) |
(* -1 (* normAngle (- u 1))) |
(* -1 (* normAngle (- u 1))) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(* -1 normAngle) |
(/ (* normAngle u) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (/ (* n1_i normAngle) (sin normAngle))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(* -1 (* n0_i u)) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(* -1 (* n0_i u)) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
(* -1 (* n0_i u)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* -1 (* n0_i u)) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
n1_i |
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) |
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) |
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
(/ n1_i (sin normAngle)) |
1 |
(+ 1 (* -2 u)) |
(+ 1 (* u (- u 2))) |
(+ 1 (* u (- u 2))) |
(pow u 2) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(pow u 2) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(* -1/6 (* u (+ (* -2 n0_i) (* -1 n1_i)))) |
(* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))))) |
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i))))))) |
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i))))))) |
(* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i)))) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)))) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) |
(* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i)))) |
(* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i normAngle) |
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ n0_i (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(* n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
(/ 1 (sin normAngle)) |
| Outputs |
|---|
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i)))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i)))) |
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle))))) |
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i)))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle))))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i)) |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) |
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) |
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))) |
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))) |
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))) |
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) |
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))) |
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle)))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))))) |
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i)) |
n0_i |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle))))) |
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) |
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u)) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u)) |
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u))))) |
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i) |
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i) |
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1))) |
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) n0_i)) |
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) u)) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)) |
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))) |
(*.f32 (*.f32 normAngle u) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle)))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle))) |
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle))) |
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle))) |
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))) |
(*.f32 (*.f32 normAngle (neg.f32 u)) (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle)) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle)) |
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle)) |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle))))) |
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i)))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i))))) |
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i)) |
-1 |
#s(literal -1 binary32) |
(- (* 1/3 (pow normAngle 2)) 1) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)) |
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32)) |
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) |
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* normAngle (- (* 1/2 (pow normAngle 2)) 1)) |
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32) #s(literal -1 binary32))) |
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1)) |
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/24 binary32) #s(literal 1/2 binary32)) #s(literal -1 binary32))) |
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1)) |
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/720 binary32) #s(literal -1/24 binary32)) #s(literal 1/2 binary32)) #s(literal -1 binary32))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
(* -1 (* normAngle (cos normAngle))) |
(neg.f32 (*.f32 normAngle (cos.f32 normAngle))) |
n0_i |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))) |
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))) |
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u u)))) |
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u))))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u))))) (/.f32 n1_i (*.f32 u u))) (/.f32 n0_i (*.f32 u u)))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u))))) (/.f32 n0_i (*.f32 u u)))) |
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i))))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 n0_i n1_i))) |
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n0_i n1_i))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i n1_i)) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))) |
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))) |
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (neg.f32 u))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u)) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u)))) |
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2)))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) |
(fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u))) |
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i) |
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1))) |
(*.f32 (neg.f32 n0_i) (+.f32 (-.f32 u (/.f32 (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)) n0_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1 binary32)))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (- (pow (- 1 u) 2) 1)) |
(*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(neg.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(neg.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(neg.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2))))) |
(neg.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i)) |
(* -2 (* n0_i u)) |
(*.f32 #s(literal -2 binary32) (*.f32 n0_i u)) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(*.f32 u (*.f32 n0_i (+.f32 u #s(literal -2 binary32)))) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(*.f32 u (*.f32 n0_i (+.f32 u #s(literal -2 binary32)))) |
(* u (+ (* -2 n0_i) (* n0_i u))) |
(*.f32 u (*.f32 n0_i (+.f32 u #s(literal -2 binary32)))) |
(* n0_i (pow u 2)) |
(*.f32 n0_i (*.f32 u u)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* n0_i (pow u 2)) |
(*.f32 n0_i (*.f32 u u)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u)))) |
(*.f32 (*.f32 u u) (fma.f32 (/.f32 n0_i u) #s(literal -2 binary32) n0_i)) |
(* u (+ (* -2 n0_i) (* -1 n1_i))) |
(*.f32 u (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (* 2 n0_i)))))) |
(*.f32 u (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i))))))))) |
(*.f32 u (fma.f32 u (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i))))))))) |
(*.f32 u (fma.f32 u (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* (pow u 3) (+ n1_i (* -1 n0_i))) |
(*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u u))) |
(* (pow u 3) (+ n1_i (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u))))) |
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal 3 binary32) (/.f32 n0_i u) (-.f32 n1_i n0_i))) |
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (-.f32 (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) (/.f32 n1_i (*.f32 u u))) n0_i) (fma.f32 #s(literal -2 binary32) (/.f32 n0_i (*.f32 u u)) n1_i))) |
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (-.f32 (-.f32 (*.f32 #s(literal 3 binary32) (/.f32 n0_i u)) (/.f32 n1_i (*.f32 u u))) n0_i) (fma.f32 #s(literal -2 binary32) (/.f32 n0_i (*.f32 u u)) n1_i))) |
(* -1 (* (pow u 3) (+ n0_i (* -1 n1_i)))) |
(*.f32 (-.f32 n0_i n1_i) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (* 2 n0_i)) u)))))) |
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u)))))) |
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 (fma.f32 #s(literal 3 binary32) n0_i (neg.f32 (/.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i) u))) u)) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u)))))) |
(*.f32 (-.f32 (-.f32 n0_i n1_i) (/.f32 (fma.f32 #s(literal 3 binary32) n0_i (neg.f32 (/.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i) u))) u)) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1)))) |
(fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) |
(*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)))) |
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) |
(*.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i) (neg.f32 (-.f32 #s(literal 1 binary32) u))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (neg.f32 n0_i)))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (neg.f32 n0_i)))) |
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) (neg.f32 n0_i)))) |
(* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) |
(*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(*.f32 n1_i (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(*.f32 n1_i (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) |
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))) |
(*.f32 n1_i (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))) |
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))) |
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))) |
(fma.f32 u (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i))) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u u)))) |
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u))))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (neg.f32 (/.f32 n0_i (*.f32 u u))))) |
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 n0_i (*.f32 u u)))) |
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i))))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 n0_i n1_i))) |
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n0_i n1_i))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 3 binary32) n0_i) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 2 binary32) n1_i) n0_i) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i))))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u))) (neg.f32 u))) (neg.f32 u))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) |
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))) |
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i)))) |
n0_i |
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) |
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u)))))) |
(fma.f32 u (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)))) n0_i) |
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle)))))))) |
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle)) |
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle))) |
(sin normAngle) |
(sin.f32 normAngle) |
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle))))) |
(fma.f32 (*.f32 normAngle u) (neg.f32 (cos.f32 normAngle)) (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle))))))) |
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) u) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)) |
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle))))))))) |
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (sin.f32 normAngle))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3)))))) |
(fma.f32 normAngle (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (neg.f32 u)) normAngle) |
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5)))))))) |
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle) |
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5))))))))) |
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (+ normAngle (* -1 (* normAngle u)))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
(sin (- (* -1 (* normAngle u)) (* -1 normAngle))) |
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) |
normAngle |
(+ normAngle (* -1 (* normAngle u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(+ normAngle (* -1 (* normAngle u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 (* normAngle u)) |
(*.f32 normAngle (neg.f32 u)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle)) |
(* u (+ (* -1 normAngle) (/ normAngle u))) |
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle)) |
(* -1 (* normAngle u)) |
(*.f32 normAngle (neg.f32 u)) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u)))) |
(* -1 (* u (+ normAngle (* -1 (/ normAngle u))))) |
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u)))) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* normAngle (+ 1 (* -1 u))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 (* normAngle (- u 1))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 (* normAngle (- u 1))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 (* normAngle (- u 1))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 (* normAngle (- u 1))) |
(fma.f32 normAngle (neg.f32 u) normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(* -1 normAngle) |
(neg.f32 normAngle) |
(/ (* normAngle u) (sin normAngle)) |
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) |
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 u u) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 u u) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (*.f32 u u) (pow.f32 normAngle #s(literal 7 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle)))) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
u |
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u) |
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (sin (* normAngle u)) (sin normAngle)) |
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1))) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (/ (* n1_i normAngle) (sin normAngle))))) |
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i)) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))))) |
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle)))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u))))) |
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))))) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))) |
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(*.f32 n1_i (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) (/.f32 n0_i n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(*.f32 n1_i (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) (/.f32 n0_i n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle))))) |
(*.f32 n1_i (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) (/.f32 n0_i n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (neg.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (neg.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))) |
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (neg.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* -1 (* n0_i u)) |
(*.f32 (neg.f32 n0_i) u) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
n1_i |
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) |
(fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) |
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) |
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ (* n1_i normAngle) (sin normAngle)) |
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i normAngle) |
(/.f32 n1_i normAngle) |
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle)) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal 7/360 binary32)) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle) |
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) n1_i) normAngle) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
(/ n1_i (sin normAngle)) |
(/.f32 n1_i (sin.f32 normAngle)) |
1 |
#s(literal 1 binary32) |
(+ 1 (* -2 u)) |
(fma.f32 u #s(literal -2 binary32) #s(literal 1 binary32)) |
(+ 1 (* u (- u 2))) |
(fma.f32 u (+.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) |
(+ 1 (* u (- u 2))) |
(fma.f32 u (+.f32 u #s(literal -2 binary32)) #s(literal 1 binary32)) |
(pow u 2) |
(*.f32 u u) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))) |
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u)))) |
(*.f32 (*.f32 u u) (+.f32 (/.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u)))) |
(pow u 2) |
(*.f32 u u) |
(* (pow u 2) (- 1 (* 2 (/ 1 u)))) |
(*.f32 (*.f32 u u) (+.f32 #s(literal 1 binary32) (/.f32 #s(literal -2 binary32) u))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u))) |
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u)))) |
(*.f32 (*.f32 u u) (-.f32 #s(literal 1 binary32) (/.f32 (+.f32 #s(literal 2 binary32) (/.f32 #s(literal -1 binary32) u)) u))) |
(* -1/6 (* u (+ (* -2 n0_i) (* -1 n1_i)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))))) |
(*.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i))))))) |
(*.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i))))))) |
(*.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 u u))) (-.f32 n1_i n0_i)) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)))) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (+.f32 (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u))))) |
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2)))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (+.f32 (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u))))) |
(* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i)))) |
(*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 u (*.f32 u u))) (-.f32 n0_i n1_i)) |
(* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i) (/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i)) u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) |
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i) (neg.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i) u) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i)))))) |
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i) (neg.f32 (/.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (fma.f32 n0_i #s(literal 2 binary32) n1_i) u) (*.f32 #s(literal -1/6 binary32) (*.f32 #s(literal 3 binary32) n0_i))) u))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1))))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))))) |
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))) |
(*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (/.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))))) |
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) |
(*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 n0_i (neg.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))) n0_i) (-.f32 #s(literal 1 binary32) u))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))) |
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) |
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))) |
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i)))) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i normAngle) |
(/.f32 n0_i normAngle) |
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle) |
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) n0_i) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle) |
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -7/360 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ n0_i (sin normAngle)) |
(/.f32 n0_i (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) |
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle)))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))) |
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u))))) |
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))))) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ (* n1_i (sin (* normAngle u))) (sin normAngle)) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
(/ 1 (sin normAngle)) |
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) |
Compiled 63 240 to 4 389 computations (93.1% saved)
22 alts after pruning (21 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 480 | 19 | 1 499 |
| Fresh | 4 | 2 | 6 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 488 | 22 | 1 510 |
| Status | Accuracy | Program |
|---|---|---|
| 98.9% | (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) | |
| 97.6% | (fma.f32 (-.f32 n1_i n0_i) u n0_i) | |
| ▶ | 99.1% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
| 98.7% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) | |
| 75.0% | (fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i) | |
| ▶ | 98.9% | (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
| 97.8% | (fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) | |
| ▶ | 97.6% | (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ▶ | 79.8% | (fma.f32 u n1_i n0_i) |
| 97.2% | (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) | |
| 55.5% | (fma.f32 n0_i (neg.f32 u) n0_i) | |
| 34.1% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) | |
| 34.5% | (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) | |
| ▶ | 97.1% | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
| 96.9% | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) | |
| 79.9% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 97.2% | (*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u))) | |
| 62.1% | (*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) | |
| 7.8% | (*.f32 (neg.f32 n0_i) u) | |
| 41.2% | (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) | |
| 97.6% | (neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u))))) | |
| ✓ | 43.3% | n0_i |
Compiled 913 to 552 computations (39.5% saved)
| 1× | egg-herbie |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i) |
| ✓ | cost-diff | 0 | (neg.f32 u) |
| ✓ | cost-diff | 0 | (fma.f32 n0_i (neg.f32 u) n0_i) |
| ✓ | cost-diff | 64 | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
| ✓ | cost-diff | 0 | (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
| ✓ | cost-diff | 64 | (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)) |
| ✓ | cost-diff | 64 | (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) |
| ✓ | cost-diff | 416 | (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i))) |
| ✓ | cost-diff | 0 | (neg.f32 u) |
| ✓ | cost-diff | 0 | (fma.f32 n0_i (neg.f32 u) n0_i) |
| ✓ | cost-diff | 160 | (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ✓ | cost-diff | 0 | (fma.f32 u n1_i n0_i) |
| ✓ | cost-diff | 64 | (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) |
| ✓ | cost-diff | 160 | (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))) |
| ✓ | cost-diff | 192 | (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) |
| ✓ | cost-diff | 256 | (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) |
| 19 918× | accelerator-lowering-fma.f32 |
| 19 918× | accelerator-lowering-fma.f64 |
| 4 806× | +-lowering-+.f64 |
| 4 806× | +-lowering-+.f32 |
| 3 852× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 70 | 599 |
| 1 | 218 | 542 |
| 2 | 813 | 492 |
| 3 | 3432 | 492 |
| 4 | 7038 | 492 |
| 0 | 8096 | 443 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* u (+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i) |
u |
(+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i)) |
(* normAngle normAngle) |
normAngle |
(+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6))) |
n0_i |
1/3 |
(+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)) |
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360))) |
(+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)) |
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) |
(* n0_i 1/24) |
1/24 |
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))) |
1/120 |
(* -1/6 (* n0_i -1/3)) |
-1/6 |
(* n0_i -1/3) |
-1/3 |
(* n1_i -7/360) |
n1_i |
-7/360 |
(* n1_i 1/6) |
1/6 |
(- n1_i n0_i) |
(+ (* u n1_i) n0_i) |
u |
n1_i |
n0_i |
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i)) |
u |
n1_i |
(+ (* n0_i (neg u)) n0_i) |
n0_i |
(neg u) |
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i) |
u |
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))) |
n1_i |
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i))) |
(* -1/6 (* normAngle normAngle)) |
-1/6 |
(* normAngle normAngle) |
normAngle |
(+ (* (- n1_i n0_i) u) (* 3 n0_i)) |
(- n1_i n0_i) |
n0_i |
(* 3 n0_i) |
3 |
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)) |
(+ (* n0_i -2) (neg n1_i)) |
-2 |
(neg n1_i) |
(neg n0_i) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)) |
(+ (* n0_i (neg u)) n0_i) |
n0_i |
(neg u) |
u |
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i) |
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) |
(sin (* u normAngle)) |
(* u normAngle) |
normAngle |
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) |
(* normAngle normAngle) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6) |
(+ (* (* normAngle normAngle) 31/15120) 7/360) |
31/15120 |
7/360 |
1/6 |
1 |
n1_i |
| Outputs |
|---|
(+ (* u (+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i) n0_i) |
u |
(+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i)) |
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i) |
(* normAngle normAngle) |
(*.f32 normAngle normAngle) |
normAngle |
(+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6))) |
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) |
n0_i |
1/3 |
#s(literal 1/3 binary32) |
(+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)) |
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32))) |
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360))) |
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32))) |
(+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)) |
(fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32))) |
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) |
(*.f32 n0_i #s(literal -1/45 binary32)) |
(* n0_i 1/24) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
1/24 |
#s(literal 1/24 binary32) |
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
1/120 |
#s(literal 1/120 binary32) |
(* -1/6 (* n0_i -1/3)) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
-1/6 |
#s(literal -1/6 binary32) |
(* n0_i -1/3) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
-1/3 |
#s(literal -1/3 binary32) |
(* n1_i -7/360) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
n1_i |
-7/360 |
#s(literal -7/360 binary32) |
(* n1_i 1/6) |
(*.f32 n1_i #s(literal 1/6 binary32)) |
1/6 |
#s(literal 1/6 binary32) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(+ (* u n1_i) n0_i) |
(fma.f32 u n1_i n0_i) |
u |
n1_i |
n0_i |
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
u |
n1_i |
(+ (* n0_i (neg u)) n0_i) |
(fma.f32 u (neg.f32 n0_i) n0_i) |
n0_i |
(neg u) |
(neg.f32 u) |
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i) |
u |
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))) |
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) |
n1_i |
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i))) |
(*.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) |
(* -1/6 (* normAngle normAngle)) |
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) |
-1/6 |
#s(literal -1/6 binary32) |
(* normAngle normAngle) |
(*.f32 normAngle normAngle) |
normAngle |
(+ (* (- n1_i n0_i) u) (* 3 n0_i)) |
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
n0_i |
(* 3 n0_i) |
(*.f32 n0_i #s(literal 3 binary32)) |
3 |
#s(literal 3 binary32) |
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)) |
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 n0_i)) |
(+ (* n0_i -2) (neg n1_i)) |
(fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) |
-2 |
#s(literal -2 binary32) |
(neg n1_i) |
(neg.f32 n1_i) |
(neg n0_i) |
(neg.f32 n0_i) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n1_i normAngle)) (fma.f32 u (neg.f32 n0_i) n0_i)) |
(+ (* n0_i (neg u)) n0_i) |
(fma.f32 u (neg.f32 n0_i) n0_i) |
n0_i |
(neg u) |
(neg.f32 u) |
u |
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n1_i normAngle))) |
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) |
(sin (* u normAngle)) |
(sin.f32 (*.f32 u normAngle)) |
(* u normAngle) |
(*.f32 u normAngle) |
normAngle |
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) |
(* normAngle normAngle) |
(*.f32 normAngle normAngle) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) |
(+ (* (* normAngle normAngle) 31/15120) 7/360) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
31/15120 |
#s(literal 31/15120 binary32) |
7/360 |
#s(literal 7/360 binary32) |
1/6 |
#s(literal 1/6 binary32) |
1 |
#s(literal 1 binary32) |
n1_i |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 99.9% | (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
| ✓ | accuracy | 99.9% | (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
| ✓ | accuracy | 99.6% | (+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
| ✓ | accuracy | 94.5% | (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) |
| ✓ | accuracy | 99.8% | (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
| ✓ | accuracy | 99.6% | (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i)) |
| ✓ | accuracy | 99.6% | (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) |
| ✓ | accuracy | 99.5% | (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
| ✓ | accuracy | 100.0% | (fma.f32 n0_i (neg.f32 u) n0_i) |
| ✓ | accuracy | 100.0% | (neg.f32 u) |
| ✓ | accuracy | 99.8% | (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ✓ | accuracy | 100.0% | (fma.f32 u n1_i n0_i) |
| ✓ | accuracy | 99.0% | (*.f32 n0_i #s(literal 1/24 binary32)) |
| ✓ | accuracy | 99.0% | (*.f32 n0_i #s(literal -1/3 binary32)) |
| ✓ | accuracy | 98.7% | (*.f32 n1_i #s(literal -7/360 binary32)) |
| ✓ | accuracy | 97.8% | (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) |
| 123.0ms | 249× | 0 | valid |
| 5.0ms | 5× | 1 | valid |
| 4.0ms | 2× | 5 | exit |
Compiled 550 to 72 computations (86.9% saved)
ival-mult: 43.0ms (40.7% of total)const: 30.0ms (28.4% of total)ival-add: 20.0ms (18.9% of total)ival-neg: 4.0ms (3.8% of total)ival-div: 2.0ms (1.9% of total)adjust: 2.0ms (1.9% of total)ival-sub: 2.0ms (1.9% of total)ival-sin: 2.0ms (1.9% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| Inputs |
|---|
#<alt (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))))> |
#<alt (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))> |
#<alt (* -1/6 (* n0_i -1/3))> |
#<alt (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))> |
#<alt (+ (* u n1_i) n0_i)> |
#<alt (+ (* u n1_i) (+ (* n0_i (neg u)) n0_i))> |
#<alt (+ (* n0_i (neg u)) n0_i)> |
#<alt (neg u)> |
#<alt (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))> |
#<alt (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))> |
#<alt (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))> |
#<alt (+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i)> |
#<alt (+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))> |
#<alt (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)> |
#<alt (* n1_i -7/360)> |
#<alt (* n0_i -1/3)> |
#<alt (* n0_i 1/24)> |
#<alt (* -1/6 (* normAngle normAngle))> |
#<alt (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))> |
#<alt (+ (* (- n1_i n0_i) u) (* 3 n0_i))> |
#<alt (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle))> |
#<alt (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)> |
#<alt (+ (* (* normAngle normAngle) 31/15120) 7/360)> |
| Outputs |
|---|
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* -1/45 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 23/360 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 1/18 n0_i)> |
#<alt (* 7/360 n1_i)> |
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))> |
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))> |
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))> |
#<alt (* 1/45 n0_i)> |
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))> |
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))> |
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))> |
#<alt (* 1/45 n0_i)> |
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))> |
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))> |
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))> |
#<alt (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))> |
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))> |
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))> |
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))> |
#<alt (* 7/360 n1_i)> |
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))> |
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))> |
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))> |
#<alt (* 7/360 n1_i)> |
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))> |
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))> |
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))> |
#<alt n0_i> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (* n1_i u)> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (* n1_i u)> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt (* n1_i u)> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt n0_i> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt n0_i> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (* u (+ n1_i (* -1 n0_i)))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (* n1_i u)> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* n1_i u)> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)> |
#<alt (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))> |
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))> |
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* -1 n0_i)> |
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)> |
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)> |
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))> |
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))> |
#<alt (* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)> |
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)> |
#<alt (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))> |
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))> |
#<alt (* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))> |
#<alt (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))> |
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))> |
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (- n1_i n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))> |
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))> |
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))> |
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))> |
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))> |
#<alt (* -1 n0_i)> |
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)> |
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)> |
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)> |
#<alt (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))> |
#<alt (* 1/6 (* n1_i (pow normAngle 2)))> |
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))> |
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))> |
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))> |
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))> |
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))> |
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))> |
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))> |
#<alt (* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))> |
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))> |
#<alt (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)> |
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)> |
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)> |
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)> |
#<alt (* 1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))> |
#<alt (* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))> |
#<alt (* 1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))> |
#<alt (* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))> |
#<alt (* -1 (* (pow u 3) (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) u)) (/ n1_i u))) (/ n0_i u)) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))> |
#<alt (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))> |
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))> |
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))> |
#<alt (+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))> |
#<alt (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))> |
#<alt (* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))> |
#<alt (* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))> |
#<alt (* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))> |
#<alt (* -1 (* n1_i (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))> |
#<alt (+ n0_i (* u (- n1_i n0_i)))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))> |
#<alt (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))> |
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))> |
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))> |
#<alt (* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))> |
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))> |
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))> |
#<alt (* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))> |
#<alt (* -1 (* n0_i u))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))> |
#<alt (* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))))))> |
#<alt (* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))))))> |
#<alt (* (pow normAngle 5) (+ (* -1 (/ (* n0_i u) (pow normAngle 5))) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ n0_i (pow normAngle 5)))))))> |
#<alt (* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) (pow normAngle 5))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))> |
#<alt (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))> |
#<alt (* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (* n1_i u)> |
#<alt (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))))> |
#<alt (* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))))))> |
#<alt (* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -7/360 n1_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* -1/3 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* 1/24 n0_i)> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (pow normAngle 2))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) u)))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) u)))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) u)))> |
#<alt (+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))> |
#<alt (+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))> |
#<alt (+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))> |
#<alt (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u)))))> |
#<alt (* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))> |
#<alt (* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))> |
#<alt (* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))> |
#<alt (* 1/6 (* n0_i (* (pow normAngle 2) (- u 3))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))> |
#<alt (* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))> |
#<alt (* -1/2 (* n0_i (pow normAngle 2)))> |
#<alt (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))> |
#<alt (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))> |
#<alt (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))> |
#<alt (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))> |
#<alt (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))> |
#<alt (* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))> |
#<alt (* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))> |
#<alt (* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))> |
#<alt (+ (* -1 (* n0_i u)) (* 3 n0_i))> |
#<alt (+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))> |
#<alt (+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))> |
#<alt (+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))> |
#<alt (* n1_i u)> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))> |
#<alt (* n1_i u)> |
#<alt (+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))> |
#<alt (* n0_i (+ 3 (* -1 u)))> |
#<alt (* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* -1 (* n0_i (- u 3)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))> |
#<alt (* 3 n0_i)> |
#<alt (+ (* 3 n0_i) (* u (- n1_i n0_i)))> |
#<alt (+ (* 3 n0_i) (* u (- n1_i n0_i)))> |
#<alt (+ (* 3 n0_i) (* u (- n1_i n0_i)))> |
#<alt (* u (- n1_i n0_i))> |
#<alt (* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))> |
#<alt (* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))> |
#<alt (* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))> |
#<alt (* u (- n1_i n0_i))> |
#<alt (* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))> |
#<alt (* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))> |
#<alt (* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))> |
#<alt (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))> |
#<alt (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))> |
#<alt (* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))> |
#<alt (* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)> |
#<alt u> |
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))> |
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))> |
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))))))))))> |
#<alt (* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))))))> |
#<alt (* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6))))))> |
#<alt (* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))> |
#<alt (* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))))> |
#<alt (/ 1 normAngle)> |
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)> |
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)> |
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)> |
#<alt (* 31/15120 (pow normAngle 5))> |
#<alt (* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))> |
#<alt (* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))> |
#<alt (* 31/15120 (pow normAngle 5))> |
#<alt (* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120)))> |
#<alt (* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 1/6 (/ 1 (pow normAngle 2))) (pow normAngle 4))) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))))> |
#<alt 7/360> |
#<alt (+ 7/360 (* 31/15120 (pow normAngle 2)))> |
#<alt (+ 7/360 (* 31/15120 (pow normAngle 2)))> |
#<alt (+ 7/360 (* 31/15120 (pow normAngle 2)))> |
#<alt (* 31/15120 (pow normAngle 2))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* 31/15120 (pow normAngle 2))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))> |
153 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 24.0ms | normAngle | @ | inf | (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
| 14.0ms | u | @ | 0 | (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
| 4.0ms | normAngle | @ | -inf | (+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)) |
| 1.0ms | n1_i | @ | 0 | (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
| 1.0ms | n0_i | @ | 0 | (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
| 1× | batch-egg-rewrite |
| 6 590× | *-lowering-*.f32 |
| 6 590× | *-lowering-*.f64 |
| 6 298× | accelerator-lowering-fma.f32 |
| 6 298× | accelerator-lowering-fma.f64 |
| 2 918× | pow-lowering-pow.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 60 | 337 |
| 1 | 383 | 315 |
| 2 | 3803 | 315 |
| 0 | 9295 | 289 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) |
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))) |
(* -1/6 (* n0_i -1/3)) |
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360))) |
(+ (* u n1_i) n0_i) |
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i)) |
(+ (* n0_i (neg u)) n0_i) |
(neg u) |
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))) |
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))) |
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)) |
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i) |
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)) |
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i) |
(* n1_i -7/360) |
(* n0_i -1/3) |
(* n0_i 1/24) |
(* -1/6 (* normAngle normAngle)) |
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i))) |
(+ (* (- n1_i n0_i) u) (* 3 n0_i)) |
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) |
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle) |
(+ (* (* normAngle normAngle) 31/15120) 7/360) |
| Outputs |
|---|
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(+.f32 (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n0_i #s(literal 1/24 binary32))) |
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32)))) |
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) |
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/3 binary32))) #s(literal -1/6 binary32))) |
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/6 binary32))) #s(literal -1/3 binary32))) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 n0_i #s(literal 1/30 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32)))) |
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))) |
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/3 binary32))) #s(literal -1/6 binary32))) |
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/6 binary32))) #s(literal -1/3 binary32))) |
(fma.f32 #s(literal 1/24 binary32) n0_i (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 #s(literal -1 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/24 binary32))) |
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(-.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/120 binary32))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))))) |
(/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))) (neg.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) (neg.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(*.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))) |
(*.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(+.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) |
(+.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) |
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) |
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) |
(fma.f32 #s(literal 1/120 binary32) n0_i (*.f32 n0_i #s(literal 1/18 binary32))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) |
(fma.f32 #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) |
(fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) |
(fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) #s(literal -1/3 binary32) (*.f32 n0_i #s(literal 1/120 binary32))) |
(fma.f32 #s(literal 1/18 binary32) n0_i (*.f32 n0_i #s(literal 1/120 binary32))) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 n0_i (*.f32 #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))) |
(*.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))))) |
(*.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))) |
(*.f32 #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/6 binary32))) |
(*.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal -1/6 binary32)) |
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) #s(literal -1/3 binary32)) |
(*.f32 #s(literal 1/18 binary32) n0_i) |
(neg.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(+.f32 #s(literal 0 binary32) (-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(+.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32))) |
(+.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(+.f32 (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32))) |
(+.f32 (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32)) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) #s(literal -1 binary32))) |
(+.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i #s(literal 1/24 binary32))) (+.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n1_i #s(literal 7/360 binary32)))) |
(fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) #s(literal -1 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32))) |
(fma.f32 n1_i #s(literal 7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 #s(literal -7/360 binary32) (neg.f32 n1_i) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal -1 binary32) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) #s(literal -1 binary32))) |
(fma.f32 (neg.f32 n1_i) #s(literal -7/360 binary32) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 #s(literal 7/360 binary32) n1_i (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(fma.f32 #s(literal -1 binary32) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n1_i #s(literal 7/360 binary32))) |
(fma.f32 #s(literal -1 binary32) (*.f32 n1_i #s(literal -7/360 binary32)) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(-.f32 #s(literal 0 binary32) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal -7/360 binary32))) |
(-.f32 (*.f32 n1_i #s(literal 7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 #s(literal 343/46656000 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (neg.f32 (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))))) |
(/.f32 (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) |
(/.f32 (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))) |
(/.f32 (neg.f32 (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 #s(literal 343/46656000 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (neg.f32 (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) |
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 #s(literal 343/46656000 binary32) (*.f32 n1_i (*.f32 n1_i n1_i)))) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 #s(literal 49/129600 binary32) (*.f32 n1_i n1_i)) (*.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n1_i #s(literal 7/360 binary32)))))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))))) (+.f32 #s(literal 0 binary32) (fma.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 #s(literal 0 binary32) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))))))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))))) (+.f32 #s(literal 0 binary32) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))))) |
(/.f32 (*.f32 #s(literal -1 binary32) (fma.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 #s(literal 343/46656000 binary32) (*.f32 n1_i (*.f32 n1_i n1_i))))) (fma.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n1_i #s(literal -7/360 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))) |
(/.f32 (*.f32 #s(literal -1 binary32) (*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n1_i #s(literal -7/360 binary32))))) |
(*.f32 (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32))) #s(literal -1 binary32)) |
(*.f32 #s(literal -1 binary32) (-.f32 (fma.f32 n1_i #s(literal -7/360 binary32) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 n0_i #s(literal 1/18 binary32)))) |
(+.f32 n0_i (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) n0_i) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n1_i u n0_i) |
(fma.f32 u n1_i n0_i) |
(-.f32 (/.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u))))) |
(/.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 n1_i u (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 n0_i (*.f32 n1_i u))) |
(*.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))))) |
(*.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u (neg.f32 n0_i)))) |
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) |
(+.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 n0_i (neg.f32 u))) |
(+.f32 (*.f32 n0_i (neg.f32 u)) (fma.f32 n1_i u n0_i)) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(pow.f32 (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n0_i (neg.f32 u) (fma.f32 n1_i u n0_i)) |
(fma.f32 n1_i u (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i u n0_i)) |
(fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 n1_i u)) |
(fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 n0_i (neg.f32 u))) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 n1_i u n0_i)) |
(fma.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 n1_i u)) |
(fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 n0_i (neg.f32 u))) |
(fma.f32 (+.f32 (neg.f32 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)) |
(-.f32 (/.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i))) (/.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(/.f32 (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u))))) |
(/.f32 (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n1_i (*.f32 u (fma.f32 n0_i (neg.f32 u) n0_i)))))) |
(/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)))) (neg.f32 (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u))) |
(/.f32 (-.f32 (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)) |
(*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 n1_i u)))))) |
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 n1_i u) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(+.f32 n0_i (*.f32 n0_i (neg.f32 u))) |
(+.f32 (*.f32 n0_i (neg.f32 u)) n0_i) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (neg.f32 n0_i) u n0_i) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) n0_i) |
(-.f32 n0_i (*.f32 n0_i u)) |
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i))))) |
(/.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (-.f32 n0_i (*.f32 n0_i (neg.f32 u)))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) |
(*.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(*.f32 (+.f32 (neg.f32 u) #s(literal 1 binary32)) n0_i) |
(neg.f32 u) |
(+.f32 #s(literal 0 binary32) (neg.f32 u)) |
(-.f32 #s(literal 0 binary32) u) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 0 binary32) (fma.f32 u u (*.f32 #s(literal 0 binary32) u)))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u u)) (+.f32 #s(literal 0 binary32) u)) |
(*.f32 u #s(literal -1 binary32)) |
(*.f32 #s(literal -1 binary32) u) |
(+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(+.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) |
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 n0_i)) |
(+.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(pow.f32 (/.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal -1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) |
(fma.f32 #s(literal -1 binary32) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) |
(fma.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) #s(literal -1/6 binary32) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (+.f32 (neg.f32 n0_i) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(fma.f32 (*.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (-.f32 n0_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) n0_i) |
(-.f32 (/.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (/.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(-.f32 (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) #s(literal 0 binary32)) n0_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(/.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (neg.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (neg.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (+.f32 (pow.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) #s(literal 3 binary32)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 n0_i))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 n0_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) #s(literal 1 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) #s(literal 1 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (+.f32 #s(literal 0 binary32) n0_i))) |
(*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) |
(+.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i)) |
(+.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) |
(+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 n1_i n0_i)) |
(+.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) |
(+.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) |
(+.f32 (+.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (neg.f32 n0_i)) |
(+.f32 (+.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 n0_i)) |
(+.f32 (+.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (neg.f32 n0_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (*.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) #s(literal -1 binary32)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) u) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) u) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))))) n1_i) |
(fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i)) |
(fma.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n1_i) |
(fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i)) |
(fma.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(fma.f32 (*.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n1_i)) |
(-.f32 (/.f32 (*.f32 n1_i n1_i) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (/.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(-.f32 (+.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) n0_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (*.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32))) (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) (*.f32 n1_i n1_i))) |
(/.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32))) (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 n1_i n1_i) (*.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (*.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (neg.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) (*.f32 n1_i n1_i)))) |
(/.f32 (neg.f32 (*.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (neg.f32 (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (*.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (-.f32 (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (*.f32 n1_i n1_i)) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i)) |
(/.f32 (-.f32 (*.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 (fma.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) (*.f32 (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (/.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (/.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (/.f32 (+.f32 n0_i n1_i) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (/.f32 (+.f32 n0_i n1_i) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 n0_i n1_i) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (+.f32 n0_i n1_i))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (-.f32 n1_i (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (+.f32 n0_i n1_i)) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (neg.f32 (+.f32 n0_i n1_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (/.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (/.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (/.f32 (+.f32 n0_i n1_i) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (/.f32 (+.f32 n0_i n1_i) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (+.f32 n0_i n1_i) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (+.f32 n0_i n1_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (-.f32 n1_i (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (-.f32 n1_i (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (neg.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 (fma.f32 n0_i (+.f32 n0_i n1_i) (*.f32 n1_i n1_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (neg.f32 (+.f32 n0_i n1_i)) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 (*.f32 (+.f32 n0_i n1_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (neg.f32 (+.f32 n0_i n1_i)))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (fma.f32 n1_i n1_i (-.f32 (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))))) (*.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) #s(literal 1 binary32))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) #s(literal 1 binary32))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n1_i n1_i) (*.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) (*.f32 (-.f32 n1_i (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(*.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (pow.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n1_i) (*.f32 n1_i n1_i)))) |
(*.f32 (*.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (/.f32 #s(literal 1 binary32) (-.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 n0_i)) |
(+.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(+.f32 (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) |
(pow.f32 (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(fma.f32 n0_i (*.f32 #s(literal -2 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 n0_i (*.f32 #s(literal -2 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -2 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal -2 binary32))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -2 binary32)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal -2 binary32)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)) |
(fma.f32 #s(literal -2 binary32) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 #s(literal -2 binary32) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n0_i)) |
(fma.f32 #s(literal -1 binary32) n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (*.f32 n0_i #s(literal -2 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (*.f32 n0_i #s(literal -2 binary32))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) #s(literal -1/6 binary32) (neg.f32 n0_i)) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (neg.f32 n0_i)) |
(fma.f32 (*.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (neg.f32 n0_i)) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal -2 binary32)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n0_i) #s(literal -2 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n0_i) #s(literal -2 binary32) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal -2 binary32)) n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (neg.f32 n1_i)) (neg.f32 n0_i))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal -2 binary32)) n0_i (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i)) n0_i)) |
(-.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i) |
(-.f32 #s(literal 0 binary32) (-.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) |
(-.f32 (/.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) #s(literal 0 binary32)) n0_i) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))))) |
(/.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i)))) |
(/.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n0_i)) |
(/.f32 (neg.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(/.f32 (neg.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i)))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(/.f32 (-.f32 (*.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 n0_i n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))))) (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))))) (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i)))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i)))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)))) (*.f32 (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (+.f32 #s(literal 0 binary32) n0_i))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))))) (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i)))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (*.f32 (+.f32 #s(literal 0 binary32) (fma.f32 n0_i n0_i (*.f32 #s(literal 0 binary32) n0_i))) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32))))) (*.f32 (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -2 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (neg.f32 n1_i))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32)))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i)))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 n1_i (*.f32 n1_i n1_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal -8 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (fma.f32 (neg.f32 n1_i) (-.f32 (neg.f32 n1_i) (*.f32 n0_i #s(literal -2 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32))))) |
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 n0_i n0_i)) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (*.f32 (fma.f32 (*.f32 n0_i n0_i) #s(literal 4 binary32) (*.f32 n1_i (neg.f32 n1_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))))) (*.f32 (+.f32 #s(literal 0 binary32) n0_i) (-.f32 (*.f32 n0_i #s(literal -2 binary32)) (neg.f32 n1_i)))) |
(*.f32 (fma.f32 #s(literal -1/216 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 n0_i) (-.f32 (neg.f32 n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) (*.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))))) |
(*.f32 (fma.f32 #s(literal 1/36 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (neg.f32 n0_i))))) |
(+.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) |
(+.f32 (*.f32 n1_i u) (fma.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n0_i)) |
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(+.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) n0_i) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)) (*.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n1_i u (fma.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n0_i)) |
(fma.f32 u n1_i (fma.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) n0_i)) |
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) |
(fma.f32 (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u n0_i) |
(fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 u (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(-.f32 (/.f32 (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)) (*.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))))) |
(/.f32 (*.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i))) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)))) (neg.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)) (*.f32 n0_i (*.f32 n1_i u)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 u (*.f32 u u)) (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (*.f32 u (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (*.f32 u (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) u))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 n1_i u))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (*.f32 (*.f32 (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) u))) (*.f32 (-.f32 n0_i (*.f32 n1_i u)) (-.f32 (*.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))))) (*.f32 (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))) (*.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))))))))) |
(*.f32 (*.f32 (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) n0_i) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)))) (neg.f32 n0_i)))) |
(+.f32 n0_i (fma.f32 n0_i (neg.f32 u) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) |
(+.f32 (*.f32 n0_i (neg.f32 u)) (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i)) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) |
(+.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+.f32 (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i) (*.f32 n0_i (neg.f32 u))) |
(+.f32 (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) (*.f32 n0_i (neg.f32 u))) n0_i) |
(pow.f32 (/.f32 (fma.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle))))) #s(literal -1 binary32)) |
(fma.f32 n0_i (neg.f32 u) (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i)) |
(fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i)) |
(fma.f32 (neg.f32 n0_i) u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i)) |
(fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) |
(fma.f32 #s(literal -1 binary32) (*.f32 n0_i u) (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i)) |
(fma.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) |
(fma.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (sin.f32 (*.f32 u normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (+.f32 (neg.f32 u) #s(literal 1 binary32)) n0_i (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) |
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(-.f32 (/.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))) (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle)))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32))) (fma.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32))) (fma.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle)) (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i) (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle))))) |
(/.f32 (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle)))) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)))) |
(/.f32 (neg.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(/.f32 (neg.f32 (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle))))) (neg.f32 (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) |
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)) (pow.f32 (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (-.f32 (pow.f32 (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (neg.f32 u)) (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (pow.f32 (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 n0_i (neg.f32 u)) (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n0_i))) |
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle))) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) normAngle (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) normAngle)) |
(/.f32 (fma.f32 #s(literal 1 binary32) normAngle (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) normAngle)) |
(/.f32 (fma.f32 #s(literal 1 binary32) normAngle (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) normAngle)) |
(/.f32 (fma.f32 #s(literal 1 binary32) normAngle (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) normAngle)) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) normAngle (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) normAngle)) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) normAngle (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) normAngle)) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) normAngle (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) normAngle)) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))) normAngle (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) normAngle)) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) normAngle (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) normAngle)) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))) normAngle (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) normAngle)) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) normAngle (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) normAngle)) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) normAngle (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) normAngle)) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) normAngle (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) normAngle)) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) normAngle (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) normAngle)) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) normAngle (*.f32 (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))) (*.f32 (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) normAngle)) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) normAngle (*.f32 (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i))) (*.f32 (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) normAngle)) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 normAngle (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 normAngle (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (*.f32 normAngle (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 normAngle (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))))) (*.f32 normAngle (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 normAngle (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 normAngle (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 normAngle (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 normAngle (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) (*.f32 normAngle (-.f32 n0_i (*.f32 n0_i (neg.f32 u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 normAngle (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))) (*.f32 normAngle #s(literal 1 binary32))) (*.f32 normAngle (/.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))) (*.f32 normAngle (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))))) (*.f32 normAngle (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))) (*.f32 normAngle (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u)))))) (*.f32 normAngle (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)) (neg.f32 (*.f32 (*.f32 n0_i u) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)) (*.f32 normAngle (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i))))) (*.f32 normAngle (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (*.f32 u (*.f32 u u))))))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))) (*.f32 normAngle (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (*.f32 u u) (neg.f32 (*.f32 n0_i n0_i)))))) (*.f32 normAngle (neg.f32 (fma.f32 n0_i (neg.f32 u) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) (-.f32 n0_i (*.f32 n0_i (neg.f32 u))) (*.f32 normAngle (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 n0_i n0_i) (*.f32 u u))))) (*.f32 normAngle (-.f32 n0_i (*.f32 n0_i (neg.f32 u))))) |
(*.f32 (fma.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (pow.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (-.f32 (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i))))) |
(*.f32 (-.f32 (*.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 n0_i (neg.f32 u) n0_i)) (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle)))) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) |
(/.f32 (*.f32 n1_i (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) normAngle) |
(/.f32 (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) n1_i) normAngle) |
(*.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle)) |
(*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) |
(*.f32 (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) n1_i) |
(*.f32 (/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) n1_i) normAngle) (sin.f32 (*.f32 u normAngle))) |
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle)) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(*.f32 #s(literal -7/360 binary32) n1_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(*.f32 #s(literal -1/3 binary32) n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(*.f32 #s(literal 1/24 binary32) n0_i) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(*.f32 normAngle (*.f32 #s(literal -1/6 binary32) normAngle)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) |
(*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) normAngle) |
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(+.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 n0_i (*.f32 #s(literal 3 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 3 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 #s(literal 3 binary32) (*.f32 n0_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 u #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (*.f32 n0_i #s(literal 3 binary32))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 normAngle normAngle)) #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) n0_i) #s(literal 3 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) #s(literal 3 binary32)) n0_i (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 u (-.f32 n1_i n0_i)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32))))) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))))))) |
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))))) (-.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 3 binary32)))))) |
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i)))))) |
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) |
(/.f32 (*.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i)))))) |
(/.f32 (*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) |
(*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) normAngle) (*.f32 normAngle (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))) #s(literal -1/6 binary32)) |
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) #s(literal -1/6 binary32)) (*.f32 normAngle normAngle)) |
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (*.f32 #s(literal -1/6 binary32) normAngle)) normAngle) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 n0_i #s(literal 3 binary32))) |
(+.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))) |
(pow.f32 (/.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) |
(fma.f32 (-.f32 n1_i n0_i) u (*.f32 n0_i #s(literal 3 binary32))) |
(fma.f32 #s(literal 3 binary32) n0_i (*.f32 u (-.f32 n1_i n0_i))) |
(-.f32 (/.f32 (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 9 binary32)) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))))) |
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 9 binary32) (-.f32 (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 n0_i #s(literal 3 binary32))))))) |
(/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32)))) (neg.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) (neg.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(/.f32 (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 9 binary32)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))))) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i)))) |
(*.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 27 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (*.f32 n0_i #s(literal 3 binary32)) (-.f32 (*.f32 n0_i #s(literal 3 binary32)) (*.f32 u (-.f32 n1_i n0_i))))))) |
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 #s(literal -3 binary32) n0_i)))) |
(pow.f32 (/.f32 normAngle (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) #s(literal -1 binary32)) |
(/.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 normAngle (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))))) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle) |
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 normAngle)) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 1 binary32)) (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) |
(/.f32 (*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 u normAngle))) (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 normAngle)) |
(/.f32 (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) (sin.f32 (*.f32 u normAngle))) (neg.f32 normAngle)) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle)) |
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) normAngle) (sin.f32 (*.f32 u normAngle)))) |
(*.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) (sin.f32 (*.f32 u normAngle))) |
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) normAngle)) |
(neg.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (neg.f32 normAngle))) |
(neg.f32 (/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) normAngle)) |
(exp.f32 (*.f32 (log.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) #s(literal -1 binary32))) |
(pow.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) #s(literal 1 binary32))) |
(/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle) |
(/.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) (neg.f32 normAngle)) |
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32)) (*.f32 normAngle (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))))) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32)))) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32)) #s(literal 1 binary32)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) normAngle)) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32)) normAngle)) |
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 (neg.f32 normAngle))) |
(/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) #s(literal 1 binary32)) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) normAngle)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))))) |
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32))) |
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle)) |
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) normAngle)) |
(*.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 normAngle))) |
(*.f32 (/.f32 #s(literal 1 binary32) normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) |
(*.f32 (/.f32 #s(literal 1 binary32) normAngle) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) #s(literal -1 binary32))) |
(*.f32 (pow.f32 (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))))) |
(*.f32 (pow.f32 (/.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32)))) |
(+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) |
(+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32))) |
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32))) #s(literal -1 binary32)) |
(fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32)) |
(fma.f32 (*.f32 normAngle #s(literal 31/15120 binary32)) normAngle #s(literal 7/360 binary32)) |
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))) (/.f32 #s(literal 49/129600 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32)))) |
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32))))) |
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (+.f32 #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32))) (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32))) (neg.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)))) |
(/.f32 (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32))) (-.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)))) |
(*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))))) |
(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)))) |
| 1× | egg-herbie |
| 13 018× | accelerator-lowering-fma.f32 |
| 13 018× | accelerator-lowering-fma.f64 |
| 6 842× | +-lowering-+.f64 |
| 6 842× | +-lowering-+.f32 |
| 6 838× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 774 | 12072 |
| 1 | 2656 | 11512 |
| 0 | 8328 | 10609 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* -1/45 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 23/360 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 1/18 n0_i) |
(* 7/360 n1_i) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(* 1/45 n0_i) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(* 1/45 n0_i) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(* 7/360 n1_i) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(* 7/360 n1_i) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
n0_i |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(* n1_i u) |
(* u (+ n1_i (/ n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(* n1_i u) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
n0_i |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(* n1_i u) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(* n1_i u) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
n0_i |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
n0_i |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(* n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* n1_i u) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (* -1 u))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- u 1))) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (* -1 (* n0_i u))) |
(* -1 (* n0_i u)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(* -1 (* n0_i u)) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2)))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* -1 n0_i) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i) |
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i) |
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(- n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(* -1 n0_i) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(* n0_i (- (* 1/3 (pow normAngle 2)) 1)) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i)))) |
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))) (/ n0_i (pow u 2)))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i)))) |
(* -1 (* (pow u 3) (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) u)) (/ n1_i u))) (/ n0_i u)) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i)))))) |
(+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(* -1 (* n1_i (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))) |
(* -1 (* n0_i u)) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(* -1 (* n0_i u)) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4)))))) |
(* (pow normAngle 5) (+ (* -1 (/ (* n0_i u) (pow normAngle 5))) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ n0_i (pow normAngle 5))))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) (pow normAngle 5))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))) |
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(* n1_i u) |
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4)))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6)))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -7/360 n1_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* -1/3 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* 1/24 n0_i) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (pow normAngle 2)) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(* 1/6 (* n0_i (* (pow normAngle 2) (- u 3)))) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(* -1/2 (* n0_i (pow normAngle 2))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(+ (* -1 (* n0_i u)) (* 3 n0_i)) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(* n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(* n1_i u) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(* n0_i (+ 3 (* -1 u))) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* -1 (* n0_i (- u 3))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(* 3 n0_i) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(* u (- n1_i n0_i)) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(* u (- n1_i n0_i)) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) |
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))) |
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
u |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))) |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))) |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u))))))))))))) |
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u)))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4)))))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6)))))) |
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u)))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))) |
(/ 1 normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(* 31/15120 (pow normAngle 5)) |
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6)))))) |
(* 31/15120 (pow normAngle 5)) |
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120))) |
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 1/6 (/ 1 (pow normAngle 2))) (pow normAngle 4))) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))))) |
7/360 |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(* 31/15120 (pow normAngle 2)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* 31/15120 (pow normAngle 2)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
| Outputs |
|---|
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* -1/45 n0_i) |
(*.f32 #s(literal -1/45 binary32) n0_i) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 23/360 n0_i) |
(*.f32 n0_i #s(literal 23/360 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 1/18 n0_i) |
(*.f32 n0_i #s(literal 1/18 binary32)) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)) |
(- (* 1/45 n0_i) (* -7/360 n1_i)) |
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i)) |
(* 1/45 n0_i) |
(*.f32 n0_i #s(literal 1/45 binary32)) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32))) |
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i)))) |
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32))) |
(* 1/45 n0_i) |
(*.f32 n0_i #s(literal 1/45 binary32)) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i)) |
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) |
(*.f32 n0_i #s(literal 1/45 binary32)) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) |
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i)) |
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32)))) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32)))) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32)))) |
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32)))) |
(* 7/360 n1_i) |
(*.f32 #s(literal 7/360 binary32) n1_i) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360))) |
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i)) |
n0_i |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i))) |
n0_i |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u)) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u)) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u)) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
n0_i |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
n0_i |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i)) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 u (-.f32 n1_i n0_i)) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(neg.f32 (*.f32 u (-.f32 n0_i n1_i))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u)))) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
n0_i |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i u)) |
(*.f32 n0_i (neg.f32 u)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* u (+ (* -1 n0_i) (/ n0_i u))) |
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i)) |
(* -1 (* n0_i u)) |
(*.f32 n0_i (neg.f32 u)) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 (/ n0_i u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u)))) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) |
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) |
(fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))) |
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))) |
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (/.f32 n0_i (*.f32 u (neg.f32 u)))))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (/.f32 n0_i (*.f32 u (neg.f32 u)))))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) (neg.f32 u))) (neg.f32 u)))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) (neg.f32 u))) (neg.f32 u)))) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))) |
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))) |
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32)))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))) |
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) n0_i)) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) n0_i)) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))) n0_i)) n0_i)) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (-.f32 (+.f32 n1_i (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (-.f32 (+.f32 n1_i (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)) |
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (-.f32 (+.f32 n1_i (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)) |
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) |
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))) |
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 #s(literal 1 binary32) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))) |
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))) |
(neg.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(neg.f32 (fma.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)) (neg.f32 n1_i))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(neg.f32 (fma.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)) (neg.f32 n1_i))) |
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1))) |
(neg.f32 (fma.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i)) (neg.f32 n1_i))) |
(- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i) |
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) n1_i)) n0_i) |
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i) |
(-.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n1_i)) n0_i) |
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i) |
(-.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n1_i)) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u u)))))) |
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u u)))))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i)))) |
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u)))) |
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) (neg.f32 u))) (neg.f32 u)))) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) |
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))) |
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) |
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1)) |
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i)) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) |
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) |
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) |
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(* n0_i (- (* 1/3 (pow normAngle 2)) 1)) |
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1)) |
(*.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) |
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2))))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) n0_i)) |
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i)))))) |
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32))) n0_i)) |
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) |
(*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i)) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))) |
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))) |
(* 1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i)))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i))) |
(fma.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) n1_i)) n0_i) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i))) |
(fma.f32 u (-.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n1_i)) n0_i) n0_i) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i)))) |
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 u u)) |
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)) (*.f32 u (*.f32 u u))) |
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u u))))) (*.f32 u (*.f32 u u))) |
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 n0_i (*.f32 u u)))))) |
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i)))) |
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 u u)) |
(* -1 (* (pow u 3) (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(*.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) u)) (/ n1_i u))) (/ n0_i u)) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i)))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 (/.f32 n1_i u) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) u))) (neg.f32 u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i)))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 (neg.f32 (+.f32 (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)))) (neg.f32 u))) (neg.f32 u))))) |
(+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)) |
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i)) |
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i)))) |
(* -1 (* n1_i (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))) |
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))) |
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) |
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)) |
(* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) |
(fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i) |
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)))) |
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i) |
(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))) 1))) |
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1))) |
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i)) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle))))) |
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i) |
(* -1 (* n0_i (- u 1))) |
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1))) |
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i)) |
n0_i |
(+ n0_i (* u (+ (* -1 n0_i) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
(+ n0_i (* u (+ (* -1 n0_i) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))) |
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n1_i (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
(* -1 (* n0_i u)) |
(*.f32 n0_i (neg.f32 u)) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u))))) |
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i))) |
(* -1 (* n0_i u)) |
(*.f32 n0_i (neg.f32 u)) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u)))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u)))) |
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u))))) |
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u)))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))))) |
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) u) (fma.f32 n0_i (neg.f32 u) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))) |
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)))) n0_i)) |
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))))) |
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -7/2160 binary32) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/720 binary32) (*.f32 u #s(literal 31/15120 binary32))))) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32))))))) n0_i)) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))))) |
(* (pow normAngle 5) (+ (* -1 (/ (* n0_i u) (pow normAngle 5))) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ n0_i (pow normAngle 5))))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 n0_i (neg.f32 (/.f32 u (pow.f32 normAngle #s(literal 5 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 5 binary32)))))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) (pow normAngle 5))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))) |
(*.f32 (-.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 5 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)))) |
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i)))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) |
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(*.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) |
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n1_i (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) |
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))) |
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) n1_i) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (pow.f32 normAngle #s(literal 6 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))) |
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) u)) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u)))))) |
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)))))) |
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -7/2160 binary32) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/720 binary32) (*.f32 u #s(literal 31/15120 binary32))))) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32))))))) (*.f32 n1_i u)) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))))) |
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 31/15120 binary32) (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 #s(literal 7/360 binary32) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 normAngle normAngle)))))) |
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u))))) |
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))) |
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))) |
(neg.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 n1_i (neg.f32 (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))))))))) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -7/360 n1_i) |
(*.f32 n1_i #s(literal -7/360 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* -1/3 n0_i) |
(*.f32 n0_i #s(literal -1/3 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* 1/24 n0_i) |
(*.f32 n0_i #s(literal 1/24 binary32)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (pow normAngle 2)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) u) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))) |
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) u) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))) |
(*.f32 (*.f32 (neg.f32 n1_i) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) u))) |
(*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) u) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i)))) |
(* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) |
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))) |
(*.f32 (*.f32 n0_i #s(literal -1/6 binary32)) (fma.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) |
(* 1/6 (* n0_i (* (pow normAngle 2) (- u 3)))) |
(*.f32 (*.f32 #s(literal 1/6 binary32) n0_i) (*.f32 (*.f32 normAngle normAngle) (+.f32 u #s(literal -3 binary32)))) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u #s(literal -3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u #s(literal -3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))) |
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 u #s(literal -3 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 n1_i (/.f32 (*.f32 u (*.f32 normAngle normAngle)) n0_i)))) (neg.f32 n0_i)) |
(* -1/2 (* n0_i (pow normAngle 2))) |
(*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) |
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) |
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))))) |
(*.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u))) |
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(*.f32 (neg.f32 u) (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(*.f32 (neg.f32 u) (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u))))) |
(*.f32 (neg.f32 u) (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(+ (* -1 (* n0_i u)) (* 3 n0_i)) |
(*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 3 binary32) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 3 binary32) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i))))) |
(*.f32 n1_i (fma.f32 (/.f32 n0_i n1_i) #s(literal 3 binary32) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i))))) |
(neg.f32 (*.f32 n1_i (neg.f32 (+.f32 u (/.f32 (*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) n1_i))))) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u)) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(* n0_i (+ 3 (* -1 u))) |
(*.f32 n0_i (-.f32 #s(literal 3 binary32) u)) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 3 binary32) u))) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 3 binary32) u))) |
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (-.f32 #s(literal 3 binary32) u))) |
(* -1 (* n0_i (- u 3))) |
(neg.f32 (*.f32 n0_i (+.f32 u #s(literal -3 binary32)))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -3 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -3 binary32))) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3))) |
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -3 binary32))) (neg.f32 n0_i)) |
(* 3 n0_i) |
(*.f32 n0_i #s(literal 3 binary32)) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(+ (* 3 n0_i) (* u (- n1_i n0_i))) |
(fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) |
(* u (- n1_i n0_i)) |
(*.f32 u (-.f32 n1_i n0_i)) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(*.f32 u (fma.f32 (/.f32 n0_i u) #s(literal 3 binary32) (-.f32 n1_i n0_i))) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(*.f32 u (fma.f32 (/.f32 n0_i u) #s(literal 3 binary32) (-.f32 n1_i n0_i))) |
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i)) |
(*.f32 u (fma.f32 (/.f32 n0_i u) #s(literal 3 binary32) (-.f32 n1_i n0_i))) |
(* u (- n1_i n0_i)) |
(*.f32 u (-.f32 n1_i n0_i)) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(*.f32 (neg.f32 u) (-.f32 (*.f32 (/.f32 n0_i u) #s(literal -3 binary32)) (-.f32 n1_i n0_i))) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(*.f32 (neg.f32 u) (-.f32 (*.f32 (/.f32 n0_i u) #s(literal -3 binary32)) (-.f32 n1_i n0_i))) |
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i))))) |
(*.f32 (neg.f32 u) (-.f32 (*.f32 (/.f32 n0_i u) #s(literal -3 binary32)) (-.f32 n1_i n0_i))) |
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) |
(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u) |
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u) |
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))) |
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u) |
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))) |
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle) |
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle) |
u |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) u) |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) u) |
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u))))))))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -7/2160 binary32) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/720 binary32) (*.f32 u #s(literal 31/15120 binary32))))) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32))))) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) u) |
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u)))) |
(*.f32 (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32)))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32))))) |
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32))))))) |
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u)))) |
(*.f32 (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle))) |
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))) |
(neg.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)))))) |
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))) |
(neg.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))))) |
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))) |
(*.f32 (-.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(/ 1 normAngle) |
(/.f32 #s(literal 1 binary32) normAngle) |
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle) |
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) |
(* 31/15120 (pow normAngle 5)) |
(*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) |
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32)))))) |
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6)))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 (+.f32 (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* 31/15120 (pow normAngle 5)) |
(*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) |
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120))) |
(*.f32 (+.f32 (neg.f32 (/.f32 (+.f32 #s(literal 7/360 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle))) #s(literal -31/15120 binary32)) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 1/6 (/ 1 (pow normAngle 2))) (pow normAngle 4))) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))))) |
(*.f32 (-.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle))) (neg.f32 (pow.f32 normAngle #s(literal 4 binary32)))) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32)))) |
7/360 |
#s(literal 7/360 binary32) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
(+ 7/360 (* 31/15120 (pow normAngle 2))) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
(* 31/15120 (pow normAngle 2)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* 31/15120 (pow normAngle 2)) |
(*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) |
Compiled 77 202 to 4 236 computations (94.5% saved)
29 alts after pruning (26 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 369 | 15 | 1 384 |
| Fresh | 5 | 11 | 16 |
| Picked | 3 | 2 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 377 | 29 | 1 406 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 98.9% | (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
| 97.6% | (fma.f32 (-.f32 n1_i n0_i) u n0_i) | |
| ▶ | 97.6% | (fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
| ▶ | 99.3% | (fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
| 99.1% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) | |
| 98.7% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) | |
| 98.7% | (fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i) | |
| 75.0% | (fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i) | |
| 99.1% | (fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) | |
| ✓ | 97.6% | (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ✓ | 79.8% | (fma.f32 u n1_i n0_i) |
| 97.3% | (fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) | |
| 79.8% | (fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) | |
| 55.5% | (fma.f32 n0_i (neg.f32 u) n0_i) | |
| 34.2% | (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) | |
| ▶ | 34.1% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
| 34.5% | (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) | |
| 97.5% | (+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) | |
| 79.7% | (+.f32 (*.f32 n1_i u) n0_i) | |
| 79.5% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) | |
| 79.9% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 41.2% | (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) | |
| 62.1% | (*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) | |
| 7.8% | (*.f32 (neg.f32 n0_i) u) | |
| 79.7% | (*.f32 u (+.f32 n1_i (/.f32 n0_i u))) | |
| 41.2% | (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) | |
| ▶ | 40.3% | (*.f32 n1_i u) |
| 41.2% | (neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) | |
| ✓ | 43.3% | n0_i |
Compiled 1 043 to 602 computations (42.3% saved)
| 1× | egg-herbie |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | cost-diff | 0 | (sin.f32 normAngle) |
| ✓ | cost-diff | 0 | (*.f32 normAngle u) |
| ✓ | cost-diff | 0 | (*.f32 n1_i (*.f32 normAngle u)) |
| ✓ | cost-diff | 0 | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
| ✓ | cost-diff | 0 | (*.f32 normAngle normAngle) |
| ✓ | cost-diff | 0 | (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) |
| ✓ | cost-diff | 0 | (-.f32 n1_i n0_i) |
| ✓ | cost-diff | 160 | (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
| ✓ | cost-diff | 0 | (fma.f32 n1_i u n0_i) |
| ✓ | cost-diff | 0 | (neg.f32 u) |
| ✓ | cost-diff | 160 | (fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
| ✓ | cost-diff | 0 | (*.f32 n1_i u) |
| ✓ | cost-diff | 0 | (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) |
| ✓ | cost-diff | 0 | (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) |
| ✓ | cost-diff | 0 | (fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
| ✓ | cost-diff | 1216 | (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) |
| 53 350× | accelerator-lowering-fma.f32 |
| 53 350× | accelerator-lowering-fma.f64 |
| 6 162× | +-lowering-+.f64 |
| 6 162× | +-lowering-+.f32 |
| 5 662× | *-lowering-*.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 45 | 361 |
| 1 | 155 | 358 |
| 2 | 683 | 338 |
| 3 | 3601 | 310 |
| 0 | 8215 | 282 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i) |
u |
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)) |
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) |
(* (* n1_i (* normAngle normAngle)) -1/6) |
(* n1_i (* normAngle normAngle)) |
n1_i |
(* normAngle normAngle) |
normAngle |
-1/6 |
(* u u) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6) |
(+ (* (* normAngle normAngle) 31/15120) 7/360) |
31/15120 |
7/360 |
1/6 |
1 |
(- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i) |
(+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) |
n0_i |
(* n1_i u) |
n1_i |
u |
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i)) |
(neg u) |
u |
n0_i |
(+ (* n1_i u) n0_i) |
n1_i |
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)) |
(- n1_i n0_i) |
n1_i |
n0_i |
u |
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i) |
(* normAngle normAngle) |
normAngle |
(* -1/6 (* (* n1_i u) (+ (* u u) -1))) |
-1/6 |
(* (* n1_i u) (+ (* u u) -1)) |
(* n1_i u) |
(+ (* u u) -1) |
-1 |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (* normAngle u)) |
n1_i |
(* normAngle u) |
normAngle |
u |
(sin normAngle) |
| Outputs |
|---|
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i) |
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) n1_i) (neg.f32 n0_i)) n0_i) |
u |
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)) |
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) n1_i) (neg.f32 n0_i)) |
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) |
(*.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))))) |
(* (* n1_i (* normAngle normAngle)) -1/6) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) |
(* n1_i (* normAngle normAngle)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
n1_i |
(* normAngle normAngle) |
(*.f32 normAngle normAngle) |
normAngle |
-1/6 |
#s(literal -1/6 binary32) |
(* u u) |
(*.f32 u u) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) |
(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) |
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6) |
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) |
(+ (* (* normAngle normAngle) 31/15120) 7/360) |
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) |
31/15120 |
#s(literal 31/15120 binary32) |
7/360 |
#s(literal 7/360 binary32) |
1/6 |
#s(literal 1/6 binary32) |
1 |
#s(literal 1 binary32) |
(- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i) |
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (neg.f32 n0_i)) |
(+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i) |
n0_i |
(* n1_i u) |
(*.f32 u n1_i) |
n1_i |
u |
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(neg u) |
(neg.f32 u) |
u |
n0_i |
(+ (* n1_i u) n0_i) |
(fma.f32 u n1_i n0_i) |
n1_i |
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)) |
(fma.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) n1_i (-.f32 n1_i n0_i)) n0_i) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
n1_i |
n0_i |
u |
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) |
(* normAngle normAngle) |
(*.f32 normAngle normAngle) |
normAngle |
(* -1/6 (* (* n1_i u) (+ (* u u) -1))) |
(*.f32 u (*.f32 n1_i (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32)))) |
-1/6 |
#s(literal -1/6 binary32) |
(* (* n1_i u) (+ (* u u) -1)) |
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i u) |
(*.f32 u n1_i) |
(+ (* u u) -1) |
(fma.f32 u u #s(literal -1 binary32)) |
-1 |
#s(literal -1 binary32) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 u (*.f32 n1_i normAngle)) (sin.f32 normAngle)) |
(* n1_i (* normAngle u)) |
(*.f32 u (*.f32 n1_i normAngle)) |
n1_i |
(* normAngle u) |
(*.f32 u normAngle) |
normAngle |
u |
(sin normAngle) |
(sin.f32 normAngle) |
Found 16 expressions of interest:
| New | Metric | Score | Program |
|---|---|---|---|
| ✓ | accuracy | 100.0% | (*.f32 normAngle u) |
| ✓ | accuracy | 100.0% | (sin.f32 normAngle) |
| ✓ | accuracy | 99.7% | (*.f32 n1_i (*.f32 normAngle u)) |
| ✓ | accuracy | 62.0% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
| ✓ | accuracy | 99.9% | (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) |
| ✓ | accuracy | 99.9% | (fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
| ✓ | accuracy | 99.6% | (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) |
| ✓ | accuracy | 99.0% | (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) |
| ✓ | accuracy | 100.0% | (fma.f32 n1_i u n0_i) |
| ✓ | accuracy | 100.0% | (neg.f32 u) |
| ✓ | accuracy | 99.8% | (fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
| ✓ | accuracy | 100.0% | (*.f32 n1_i u) |
| ✓ | accuracy | 99.9% | (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) |
| ✓ | accuracy | 99.8% | (fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
| ✓ | accuracy | 99.7% | (*.f32 n1_i (*.f32 normAngle normAngle)) |
| ✓ | accuracy | 99.7% | (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) |
| 219.0ms | 250× | 0 | valid |
| 3.0ms | 4× | 2 | valid |
| 1.0ms | 2× | 1 | valid |
Compiled 325 to 47 computations (85.5% saved)
ival-add: 85.0ms (41.8% of total)ival-mult: 66.0ms (32.4% of total)const: 44.0ms (21.6% of total)ival-sin: 3.0ms (1.5% of total)ival-div: 2.0ms (1% of total)ival-sub: 2.0ms (1% of total)adjust: 1.0ms (0.5% of total)ival-neg: 1.0ms (0.5% of total)ival-assert: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)| Inputs |
|---|
#<alt (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))> |
#<alt (+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i)> |
#<alt (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))> |
#<alt (* (* n1_i (* normAngle normAngle)) -1/6)> |
#<alt (* n1_i u)> |
#<alt (+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))> |
#<alt (neg u)> |
#<alt (+ (* n1_i u) n0_i)> |
#<alt (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i))> |
#<alt (- n1_i n0_i)> |
#<alt (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)> |
#<alt (* normAngle normAngle)> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* normAngle u)> |
#<alt (sin normAngle)> |
#<alt (* n1_i (* normAngle normAngle))> |
#<alt (* -1/6 (* (* n1_i u) (+ (* u u) -1)))> |
#<alt (* (* n1_i u) (+ (* u u) -1))> |
| Outputs |
|---|
#<alt (* -1 n0_i)> |
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))> |
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))> |
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))> |
#<alt (- n1_i n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))) n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))) n0_i)> |
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i)> |
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))> |
#<alt (* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))> |
#<alt (* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))> |
#<alt (* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))> |
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))> |
#<alt (* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))> |
#<alt (* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))> |
#<alt (* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))> |
#<alt (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))> |
#<alt (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* -1 n0_i)> |
#<alt (* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))> |
#<alt (* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))> |
#<alt (* -1 n0_i)> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))> |
#<alt (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))> |
#<alt (* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))> |
#<alt (+ n0_i (* u (- n1_i n0_i)))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))))))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))))> |
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))))))))))> |
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))> |
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))> |
#<alt (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* -1/6 (* n1_i (pow normAngle 2)))> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt (* n1_i u)> |
#<alt n0_i> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))> |
#<alt (* u (+ n1_i (* -1 n0_i)))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))> |
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))> |
#<alt (* n1_i u)> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))> |
#<alt (* n1_i u)> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt (* -1 u)> |
#<alt n0_i> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (* n1_i u)> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i (+ u (/ n0_i n1_i)))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (* n1_i u)> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* u (+ n1_i (/ n0_i u)))> |
#<alt (* n1_i u)> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))> |
#<alt (* n1_i u)> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt (+ n0_i (* n1_i u))> |
#<alt n0_i> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))> |
#<alt n0_i> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))> |
#<alt (+ n0_i (* -1 (* n0_i u)))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))> |
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))> |
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))> |
#<alt (* n0_i (+ 1 (* -1 u)))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))> |
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))> |
#<alt (* -1 (* n0_i (- u 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))> |
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))> |
#<alt n0_i> |
#<alt (+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))> |
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))> |
#<alt (+ n0_i (* u (- n1_i n0_i)))> |
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))> |
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))> |
#<alt (+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))> |
#<alt (* -1 n0_i)> |
#<alt (- n1_i n0_i)> |
#<alt (- n1_i n0_i)> |
#<alt (- n1_i n0_i)> |
#<alt n1_i> |
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))> |
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))> |
#<alt (* n1_i (+ 1 (* -1 (/ n0_i n1_i))))> |
#<alt n1_i> |
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))> |
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))> |
#<alt (* -1 (* n1_i (- (/ n0_i n1_i) 1)))> |
#<alt n1_i> |
#<alt (+ n1_i (* -1 n0_i))> |
#<alt (+ n1_i (* -1 n0_i))> |
#<alt (+ n1_i (* -1 n0_i))> |
#<alt (* -1 n0_i)> |
#<alt (* n0_i (- (/ n1_i n0_i) 1))> |
#<alt (* n0_i (- (/ n1_i n0_i) 1))> |
#<alt (* n0_i (- (/ n1_i n0_i) 1))> |
#<alt (* -1 n0_i)> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))> |
#<alt (* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))> |
#<alt n0_i> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))> |
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))> |
#<alt n0_i> |
#<alt (+ n0_i (* 1/6 (* n1_i (* (pow normAngle 2) u))))> |
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))> |
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))> |
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))> |
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))> |
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))> |
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))> |
#<alt n0_i> |
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))> |
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))> |
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))> |
#<alt n0_i> |
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))> |
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (pow normAngle 2)> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* n1_i u)> |
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))> |
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* n1_i (* normAngle u))> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt (* normAngle u)> |
#<alt normAngle> |
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))> |
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))> |
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (sin normAngle)> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* n1_i (pow normAngle 2))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))> |
#<alt (* 1/6 (* n1_i u))> |
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))> |
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))> |
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))> |
#<alt (* -1/6 (* n1_i (pow u 3)))> |
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))> |
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))> |
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))> |
#<alt (* -1/6 (* n1_i (pow u 3)))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* n1_i (* u (- (pow u 2) 1)))> |
#<alt (* -1 (* n1_i u))> |
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))> |
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))> |
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))> |
#<alt (* n1_i (pow u 3))> |
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))> |
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))> |
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))> |
#<alt (* n1_i (pow u 3))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))> |
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))> |
144 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 34.0ms | n1_i | @ | inf | (+ (* (neg u) n0_i) (+ (* n1_i u) n0_i)) |
| 4.0ms | u | @ | 0 | (* -1/6 (* (* n1_i u) (+ (* u u) -1))) |
| 1.0ms | n1_i | @ | 0 | (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)) |
| 1.0ms | normAngle | @ | inf | (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)) |
| 1.0ms | n1_i | @ | 0 | (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) |
| 1× | batch-egg-rewrite |
| 6 454× | *-lowering-*.f32 |
| 6 454× | *-lowering-*.f64 |
| 5 512× | accelerator-lowering-fma.f32 |
| 5 512× | accelerator-lowering-fma.f64 |
| 2 594× | /-lowering-/.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 45 | 241 |
| 1 | 316 | 238 |
| 2 | 3071 | 234 |
| 0 | 8570 | 214 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)) |
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i) |
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) |
(* (* n1_i (* normAngle normAngle)) -1/6) |
(* n1_i u) |
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i)) |
(neg u) |
(+ (* n1_i u) n0_i) |
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)) |
(- n1_i n0_i) |
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i) |
(* normAngle normAngle) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (* normAngle u)) |
(* normAngle u) |
(sin normAngle) |
(* n1_i (* normAngle normAngle)) |
(* -1/6 (* (* n1_i u) (+ (* u u) -1))) |
(* (* n1_i u) (+ (* u u) -1)) |
| Outputs |
|---|
(+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) |
(+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(+.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 n0_i)) |
(+.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) |
(+.f32 (+.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) |
(pow.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) #s(literal -1 binary32)) |
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 u u) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) n1_i (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n1_i (*.f32 n1_i n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (-.f32 n1_i (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))))) (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (neg.f32 n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (neg.f32 n1_i))) (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 n1_i normAngle) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 u u)) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u))) u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 n1_i normAngle)) normAngle (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 u u) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u))) u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) normAngle) (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 n0_i (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(-.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) n0_i) |
(-.f32 (/.f32 (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(/.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (neg.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) |
(/.f32 (-.f32 (pow.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) #s(literal 3 binary32)) (*.f32 n0_i (*.f32 n0_i n0_i))) (+.f32 (pow.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) #s(literal 2 binary32)) (fma.f32 n0_i n0_i (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))) |
(/.f32 (-.f32 (pow.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (+.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) n0_i)) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (/.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (neg.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)) (neg.f32 (*.f32 n0_i (*.f32 n0_i n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (+.f32 (pow.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) #s(literal 3 binary32)) (*.f32 (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32))))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (fma.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (-.f32 (*.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (-.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) (-.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) #s(literal -1 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))))) (*.f32 (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (neg.f32 n0_i)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal -1 binary32)))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (pow.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))))) |
(*.f32 (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) |
(+.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) |
(+.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) n0_i) |
(+.f32 (*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(+.f32 (+.f32 n0_i (*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) #s(literal -1 binary32)) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) u) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 u (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) n0_i) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) u) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) u) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) u (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) u n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 (*.f32 u (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(fma.f32 (*.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) (fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)) |
(-.f32 (/.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32))) (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i)) (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 n0_i n0_i)))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (*.f32 u n0_i))))) |
(/.f32 (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32))))) |
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))) (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32))))) |
(*.f32 (-.f32 (pow.f32 (*.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 n0_i)))) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) |
(*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 u u))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) |
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) |
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) #s(literal 1 binary32))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u u))) |
(*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u u)) |
(*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 (*.f32 u u) #s(literal 1 binary32))) |
(*.f32 u (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u))) |
(*.f32 (*.f32 u u) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(*.f32 (*.f32 u u) (*.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) #s(literal 1 binary32))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) #s(literal 1 binary32)) |
(*.f32 #s(literal 1 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u))))) |
(*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) u) |
(*.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u)) (*.f32 u #s(literal 1 binary32))) |
(*.f32 (*.f32 n1_i normAngle) (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (*.f32 n1_i (*.f32 normAngle normAngle))) |
(*.f32 (*.f32 #s(literal 1 binary32) (*.f32 u u)) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) |
(*.f32 (*.f32 (*.f32 u u) n1_i) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) |
(*.f32 (*.f32 (*.f32 u u) (*.f32 n1_i (*.f32 normAngle normAngle))) #s(literal -1/6 binary32)) |
(*.f32 (*.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) |
(*.f32 (*.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 u u)) |
(*.f32 (*.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) u))) u) |
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) |
(*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i #s(literal -1/6 binary32))) |
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle normAngle))) |
(*.f32 (*.f32 n1_i normAngle) (*.f32 normAngle #s(literal -1/6 binary32))) |
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) n1_i) |
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 normAngle normAngle)) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i normAngle)) normAngle) |
(*.f32 n1_i u) |
(*.f32 u n1_i) |
(+.f32 n0_i (*.f32 u (-.f32 n1_i n0_i))) |
(+.f32 (*.f32 n1_i u) (+.f32 n0_i (*.f32 u (neg.f32 n0_i)))) |
(+.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)) |
(+.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(+.f32 (fma.f32 u (neg.f32 n0_i) n0_i) (*.f32 n1_i u)) |
(pow.f32 (/.f32 (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n1_i u (+.f32 n0_i (*.f32 u (neg.f32 n0_i)))) |
(fma.f32 u n1_i (+.f32 n0_i (*.f32 u (neg.f32 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(fma.f32 u (neg.f32 n0_i) (fma.f32 n1_i u n0_i)) |
(fma.f32 n0_i (neg.f32 u) (fma.f32 n1_i u n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(fma.f32 #s(literal -1 binary32) (*.f32 u n0_i) (fma.f32 n1_i u n0_i)) |
(fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u))))) (*.f32 u (neg.f32 n0_i))) |
(fma.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u (neg.f32 n0_i))) (*.f32 u (neg.f32 n0_i))) |
(fma.f32 (*.f32 n0_i #s(literal -1 binary32)) u (fma.f32 n1_i u n0_i)) |
(-.f32 (fma.f32 n1_i u n0_i) (*.f32 u n0_i)) |
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) (/.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)) (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))))) |
(/.f32 (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))) (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) |
(/.f32 (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))) (fma.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (neg.f32 u) (*.f32 n0_i (fma.f32 n1_i u n0_i)))))) |
(/.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) |
(/.f32 (neg.f32 (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i))))) (neg.f32 (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)))) (neg.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)))) |
(/.f32 (fma.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 n0_i n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)) |
(*.f32 (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i))))) |
(*.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i)))) |
(neg.f32 u) |
(+.f32 #s(literal 0 binary32) (neg.f32 u)) |
(-.f32 #s(literal 0 binary32) u) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u (*.f32 u u))) (+.f32 #s(literal 0 binary32) (fma.f32 u u (*.f32 #s(literal 0 binary32) u)))) |
(/.f32 (-.f32 #s(literal 0 binary32) (*.f32 u u)) (+.f32 #s(literal 0 binary32) u)) |
(*.f32 u #s(literal -1 binary32)) |
(*.f32 #s(literal -1 binary32) u) |
(+.f32 n0_i (*.f32 n1_i u)) |
(+.f32 (*.f32 n1_i u) n0_i) |
(pow.f32 (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) #s(literal -1 binary32)) |
(fma.f32 n1_i u n0_i) |
(fma.f32 u n1_i n0_i) |
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i u (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 n1_i (*.f32 u n0_i))))) |
(/.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (fma.f32 n1_i u (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (neg.f32 (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i)))) (neg.f32 (fma.f32 n1_i u (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (-.f32 n0_i (*.f32 n1_i u))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i (*.f32 u (*.f32 n1_i u)) (*.f32 n0_i (-.f32 n0_i (*.f32 n1_i u)))))) |
(*.f32 (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i u (neg.f32 n0_i)))) |
(+.f32 n0_i (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i)))) |
(+.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) |
(+.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i))) |
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) n0_i) |
(pow.f32 (/.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) #s(literal -1 binary32)) |
(fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) |
(fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 u (-.f32 n1_i n0_i))) |
(fma.f32 (fma.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (fma.f32 n1_i u n0_i) (*.f32 (fma.f32 n1_i u n0_i) (fma.f32 n1_i u n0_i)))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n1_i u n0_i) (-.f32 (fma.f32 n1_i u n0_i) (*.f32 u (neg.f32 n0_i))) (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 u (-.f32 n1_i n0_i))) |
(fma.f32 (*.f32 (fma.f32 u (-.f32 n1_i n0_i) n0_i) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (neg.f32 n0_i)) (fma.f32 n1_i u n0_i))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 normAngle normAngle)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) normAngle (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/6 binary32) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 u u #s(literal -1 binary32)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))))) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) |
(/.f32 (neg.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))))) (neg.f32 (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) (neg.f32 (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i (*.f32 n0_i n0_i))) (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i)))) |
(/.f32 (-.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i)))) (*.f32 n0_i n0_i)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 u (-.f32 n1_i n0_i))) n0_i)) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) #s(literal 1 binary32))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) #s(literal 1 binary32))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (+.f32 n1_i n0_i) #s(literal 1 binary32))) (*.f32 (+.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (+.f32 n1_i n0_i) #s(literal 1 binary32))) (*.f32 (+.f32 n1_i n0_i) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (+.f32 n1_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) #s(literal 1 binary32))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (+.f32 n1_i n0_i) #s(literal 1 binary32))) (*.f32 (+.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (+.f32 n1_i n0_i) #s(literal 1 binary32))) (*.f32 (+.f32 n1_i n0_i) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (+.f32 n1_i n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) (*.f32 (+.f32 n1_i n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))))) (*.f32 (+.f32 n1_i n0_i) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) (*.f32 (+.f32 n1_i n0_i) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i)))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (+.f32 n1_i n0_i) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (+.f32 n1_i n0_i) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (+.f32 n1_i n0_i) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (neg.f32 (*.f32 u (*.f32 u u))) (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i))))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 (*.f32 u u) (*.f32 n0_i n0_i) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (-.f32 (*.f32 (*.f32 u u) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (-.f32 (*.f32 u (neg.f32 n0_i)) (*.f32 n1_i u)))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 u (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 u (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (+.f32 n1_i n0_i))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) u))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (fma.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (+.f32 n1_i n0_i) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) u))) (*.f32 (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (+.f32 n1_i n0_i))) |
(*.f32 (fma.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (*.f32 (*.f32 u (-.f32 n1_i n0_i)) (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (/.f32 #s(literal 1 binary32) (fma.f32 u (*.f32 (-.f32 n1_i n0_i) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (*.f32 u (-.f32 n1_i n0_i))))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(+.f32 n1_i (neg.f32 n0_i)) |
(+.f32 (neg.f32 n0_i) n1_i) |
(pow.f32 (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) #s(literal -1 binary32)) |
(fma.f32 #s(literal -1 binary32) n0_i n1_i) |
(-.f32 n1_i n0_i) |
(-.f32 (/.f32 (*.f32 n1_i (*.f32 n1_i n1_i)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) (/.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(-.f32 (/.f32 (*.f32 n1_i n1_i) (+.f32 n1_i n0_i)) (/.f32 (*.f32 n0_i n0_i) (+.f32 n1_i n0_i))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 n1_i n0_i) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)))) |
(/.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))) |
(/.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (fma.f32 n1_i n1_i (-.f32 (*.f32 n0_i n0_i) (*.f32 n1_i (neg.f32 n0_i))))) |
(/.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (+.f32 n1_i n0_i)) |
(/.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (-.f32 n1_i (neg.f32 n0_i))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i))) (neg.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(/.f32 (neg.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (neg.f32 (+.f32 n1_i n0_i))) |
(*.f32 (*.f32 (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))) |
(*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) (/.f32 #s(literal 1 binary32) (+.f32 n1_i n0_i))) |
(+.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) |
(+.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) n0_i) |
(pow.f32 (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) #s(literal -1 binary32)) |
(fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 normAngle normAngle)) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) n0_i) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 normAngle normAngle)) n0_i) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) n0_i) |
(fma.f32 (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) normAngle n0_i) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) #s(literal -1/6 binary32) n0_i) |
(fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (fma.f32 u u #s(literal -1 binary32)) n0_i) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)) n0_i) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u) n0_i) |
(-.f32 (/.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (/.f32 (*.f32 n0_i n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) |
(/.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (fma.f32 n0_i n0_i (-.f32 (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) n0_i))))) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) |
(/.f32 (neg.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(/.f32 (neg.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) (neg.f32 (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(/.f32 (-.f32 (*.f32 n0_i n0_i) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) |
(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))))) |
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i)))) |
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32))) |
(pow.f32 normAngle #s(literal 2 binary32)) |
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32)) |
(pow.f32 (exp.f32 (log.f32 normAngle)) #s(literal 2 binary32)) |
(*.f32 normAngle normAngle) |
(*.f32 (exp.f32 (log.f32 normAngle)) (exp.f32 (log.f32 normAngle))) |
(neg.f32 (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle)))) |
(neg.f32 (/.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (sin.f32 normAngle))) |
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u)))) #s(literal -1 binary32))) |
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal -1 binary32)) |
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal 1 binary32)) #s(literal -1 binary32)) |
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u)))) |
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal 1 binary32))) |
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))))) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle))) |
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u)))) (neg.f32 (neg.f32 (sin.f32 normAngle)))) |
(/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle u)) #s(literal 1 binary32)) (sin.f32 normAngle)) |
(*.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle)))) |
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))) |
(*.f32 (*.f32 normAngle u) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (*.f32 normAngle u) (/.f32 n1_i (sin.f32 normAngle))) |
(*.f32 (*.f32 n1_i (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) |
(*.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle)))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 normAngle u))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 normAngle u))) #s(literal -1 binary32))) |
(*.f32 (*.f32 n1_i normAngle) (*.f32 u (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))) |
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))) |
(*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i) |
(*.f32 n1_i (*.f32 normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(*.f32 u (*.f32 n1_i normAngle)) |
(*.f32 (*.f32 n1_i u) normAngle) |
(*.f32 (*.f32 normAngle u) n1_i) |
(*.f32 (*.f32 n1_i normAngle) u) |
(*.f32 normAngle u) |
(*.f32 u normAngle) |
(sin.f32 normAngle) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(*.f32 normAngle (*.f32 n1_i normAngle)) |
(*.f32 (*.f32 normAngle normAngle) n1_i) |
(*.f32 (*.f32 n1_i normAngle) normAngle) |
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (*.f32 #s(literal -1/6 binary32) (neg.f32 (*.f32 n1_i u)))) |
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32))) |
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u))) |
(+.f32 (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 n1_i u)) #s(literal -1/6 binary32))) |
(+.f32 (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(+.f32 (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (neg.f32 (*.f32 n1_i u)))) |
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))) |
(fma.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) #s(literal -1/6 binary32) (*.f32 (neg.f32 (*.f32 n1_i u)) #s(literal -1/6 binary32))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32))) |
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u))) |
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u))))) |
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32))) |
(*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) |
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) |
(*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) #s(literal -1/6 binary32)) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)) |
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (+.f32 u #s(literal 1 binary32))) (+.f32 u #s(literal -1 binary32))) |
(+.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u))) |
(+.f32 (neg.f32 (*.f32 n1_i u)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 n1_i (neg.f32 u) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 n1_i u))) |
(fma.f32 u (*.f32 u (*.f32 n1_i u)) (neg.f32 (*.f32 n1_i u))) |
(fma.f32 u (*.f32 n1_i (*.f32 u u)) (neg.f32 (*.f32 n1_i u))) |
(fma.f32 u (*.f32 n1_i #s(literal -1 binary32)) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 (*.f32 u u) (*.f32 n1_i u) (neg.f32 (*.f32 n1_i u))) |
(fma.f32 (*.f32 n1_i u) (*.f32 u u) (neg.f32 (*.f32 n1_i u))) |
(fma.f32 (*.f32 n1_i u) #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 (neg.f32 u) n1_i (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 #s(literal -1 binary32) (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(fma.f32 (*.f32 u (*.f32 u u)) n1_i (neg.f32 (*.f32 n1_i u))) |
(fma.f32 (*.f32 (*.f32 u u) n1_i) u (neg.f32 (*.f32 n1_i u))) |
(fma.f32 (*.f32 (*.f32 n1_i u) u) u (neg.f32 (*.f32 n1_i u))) |
(fma.f32 (*.f32 #s(literal -1 binary32) n1_i) u (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (neg.f32 (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (fma.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 n1_i (*.f32 u (*.f32 u u))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u)))))) |
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u)))) |
(/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u))))) |
(/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32))) |
(/.f32 (*.f32 (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32)) (*.f32 n1_i u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u))))) |
(/.f32 (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32)) (*.f32 n1_i u)) (fma.f32 u u #s(literal 1 binary32))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) |
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) |
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 n1_i u)) |
(*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal -1 binary32)) (*.f32 n1_i u))) |
(*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n1_i) |
(*.f32 (*.f32 (*.f32 n1_i u) (+.f32 u #s(literal 1 binary32))) (+.f32 u #s(literal -1 binary32))) |
(*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u) |
| 1× | egg-herbie |
| 16 532× | accelerator-lowering-fma.f32 |
| 16 532× | accelerator-lowering-fma.f64 |
| 7 102× | *-lowering-*.f32 |
| 7 102× | *-lowering-*.f64 |
| 3 940× | +-lowering-+.f64 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 481 | 9259 |
| 1 | 1628 | 8977 |
| 2 | 6160 | 8391 |
| 0 | 8561 | 7748 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(* -1 n0_i) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(- n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))) n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2)))) |
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2)))))) |
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4)))))))) |
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6)))))))))) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2)))) |
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2)))))) |
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4)))))))) |
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6)))))))))) |
(- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* -1 n0_i) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(* -1 n0_i) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i)))))))) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3)))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3)))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))) |
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
(* n1_i u) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(* u (+ n1_i (* -1 n0_i))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(* n1_i u) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(* n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
(* -1 u) |
n0_i |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(* n1_i u) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(* n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
n0_i |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(* n1_i u) |
(* u (+ n1_i (/ n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(* n1_i u) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(* n1_i u) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
(+ n0_i (* n1_i u)) |
n0_i |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
n0_i |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(+ n0_i (* -1 (* n0_i u))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(* n0_i (+ 1 (* -1 u))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(* -1 (* n0_i (- u 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))) (/ n0_i (pow u 2)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(* -1 n0_i) |
(- n1_i n0_i) |
(- n1_i n0_i) |
(- n1_i n0_i) |
n1_i |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
n1_i |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
n1_i |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (* -1 n0_i)) |
(+ n1_i (* -1 n0_i)) |
(* -1 n0_i) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(* -1 n0_i) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
n0_i |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
n0_i |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
n0_i |
(+ n0_i (* 1/6 (* n1_i (* (pow normAngle 2) u)))) |
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
n0_i |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
n0_i |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(pow normAngle 2) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i u) |
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* n1_i (* normAngle u)) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
(* normAngle u) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(sin normAngle) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* n1_i (pow normAngle 2)) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(* 1/6 (* n1_i u)) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(* -1/6 (* n1_i (pow u 3))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(* -1/6 (* n1_i (pow u 3))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* n1_i (* u (- (pow u 2) 1))) |
(* -1 (* n1_i u)) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(* n1_i (pow u 3)) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(* n1_i (pow u 3)) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
| Outputs |
|---|
(* -1 n0_i) |
(neg.f32 n0_i) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i) |
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))) |
(*.f32 n1_i (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)))) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i)) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))) n0_i) |
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))))) (-.f32 n1_i n0_i)) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2)))) |
(*.f32 #s(literal -31/90720 binary32) (*.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 8 binary32))) u) u)) |
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2)))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32))))) |
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4)))))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -31/90720 binary32) (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle))))))) |
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6)))))))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 n1_i (+.f32 (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))))) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2)))) |
(*.f32 #s(literal -31/90720 binary32) (*.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 8 binary32))) u) u)) |
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2)))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32))))) |
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4)))))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -31/90720 binary32) (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle))))))) |
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6)))))))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 n1_i (+.f32 (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))))) |
(- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) |
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) |
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i)) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i)) |
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1)) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i)) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))))) |
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i)) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i))) |
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u)))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (-.f32 (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u))) (/.f32 n0_i (*.f32 u (*.f32 u u))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))) |
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (-.f32 (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u))) (/.f32 n0_i (*.f32 u (*.f32 u u))))))) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(*.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i)) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i)))) |
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))) |
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (*.f32 n1_i (neg.f32 u))) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i)) |
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))) |
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i)) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i)))))))) |
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) |
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i)) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3)))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (/.f32 u (*.f32 normAngle normAngle)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))))) |
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3)))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (/.f32 u (*.f32 normAngle normAngle)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))) |
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))) |
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))))) |
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) |
(*.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i)) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) |
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(fma.f32 n0_i (fma.f32 u (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(fma.f32 n0_i (fma.f32 u (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)))) |
(fma.f32 n0_i (fma.f32 u (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- u 1))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(*.f32 n0_i (neg.f32 (fma.f32 u (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(*.f32 n0_i (neg.f32 (fma.f32 u (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i)) #s(literal -1 binary32)))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1))) |
(*.f32 n0_i (neg.f32 (fma.f32 u (-.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i)) #s(literal -1 binary32)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* -1/6 (* n1_i (pow normAngle 2))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i u) |
(*.f32 n1_i u) |
n0_i |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (* u (+ n1_i (* -1 n0_i)))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* u (+ n1_i (* -1 n0_i))) |
(*.f32 u (-.f32 n1_i n0_i)) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u)))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* -1 (* u (+ n0_i (* -1 n1_i)))) |
(*.f32 u (-.f32 n1_i n0_i)) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u)))))) |
(*.f32 u (+.f32 (-.f32 n1_i n0_i) (/.f32 n0_i u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i)))) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- u 1))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i)))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
(* -1 u) |
(neg.f32 u) |
n0_i |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
(* n1_i (+ u (/ n0_i n1_i))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))) |
n0_i |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(* n1_i u) |
(*.f32 n1_i u) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* u (+ n1_i (/ n0_i u))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u))))) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
(+ n0_i (* n1_i u)) |
(fma.f32 n1_i u n0_i) |
n0_i |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(* n0_i (+ 1 (/ (* n1_i u) n0_i))) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
n0_i |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1))) |
(*.f32 (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(+ n0_i (* -1 (* n0_i u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))))) |
(*.f32 n1_i (+.f32 u (fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal 1/6 binary32)) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal 1/6 binary32)) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))) |
(*.f32 (neg.f32 n1_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal 1/6 binary32)) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(* n0_i (+ 1 (* -1 u))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i)) #s(literal -1/6 binary32) (/.f32 u n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i)) #s(literal -1/6 binary32) (/.f32 u n0_i)) (neg.f32 u)) n0_i) |
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))) |
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (/.f32 (*.f32 normAngle normAngle) n0_i)) #s(literal -1/6 binary32) (/.f32 u n0_i)) (neg.f32 u)) n0_i) |
(* -1 (* n0_i (- u 1))) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))) |
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1))) |
(neg.f32 (fma.f32 n0_i (-.f32 u (/.f32 (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) n0_i)) (neg.f32 n0_i))) |
n0_i |
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i))) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))) (/ n0_i (pow u 2)))) |
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (+.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))) |
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2)))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (+.f32 (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u (neg.f32 u)))) (neg.f32 (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))) |
(*.f32 (neg.f32 u) (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (+.f32 (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))) |
(*.f32 (neg.f32 u) (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal -1/6 binary32) (*.f32 u u))) (neg.f32 (+.f32 (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))))))) |
(+ n0_i (* u (- n1_i n0_i))) |
(fma.f32 u (-.f32 n1_i n0_i) n0_i) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i)))) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 (-.f32 n1_i n0_i) (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
(- n1_i n0_i) |
(-.f32 n1_i n0_i) |
n1_i |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
(* n1_i (+ 1 (* -1 (/ n0_i n1_i)))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
n1_i |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
(* -1 (* n1_i (- (/ n0_i n1_i) 1))) |
(fma.f32 n1_i (/.f32 n0_i (neg.f32 n1_i)) n1_i) |
n1_i |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(+ n1_i (* -1 n0_i)) |
(-.f32 n1_i n0_i) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
(* n0_i (- (/ n1_i n0_i) 1)) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
(* -1 n0_i) |
(neg.f32 n0_i) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i))))) |
(fma.f32 n0_i (/.f32 n1_i n0_i) (neg.f32 n0_i)) |
n0_i |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2)))) |
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))) |
n0_i |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))) |
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i n1_i))) |
n0_i |
(+ n0_i (* 1/6 (* n1_i (* (pow normAngle 2) u)))) |
(fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) n0_i) |
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u))))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) |
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3))))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3)))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u))))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) |
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))) |
(*.f32 u (*.f32 (*.f32 u u) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))) |
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) |
(*.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u)) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))) |
(fma.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle normAngle) u) n0_i) |
n0_i |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) n0_i) n0_i) |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) n0_i) n0_i) |
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) |
(fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) n0_i) n0_i) |
n0_i |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1))) |
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n1_i n0_i)) #s(literal -1 binary32)) (neg.f32 n0_i)) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(pow normAngle 2) |
(*.f32 normAngle normAngle) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(* n1_i u) |
(*.f32 n1_i u) |
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u))))) |
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 #s(literal 7/360 binary32) u) (*.f32 (*.f32 (*.f32 n1_i u) #s(literal -31/15120 binary32)) (neg.f32 (*.f32 normAngle normAngle)))) (*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))))) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(/ (* n1_i (* normAngle u)) (sin normAngle)) |
(/.f32 (*.f32 normAngle (*.f32 n1_i u)) (sin.f32 normAngle)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* n1_i (* normAngle u)) |
(*.f32 normAngle (*.f32 n1_i u)) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
(* normAngle u) |
(*.f32 normAngle u) |
normAngle |
(* normAngle (+ 1 (* -1/6 (pow normAngle 2)))) |
(fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6)))) |
(fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle) |
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6)))) |
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(sin normAngle) |
(sin.f32 normAngle) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* n1_i (pow normAngle 2)) |
(*.f32 n1_i (*.f32 normAngle normAngle)) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (* u (- (pow u 2) 1)))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* 1/6 (* n1_i u)) |
(*.f32 u (*.f32 n1_i #s(literal 1/6 binary32))) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) |
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) |
(* -1/6 (* n1_i (pow u 3))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* -1/6 (* n1_i (pow u 3))) |
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i)))) |
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u))))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (* u (- (pow u 2) 1))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* -1 (* n1_i u)) |
(*.f32 n1_i (neg.f32 u)) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* u (+ (* -1 n1_i) (* n1_i (pow u 2)))) |
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) |
(* n1_i (pow u 3)) |
(*.f32 n1_i (*.f32 u (*.f32 u u))) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
(* n1_i (pow u 3)) |
(*.f32 n1_i (*.f32 u (*.f32 u u))) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2))))) |
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u))))) |
Compiled 90 237 to 2 535 computations (97.2% saved)
35 alts after pruning (29 fresh and 6 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 320 | 17 | 1 337 |
| Fresh | 9 | 12 | 21 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 3 | 3 |
| Total | 1 331 | 35 | 1 366 |
| Status | Accuracy | Program |
|---|---|---|
| 97.6% | (fma.f32 (-.f32 n1_i n0_i) u n0_i) | |
| 41.3% | (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) | |
| ✓ | 97.6% | (fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
| 97.2% | (fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) | |
| 55.5% | (fma.f32 (neg.f32 u) n0_i n0_i) | |
| 99.1% | (fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i) | |
| 99.2% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) | |
| 98.7% | (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) | |
| 98.9% | (fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) | |
| 98.7% | (fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) | |
| 98.7% | (fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i) | |
| ✓ | 97.6% | (fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
| ✓ | 79.8% | (fma.f32 u n1_i n0_i) |
| 81.1% | (fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) | |
| 34.2% | (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) | |
| 34.3% | (/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle)) | |
| 34.0% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) | |
| 33.8% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) | |
| 33.5% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) | |
| ✓ | 34.1% | (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
| 34.5% | (/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) | |
| 80.1% | (-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) | |
| 97.5% | (+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) | |
| 79.7% | (+.f32 (*.f32 n1_i u) n0_i) | |
| 79.5% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) | |
| 79.9% | (+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) | |
| 41.6% | (*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i) | |
| 41.2% | (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) | |
| 7.8% | (*.f32 (neg.f32 n0_i) u) | |
| 79.7% | (*.f32 u (+.f32 n1_i (/.f32 n0_i u))) | |
| 41.2% | (*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) | |
| 41.1% | (*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) | |
| ✓ | 40.3% | (*.f32 n1_i u) |
| 97.3% | (neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) | |
| ✓ | 43.3% | n0_i |
Compiled 1 929 to 674 computations (65.1% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i) |
(*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)) |
(/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle)) |
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i) |
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u))))) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle) |
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)) |
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)))) |
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) |
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) |
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) |
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32)))) |
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u))) |
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) |
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i) |
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle)))) |
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| Outputs |
|---|
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
5 calls:
| 18.0ms | normAngle |
| 18.0ms | u |
| 18.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 18.0ms | n1_i |
| 18.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.3% | 1 | normAngle |
| 99.3% | 1 | u |
| 99.3% | 1 | n0_i |
| 99.3% | 1 | n1_i |
| 99.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i) |
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
| Outputs |
|---|
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) |
5 calls:
| 12.0ms | n0_i |
| 12.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 12.0ms | normAngle |
| 12.0ms | u |
| 11.0ms | n1_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.2% | 1 | normAngle |
| 99.2% | 1 | u |
| 99.2% | 1 | n0_i |
| 99.2% | 1 | n1_i |
| 99.2% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
| Outputs |
|---|
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
5 calls:
| 12.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 12.0ms | n0_i |
| 11.0ms | u |
| 10.0ms | n1_i |
| 10.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 99.1% | 1 | normAngle |
| 99.1% | 1 | u |
| 99.1% | 1 | n0_i |
| 99.1% | 1 | n1_i |
| 99.1% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)))) |
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32)))))) |
| Outputs |
|---|
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
5 calls:
| 10.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 9.0ms | n0_i |
| 9.0ms | n1_i |
| 8.0ms | u |
| 8.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.9% | 1 | normAngle |
| 98.9% | 1 | u |
| 98.9% | 1 | n0_i |
| 98.9% | 1 | n1_i |
| 98.9% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle)) |
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u)) |
| Outputs |
|---|
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
5 calls:
| 40.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 26.0ms | n0_i |
| 8.0ms | u |
| 8.0ms | n1_i |
| 8.0ms | normAngle |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.9% | 1 | n0_i |
| 98.9% | 1 | normAngle |
| 98.9% | 1 | u |
| 98.9% | 1 | n1_i |
| 98.9% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u)) |
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u)) |
| Outputs |
|---|
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
5 calls:
| 18.0ms | n0_i |
| 7.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 7.0ms | u |
| 7.0ms | normAngle |
| 7.0ms | n1_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.7% | 1 | normAngle |
| 98.7% | 1 | u |
| 98.7% | 1 | n0_i |
| 98.7% | 1 | n1_i |
| 98.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i)))) |
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i))) |
| Outputs |
|---|
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
5 calls:
| 19.0ms | normAngle |
| 18.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 6.0ms | n1_i |
| 6.0ms | n0_i |
| 6.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 98.7% | 1 | normAngle |
| 98.7% | 1 | u |
| 98.7% | 1 | n0_i |
| 98.7% | 1 | n1_i |
| 98.7% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) |
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i)) |
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i)) |
(*.f32 u (+.f32 n1_i (/.f32 n0_i u))) |
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u)) |
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i) |
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i) |
| Outputs |
|---|
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
5 calls:
| 18.0ms | normAngle |
| 5.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 5.0ms | n1_i |
| 5.0ms | u |
| 5.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 97.6% | 1 | normAngle |
| 97.6% | 1 | u |
| 97.6% | 1 | n0_i |
| 97.6% | 1 | n1_i |
| 97.6% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 (neg.f32 u) n0_i n0_i) |
| Outputs |
|---|
(fma.f32 n0_i (neg.f32 u) n0_i) |
(fma.f32 u n1_i n0_i) |
5 calls:
| 3.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 3.0ms | normAngle |
| 3.0ms | n1_i |
| 3.0ms | u |
| 3.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.8% | 1 | normAngle |
| 84.1% | 2 | n0_i |
| 79.8% | 1 | u |
| 79.8% | 1 | n1_i |
| 79.8% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
Compiled 49 to 33 computations (32.7% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
(fma.f32 u n1_i n0_i) |
(*.f32 (neg.f32 n0_i) u) |
(+.f32 (*.f32 n1_i u) n0_i) |
| Outputs |
|---|
(fma.f32 u n1_i n0_i) |
3 calls:
| 3.0ms | u |
| 2.0ms | n0_i |
| 2.0ms | n1_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 79.8% | 1 | u |
| 79.8% | 1 | n1_i |
| 79.8% | 1 | n0_i |
Compiled 15 to 12 computations (20% saved)
| Inputs |
|---|
n0_i |
(*.f32 n1_i u) |
| Outputs |
|---|
n0_i |
(*.f32 n1_i u) |
n0_i |
5 calls:
| 2.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 2.0ms | n0_i |
| 2.0ms | n1_i |
| 1.0ms | normAngle |
| 1.0ms | u |
| Accuracy | Segments | Branch |
|---|---|---|
| 63.6% | 3 | n0_i |
| 43.3% | 1 | normAngle |
| 43.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 51.0% | 2 | u |
| 60.6% | 3 | n1_i |
Compiled 49 to 33 computations (32.7% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
n0_i |
| Outputs |
|---|
n0_i |
4 calls:
| 1.0ms | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 1.0ms | n1_i |
| 1.0ms | u |
| 1.0ms | n0_i |
| Accuracy | Segments | Branch |
|---|---|---|
| 43.3% | 1 | (+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)) |
| 43.3% | 1 | u |
| 43.3% | 1 | n1_i |
| 43.3% | 1 | n0_i |
Compiled 44 to 29 computations (34.1% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | -5.4971326102215556e-11 | -2.5758064084446808e-11 |
Compiled 32 to 24 computations (25% saved)
| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 0.0ms | 2.0020497832116148e-26 | 2.523427676994812e-26 |
| 0.0ms | -3.0527917993359236e-20 | -1.4045922619998214e-20 |
Compiled 32 to 24 computations (25% saved)
| 1× | egg-herbie |
| 28× | *-commutative_binary32 |
| 8× | sub-neg_binary32 |
| 8× | +-commutative_binary32 |
| 4× | neg-sub0_binary32 |
| 4× | neg-mul-1_binary32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 63 | 208 |
| 1 | 86 | 208 |
| 2 | 92 | 208 |
| 3 | 95 | 208 |
| 4 | 96 | 208 |
| 1× | saturated |
| Inputs |
|---|
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(if (<=.f32 n0_i #s(literal -14411519/288230376151711744 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i)) |
(fma.f32 u n1_i n0_i) |
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 n1_i u) n0_i)) |
n0_i |
| Outputs |
|---|
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u n1_i) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) |
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i) |
(fma.f32 (-.f32 n1_i n0_i) u n0_i) |
(if (<=.f32 n0_i #s(literal -14411519/288230376151711744 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i)) |
(fma.f32 u n1_i n0_i) |
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 n1_i u) n0_i)) |
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 u n1_i) n0_i)) |
n0_i |
| 16 532× | accelerator-lowering-fma.f32 |
| 16 532× | accelerator-lowering-fma.f64 |
| 13 018× | accelerator-lowering-fma.f32 |
| 13 018× | accelerator-lowering-fma.f64 |
| 12 646× | accelerator-lowering-fma.f32 |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 968 | 11047 |
| 1 | 3261 | 10316 |
| 0 | 8305 | 9887 |
| 0 | 481 | 9259 |
| 1 | 1628 | 8977 |
| 2 | 6160 | 8391 |
| 0 | 8561 | 7748 |
| 0 | 774 | 12072 |
| 1 | 2656 | 11512 |
| 0 | 8328 | 10609 |
| 0 | 311 | 2683 |
| 1 | 950 | 2588 |
| 2 | 3304 | 2528 |
| 0 | 8211 | 2414 |
| 1× | fuel |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
Compiled 620 to 328 computations (47.1% saved)
(abs normAngle)
Compiled 702 to 244 computations (65.2% saved)
Loading profile data...