Curve intersection, scale width based on ribbon orientation

Time bar (total: 15.6s)

analyze347.0ms (2.2%)

Memory
-8.1MiB live, 426.5MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample3.3s (21.3%)

Memory
-9.6MiB live, 4 540.8MiB allocated
Samples
1.6s8 256×0valid
739.0ms2 163×0invalid
Precisions
Click to see histograms. Total time spent on operations: 1.9s
ival-sin: 576.0ms (30.5% of total)
ival-mult: 407.0ms (21.6% of total)
ival-<=: 256.0ms (13.6% of total)
const: 253.0ms (13.4% of total)
ival-div: 148.0ms (7.8% of total)
ival-pi: 73.0ms (3.9% of total)
ival-add: 50.0ms (2.6% of total)
ival-and: 50.0ms (2.6% of total)
ival-sub: 49.0ms (2.6% of total)
exact: 22.0ms (1.2% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

preprocess133.0ms (0.9%)

Memory
5.2MiB live, 126.1MiB allocated
Algorithm
egg-herbie
Rules
1 400×unsub-neg
1 012×times-frac
832×accelerator-lowering-fma.f32
832×accelerator-lowering-fma.f64
736×neg-mul-1
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0107389
1281319
2743302
31992271
43435270
56426270
01725
13621
27620
314418
419118
522618
627018
735518
849918
960018
1074018
11118218
12189118
13229918
14231818
15231918
16231918
0231917
Stop Event
iter limit
saturated
node limit
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i)) (sin.f32 normAngle))
Call 2
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* (sin (- normAngle (* u normAngle))) n0_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (- (* n0_i (sin (+ normAngle (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i)))
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) (neg normAngle))) (/ 1 (sin (neg normAngle)))) n0_i) (* (* (sin (* u (neg normAngle))) (/ 1 (sin (neg normAngle)))) n1_i)))
(/ (- (* n0_i (sin (- (* u normAngle) normAngle))) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 (neg u)) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* (neg u) normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (- (* (sin (* u normAngle)) n1_i) (* n0_i (sin (+ normAngle (* u normAngle))))) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (neg n0_i)) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)))
(/ (- (* (sin (- normAngle (* u normAngle))) n0_i) (* (sin (* u normAngle)) n1_i)) (sin normAngle))
(neg (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (neg n1_i))))
(/ (+ (* (sin (* u normAngle)) n1_i) (* n0_i (sin (- (* u normAngle) normAngle)))) (sin normAngle))
(+ (* (* (sin (* (- 1 normAngle) u)) (/ 1 (sin u))) n0_i) (* (* (sin (* normAngle u)) (/ 1 (sin u))) n1_i))
(/ (+ (* n0_i (sin (- u (* u normAngle)))) (* (sin (* u normAngle)) n1_i)) (sin u))
(+ (* (* (sin (* (- 1 u) n0_i)) (/ 1 (sin n0_i))) normAngle) (* (* (sin (* u n0_i)) (/ 1 (sin n0_i))) n1_i))
(/ (+ (* n1_i (sin (* u n0_i))) (* normAngle (sin (- n0_i (* u n0_i))))) (sin n0_i))
(+ (* (* (sin (* (- 1 u) n1_i)) (/ 1 (sin n1_i))) n0_i) (* (* (sin (* u n1_i)) (/ 1 (sin n1_i))) normAngle))
(/ (+ (* normAngle (sin (* u n1_i))) (* n0_i (sin (- n1_i (* u n1_i))))) (sin n1_i))
(+ (* (* (sin (* (- 1 n0_i) normAngle)) (/ 1 (sin normAngle))) u) (* (* (sin (* n0_i normAngle)) (/ 1 (sin normAngle))) n1_i))
(/ (+ (* u (sin (- normAngle (* normAngle n0_i)))) (* n1_i (sin (* normAngle n0_i)))) (sin normAngle))
(+ (* (* (sin (* (- 1 n1_i) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* n1_i normAngle)) (/ 1 (sin normAngle))) u))
(/ (+ (* u (sin (* normAngle n1_i))) (* n0_i (sin (* normAngle (- 1 n1_i))))) (sin normAngle))
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n1_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n0_i))
(/ (+ (* (sin (- normAngle (* u normAngle))) n1_i) (* n0_i (sin (* u normAngle)))) (sin normAngle))
Symmetry

(abs normAngle)

explain249.0ms (1.6%)

Memory
-5.4MiB live, 365.9MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
250-22(9.443351696331468e-37 7.539974262726901e-7 1.090515400365185e-29 -6.773281935323894e-9)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-1(2.0731205266868118e-22 0.10473960638046265 -1.070375965639414e-8 9.3788258936911e-8)(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u30
Confusion
Predicted +Predicted -
+110
-2243
Precision
0.3333333333333333
Recall
0.09090909090909091
Confusion?
Predicted +Predicted MaybePredicted -
+119
-20243
Precision?
0.5
Recall?
0.18181818181818182
Freqs
test
numberfreq
0253
13
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
72.0ms494×0valid
9.0ms16×5exit
1.0ms2valid
Compiler

Compiled 264 to 72 computations (72.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 42.0ms
ival-mult: 17.0ms (40.4% of total)
ival-sin: 13.0ms (30.9% of total)
ival-div: 4.0ms (9.5% of total)
ival-sub: 3.0ms (7.1% of total)
adjust: 2.0ms (4.8% of total)
ival-add: 2.0ms (4.8% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated
Compiler

Compiled 4 to 4 computations (0% saved)

prune1.0ms (0%)

Memory
1.4MiB live, 1.4MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
96.8%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 29 to 17 computations (41.4% saved)

simplify69.0ms (0.4%)

Memory
-4.7MiB live, 36.0MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff160
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff3616
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Rules
832×accelerator-lowering-fma.f32
832×accelerator-lowering-fma.f64
576×*-lowering-*.f32
576×*-lowering-*.f64
492×times-frac
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
13689
27688
314486
419186
522686
627086
735586
849986
960086
1074086
11118286
12189186
13229986
14231886
15231986
16231986
0231985
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(sin (* (- 1 u) normAngle))
(* (- 1 u) normAngle)
(- 1 u)
1
u
normAngle
(/ 1 (sin normAngle))
(sin normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
n1_i
Outputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(/.f32 (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) n0_i)) (sin.f32 normAngle))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(sin (* (- 1 u) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(* (- 1 u) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
u
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin normAngle)
(sin.f32 normAngle)
n0_i
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
n1_i

localize57.0ms (0.4%)

Memory
1.2MiB live, 112.4MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy99.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy99.5%
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy98.9%
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy94.6%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
32.0ms247×0valid
5.0ms5exit
0.0ms2valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 23.0ms
ival-mult: 9.0ms (39.3% of total)
ival-sin: 7.0ms (30.5% of total)
ival-add: 3.0ms (13.1% of total)
ival-div: 2.0ms (8.7% of total)
adjust: 1.0ms (4.4% of total)
ival-sub: 1.0ms (4.4% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series35.0ms (0.2%)

Memory
-12.8MiB live, 70.6MiB allocated
Counts
4 → 132
Calls
Call 1
Inputs
#<alt (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)>
Outputs
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (* n0_i (- 1 u)) (* n1_i u))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))>
#<alt 1>
#<alt (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))>
#<alt (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))>
#<alt (- 1 u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (sin (* normAngle (- 1 u))) (sin normAngle))>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))>
#<alt (* n0_i (- 1 u))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))>
Calls

33 calls:

TimeVariablePointExpression
6.0ms
n0_i
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
3.0ms
u
@inf
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
3.0ms
normAngle
@inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
normAngle
@0
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
2.0ms
u
@-inf
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))

rewrite520.0ms (3.3%)

Memory
9.6MiB live, 680.5MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 546×accelerator-lowering-fma.f32
7 546×accelerator-lowering-fma.f64
5 814×*-lowering-*.f32
5 814×*-lowering-*.f64
2 004×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01748
17148
245747
3483147
0847446
Stop Event
iter limit
node limit
Counts
4 → 205
Calls
Call 1
Inputs
(+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i)
Outputs
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))))))
(neg.f32 (/.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))) (neg.f32 (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (-.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)) (sin.f32 normAngle)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (neg.f32 (*.f32 n1_i n1_i)) (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))))
(exp.f32 (*.f32 (log.f32 (/.f32 #s(literal 1 binary32) (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i))))) #s(literal -1 binary32)))
(+.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 (/.f32 (*.f32 n0_i (*.f32 n0_i (/.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (fma.f32 normAngle (neg.f32 u) normAngle))))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle))) (neg.f32 (/.f32 (*.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) (*.f32 u normAngle))))) (/.f32 (*.f32 n1_i n1_i) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (/.f32 (-.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 u normAngle)) n1_i)) (sin.f32 normAngle)))))
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(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))) #s(literal 1 binary32))
(*.f32 #s(literal -1 binary32) (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(*.f32 (*.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i)) #s(literal -1 binary32))
(*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal -1 binary32)) (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32))) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (exp.f32 (log.f32 n0_i)) (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))) (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))))
(*.f32 (exp.f32 (log.f32 (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))) (exp.f32 (log.f32 n0_i)))
(*.f32 (exp.f32 (log.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)))) (exp.f32 (log.f32 (/.f32 n0_i (sin.f32 normAngle)))))
(*.f32 (exp.f32 (log.f32 (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))

simplify486.0ms (3.1%)

Memory
5.4MiB live, 682.0MiB allocated
Algorithm
egg-herbie
Rules
12 646×accelerator-lowering-fma.f32
12 646×accelerator-lowering-fma.f64
6 572×+-lowering-+.f64
6 572×+-lowering-+.f32
5 372×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03112683
19502588
233042528
082112414
Stop Event
iter limit
node limit
Counts
132 → 132
Calls
Call 1
Inputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (- 1 u)) (* n1_i u))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
1
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(- 1 u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(* n0_i (- 1 u))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
Outputs
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (fma.f32 u (fma.f32 u (fma.f32 n1_i (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 n0_i (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))) n0_i)
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (* n0_i (- 1 u)) (* n1_i u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32))))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 n1_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u)) (*.f32 #s(literal -1/36 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 #s(literal -1/720 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)))))) (neg.f32 (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))))) (*.f32 u n1_i)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
(*.f32 n1_i (fma.f32 n0_i (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (*.f32 (sin.f32 normAngle) n1_i)) (/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))))
1
#s(literal 1 binary32)
(+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))
(fma.f32 u (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))
(fma.f32 u (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) #s(literal 1 binary32))
(+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle))) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))) #s(literal 1 binary32))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
(- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32)))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle (- 1 u))) (sin normAngle))
(/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))
(/ (* normAngle u) (sin normAngle))
(*.f32 u (/.f32 normAngle (sin.f32 normAngle)))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 u (*.f32 u (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (*.f32 #s(literal 1/120 binary32) (*.f32 u u)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (pow.f32 normAngle #s(literal 5 binary32)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 u (*.f32 u (pow.f32 normAngle #s(literal 7 binary32))))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 #s(literal 1/6 binary32) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 #s(literal 1/720 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) (neg.f32 u))))) (fma.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 u #s(literal 5 binary32)) u) (*.f32 #s(literal -1/36 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 u (fma.f32 (*.f32 u u) #s(literal -1/6 binary32) #s(literal 1/6 binary32)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 (*.f32 (*.f32 normAngle (cos.f32 normAngle)) (/.f32 n0_i (sin.f32 normAngle))) (neg.f32 u) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (*.f32 n0_i (fma.f32 u (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (*.f32 n0_i (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (/.f32 (*.f32 u (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)))) (*.f32 (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i)
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(* n0_i (- 1 u))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 normAngle (*.f32 normAngle (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (neg.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))))) (fma.f32 #s(literal -1/720 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))) (*.f32 n0_i (fma.f32 #s(literal -1/5040 binary32) (neg.f32 u) #s(literal -1/5040 binary32))))))) (fma.f32 n0_i (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/36 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)))))) (*.f32 n0_i (*.f32 (fma.f32 u #s(literal 1/6 binary32) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))

eval32.0ms (0.2%)

Memory
32.8MiB live, 72.4MiB allocated
Compiler

Compiled 13 230 to 823 computations (93.8% saved)

prune48.0ms (0.3%)

Memory
2.1MiB live, 112.6MiB allocated
Pruning

11 alts after pruning (11 fresh and 0 done)

PrunedKeptTotal
New32611337
Fresh000
Picked101
Done000
Total32711338
Accuracy
100.0%
Counts
338 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.3%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
99.2%
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
98.8%
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
97.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
97.4%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
79.9%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
73.6%
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
55.1%
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
40.7%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
62.1%
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
43.3%
n0_i
Compiler

Compiled 582 to 312 computations (46.4% saved)

simplify433.0ms (2.8%)

Memory
-22.1MiB live, 680.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(neg.f32 u)
cost-diff0
(fma.f32 n0_i (neg.f32 u) n0_i)
cost-diff64
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
cost-diff160
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff0
(neg.f32 normAngle)
cost-diff0
(fma.f32 u (neg.f32 normAngle) normAngle)
cost-diff0
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
cost-diff0
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
cost-diff0
(fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i))
cost-diff64
(fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
cost-diff96
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
cost-diff160
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
cost-diff0
(*.f32 (cos.f32 normAngle) (neg.f32 normAngle))
cost-diff0
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))
cost-diff0
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
cost-diff3712
(fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle))))
Rules
18 034×accelerator-lowering-fma.f32
18 034×accelerator-lowering-fma.f64
4 008×*-lowering-*.f32
4 008×*-lowering-*.f64
3 180×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049392
1144364
2489354
31994332
44610330
08274316
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)
u
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))
n0_i
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle))
(* (cos normAngle) (neg normAngle))
(cos normAngle)
normAngle
(neg normAngle)
(sin normAngle)
(* normAngle (/ n1_i (sin normAngle)))
(/ n1_i (sin normAngle))
n1_i
n0_i
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))
u
n1_i
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))
normAngle
(* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))
-1/6
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))
(- 1 u)
1
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))
n0_i
(* (- 1 u) (- 1 u))
(neg n0_i)
(* n1_i (* u (+ (* u u) -1)))
(* u (+ (* u u) -1))
(+ (* u u) -1)
-1
(+ (* n0_i (neg u)) n0_i)
(neg u)
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))
(sin (+ (* u (neg normAngle)) normAngle))
(+ (* u (neg normAngle)) normAngle)
u
(neg normAngle)
normAngle
(/ n0_i (sin normAngle))
n0_i
(sin normAngle)
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* n0_i (neg u)) n0_i)
n0_i
(neg u)
u
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(sin (* u normAngle))
(* u normAngle)
normAngle
(/ 1 (sin normAngle))
1
(sin normAngle)
n1_i
Outputs
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)
(fma.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 normAngle (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i)) n0_i)
u
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))
(*.f32 (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 (cos.f32 normAngle) (neg.f32 n0_i) n1_i))
n0_i
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle))
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))
(* (cos normAngle) (neg normAngle))
(*.f32 (cos.f32 normAngle) (neg.f32 normAngle))
(cos normAngle)
(cos.f32 normAngle)
normAngle
(neg normAngle)
(neg.f32 normAngle)
(sin normAngle)
(sin.f32 normAngle)
(* normAngle (/ n1_i (sin normAngle)))
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
(/ n1_i (sin normAngle))
(/.f32 n1_i (sin.f32 normAngle))
n1_i
n0_i
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) n0_i))
u
n1_i
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))
(fma.f32 u (neg.f32 n0_i) (fma.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) n0_i))
normAngle
(* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))
(*.f32 (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 normAngle #s(literal -1/6 binary32)))
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i))))
-1/6
#s(literal -1/6 binary32)
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))
(fma.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))) (*.f32 (fma.f32 u u (neg.f32 u)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) n0_i)))
(- 1 u)
(-.f32 #s(literal 1 binary32) u)
1
#s(literal 1 binary32)
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))
(*.f32 u (fma.f32 n0_i (+.f32 u #s(literal -1 binary32)) (neg.f32 n0_i)))
n0_i
(* (- 1 u) (- 1 u))
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
(neg n0_i)
(neg.f32 n0_i)
(* n1_i (* u (+ (* u u) -1)))
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))
(* u (+ (* u u) -1))
(*.f32 u (fma.f32 u u #s(literal -1 binary32)))
(+ (* u u) -1)
(fma.f32 u u #s(literal -1 binary32))
-1
#s(literal -1 binary32)
(+ (* n0_i (neg u)) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
(neg u)
(neg.f32 u)
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin (+ (* u (neg normAngle)) normAngle))
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
(+ (* u (neg normAngle)) normAngle)
(fma.f32 u (neg.f32 normAngle) normAngle)
u
(neg normAngle)
(neg.f32 normAngle)
normAngle
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin normAngle)
(sin.f32 normAngle)
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(fma.f32 u (neg.f32 n0_i) (fma.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)) n0_i))
(+ (* n0_i (neg u)) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(neg u)
(neg.f32 u)
u
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 u normAngle)))
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(/.f32 (sin.f32 (*.f32 u normAngle)) (sin.f32 normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
normAngle
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
1
#s(literal 1 binary32)
(sin normAngle)
(sin.f32 normAngle)
n1_i

localize165.0ms (1.1%)

Memory
15.1MiB live, 210.7MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
accuracy99.9%
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
accuracy99.6%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
accuracy94.5%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy100.0%
(neg.f32 normAngle)
accuracy100.0%
(sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle))
accuracy99.9%
(/.f32 n0_i (sin.f32 normAngle))
accuracy99.0%
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
accuracy99.4%
(fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
accuracy98.8%
(*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))
accuracy98.8%
(*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u))
accuracy66.2%
(fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i))
accuracy100.0%
(/.f32 n1_i (sin.f32 normAngle))
accuracy99.9%
(/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle))
accuracy99.8%
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
accuracy99.7%
(*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))
Samples
79.0ms252×0valid
12.0ms2valid
1.0ms4valid
1.0ms1valid
Compiler

Compiled 367 to 51 computations (86.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 72.0ms
ival-mult: 38.0ms (52.6% of total)
ival-add: 10.0ms (13.8% of total)
ival-div: 6.0ms (8.3% of total)
ival-sin: 6.0ms (8.3% of total)
const: 4.0ms (5.5% of total)
ival-neg: 3.0ms (4.2% of total)
ival-cos: 2.0ms (2.8% of total)
adjust: 1.0ms (1.4% of total)
ival-sub: 1.0ms (1.4% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series131.0ms (0.8%)

Memory
-14.1MiB live, 100.0MiB allocated
Counts
23 → 636
Calls
Call 1
Inputs
#<alt (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))>
#<alt (+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)>
#<alt (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))>
#<alt (* (cos normAngle) (neg normAngle))>
#<alt (+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))>
#<alt (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))>
#<alt (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))>
#<alt (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))>
#<alt (* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))>
#<alt (sin (+ (* u (neg normAngle)) normAngle))>
#<alt (+ (* u (neg normAngle)) normAngle)>
#<alt (neg normAngle)>
#<alt (* (sin (* u normAngle)) (/ 1 (sin normAngle)))>
#<alt (+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))>
#<alt (+ (* n0_i (neg u)) n0_i)>
#<alt (neg u)>
#<alt (* normAngle (/ n1_i (sin normAngle)))>
#<alt (/ n1_i (sin normAngle))>
#<alt (* (- 1 u) (- 1 u))>
#<alt (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))>
#<alt (/ n0_i (sin normAngle))>
#<alt (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)>
#<alt (/ 1 (sin normAngle))>
Outputs
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))>
#<alt (+ n1_i (* -1 n0_i))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))>
#<alt (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))>
#<alt (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))>
#<alt (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))>
#<alt (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))>
#<alt (* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))>
#<alt (* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))>
#<alt -1>
#<alt (- (* 1/3 (pow normAngle 2)) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)>
#<alt (- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))>
#<alt (* -1 normAngle)>
#<alt (* normAngle (- (* 1/2 (pow normAngle 2)) 1))>
#<alt (* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1))>
#<alt (* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt (* -1 (* normAngle (cos normAngle)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))>
#<alt (+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))>
#<alt (* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))>
#<alt (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))>
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))>
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#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))>
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#<alt (* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))>
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#<alt (* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))>
#<alt (* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))>
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#<alt (* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u))))))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))>
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#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
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#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))>
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#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))>
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#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2)))))))>
#<alt (* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3)))))))>
#<alt (* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))>
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#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))>
#<alt (* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))>
#<alt (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
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#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))>
#<alt (sin normAngle)>
#<alt (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))>
#<alt (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))>
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#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
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#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))>
#<alt (* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (+ normAngle (* -1 (* normAngle u))))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))>
#<alt normAngle>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (+ normAngle (* -1 (* normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* u (+ (* -1 normAngle) (/ normAngle u)))>
#<alt (* -1 (* normAngle u))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))>
#<alt (* normAngle (+ 1 (* -1 u)))>
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#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 (* normAngle (- u 1)))>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (* -1 normAngle)>
#<alt (/ (* normAngle u) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
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#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt u>
#<alt (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
#<alt (/ (sin (* normAngle u)) (sin normAngle))>
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#<alt (+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))>
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#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))>
#<alt (* -1 (* n0_i (- u 1)))>
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#<alt n0_i>
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#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))>
#<alt (* -1 (* n0_i u))>
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#<alt (* -1 (* n0_i u))>
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#<alt (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))>
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#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 u)>
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#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt n1_i>
#<alt (+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))>
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#<alt (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))>
#<alt (/ (* n1_i normAngle) (sin normAngle))>
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#<alt (/ (* n1_i normAngle) (sin normAngle))>
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#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
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#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i normAngle)>
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#<alt (/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)>
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#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt (/ n1_i (sin normAngle))>
#<alt 1>
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#<alt (pow u 2)>
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#<alt (pow u 2)>
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#<alt (* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))>
#<alt (* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))>
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#<alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))>
#<alt (* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i normAngle)>
#<alt (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)>
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)>
#<alt (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ n0_i (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ (* n1_i (sin (* normAngle u))) (sin normAngle))>
#<alt (/ 1 normAngle)>
#<alt (/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)>
#<alt (/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
#<alt (/ 1 (sin normAngle))>
Calls

159 calls:

TimeVariablePointExpression
30.0ms
n0_i
@0
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))
16.0ms
n0_i
@inf
(+ (* n0_i (neg u)) n0_i)
14.0ms
n1_i
@0
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))
7.0ms
normAngle
@-inf
(* (cos normAngle) (neg normAngle))
2.0ms
normAngle
@0
(/ n0_i (sin normAngle))

rewrite627.0ms (4%)

Memory
36.8MiB live, 659.6MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 284×*-lowering-*.f32
5 284×*-lowering-*.f64
4 486×accelerator-lowering-fma.f32
4 486×accelerator-lowering-fma.f64
3 348×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
049274
1301259
22802252
08350241
Stop Event
iter limit
node limit
Counts
23 → 772
Calls
Call 1
Inputs
(+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))
(+ (* u (+ (* n0_i (/ (* (cos normAngle) (neg normAngle)) (sin normAngle))) (* normAngle (/ n1_i (sin normAngle))))) n0_i)
(/ (* (cos normAngle) (neg normAngle)) (sin normAngle))
(* (cos normAngle) (neg normAngle))
(+ (* u n1_i) (+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i)))
(+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))
(+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))
(+ (* normAngle (* normAngle (* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1))))))) (+ (* n0_i (neg u)) n0_i))
(* (sin (+ (* u (neg normAngle)) normAngle)) (/ n0_i (sin normAngle)))
(sin (+ (* u (neg normAngle)) normAngle))
(+ (* u (neg normAngle)) normAngle)
(neg normAngle)
(* (sin (* u normAngle)) (/ 1 (sin normAngle)))
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i))
(+ (* n0_i (neg u)) n0_i)
(neg u)
(* normAngle (/ n1_i (sin normAngle)))
(/ n1_i (sin normAngle))
(* (- 1 u) (- 1 u))
(* -1/6 (+ (* (- 1 u) (+ (* n0_i (* (- 1 u) (- 1 u))) (neg n0_i))) (* n1_i (* u (+ (* u u) -1)))))
(/ n0_i (sin normAngle))
(* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)
(/ 1 (sin normAngle))
Outputs
(+.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) #s(literal -1 binary32))
(fma.f32 n0_i (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))))
(fma.f32 (cos.f32 normAngle) (*.f32 (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) n0_i) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (/.f32 n0_i (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (/.f32 #s(literal 1 binary32) (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) n0_i (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 n1_i (*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) normAngle) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))))
(fma.f32 (/.f32 n1_i (sin.f32 normAngle)) normAngle (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))))
(fma.f32 (*.f32 normAngle n1_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))))
(fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(fma.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))) (/.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (/.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))))
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (fma.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (/.f32 n0_i (/.f32 (tan.f32 normAngle) (neg.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 normAngle n1_i) (sin.f32 normAngle)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n0_i n0_i) (pow.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal -2 binary32)) (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (*.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))))))
(/.f32 (neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))))) (neg.f32 (/.f32 (-.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) (*.f32 normAngle n1_i)) (sin.f32 normAngle))))
(/.f32 (/.f32 (-.f32 (*.f32 (*.f32 normAngle n1_i) (*.f32 normAngle n1_i)) (pow.f32 (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 2 binary32))) (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle))))) (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) #s(literal 1 binary32))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) (*.f32 normAngle n1_i))))
(/.f32 (fma.f32 n0_i (sin.f32 normAngle) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle n1_i))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (*.f32 normAngle n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle #s(literal 1 binary32)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 normAngle (neg.f32 n1_i)))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 n0_i (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 #s(literal 1 binary32) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (/.f32 (sin.f32 normAngle) n1_i)))
(/.f32 (fma.f32 n0_i (neg.f32 (sin.f32 normAngle)) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))) (*.f32 (/.f32 (tan.f32 normAngle) (neg.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(/.f32 (fma.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n1_i) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) normAngle)) (*.f32 (/.f32 (sin.f32 normAngle) (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (/.f32 (sin.f32 normAngle) n1_i)))
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(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u (*.f32 u u))) (-.f32 #s(literal 1 binary32) u)) (+.f32 #s(literal 1 binary32) (fma.f32 u u u)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (-.f32 #s(literal 1 binary32) u)) (+.f32 u #s(literal 1 binary32)))
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(*.f32 (exp.f32 (log1p.f32 (neg.f32 u))) (exp.f32 (log1p.f32 (neg.f32 u))))
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(+.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) #s(literal -1/6 binary32)) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))
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(fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) #s(literal -1/6 binary32) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) n1_i (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))
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(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32)))) (*.f32 (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32))))) (-.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) #s(literal -1/6 binary32))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))))
(/.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))))))) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))))
(/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))
(/.f32 (*.f32 (fma.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))) (*.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))))))) #s(literal -1/6 binary32)) (fma.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (-.f32 (*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))))
(/.f32 (*.f32 (*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) #s(literal -1/6 binary32)) (fma.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (*.f32 (neg.f32 n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))))
(*.f32 (fma.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (-.f32 #s(literal 1 binary32) u) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))) #s(literal -1/6 binary32))
(neg.f32 (/.f32 n0_i (neg.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (/.f32 n0_i (neg.f32 (sin.f32 normAngle))))
(/.f32 n0_i (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) n0_i))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) n0_i) #s(literal 1 binary32)))
(/.f32 (neg.f32 n0_i) (neg.f32 (sin.f32 normAngle)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) n0_i)))
(/.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 n0_i #s(literal 1 binary32)) (sin.f32 normAngle))
(/.f32 (-.f32 (*.f32 #s(literal 0 binary32) (neg.f32 (sin.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 normAngle)) n0_i)) (*.f32 (neg.f32 (sin.f32 normAngle)) (neg.f32 (sin.f32 normAngle))))
(*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (neg.f32 n0_i) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 #s(literal -1 binary32) (/.f32 n0_i (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) n0_i) #s(literal -1 binary32)))
(*.f32 (*.f32 n0_i #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))
(*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(neg.f32 (/.f32 #s(literal -1 binary32) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal -1 binary32)))
(pow.f32 (sin.f32 normAngle) #s(literal -1 binary32))
(pow.f32 (-.f32 #s(literal 1/2 binary32) (*.f32 #s(literal 1/2 binary32) (cos.f32 (*.f32 #s(literal 2 binary32) normAngle)))) #s(literal -1/2 binary32))
(pow.f32 (neg.f32 (neg.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (sin.f32 normAngle))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 #s(literal -1 binary32) (neg.f32 (sin.f32 normAngle)))
(*.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal 1 binary32))
(*.f32 (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)) (pow.f32 (sin.f32 normAngle) #s(literal -1/2 binary32)))

simplify926.0ms (5.9%)

Memory
1.1MiB live, 1 001.3MiB allocated
Algorithm
egg-herbie
Rules
11 432×accelerator-lowering-fma.f32
11 432×accelerator-lowering-fma.f64
7 634×+-lowering-+.f64
7 634×+-lowering-+.f32
6 132×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
096811047
1326110316
083059887
Stop Event
iter limit
node limit
Counts
636 → 636
Calls
Call 1
Inputs
(/ (* n1_i normAngle) (sin normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(+ n1_i (* -1 n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(/ (* n1_i normAngle) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
-1
(- (* 1/3 (pow normAngle 2)) 1)
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(* -1 normAngle)
(* normAngle (- (* 1/2 (pow normAngle 2)) 1))
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1))
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
(* -1 (* normAngle (cos normAngle)))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i)) (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))) 1)))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* n0_i (- (pow (- 1 u) 2) 1))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -1 (* n0_i (+ 1 (* -1 (pow (- 1 u) 2)))))
(* -2 (* n0_i u))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* u (+ (* -2 n0_i) (* n0_i u)))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* n0_i (pow u 2))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* (pow u 2) (+ n0_i (* -2 (/ n0_i u))))
(* u (+ (* -2 n0_i) (* -1 n1_i)))
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (* 2 n0_i))))))
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i)))))))))
(* u (+ (* -2 n0_i) (+ (* -1 n1_i) (* u (+ n0_i (+ (* 2 n0_i) (* u (+ n1_i (* -1 n0_i)))))))))
(* (pow u 3) (+ n1_i (* -1 n0_i)))
(* (pow u 3) (+ n1_i (+ (* -1 n0_i) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))
(* (pow u 3) (+ n1_i (+ (* -2 (/ n0_i (pow u 2))) (+ (* -1 n0_i) (+ (* -1 (/ n1_i (pow u 2))) (+ (* 2 (/ n0_i u)) (/ n0_i u)))))))
(* -1 (* (pow u 3) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (* 2 n0_i)) u))))))
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u))))))
(* -1 (* (pow u 3) (+ n0_i (+ (* -1 n1_i) (* -1 (/ (+ n0_i (+ (* -1 (/ (+ n1_i (* 2 n0_i)) u)) (* 2 n0_i))) u))))))
(* n1_i (* u (- (pow u 2) 1)))
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))
(+ (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* n1_i (* u (- (pow u 2) 1))))
(* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))
(* n0_i (+ (* (- 1 u) (- (pow (- 1 u) 2) 1)) (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))
(* -1 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))))
(* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))
(* n1_i (+ (* u (- (pow u 2) 1)) (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))
(* n1_i (* u (- (pow u 2) 1)))
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 (* u (- (pow u 2) 1))) (* -1 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2)))))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3)))))))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(* n0_i (+ 1 (* -1 u)))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(sin normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(+ normAngle (* -1 (* normAngle u)))
(* -1 (* normAngle u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(* -1 (* normAngle u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* normAngle (+ 1 (* -1 u)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 (* normAngle (- u 1)))
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(* -1 normAngle)
(/ (* normAngle u) (sin normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (/ (* n1_i normAngle) (sin normAngle)))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
n1_i
(+ n1_i (* 1/6 (* n1_i (pow normAngle 2))))
(+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i))))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ (* n1_i normAngle) (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i normAngle)
(/ (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ (+ n1_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* -1/6 n1_i)))) normAngle)
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
(/ n1_i (sin normAngle))
1
(+ 1 (* -2 u))
(+ 1 (* u (- u 2)))
(+ 1 (* u (- u 2)))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(* (pow u 2) (- (+ 1 (/ 1 (pow u 2))) (* 2 (/ 1 u))))
(pow u 2)
(* (pow u 2) (- 1 (* 2 (/ 1 u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* (pow u 2) (+ 1 (* -1 (/ (- 2 (/ 1 u)) u))))
(* -1/6 (* u (+ (* -2 n0_i) (* -1 n1_i))))
(* u (+ (* -1/6 (* u (+ n0_i (* 2 n0_i)))) (* -1/6 (+ (* -2 n0_i) (* -1 n1_i)))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* u (+ (* -1/6 (+ (* -2 n0_i) (* -1 n1_i))) (* u (+ (* -1/6 (* u (+ n1_i (* -1 n0_i)))) (* -1/6 (+ n0_i (* 2 n0_i)))))))
(* -1/6 (* (pow u 3) (+ n1_i (* -1 n0_i))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (* -1/6 (/ (+ n0_i (* 2 n0_i)) u))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* (pow u 3) (+ (* -1/6 (+ n1_i (* -1 n0_i))) (+ (* -1/6 (/ (+ n0_i (* 2 n0_i)) u)) (* -1/6 (/ (+ (* -2 n0_i) (* -1 n1_i)) (pow u 2))))))
(* 1/6 (* (pow u 3) (+ n0_i (* -1 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (+ n0_i (* -1 n1_i))) (* 1/6 (/ (+ n0_i (* 2 n0_i)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1/6 (+ n0_i (* 2 n0_i))) (* 1/6 (/ (+ n1_i (* 2 n0_i)) u))) u)) (* -1/6 (+ n0_i (* -1 n1_i))))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(+ (* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (* n1_i (* u (- (pow u 2) 1)))))
(* -1/6 (* n0_i (* (- 1 u) (- (pow (- 1 u) 2) 1))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* n0_i (+ (* -1/6 (* (- 1 u) (- (pow (- 1 u) 2) 1))) (* -1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i))))
(* 1/6 (* n0_i (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ n0_i (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(* n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
(/ 1 (sin normAngle))
Outputs
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))
(*.f32 n0_i (fma.f32 (neg.f32 normAngle) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (*.f32 (sin.f32 normAngle) n0_i))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 normAngle (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (sin.f32 normAngle))) (neg.f32 n0_i))
(+ n1_i (* -1 n0_i))
(-.f32 n1_i n0_i)
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* (pow normAngle 2) (- (+ (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (* (pow normAngle 2) (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))) (+ (* -1/36 n1_i) (* 1/120 n1_i))))) (* -1/6 n1_i)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))))) (*.f32 n1_i #s(literal 7/360 binary32))) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle))))
(*.f32 normAngle (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))))
(* -1 (* normAngle (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))
(neg.f32 (*.f32 normAngle (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle)))))
(* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))
(neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (* n1_i normAngle) (sin normAngle))
(/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))
(*.f32 (fma.f32 n0_i (/.f32 (*.f32 normAngle (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle))) (neg.f32 n1_i))
n0_i
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u n0_i)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u)
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))
(*.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u))))
(* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) u)
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(* -1 (* u (+ (* -1 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))) (* -1 (/ n0_i u)))))
(*.f32 (neg.f32 (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (/.f32 n0_i u)))) (neg.f32 u))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle)))) n0_i)
(* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))
(neg.f32 (*.f32 n0_i (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 normAngle (/.f32 (*.f32 (cos.f32 normAngle) u) (sin.f32 normAngle)) (fma.f32 (neg.f32 n1_i) (/.f32 (*.f32 normAngle u) (*.f32 (sin.f32 normAngle) n0_i)) #s(literal -1 binary32))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) n0_i))
(+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* -1/6 n1_i))) (* (pow normAngle 2) (+ (* u (- (* -1 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* (pow normAngle 2) (* u (- (* -1 (- (* -1/720 n0_i) (+ (* -1/6 (- (* 1/24 n0_i) (+ (* -1/6 (- (* -1/2 n0_i) (* -1/6 n0_i))) (* 1/120 n0_i)))) (+ (* -1/5040 n0_i) (* 1/120 (- (* -1/2 n0_i) (* -1/6 n0_i))))))) (+ (* -1/5040 n1_i) (+ (* 1/720 n1_i) (* 1/6 (+ (* -1/36 n1_i) (* 1/120 n1_i))))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (-.f32 (neg.f32 (-.f32 (*.f32 n0_i #s(literal -1/720 binary32)) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal 1/120 binary32) (*.f32 n0_i #s(literal -1/5040 binary32)))))) (fma.f32 n1_i #s(literal 1/840 binary32) (*.f32 (*.f32 n1_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) u)) (*.f32 (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(* normAngle (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))))
(*.f32 (*.f32 normAngle u) (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* normAngle (+ (* u (+ (* -1 (/ (* n0_i (cos normAngle)) (sin normAngle))) (/ n1_i (sin normAngle)))) (/ n0_i normAngle)))
(*.f32 normAngle (fma.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 n1_i (sin.f32 normAngle))) u (/.f32 n0_i normAngle)))
(* -1 (* normAngle (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle))))))
(*.f32 (*.f32 normAngle (neg.f32 u)) (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (* u (+ (* -1 (/ n1_i (sin normAngle))) (/ (* n0_i (cos normAngle)) (sin normAngle)))))))
(*.f32 (fma.f32 (fma.f32 n0_i (/.f32 (cos.f32 normAngle) (sin.f32 normAngle)) (/.f32 (neg.f32 n1_i) (sin.f32 normAngle))) u (/.f32 n0_i (neg.f32 normAngle))) (neg.f32 normAngle))
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 (*.f32 normAngle u) (sin.f32 normAngle)) n0_i))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))
(*.f32 n1_i (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (*.f32 n1_i (sin.f32 normAngle))) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))
(*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i) n1_i))) (neg.f32 n1_i))
-1
#s(literal -1 binary32)
(- (* 1/3 (pow normAngle 2)) 1)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/45 binary32) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(- (* (pow normAngle 2) (+ 1/3 (* (pow normAngle 2) (+ 1/45 (* 2/945 (pow normAngle 2)))))) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 2/945 binary32) #s(literal 1/45 binary32)) #s(literal 1/3 binary32)) #s(literal -1 binary32))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 (/ (* normAngle (cos normAngle)) (sin normAngle)))
(/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle))
(* -1 normAngle)
(neg.f32 normAngle)
(* normAngle (- (* 1/2 (pow normAngle 2)) 1))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/2 binary32) #s(literal -1 binary32)))
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* -1/24 (pow normAngle 2)))) 1))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/24 binary32) #s(literal 1/2 binary32)) #s(literal -1 binary32)))
(* normAngle (- (* (pow normAngle 2) (+ 1/2 (* (pow normAngle 2) (- (* 1/720 (pow normAngle 2)) 1/24)))) 1))
(*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/720 binary32) #s(literal -1/24 binary32)) #s(literal 1/2 binary32)) #s(literal -1 binary32)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
(* -1 (* normAngle (cos normAngle)))
(neg.f32 (*.f32 normAngle (cos.f32 normAngle)))
n0_i
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))))
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i)))))))))))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n1_i (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u))))) (/.f32 n1_i (*.f32 u u))) (/.f32 n0_i (*.f32 u u))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u))))) (/.f32 n0_i (*.f32 u u))))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 n0_i n1_i)))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n0_i n1_i))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i n1_i)) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 n1_i) (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (fma.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i))))))
(*.f32 n1_i (+.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (neg.f32 u)))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(*.f32 (neg.f32 n1_i) (-.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))) u))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))) (* n1_i u))))
(+.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (-.f32 n1_i n0_i) u)))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* n1_i u) (pow normAngle 2))))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (fma.f32 n1_i (/.f32 u (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))) (* n1_i u)))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u)))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u))) n0_i)
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u) (neg.f32 n0_i)))
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(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
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(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* -1/6 (* (pow normAngle 2) (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ (* n0_i u) (pow normAngle 2))) (+ (* -1/6 (+ (* n1_i (* u (- (pow u 2) 1))) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))) (/ n0_i (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i (neg.f32 (/.f32 u (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (/.f32 n0_i (*.f32 normAngle normAngle)))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))))))
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (* u (+ n0_i (* 2 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))))))))
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (*.f32 #s(literal 3 binary32) n0_i) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i)) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i)))) (* u (+ (* -1/6 (* (pow normAngle 2) (* u (+ n1_i (* -1 n0_i))))) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))))))))
(fma.f32 u (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i))) n0_i)
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (+ n1_i (* -1 n0_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (-.f32 n1_i n0_i) (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2)))))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (neg.f32 (/.f32 n0_i (*.f32 u u)))))
(* (pow u 3) (+ (* -1 (/ n0_i (pow u 2))) (+ (* -1/6 (* (pow normAngle 2) (+ n1_i (* -1 n0_i)))) (+ (* -1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)) (+ (* -1/6 (/ (* (pow normAngle 2) (+ (* -2 n0_i) (* -1 n1_i))) (pow u 2))) (/ n0_i (pow u 3)))))))
(*.f32 (*.f32 u (*.f32 u u)) (-.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (/.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (*.f32 u u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))
(* 1/6 (* (pow normAngle 2) (* (pow u 3) (+ n0_i (* -1 n1_i)))))
(*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 (*.f32 u (*.f32 u u)) (-.f32 n0_i n1_i)))
(* -1 (* (pow u 3) (+ (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))) (* 1/6 (/ (* (pow normAngle 2) (+ n0_i (* 2 n0_i))) u)))))
(*.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 #s(literal 3 binary32) n0_i) u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n0_i n1_i))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 #s(literal 3 binary32) n0_i) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal 2 binary32) n1_i) n0_i) (neg.f32 u))) (neg.f32 u))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ n0_i (+ (* -1 (/ n0_i u)) (* -1/6 (* (pow normAngle 2) (+ n1_i (* 2 n0_i)))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* 2 n0_i))))) u)) (* -1/6 (* (pow normAngle 2) (+ n0_i (* -1 n1_i)))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u))) (neg.f32 u))) (neg.f32 u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1))))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))))
(* n0_i (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))))))
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u))) (-.f32 #s(literal 1 binary32) u)))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (pow (- 1 u) 2) 1)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32)) (-.f32 #s(literal 1 binary32) u)) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- (+ u (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (+ (* -1/6 (* (pow normAngle 2) (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u)))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)))) 1)))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32)))) n0_i) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) u)) (neg.f32 n0_i)))
(+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))))
(fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (+ (* -1/6 (/ (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))) n1_i)) (/ n0_i n1_i)))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) (*.f32 (*.f32 normAngle normAngle) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))) (/.f32 n0_i n1_i))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(*.f32 (*.f32 n1_i #s(literal -1/6 binary32)) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* -1/6 (* (pow normAngle 2) (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 u u #s(literal -1 binary32))) (/.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) (fma.f32 n0_i (neg.f32 u) n0_i)) (neg.f32 n1_i))))
n0_i
(+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))
(fma.f32 n0_i (/.f32 (*.f32 (*.f32 normAngle u) (cos.f32 normAngle)) (neg.f32 (sin.f32 normAngle))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))
(fma.f32 u (fma.f32 n0_i (/.f32 (neg.f32 (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 (*.f32 normAngle normAngle) u)))) n0_i)
(+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))
(fma.f32 u (fma.f32 u (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n0_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u)) (sin.f32 normAngle)) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (neg.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle (cos.f32 normAngle))) (sin.f32 normAngle)))) n0_i)
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))))))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (+ 1 (* -1 u)) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (+ 1 (* -1 u)) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u))))))) (+ (* -1/5040 (* n0_i (+ 1 (* -1 u)))) (* 1/120 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (+ 1 (* -1 u)) 3))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))) (* 1/120 (* n0_i (+ 1 (* -1 u)))))))) (* -1/6 (* n0_i (+ 1 (* -1 u)))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 #s(literal 1/6 binary32) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i))))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (+.f32 (fma.f32 #s(literal 1/120 binary32) (*.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32))) (*.f32 #s(literal 1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 #s(literal -1/120 binary32) (fma.f32 n0_i (neg.f32 u) n0_i)))) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i (-.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u))))) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (- (* -1 (* normAngle u)) (* -1 normAngle)))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(/ (* n0_i (sin (+ normAngle (* -1 (* normAngle u))))) (sin normAngle))
(*.f32 n0_i (/.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) (sin.f32 normAngle)))
(sin normAngle)
(sin.f32 normAngle)
(+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))
(fma.f32 (*.f32 normAngle u) (neg.f32 (cos.f32 normAngle)) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))
(fma.f32 u (fma.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 normAngle) u) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))
(fma.f32 u (fma.f32 u (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) (sin.f32 normAngle))) (neg.f32 (*.f32 normAngle (cos.f32 normAngle)))) (sin.f32 normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* -1/6 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 3))))))
(fma.f32 normAngle (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* 1/120 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 5))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)))) (neg.f32 u)) normAngle)
(* normAngle (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 (pow (+ 1 (* -1 u)) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (+ 1 (* -1 u)) 7))) (* 1/120 (pow (+ 1 (* -1 u)) 5)))))))))
(fma.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/120 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))) (neg.f32 u)) normAngle)
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (+ normAngle (* -1 (* normAngle u))))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
(sin (- (* -1 (* normAngle u)) (* -1 normAngle)))
(sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle))
normAngle
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(+ normAngle (* -1 (* normAngle u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* u (+ (* -1 normAngle) (/ normAngle u)))
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(* u (+ (* -1 normAngle) (/ normAngle u)))
(*.f32 u (-.f32 (/.f32 normAngle u) normAngle))
(* -1 (* normAngle u))
(*.f32 normAngle (neg.f32 u))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))
(neg.f32 (*.f32 u (-.f32 normAngle (/.f32 normAngle u))))
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* normAngle (+ 1 (* -1 u)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 (* normAngle (- u 1)))
(fma.f32 normAngle (neg.f32 u) normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
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(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
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(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(* -1 normAngle)
(neg.f32 normAngle)
(/ (* normAngle u) (sin normAngle))
(/.f32 (*.f32 normAngle u) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 u u) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 u u) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (*.f32 u u) (pow.f32 normAngle #s(literal 7 binary32))) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle))) (sin.f32 normAngle))) (/.f32 normAngle (sin.f32 normAngle))))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
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(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
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(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
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(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
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(/ (sin (* normAngle u)) (sin normAngle))
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(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
u
(+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u)
(+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u))) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal -1/5040 binary32) u)))) (-.f32 (*.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32))) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32))) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 (*.f32 #s(literal -1/6 binary32) u) (fma.f32 u u #s(literal -1 binary32)))) u)
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (sin (* normAngle u)) (sin normAngle))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle))))) 1)))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (/ (* n1_i normAngle) (sin normAngle)))))
(fma.f32 u (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i)) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u)) (sin.f32 normAngle)) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (neg.f32 n0_i))) n0_i)
(* -1 (* n0_i u))
(*.f32 (neg.f32 n0_i) u)
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (sin (* normAngle u))) (* u (sin normAngle))))))
(*.f32 u (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) u)) (-.f32 (/.f32 n0_i u) n0_i)))
(* -1 (* n0_i u))
(*.f32 (neg.f32 n0_i) u)
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u)))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
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(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (sin (* normAngle u))) (sin normAngle))) u)))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (fma.f32 n0_i (neg.f32 u) n0_i))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (sin (* normAngle u)) (sin normAngle)))))
(*.f32 n1_i (+.f32 (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) (/.f32 n0_i n1_i)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
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(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i))))
(* -1 (* n0_i (+ (* -1/6 (* (+ 1 (* -1 (pow (- 1 u) 2))) (- 1 u))) (* 1/6 (/ (* n1_i (* u (- (pow u 2) 1))) n0_i)))))
(*.f32 (neg.f32 n0_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) (neg.f32 (-.f32 #s(literal 1 binary32) u)) #s(literal 1 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))) n0_i))))
(* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)))
(*.f32 (fma.f32 #s(literal 1/6 binary32) u #s(literal -1/6 binary32)) (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
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(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (* -1/6 (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i))))
(*.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(* n1_i (+ (* -1/6 (* u (- (pow u 2) 1))) (* -1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i))))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(* -1 (* n1_i (+ (* 1/6 (* u (- (pow u 2) 1))) (* 1/6 (/ (* (- 1 u) (- (* n0_i (pow (- 1 u) 2)) n0_i)) n1_i)))))
(*.f32 (neg.f32 n1_i) (*.f32 #s(literal 1/6 binary32) (fma.f32 u (fma.f32 u u #s(literal -1 binary32)) (/.f32 (*.f32 (*.f32 n0_i (fma.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u) #s(literal -1 binary32))) (-.f32 #s(literal 1 binary32) u)) n1_i))))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i normAngle)
(/.f32 n0_i normAngle)
(/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)
(/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n0_i #s(literal 7/360 binary32)) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle)
(/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -7/360 binary32)))) (neg.f32 (*.f32 normAngle normAngle)) (*.f32 n0_i #s(literal 7/360 binary32))) (*.f32 n0_i #s(literal 1/6 binary32))) n0_i) normAngle)
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ n0_i (sin normAngle))
(/.f32 n0_i (sin.f32 normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 #s(literal -1/6 binary32) (/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))
(* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/5040 binary32) (/.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 7 binary32))) (*.f32 u u)) (sin.f32 normAngle)) (/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32)))) (sin.f32 normAngle))) (/.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 normAngle (*.f32 normAngle normAngle)))) (sin.f32 normAngle))) (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))) (*.f32 n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))
(fma.f32 n1_i u (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i (pow.f32 u #s(literal 7 binary32)))) (fma.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u)))) (fma.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal -1/5040 binary32) (*.f32 n1_i u))))) (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))))))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ (* n1_i (sin (* normAngle u))) (sin normAngle))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(/ 1 (sin normAngle))
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))

eval190.0ms (1.2%)

Memory
2.3MiB live, 541.2MiB allocated
Compiler

Compiled 63 240 to 4 389 computations (93.1% saved)

prune218.0ms (1.4%)

Memory
-38.7MiB live, 508.9MiB allocated
Pruning

22 alts after pruning (21 fresh and 1 done)

PrunedKeptTotal
New1 480191 499
Fresh426
Picked415
Done000
Total1 488221 510
Accuracy
100.0%
Counts
1 510 → 22
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.9%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
99.1%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
75.0%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
98.9%
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
97.8%
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
97.6%
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
79.8%
(fma.f32 u n1_i n0_i)
97.2%
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
55.5%
(fma.f32 n0_i (neg.f32 u) n0_i)
34.1%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
34.5%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
97.1%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
96.9%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
79.9%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
97.2%
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u)))
62.1%
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
7.8%
(*.f32 (neg.f32 n0_i) u)
41.2%
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
97.6%
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u)))))
43.3%
n0_i
Compiler

Compiled 913 to 552 computations (39.5% saved)

simplify505.0ms (3.2%)

Memory
18.7MiB live, 895.6MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i)
cost-diff0
(neg.f32 u)
cost-diff0
(fma.f32 n0_i (neg.f32 u) n0_i)
cost-diff64
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
cost-diff0
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
cost-diff64
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i))
cost-diff64
(+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i))))
cost-diff416
(fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))
cost-diff0
(neg.f32 u)
cost-diff0
(fma.f32 n0_i (neg.f32 u) n0_i)
cost-diff160
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
cost-diff0
(fma.f32 u n1_i n0_i)
cost-diff64
(neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32))))
cost-diff160
(*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))
cost-diff192
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))
cost-diff256
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))))
Rules
19 918×accelerator-lowering-fma.f32
19 918×accelerator-lowering-fma.f64
4 806×+-lowering-+.f64
4 806×+-lowering-+.f32
3 852×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
070599
1218542
2813492
33432492
47038492
08096443
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u (+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
u
(+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))
(* normAngle normAngle)
normAngle
(+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))
n0_i
1/3
(+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6))
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))
(+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360))
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))))
(* n0_i 1/24)
1/24
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))
1/120
(* -1/6 (* n0_i -1/3))
-1/6
(* n0_i -1/3)
-1/3
(* n1_i -7/360)
n1_i
-7/360
(* n1_i 1/6)
1/6
(- n1_i n0_i)
(+ (* u n1_i) n0_i)
u
n1_i
n0_i
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i))
u
n1_i
(+ (* n0_i (neg u)) n0_i)
n0_i
(neg u)
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i)
u
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))
n1_i
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))
(* -1/6 (* normAngle normAngle))
-1/6
(* normAngle normAngle)
normAngle
(+ (* (- n1_i n0_i) u) (* 3 n0_i))
(- n1_i n0_i)
n0_i
(* 3 n0_i)
3
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))
(+ (* n0_i -2) (neg n1_i))
-2
(neg n1_i)
(neg n0_i)
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))
(+ (* n0_i (neg u)) n0_i)
n0_i
(neg u)
u
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle))
(sin (* u normAngle))
(* u normAngle)
normAngle
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)
(* normAngle normAngle)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)
(+ (* (* normAngle normAngle) 31/15120) 7/360)
31/15120
7/360
1/6
1
n1_i
Outputs
(+ (* u (+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i) n0_i)
u
(+ (* (* normAngle normAngle) (+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))) (- n1_i n0_i))
(-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) n1_i) n0_i)
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* n0_i 1/3) (+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6)))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32))))
n0_i
1/3
#s(literal 1/3 binary32)
(+ (* (* normAngle normAngle) (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))) (* n1_i 1/6))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 n1_i #s(literal 7/360 binary32)))
(+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360))
(fma.f32 n0_i #s(literal -1/45 binary32) (*.f32 n1_i #s(literal -7/360 binary32)))
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))))
(*.f32 n0_i #s(literal -1/45 binary32))
(* n0_i 1/24)
(*.f32 n0_i #s(literal 1/24 binary32))
1/24
#s(literal 1/24 binary32)
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))
(*.f32 n0_i #s(literal 23/360 binary32))
1/120
#s(literal 1/120 binary32)
(* -1/6 (* n0_i -1/3))
(*.f32 n0_i #s(literal 1/18 binary32))
-1/6
#s(literal -1/6 binary32)
(* n0_i -1/3)
(*.f32 n0_i #s(literal -1/3 binary32))
-1/3
#s(literal -1/3 binary32)
(* n1_i -7/360)
(*.f32 n1_i #s(literal -7/360 binary32))
n1_i
-7/360
#s(literal -7/360 binary32)
(* n1_i 1/6)
(*.f32 n1_i #s(literal 1/6 binary32))
1/6
#s(literal 1/6 binary32)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(+ (* u n1_i) n0_i)
(fma.f32 u n1_i n0_i)
u
n1_i
n0_i
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
u
n1_i
(+ (* n0_i (neg u)) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(neg u)
(neg.f32 u)
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i)
u
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i))
n1_i
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
(fma.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))
(*.f32 (*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32))) (fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32))))
(* -1/6 (* normAngle normAngle))
(*.f32 normAngle (*.f32 normAngle #s(literal -1/6 binary32)))
-1/6
#s(literal -1/6 binary32)
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(+ (* (- n1_i n0_i) u) (* 3 n0_i))
(fma.f32 u (-.f32 n1_i n0_i) (*.f32 n0_i #s(literal 3 binary32)))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
n0_i
(* 3 n0_i)
(*.f32 n0_i #s(literal 3 binary32))
3
#s(literal 3 binary32)
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))
(fma.f32 normAngle (*.f32 normAngle (fma.f32 n1_i #s(literal 1/6 binary32) (*.f32 n0_i #s(literal 1/3 binary32)))) (neg.f32 n0_i))
(+ (* n0_i -2) (neg n1_i))
(fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))
-2
#s(literal -2 binary32)
(neg n1_i)
(neg.f32 n1_i)
(neg n0_i)
(neg.f32 n0_i)
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))
(fma.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n1_i normAngle)) (fma.f32 u (neg.f32 n0_i) n0_i))
(+ (* n0_i (neg u)) n0_i)
(fma.f32 u (neg.f32 n0_i) n0_i)
n0_i
(neg u)
(neg.f32 u)
u
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (/.f32 n1_i normAngle)))
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle))
(sin (* u normAngle))
(sin.f32 (*.f32 u normAngle))
(* u normAngle)
(*.f32 u normAngle)
normAngle
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))
(* normAngle normAngle)
(*.f32 normAngle normAngle)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))
(+ (* (* normAngle normAngle) 31/15120) 7/360)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
31/15120
#s(literal 31/15120 binary32)
7/360
#s(literal 7/360 binary32)
1/6
#s(literal 1/6 binary32)
1
#s(literal 1 binary32)
n1_i

localize238.0ms (1.5%)

Memory
9.0MiB live, 514.6MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
accuracy99.9%
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
accuracy99.6%
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
accuracy94.5%
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle))
accuracy99.8%
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
accuracy99.6%
(fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))
accuracy99.6%
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i)))
accuracy99.5%
(*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle))
accuracy100.0%
(fma.f32 n0_i (neg.f32 u) n0_i)
accuracy100.0%
(neg.f32 u)
accuracy99.8%
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
accuracy100.0%
(fma.f32 u n1_i n0_i)
accuracy99.0%
(*.f32 n0_i #s(literal 1/24 binary32))
accuracy99.0%
(*.f32 n0_i #s(literal -1/3 binary32))
accuracy98.7%
(*.f32 n1_i #s(literal -7/360 binary32))
accuracy97.8%
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)))))
Samples
123.0ms249×0valid
5.0ms1valid
4.0ms5exit
Compiler

Compiled 550 to 72 computations (86.9% saved)

Precisions
Click to see histograms. Total time spent on operations: 106.0ms
ival-mult: 43.0ms (40.7% of total)
const: 30.0ms (28.4% of total)
ival-add: 20.0ms (18.9% of total)
ival-neg: 4.0ms (3.8% of total)
ival-div: 2.0ms (1.9% of total)
adjust: 2.0ms (1.9% of total)
ival-sub: 2.0ms (1.9% of total)
ival-sin: 2.0ms (1.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series102.0ms (0.7%)

Memory
0.4MiB live, 123.5MiB allocated
Counts
23 → 612
Calls
Call 1
Inputs
#<alt (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))))>
#<alt (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))>
#<alt (* -1/6 (* n0_i -1/3))>
#<alt (neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))>
#<alt (+ (* u n1_i) n0_i)>
#<alt (+ (* u n1_i) (+ (* n0_i (neg u)) n0_i))>
#<alt (+ (* n0_i (neg u)) n0_i)>
#<alt (neg u)>
#<alt (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))>
#<alt (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))>
#<alt (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))>
#<alt (+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i)>
#<alt (+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))>
#<alt (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)>
#<alt (* n1_i -7/360)>
#<alt (* n0_i -1/3)>
#<alt (* n0_i 1/24)>
#<alt (* -1/6 (* normAngle normAngle))>
#<alt (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))>
#<alt (+ (* (- n1_i n0_i) u) (* 3 n0_i))>
#<alt (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle))>
#<alt (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)>
#<alt (+ (* (* normAngle normAngle) 31/15120) 7/360)>
Outputs
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* -1/45 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 23/360 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 1/18 n0_i)>
#<alt (* 7/360 n1_i)>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (- (* 1/45 n0_i) (* -7/360 n1_i))>
#<alt (* 1/45 n0_i)>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))>
#<alt (* 1/45 n0_i)>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))>
#<alt (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))>
#<alt (* 7/360 n1_i)>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))>
#<alt (* 7/360 n1_i)>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt (* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* u (+ n1_i (/ n0_i u)))>
#<alt (* n1_i u)>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))>
#<alt n0_i>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i (+ u (/ n0_i n1_i)))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt (+ n0_i (* n1_i u))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt (* n0_i (+ 1 (/ (* n1_i u) n0_i)))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))>
#<alt n0_i>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (+ n0_i (* u (+ n1_i (* -1 n0_i))))>
#<alt (* u (+ n1_i (* -1 n0_i)))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))>
#<alt (* -1 (* u (+ n0_i (* -1 n1_i))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))>
#<alt (* n1_i u)>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))>
#<alt (* n1_i u)>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))>
#<alt (* n1_i u)>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* n0_i (+ 1 (* -1 u)))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt (* -1 (* n0_i (- u 1)))>
#<alt n0_i>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* u (+ (* -1 n0_i) (/ n0_i u)))>
#<alt (* -1 (* n0_i u))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (* -1 u)>
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)>
#<alt (- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))>
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))>
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* -1 n0_i)>
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)>
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)>
#<alt (- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))>
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))>
#<alt (* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))>
#<alt (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)>
#<alt (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)>
#<alt (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))>
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))>
#<alt (* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))>
#<alt (* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))>
#<alt (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))>
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))>
#<alt (* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))>
#<alt (* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))>
#<alt (- n1_i n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)>
#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))>
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))>
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))>
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))>
#<alt (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))>
#<alt (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))>
#<alt (* -1 n0_i)>
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)>
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)>
#<alt (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)>
#<alt (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))>
#<alt (* 1/6 (* n1_i (pow normAngle 2)))>
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))>
#<alt (* n0_i (- (* 1/3 (pow normAngle 2)) 1))>
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))>
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))>
#<alt (* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))>
#<alt (* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))>
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#<alt (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)>
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)>
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)>
#<alt (- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)>
#<alt (* 1/6 (* n1_i (pow normAngle 2)))>
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#<alt (* 1/6 (* n1_i (pow normAngle 2)))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))>
#<alt n0_i>
#<alt (+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)))>
#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)))>
#<alt (* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))>
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#<alt (* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))>
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#<alt (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))>
#<alt (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))>
#<alt (* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))>
#<alt (* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))>
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#<alt u>
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#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))>
#<alt (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))))))))))>
#<alt (* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))>
#<alt (* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2)))))>
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#<alt (* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6))))))>
#<alt (* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))>
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#<alt (* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))>
#<alt (* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))))>
#<alt (/ 1 normAngle)>
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#<alt (* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))>
#<alt (* 31/15120 (pow normAngle 5))>
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#<alt (* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120)))>
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#<alt 7/360>
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#<alt (* 31/15120 (pow normAngle 2))>
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))>
#<alt (* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))>
Calls

153 calls:

TimeVariablePointExpression
24.0ms
normAngle
@inf
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
14.0ms
u
@0
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
4.0ms
normAngle
@-inf
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))
1.0ms
n1_i
@0
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
1.0ms
n0_i
@0
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))

rewrite522.0ms (3.3%)

Memory
20.5MiB live, 964.4MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 590×*-lowering-*.f32
6 590×*-lowering-*.f64
6 298×accelerator-lowering-fma.f32
6 298×accelerator-lowering-fma.f64
2 918×pow-lowering-pow.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060337
1383315
23803315
09295289
Stop Event
iter limit
node limit
Counts
23 → 692
Calls
Call 1
Inputs
(- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3))))
(+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))
(* -1/6 (* n0_i -1/3))
(neg (+ (- (* n0_i 1/24) (+ (* n0_i 1/120) (* -1/6 (* n0_i -1/3)))) (* n1_i -7/360)))
(+ (* u n1_i) n0_i)
(+ (* u n1_i) (+ (* n0_i (neg u)) n0_i))
(+ (* n0_i (neg u)) n0_i)
(neg u)
(+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i)))
(+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))
(+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))
(+ (* u (+ n1_i (+ (* u (* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))) (+ (* (* -1/6 (* normAngle normAngle)) (+ (* n0_i -2) (neg n1_i))) (neg n0_i))))) n0_i)
(+ (+ (* n0_i (neg u)) n0_i) (* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i))
(* (* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)) n1_i)
(* n1_i -7/360)
(* n0_i -1/3)
(* n0_i 1/24)
(* -1/6 (* normAngle normAngle))
(* (* -1/6 (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) (* 3 n0_i)))
(+ (* (- n1_i n0_i) u) (* 3 n0_i))
(* (sin (* u normAngle)) (/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle))
(/ (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1) normAngle)
(+ (* (* normAngle normAngle) 31/15120) 7/360)
Outputs
(+.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(+.f32 (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 n0_i #s(literal 1/24 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/3 binary32))) #s(literal -1/6 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/6 binary32))) #s(literal -1/3 binary32)))
(pow.f32 (/.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/24 binary32) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(fma.f32 n0_i #s(literal 1/30 binary32) (neg.f32 (*.f32 n0_i #s(literal 1/18 binary32))))
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/3 binary32))) #s(literal -1/6 binary32)))
(fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 (neg.f32 (*.f32 n0_i #s(literal -1/6 binary32))) #s(literal -1/3 binary32)))
(fma.f32 #s(literal 1/24 binary32) n0_i (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(fma.f32 #s(literal -1 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/24 binary32)))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))) (/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))
(-.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 n0_i #s(literal 1/120 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))) (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32) (-.f32 (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))))
(/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))
(/.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (neg.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))) (neg.f32 (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(/.f32 (neg.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))) (neg.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/27000 binary32)) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32)) (fma.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32) (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))))))
(/.f32 (-.f32 (*.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/30 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32))) (fma.f32 n0_i #s(literal 1/30 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))
(*.f32 (-.f32 (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/13824 binary32)) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (*.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/576 binary32)))))
(*.f32 (*.f32 (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))) (-.f32 (*.f32 n0_i #s(literal 1/30 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i #s(literal 1/24 binary32) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32))))))
(+.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))
(+.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))) #s(literal -1 binary32))
(fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 n0_i #s(literal 1/18 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/120 binary32) n0_i (*.f32 n0_i #s(literal 1/18 binary32)))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal -1/3 binary32) (*.f32 n0_i #s(literal -1/6 binary32)) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 (*.f32 n0_i #s(literal -1/3 binary32)) #s(literal -1/6 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 (*.f32 n0_i #s(literal -1/6 binary32)) #s(literal -1/3 binary32) (*.f32 n0_i #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/18 binary32) n0_i (*.f32 n0_i #s(literal 1/120 binary32)))
(-.f32 (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))) (/.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))) (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 n0_i #s(literal 1/120 binary32)) (*.f32 n0_i #s(literal 1/18 binary32))) (-.f32 (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32)) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/324 binary32)))))
(/.f32 (fma.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/1728000 binary32) (*.f32 (*.f32 n0_i (*.f32 n0_i n0_i)) #s(literal 1/5832 binary32))) (fma.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/18 binary32)) (*.f32 n0_i #s(literal 1/120 binary32))) (*.f32 (*.f32 n0_i n0_i) #s(literal 1/14400 binary32))))
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(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))))
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32))))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32)) #s(literal 1 binary32)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) normAngle))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) #s(literal 1 binary32)) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32)) normAngle))
(/.f32 (neg.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))) (neg.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) #s(literal 1 binary32)) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) normAngle)) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))))
(/.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) normAngle)) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32)))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) normAngle))
(*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) normAngle))
(*.f32 (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) normAngle) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 normAngle (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))))) #s(literal 1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal 1 binary32)) (*.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))))))
(*.f32 (pow.f32 (/.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal -1 binary32))))
(+.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))
(+.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32)))
(pow.f32 (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32))) #s(literal -1 binary32))
(fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
(fma.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle) #s(literal 7/360 binary32))
(fma.f32 (*.f32 normAngle #s(literal 31/15120 binary32)) normAngle #s(literal 7/360 binary32))
(-.f32 (/.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))) (/.f32 #s(literal 49/129600 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))) (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32))))
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))))
(/.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (+.f32 #s(literal 49/129600 binary32) (-.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32)) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32)))))
(/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32)) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32)))
(/.f32 (neg.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32))) (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32))))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32))) (neg.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))))
(/.f32 (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32))) (-.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32))))
(*.f32 (fma.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) #s(literal 29791/3456649728000 binary32)) #s(literal 343/46656000 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) (-.f32 #s(literal 49/129600 binary32) (*.f32 (*.f32 normAngle normAngle) #s(literal 31/777600 binary32))))))
(*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)) #s(literal 961/228614400 binary32) #s(literal -49/129600 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal -7/360 binary32))))

simplify568.0ms (3.6%)

Memory
4.6MiB live, 1 114.4MiB allocated
Algorithm
egg-herbie
Rules
13 018×accelerator-lowering-fma.f32
13 018×accelerator-lowering-fma.f64
6 842×+-lowering-+.f64
6 842×+-lowering-+.f32
6 838×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
077412072
1265611512
0832810609
Stop Event
iter limit
node limit
Counts
612 → 612
Calls
Call 1
Inputs
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* -1/45 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 23/360 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 1/18 n0_i)
(* 7/360 n1_i)
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(* 1/45 n0_i)
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(* 1/45 n0_i)
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(* 7/360 n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(* 7/360 n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (* -1 u)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- u 1)))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (* -1 (* n0_i u)))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* -1 n0_i)
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))))) 1))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
(- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)
(- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)
(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(* -1 n0_i)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(* 1/6 (* n1_i (pow normAngle 2)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))
(* n0_i (- (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (* 1/3 (pow normAngle 2))) 1))
(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
(- (* 1/3 (* n0_i (pow normAngle 2))) n0_i)
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(* 1/6 (* n1_i (pow normAngle 2)))
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(* 1/6 (* n1_i (pow normAngle 2)))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
n0_i
(+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))) (/ n0_i (pow u 2))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))
(* -1 (* (pow u 3) (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) u)) (/ n1_i u))) (/ n0_i u)) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))
(+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(* -1 (* n1_i (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(+ n0_i (* u (+ (* -1 n0_i) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))))
(* -1 (* n0_i u))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(* -1 (* n0_i u))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))))))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2)))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))))))
(* (pow normAngle 5) (+ (* -1 (/ (* n0_i u) (pow normAngle 5))) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ n0_i (pow normAngle 5)))))))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) (pow normAngle 5))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(* n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))
(+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2)))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))))))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -7/360 n1_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* -1/3 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* 1/24 n0_i)
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (pow normAngle 2))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* 3 n0_i) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i)))))
(* -1/6 (* n1_i (* (pow normAngle 2) u)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) u)) (* -1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i))))
(* -1/6 (* n1_i (* (pow normAngle 2) u)))
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))
(* -1 (* n1_i (+ (* 1/6 (* (pow normAngle 2) u)) (* 1/6 (/ (* (pow normAngle 2) (+ (* -1 (* n0_i u)) (* 3 n0_i))) n1_i)))))
(* -1/6 (* n1_i (* (pow normAngle 2) u)))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))
(+ (* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u))))) (* -1/6 (* n1_i (* (pow normAngle 2) u))))
(* -1/6 (* n0_i (* (pow normAngle 2) (+ 3 (* -1 u)))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))
(* n0_i (+ (* -1/6 (* (pow normAngle 2) (+ 3 (* -1 u)))) (* -1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i))))
(* 1/6 (* n0_i (* (pow normAngle 2) (- u 3))))
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1 (* n0_i (+ (* -1/6 (* (pow normAngle 2) (- u 3))) (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)))))
(* -1/2 (* n0_i (pow normAngle 2)))
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))
(+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* u (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(* -1 (* u (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(+ (* -1 (* n0_i u)) (* 3 n0_i))
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))
(+ (* -1 (* n0_i u)) (+ (* 3 n0_i) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (* 3 (/ n0_i n1_i)))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ (* -1 (* n0_i u)) (* 3 n0_i)) n1_i)))))
(* n1_i u)
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 3 (* -1 u))) (* n1_i u))
(* n0_i (+ 3 (* -1 u)))
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 3 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 3)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 3)))
(* 3 n0_i)
(+ (* 3 n0_i) (* u (- n1_i n0_i)))
(+ (* 3 n0_i) (* u (- n1_i n0_i)))
(+ (* 3 n0_i) (* u (- n1_i n0_i)))
(* u (- n1_i n0_i))
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))
(* u (- (+ n1_i (* 3 (/ n0_i u))) n0_i))
(* u (- n1_i n0_i))
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))
(* -1 (* u (+ (* -3 (/ n0_i u)) (* -1 (- n1_i n0_i)))))
(* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))))))))))
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2)))))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))))))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6))))))
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))))
(/ 1 normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(* 31/15120 (pow normAngle 5))
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))
(* 31/15120 (pow normAngle 5))
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120)))
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 1/6 (/ 1 (pow normAngle 2))) (pow normAngle 4))) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))))
7/360
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(* 31/15120 (pow normAngle 2))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* 31/15120 (pow normAngle 2))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
Outputs
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* -1/45 n0_i)
(*.f32 #s(literal -1/45 binary32) n0_i)
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 23/360 n0_i)
(*.f32 n0_i #s(literal 23/360 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 1/18 n0_i)
(*.f32 n0_i #s(literal 1/18 binary32))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(- (* 1/45 n0_i) (* -7/360 n1_i))
(fma.f32 n0_i #s(literal 1/45 binary32) (*.f32 #s(literal 7/360 binary32) n1_i))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* n0_i (+ 1/45 (* 7/360 (/ n1_i n0_i))))
(*.f32 n0_i (fma.f32 #s(literal 7/360 binary32) (/.f32 n1_i n0_i) #s(literal 1/45 binary32)))
(* 1/45 n0_i)
(*.f32 n0_i #s(literal 1/45 binary32))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -7/360 (/ n1_i n0_i)) 1/45)))
(*.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 n1_i n0_i) #s(literal -1/45 binary32)) (neg.f32 n0_i))
(- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i))
(*.f32 n0_i #s(literal 1/45 binary32))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(- (+ (* 1/120 n0_i) (+ (* 7/360 n1_i) (* 1/18 n0_i))) (* 1/24 n0_i))
(fma.f32 n0_i #s(literal 1/120 binary32) (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 n0_i #s(literal 1/72 binary32))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))))
(* n1_i (- (+ 7/360 (+ (* 1/120 (/ n0_i n1_i)) (* 1/18 (/ n0_i n1_i)))) (* 1/24 (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 #s(literal 7/360 binary32) (*.f32 (/.f32 n0_i n1_i) #s(literal 1/45 binary32))))
(* 7/360 n1_i)
(*.f32 #s(literal 7/360 binary32) n1_i)
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i))
(* -1 (* n1_i (- (* -1 (/ (- (+ (* 1/120 n0_i) (* 1/18 n0_i)) (* 1/24 n0_i)) n1_i)) 7/360)))
(*.f32 (+.f32 (/.f32 (*.f32 n0_i #s(literal 1/45 binary32)) (neg.f32 n1_i)) #s(literal -7/360 binary32)) (neg.f32 n1_i))
n0_i
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i)))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i)))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 (/.f32 n0_i (neg.f32 u)) n1_i)))
n0_i
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i (+ u (/ n0_i n1_i)))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) u))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(neg.f32 (*.f32 n1_i (-.f32 (/.f32 n0_i (neg.f32 n1_i)) u)))
(* n1_i u)
(*.f32 n1_i u)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
(+ n0_i (* n1_i u))
(fma.f32 n1_i u n0_i)
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(*.f32 (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* u (+ n1_i (* -1 n0_i)))
(*.f32 u (-.f32 n1_i n0_i))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(*.f32 u (+.f32 n1_i (-.f32 (/.f32 n0_i u) n0_i)))
(* -1 (* u (+ n0_i (* -1 n1_i))))
(neg.f32 (*.f32 u (-.f32 n0_i n1_i)))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(neg.f32 (*.f32 u (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n1_i u)
(*.f32 n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(*.f32 n1_i (+.f32 (/.f32 n0_i n1_i) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)))
(* n1_i u)
(*.f32 n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(*.f32 (neg.f32 n1_i) (-.f32 (neg.f32 u) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i u)
(*.f32 n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(*.f32 (+.f32 u (fma.f32 (neg.f32 n1_i) (/.f32 u n0_i) #s(literal -1 binary32))) (neg.f32 n0_i))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
n0_i
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* u (+ (* -1 n0_i) (/ n0_i u)))
(*.f32 u (-.f32 (/.f32 n0_i u) n0_i))
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
(* -1 (* u (+ n0_i (* -1 (/ n0_i u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 n0_i u))))
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(* -1 u)
(neg.f32 u)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))
(- (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)
(fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)))
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)))
(- (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i))))))) n0_i)
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)))
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (/.f32 n0_i (*.f32 u (neg.f32 u))))))
(* (pow u 2) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (/.f32 n0_i (*.f32 u (neg.f32 u))))))
(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (*.f32 u (-.f32 n1_i n0_i))))
(* (pow u 2) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(*.f32 (*.f32 u u) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) (neg.f32 u))) (neg.f32 u))))
(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(*.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) (/.f32 (fma.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) #s(literal 1/2 binary32) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) (neg.f32 u))) (neg.f32 u))))
(* -1 n0_i)
(neg.f32 n0_i)
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))
(- (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 n0_i))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
(fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)
(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) n0_i)
(-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))))) n0_i)
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))
(* n1_i (- (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 u u) (/.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) n1_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i))))
(* -1 (* n1_i (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))))))
(neg.f32 (*.f32 n1_i (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32))) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))
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(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
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(+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
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(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
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(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
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(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
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(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
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(- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (+ (* 1/3 (* n0_i (pow normAngle 2))) (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))) n0_i)
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(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))
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(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
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(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
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(* n1_i (- (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i)))) n1_i)) (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i)))))) (/ n0_i n1_i)))
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(* -1 (* n1_i (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))
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(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
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(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
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(* -1 (* n1_i (- (+ (* -1 (/ (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i) n1_i)) (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2))))) 1)))
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(- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)
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(- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)
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(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
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(* -1/6 (* (pow normAngle 2) (* (pow u 2) (- n1_i n0_i))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
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(* (pow u 2) (+ (* -1 (/ (+ (* -1 (/ (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i) u)) (* 1/2 (* n0_i (pow normAngle 2)))) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
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(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))) n0_i)
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (- (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (+ (* -1/6 (- (* -2 n0_i) n1_i)) (/ n1_i (pow normAngle 2)))) (/ n0_i (pow normAngle 2))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i)
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))))
(fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))
(*.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i))
(* n0_i (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (pow u 2))) n0_i)) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) n0_i)) (+ (* 1/3 (pow normAngle 2)) (/ n1_i n0_i))))) 1))
(fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))))
(*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i))
(* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)) (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))))
(neg.f32 (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)))) n0_i))
(* -1 n0_i)
(neg.f32 n0_i)
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))
(- (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) n0_i)
(fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i))
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))
(*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
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(* (pow normAngle 2) (+ (* -1 (/ n0_i (pow normAngle 2))) (* -1/6 (- (* -2 n0_i) n1_i))))
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(* 1/6 (* n1_i (pow normAngle 2)))
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(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))
(+ (* 1/6 (* n1_i (pow normAngle 2))) (* n0_i (- (* 1/3 (pow normAngle 2)) 1)))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (neg.f32 n0_i))
(* n0_i (- (* 1/3 (pow normAngle 2)) 1))
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(* -1 (* n0_i (+ 1 (* -1/3 (pow normAngle 2)))))
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(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
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(* -1 (* n0_i (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (/ (* n1_i (pow normAngle 2)) n0_i))))))
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(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
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(- (+ (* 1/6 (* n1_i (pow normAngle 2))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)
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(* 1/6 (* n1_i (pow normAngle 2)))
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(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))
(* n1_i (- (+ (* 1/6 (pow normAngle 2)) (* 1/3 (/ (* n0_i (pow normAngle 2)) n1_i))) (/ n0_i n1_i)))
(*.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n1_i)))
(* 1/6 (* n1_i (pow normAngle 2)))
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (- (* 1/3 (* n0_i (pow normAngle 2))) n0_i) n1_i)) (* -1/6 (pow normAngle 2)))))
(*.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (/.f32 (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (neg.f32 n1_i))))
n0_i
(+ n0_i (* u (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 u (*.f32 normAngle normAngle))) n1_i)) n0_i) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* -1/6 (* (pow normAngle 2) (* u (- n1_i n0_i)))))))) n0_i)))
(fma.f32 u (-.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)))) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) n1_i)) n0_i) n0_i)
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 u u))
(* (pow u 3) (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (* -1/6 (* (pow normAngle 2) (- n1_i n0_i)))))
(*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i) (/.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle))) u)) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(*.f32 (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u u))))) (*.f32 u (*.f32 u u)))
(* (pow u 3) (- (+ (* -1/2 (/ (* n0_i (pow normAngle 2)) u)) (+ (* -1/6 (* (pow normAngle 2) (- n1_i n0_i))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2)))))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/2 binary32) (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (+.f32 (-.f32 n1_i n0_i) (/.f32 (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (*.f32 u u)))) (-.f32 (+.f32 (/.f32 n1_i (*.f32 u u)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (/.f32 n0_i (*.f32 u u))))))
(* -1/6 (* (pow normAngle 2) (* (pow u 3) (- n1_i n0_i))))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (-.f32 n1_i n0_i))) (*.f32 u u))
(* -1 (* (pow u 3) (+ (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))) (* 1/2 (/ (* n0_i (pow normAngle 2)) u)))))
(*.f32 (fma.f32 (/.f32 (*.f32 n0_i (*.f32 normAngle normAngle)) u) #s(literal 1/2 binary32) (*.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))) (neg.f32 (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ (* -1/2 (* n0_i (pow normAngle 2))) (+ (* -1/6 (/ (* (pow normAngle 2) (- (* -2 n0_i) n1_i)) u)) (/ n1_i u))) (/ n0_i u)) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (+.f32 (/.f32 n1_i u) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) normAngle) normAngle (neg.f32 n0_i)) u))) (neg.f32 u)))))
(* -1 (* (pow u 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (- (+ n1_i (* -1/6 (* (pow normAngle 2) (- (* -2 n0_i) n1_i)))) n0_i)) (* -1 (/ n0_i u))) u)) (* -1/2 (* n0_i (pow normAngle 2)))) u)) (* 1/6 (* (pow normAngle 2) (- n1_i n0_i))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32) (/.f32 (fma.f32 #s(literal -1/2 binary32) (*.f32 n0_i (*.f32 normAngle normAngle)) (/.f32 (neg.f32 (+.f32 (/.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (-.f32 n1_i n0_i)))) (neg.f32 u))) (neg.f32 u)))))
(+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i)
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i))
(+ n0_i (+ (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2)))))) (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) (fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) n0_i))
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i))))
(* n1_i (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (pow u 2))) (* 1/6 (pow normAngle 2))))) (+ (/ n0_i n1_i) (/ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i)) n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n1_i) (/.f32 n0_i n1_i))))
(* -1 (* n1_i (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ (* -1 (* n0_i u)) (* 3 n0_i))))) (* 1/3 (* n0_i (pow normAngle 2)))) n0_i))) n1_i)) (* u (- (+ (* -1/6 (pow normAngle 2)) (* 1/6 (* (pow normAngle 2) (pow u 2)))) 1)))))
(neg.f32 (*.f32 n1_i (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (*.f32 n0_i (-.f32 #s(literal 3 binary32) u))) (*.f32 n0_i (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32)))) n0_i) (neg.f32 n1_i)))))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u (*.f32 normAngle normAngle))) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* (pow normAngle 2) (+ (* u (+ (* -1/6 (* u (+ (* 3 n0_i) (* u (- n1_i n0_i))))) (* -1/6 (- (* -2 n0_i) n1_i)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 #s(literal -1/6 binary32) (fma.f32 u (fma.f32 n0_i #s(literal 3 binary32) (*.f32 u (-.f32 n1_i n0_i))) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)))) (fma.f32 u (/.f32 (-.f32 n1_i n0_i) (*.f32 normAngle normAngle)) (/.f32 n0_i (*.f32 normAngle normAngle)))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(+ (* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(fma.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))) (fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i))
(* n0_i (+ 1 (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1))))
(fma.f32 (*.f32 n0_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) n0_i)
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* n0_i (+ 1 (+ (* u (- (+ (* -1/6 (* (pow normAngle 2) (* u (+ 3 (* -1 u))))) (* 1/3 (pow normAngle 2))) 1)) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i))))
(fma.f32 n0_i (*.f32 u (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 u (-.f32 #s(literal 3 binary32) u))) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) #s(literal -1 binary32))) (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) n0_i))) n0_i)
(* -1 (* n0_i (- (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3))))))) 1)))
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2)))))) n0_i)) (* u (+ 1 (+ (* -1/3 (pow normAngle 2)) (* -1/6 (* (pow normAngle 2) (* u (- u 3)))))))) 1)))
(*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) (+.f32 u #s(literal -3 binary32))) (fma.f32 (*.f32 normAngle normAngle) #s(literal -1/3 binary32) #s(literal 1 binary32))) (fma.f32 u (/.f32 (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) n1_i) (neg.f32 n0_i)) #s(literal -1 binary32))) (neg.f32 n0_i))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(+ (* n0_i (+ 1 (* -1 u))) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))))
(fma.f32 n0_i (-.f32 (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle)) u) n0_i)
(* -1 (* n0_i (- u 1)))
(neg.f32 (fma.f32 n0_i u (neg.f32 n0_i)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* n0_i normAngle)))) 1)))
(*.f32 (+.f32 (-.f32 u (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) (*.f32 n0_i normAngle))) #s(literal -1 binary32)) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (+ (* -1 n0_i) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
(+ n0_i (* u (+ (* -1 n0_i) (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))))
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n1_i (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i)))
(* u (+ (* -1 n0_i) (+ (/ n0_i u) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* normAngle u)))))
(*.f32 u (fma.f32 n1_i (/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 u normAngle)) (-.f32 (/.f32 n0_i u) n0_i)))
(* -1 (* n0_i u))
(*.f32 n0_i (neg.f32 u))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u))))
(* -1 (* u (+ n0_i (* -1 (/ (+ n0_i (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)) u)))))
(neg.f32 (*.f32 u (-.f32 n0_i (/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 u normAngle))) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) n0_i) u))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) u) (fma.f32 n0_i (neg.f32 u) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))) (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)))) n0_i))
(+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* n1_i (+ (* -1/6 (pow u 3)) (* 1/6 u))) (* (pow normAngle 2) (+ (* n1_i (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))) (* n1_i (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u)))))))))))
(fma.f32 u (-.f32 n1_i n0_i) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -7/2160 binary32) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/720 binary32) (*.f32 u #s(literal 31/15120 binary32))))) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32))))))) n0_i))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))))
(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle))))))
(* (pow normAngle 5) (+ (* -1 (/ (* n0_i u) (pow normAngle 5))) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ n0_i (pow normAngle 5)))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 n0_i (neg.f32 (/.f32 u (pow.f32 normAngle #s(literal 5 binary32)))) (fma.f32 #s(literal 7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal 31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 n0_i (pow.f32 normAngle #s(literal 5 binary32))))))))
(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
(*.f32 #s(literal 31/15120 binary32) (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle))))
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (*.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u))))))))
(*.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) (pow normAngle 5))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))
(*.f32 (-.f32 (fma.f32 #s(literal -7/360 binary32) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))) (fma.f32 (*.f32 #s(literal -31/15120 binary32) n1_i) (sin.f32 (*.f32 u normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (pow.f32 normAngle #s(literal 5 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(+ n0_i (+ (* -1 (* n0_i u)) (/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (/ n0_i n1_i) (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle))))
(*.f32 n1_i (fma.f32 n0_i (neg.f32 (/.f32 u n1_i)) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 n0_i n1_i))))
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* -1 (* n1_i (+ (* -1 (/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(neg.f32 (*.f32 (neg.f32 n1_i) (fma.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i))))
(* n1_i (* u (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(*.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i))
(* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(*.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 n1_i (*.f32 (*.f32 (pow.f32 normAngle #s(literal 4 binary32)) u) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))
(* u (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) (* (pow u 2) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow u 2) (+ (* -1/5040 (* n1_i (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* 1/120 (* n1_i (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))
(*.f32 u (fma.f32 (*.f32 u u) (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) n1_i) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (pow.f32 normAngle #s(literal 6 binary32)))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i)))
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(* n1_i u)
(*.f32 n1_i u)
(+ (* n1_i u) (* n1_i (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u)))))
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(* 31/15120 (* n1_i (* (pow normAngle 5) (sin (* normAngle u)))))
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(* (pow normAngle 5) (+ (* 31/15120 (* n1_i (sin (* normAngle u)))) (+ (* 7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))))))
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(* -1 (* (pow normAngle 5) (+ (* -1 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 6))) (+ (* -1/6 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 4))) (+ (* -7/360 (/ (* n1_i (sin (* normAngle u))) (pow normAngle 2))) (* -31/15120 (* n1_i (sin (* normAngle u)))))))))
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(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(/ (* n1_i (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) normAngle)
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
(* -7/360 n1_i)
(*.f32 n1_i #s(literal -7/360 binary32))
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(* 1/24 n0_i)
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(* -1/6 (pow normAngle 2))
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(* -1/6 (pow normAngle 2))
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(* -1/6 (pow normAngle 2))
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(fma.f32 (*.f32 u (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) u)
(* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u)
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* 1/120 (* (pow normAngle 4) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))))
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u)
(* u (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))) (* (pow u 2) (+ (* -1/6 (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 6) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* 1/120 (* (pow normAngle 4) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))))
(fma.f32 u (fma.f32 (*.f32 u u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) (*.f32 (*.f32 u u) (fma.f32 #s(literal 1/120 binary32) (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (pow.f32 normAngle #s(literal 4 binary32))) (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 (*.f32 u u) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)))) u)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
(/ (* (sin (* normAngle u)) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) normAngle)
(/.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))) normAngle)
u
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/6 u))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u)) u)
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (* 7/360 u))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 u #s(literal 1/6 binary32) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32)))) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) u)
(+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (+ (* 1/6 u) (* (pow normAngle 2) (+ (* -1/36 (pow u 3)) (+ (* 1/120 (pow u 5)) (+ (* 7/360 u) (* (pow normAngle 2) (+ (* -7/2160 (pow u 3)) (+ (* -1/5040 (pow u 7)) (+ (* 1/720 (pow u 5)) (* 31/15120 u)))))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (*.f32 u u)) #s(literal -7/2160 binary32) (fma.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32)) (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/720 binary32) (*.f32 u #s(literal 31/15120 binary32))))) (fma.f32 #s(literal 7/360 binary32) u (fma.f32 #s(literal 1/120 binary32) (pow.f32 u #s(literal 5 binary32)) (*.f32 (*.f32 u (*.f32 u u)) #s(literal -1/36 binary32))))) (fma.f32 u #s(literal 1/6 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) u))) u)
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))
(*.f32 (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32))))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (*.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32)))))
(* (pow normAngle 5) (+ (* 31/15120 (sin (* normAngle u))) (+ (* 7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (+ (* 1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (/ (sin (* normAngle u)) (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal 31/15120 binary32) (fma.f32 #s(literal 7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 #s(literal 1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32)))))))
(* 31/15120 (* (pow normAngle 5) (sin (* normAngle u))))
(*.f32 (*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32))) (sin.f32 (*.f32 u normAngle)))
(* -1 (* (pow normAngle 5) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))
(neg.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle))))))
(* -1 (* (pow normAngle 5) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u)))))))
(neg.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (fma.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32))))))))
(* -1 (* (pow normAngle 5) (+ (* -1 (/ (sin (* normAngle u)) (pow normAngle 6))) (+ (* -1/6 (/ (sin (* normAngle u)) (pow normAngle 4))) (+ (* -7/360 (/ (sin (* normAngle u)) (pow normAngle 2))) (* -31/15120 (sin (* normAngle u))))))))
(*.f32 (-.f32 (fma.f32 #s(literal -7/360 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 normAngle normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) #s(literal -31/15120 binary32) (*.f32 #s(literal -1/6 binary32) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 4 binary32)))))) (/.f32 (sin.f32 (*.f32 u normAngle)) (pow.f32 normAngle #s(literal 6 binary32)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
(/ 1 normAngle)
(/.f32 #s(literal 1 binary32) normAngle)
(/ (+ 1 (* 1/6 (pow normAngle 2))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(/ (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) normAngle)
(/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)
(* 31/15120 (pow normAngle 5))
(*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (* 7/360 (/ 1 (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (+.f32 (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32))))))
(* (pow normAngle 5) (+ 31/15120 (+ (/ 1/6 (pow normAngle 4)) (+ (* 7/360 (/ 1 (pow normAngle 2))) (/ 1 (pow normAngle 6))))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 (+.f32 (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* 31/15120 (pow normAngle 5))
(*.f32 #s(literal 31/15120 binary32) (pow.f32 normAngle #s(literal 5 binary32)))
(* (pow normAngle 5) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (pow.f32 normAngle #s(literal 5 binary32)) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 7/360 (* 1/6 (/ 1 (pow normAngle 2)))) (pow normAngle 2))) 31/15120)))
(*.f32 (+.f32 (neg.f32 (/.f32 (+.f32 #s(literal 7/360 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle))) #s(literal -31/15120 binary32)) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
(* -1 (* (pow normAngle 5) (- (* -1 (/ (+ 1/6 (/ 1 (pow normAngle 2))) (pow normAngle 4))) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))))
(*.f32 (-.f32 (/.f32 (+.f32 #s(literal 1/6 binary32) (/.f32 #s(literal 1 binary32) (*.f32 normAngle normAngle))) (neg.f32 (pow.f32 normAngle #s(literal 4 binary32)))) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle)))) (neg.f32 (pow.f32 normAngle #s(literal 5 binary32))))
7/360
#s(literal 7/360 binary32)
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
(+ 7/360 (* 31/15120 (pow normAngle 2)))
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
(* 31/15120 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* 31/15120 (pow normAngle 2))
(*.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))
(* (pow normAngle 2) (+ 31/15120 (* 7/360 (/ 1 (pow normAngle 2)))))
(*.f32 (*.f32 normAngle normAngle) (+.f32 #s(literal 31/15120 binary32) (/.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle))))

eval183.0ms (1.2%)

Memory
-0.9MiB live, 388.8MiB allocated
Compiler

Compiled 77 202 to 4 236 computations (94.5% saved)

prune160.0ms (1%)

Memory
9.0MiB live, 323.5MiB allocated
Pruning

29 alts after pruning (26 fresh and 3 done)

PrunedKeptTotal
New1 369151 384
Fresh51116
Picked325
Done011
Total1 377291 406
Accuracy
100.0%
Counts
1 406 → 29
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.9%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
97.6%
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
99.3%
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
99.1%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i)
75.0%
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
99.1%
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
97.6%
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
79.8%
(fma.f32 u n1_i n0_i)
97.3%
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
79.8%
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
55.5%
(fma.f32 n0_i (neg.f32 u) n0_i)
34.2%
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
34.1%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
34.5%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
97.5%
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
79.7%
(+.f32 (*.f32 n1_i u) n0_i)
79.5%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
79.9%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
41.2%
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
62.1%
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
7.8%
(*.f32 (neg.f32 n0_i) u)
79.7%
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
41.2%
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
40.3%
(*.f32 n1_i u)
41.2%
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
43.3%
n0_i
Compiler

Compiled 1 043 to 602 computations (42.3% saved)

simplify1.1s (6.8%)

Memory
22.9MiB live, 1 273.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 normAngle)
cost-diff0
(*.f32 normAngle u)
cost-diff0
(*.f32 n1_i (*.f32 normAngle u))
cost-diff0
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
cost-diff0
(*.f32 normAngle normAngle)
cost-diff0
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)
cost-diff0
(-.f32 n1_i n0_i)
cost-diff160
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
cost-diff0
(fma.f32 n1_i u n0_i)
cost-diff0
(neg.f32 u)
cost-diff160
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
cost-diff0
(*.f32 n1_i u)
cost-diff0
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32))
cost-diff0
(*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u))
cost-diff0
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
cost-diff1216
(fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i))
Rules
53 350×accelerator-lowering-fma.f32
53 350×accelerator-lowering-fma.f64
6 162×+-lowering-+.f64
6 162×+-lowering-+.f32
5 662×*-lowering-*.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045361
1155358
2683338
33601310
08215282
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i)
u
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))
(* (* n1_i (* normAngle normAngle)) -1/6)
(* n1_i (* normAngle normAngle))
n1_i
(* normAngle normAngle)
normAngle
-1/6
(* u u)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)
(+ (* (* normAngle normAngle) 31/15120) 7/360)
31/15120
7/360
1/6
1
(- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)
(+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i)
n0_i
(* n1_i u)
n1_i
u
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))
(neg u)
u
n0_i
(+ (* n1_i u) n0_i)
n1_i
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i))
(- n1_i n0_i)
n1_i
n0_i
u
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)
(* normAngle normAngle)
normAngle
(* -1/6 (* (* n1_i u) (+ (* u u) -1)))
-1/6
(* (* n1_i u) (+ (* u u) -1))
(* n1_i u)
(+ (* u u) -1)
-1
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (* normAngle u))
n1_i
(* normAngle u)
normAngle
u
(sin normAngle)
Outputs
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i)
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) n1_i) (neg.f32 n0_i)) n0_i)
u
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (fma.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) n1_i) (neg.f32 n0_i))
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))
(*.f32 u (*.f32 u (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))))
(* (* n1_i (* normAngle normAngle)) -1/6)
(*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))
(* n1_i (* normAngle normAngle))
(*.f32 n1_i (*.f32 normAngle normAngle))
n1_i
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
-1/6
#s(literal -1/6 binary32)
(* u u)
(*.f32 u u)
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32))
(+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)
(fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))
(+ (* (* normAngle normAngle) 31/15120) 7/360)
(fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))
31/15120
#s(literal 31/15120 binary32)
7/360
#s(literal 7/360 binary32)
1/6
#s(literal 1/6 binary32)
1
#s(literal 1 binary32)
(- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i)
(fma.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (neg.f32 n0_i))
(+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i)
(fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i)
n0_i
(* n1_i u)
(*.f32 u n1_i)
n1_i
u
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(neg u)
(neg.f32 u)
u
n0_i
(+ (* n1_i u) n0_i)
(fma.f32 u n1_i n0_i)
n1_i
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i))
(fma.f32 u (fma.f32 (*.f32 (*.f32 normAngle normAngle) (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))) n1_i (-.f32 n1_i n0_i)) n0_i)
(- n1_i n0_i)
(-.f32 n1_i n0_i)
n1_i
n0_i
u
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)
(* normAngle normAngle)
(*.f32 normAngle normAngle)
normAngle
(* -1/6 (* (* n1_i u) (+ (* u u) -1)))
(*.f32 u (*.f32 n1_i (fma.f32 u (*.f32 u #s(literal -1/6 binary32)) #s(literal 1/6 binary32))))
-1/6
#s(literal -1/6 binary32)
(* (* n1_i u) (+ (* u u) -1))
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))
(* n1_i u)
(*.f32 u n1_i)
(+ (* u u) -1)
(fma.f32 u u #s(literal -1 binary32))
-1
#s(literal -1 binary32)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/.f32 (*.f32 u (*.f32 n1_i normAngle)) (sin.f32 normAngle))
(* n1_i (* normAngle u))
(*.f32 u (*.f32 n1_i normAngle))
n1_i
(* normAngle u)
(*.f32 u normAngle)
normAngle
u
(sin normAngle)
(sin.f32 normAngle)

localize354.0ms (2.3%)

Memory
-24.2MiB live, 252.1MiB allocated
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy100.0%
(*.f32 normAngle u)
accuracy100.0%
(sin.f32 normAngle)
accuracy99.7%
(*.f32 n1_i (*.f32 normAngle u))
accuracy62.0%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
accuracy99.9%
(fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i)
accuracy99.9%
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
accuracy99.6%
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))
accuracy99.0%
(*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32))))
accuracy100.0%
(fma.f32 n1_i u n0_i)
accuracy100.0%
(neg.f32 u)
accuracy99.8%
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
accuracy100.0%
(*.f32 n1_i u)
accuracy99.9%
(*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u))
accuracy99.8%
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
accuracy99.7%
(*.f32 n1_i (*.f32 normAngle normAngle))
accuracy99.7%
(*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32))
Samples
219.0ms250×0valid
3.0ms2valid
1.0ms1valid
Compiler

Compiled 325 to 47 computations (85.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 204.0ms
ival-add: 85.0ms (41.8% of total)
ival-mult: 66.0ms (32.4% of total)
const: 44.0ms (21.6% of total)
ival-sin: 3.0ms (1.5% of total)
ival-div: 2.0ms (1% of total)
ival-sub: 2.0ms (1% of total)
adjust: 1.0ms (0.5% of total)
ival-neg: 1.0ms (0.5% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series120.0ms (0.8%)

Memory
3.9MiB live, 85.7MiB allocated
Counts
19 → 576
Calls
Call 1
Inputs
#<alt (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))>
#<alt (+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i)>
#<alt (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))>
#<alt (* (* n1_i (* normAngle normAngle)) -1/6)>
#<alt (* n1_i u)>
#<alt (+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))>
#<alt (neg u)>
#<alt (+ (* n1_i u) n0_i)>
#<alt (+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i))>
#<alt (- n1_i n0_i)>
#<alt (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)>
#<alt (* normAngle normAngle)>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle u)>
#<alt (sin normAngle)>
#<alt (* n1_i (* normAngle normAngle))>
#<alt (* -1/6 (* (* n1_i u) (+ (* u u) -1)))>
#<alt (* (* n1_i u) (+ (* u u) -1))>
Outputs
#<alt (* -1 n0_i)>
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)>
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)>
#<alt (- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)>
#<alt (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))>
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))>
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))>
#<alt (* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))>
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))>
#<alt (* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))>
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#<alt (- n1_i n0_i)>
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#<alt (- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i)>
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#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))>
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#<alt (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)>
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#<alt (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)>
#<alt (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)>
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#<alt (* -1 n0_i)>
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#<alt (* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))>
#<alt n0_i>
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#<alt (+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))>
#<alt (+ n0_i (* -1 (* n0_i u)))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))>
#<alt (+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))>
#<alt (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))>
#<alt (* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))>
#<alt (* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))))>
#<alt (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))))))))))>
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))>
#<alt (* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))>
#<alt (* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))>
#<alt (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))>
#<alt (+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))>
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#<alt (* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))>
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#<alt (* -1/6 (* n1_i (pow normAngle 2)))>
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#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))>
#<alt (* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))>
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#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))>
#<alt (+ n0_i (* u (- n1_i n0_i)))>
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#<alt n1_i>
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#<alt n0_i>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt (* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))>
#<alt n0_i>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))>
#<alt (* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt (* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))>
#<alt n0_i>
#<alt (+ n0_i (* 1/6 (* n1_i (* (pow normAngle 2) u))))>
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))>
#<alt (* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))>
#<alt (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt (+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))>
#<alt n0_i>
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))>
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))>
#<alt (* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))>
#<alt n0_i>
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))>
#<alt (* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (pow normAngle 2)>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i u)>
#<alt (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (/ (* n1_i (* normAngle u)) (sin normAngle))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* n1_i (* normAngle u))>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt (* normAngle u)>
#<alt normAngle>
#<alt (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))>
#<alt (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (sin normAngle)>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* n1_i (pow normAngle 2))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* -1/6 (* n1_i (* u (- (pow u 2) 1))))>
#<alt (* 1/6 (* n1_i u))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))>
#<alt (* -1/6 (* n1_i (pow u 3)))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* n1_i (* u (- (pow u 2) 1)))>
#<alt (* -1 (* n1_i u))>
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))>
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))>
#<alt (* u (+ (* -1 n1_i) (* n1_i (pow u 2))))>
#<alt (* n1_i (pow u 3))>
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))>
#<alt (* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))>
#<alt (* n1_i (pow u 3))>
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))>
#<alt (* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))>
Calls

144 calls:

TimeVariablePointExpression
34.0ms
n1_i
@inf
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))
4.0ms
u
@0
(* -1/6 (* (* n1_i u) (+ (* u u) -1)))
1.0ms
n1_i
@0
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))
1.0ms
normAngle
@inf
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))
1.0ms
n1_i
@0
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))

rewrite913.0ms (5.8%)

Memory
38.6MiB live, 830.1MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 454×*-lowering-*.f32
6 454×*-lowering-*.f64
5 512×accelerator-lowering-fma.f32
5 512×accelerator-lowering-fma.f64
2 594×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
045241
1316238
23071234
08570214
Stop Event
iter limit
node limit
Counts
19 → 581
Calls
Call 1
Inputs
(+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))
(+ (* u (+ (* (* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) 1)) (- (+ (* (* n1_i (* normAngle normAngle)) (+ (* (* normAngle normAngle) (+ (* (* normAngle normAngle) 31/15120) 7/360)) 1/6)) n1_i) n0_i))) n0_i)
(* (* (* n1_i (* normAngle normAngle)) -1/6) (* u u))
(* (* n1_i (* normAngle normAngle)) -1/6)
(* n1_i u)
(+ (* (neg u) n0_i) (+ (* n1_i u) n0_i))
(neg u)
(+ (* n1_i u) n0_i)
(+ (* (- n1_i n0_i) u) (+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i))
(- n1_i n0_i)
(+ (* (* normAngle normAngle) (* -1/6 (* (* n1_i u) (+ (* u u) -1)))) n0_i)
(* normAngle normAngle)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (* normAngle u))
(* normAngle u)
(sin normAngle)
(* n1_i (* normAngle normAngle))
(* -1/6 (* (* n1_i u) (+ (* u u) -1)))
(* (* n1_i u) (+ (* u u) -1))
Outputs
(+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))
(+.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32))) (+.f32 (-.f32 n1_i n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (+.f32 (neg.f32 n0_i) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32))))))
(+.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)))))
(+.f32 (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u u)))))) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 u u))) (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal 31/15120 binary32)) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))))
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(*.f32 (fma.f32 n0_i (*.f32 n0_i n0_i) (*.f32 (*.f32 (*.f32 (*.f32 normAngle (*.f32 normAngle normAngle)) (*.f32 normAngle (*.f32 normAngle normAngle))) #s(literal -1/216 binary32)) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))))) (/.f32 #s(literal 1 binary32) (fma.f32 n0_i (-.f32 n0_i (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (*.f32 (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (*.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))))))
(*.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))) (/.f32 #s(literal 1 binary32) (fma.f32 normAngle (*.f32 (*.f32 normAngle #s(literal -1/6 binary32)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (neg.f32 n0_i))))
(exp.f32 (*.f32 (log.f32 normAngle) #s(literal 2 binary32)))
(pow.f32 normAngle #s(literal 2 binary32))
(pow.f32 (*.f32 normAngle normAngle) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 normAngle)) #s(literal 2 binary32))
(*.f32 normAngle normAngle)
(*.f32 (exp.f32 (log.f32 normAngle)) (exp.f32 (log.f32 normAngle)))
(neg.f32 (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (neg.f32 (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (sin.f32 normAngle)))
(exp.f32 (*.f32 (log.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u))) #s(literal 1 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sin.f32 normAngle) (*.f32 n1_i (*.f32 normAngle u)))))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (neg.f32 (sin.f32 normAngle)))
(/.f32 (neg.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u)))) (neg.f32 (neg.f32 (sin.f32 normAngle))))
(/.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle u)) #s(literal 1 binary32)) (sin.f32 normAngle))
(*.f32 n1_i (*.f32 normAngle (/.f32 u (sin.f32 normAngle))))
(*.f32 #s(literal 1 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle u) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (*.f32 normAngle u) (/.f32 n1_i (sin.f32 normAngle)))
(*.f32 (*.f32 n1_i (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (neg.f32 (*.f32 n1_i (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (neg.f32 (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (*.f32 normAngle u)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 n1_i (*.f32 normAngle u))) #s(literal -1 binary32)))
(*.f32 (*.f32 n1_i normAngle) (*.f32 u (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i)
(*.f32 n1_i (*.f32 normAngle u))
(*.f32 normAngle (*.f32 n1_i u))
(*.f32 u (*.f32 n1_i normAngle))
(*.f32 (*.f32 n1_i u) normAngle)
(*.f32 (*.f32 normAngle u) n1_i)
(*.f32 (*.f32 n1_i normAngle) u)
(*.f32 normAngle u)
(*.f32 u normAngle)
(sin.f32 normAngle)
(*.f32 n1_i (*.f32 normAngle normAngle))
(*.f32 normAngle (*.f32 n1_i normAngle))
(*.f32 (*.f32 normAngle normAngle) n1_i)
(*.f32 (*.f32 n1_i normAngle) normAngle)
(+.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (*.f32 #s(literal -1/6 binary32) (neg.f32 (*.f32 n1_i u))))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32)))
(+.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32)) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u)))
(+.f32 (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) #s(literal -1/6 binary32)) (*.f32 (neg.f32 (*.f32 n1_i u)) #s(literal -1/6 binary32)))
(+.f32 (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(+.f32 (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))) (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(fma.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 #s(literal -1/6 binary32) (neg.f32 (*.f32 n1_i u))))
(fma.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(fma.f32 #s(literal -1 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 (*.f32 u u) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u))))
(fma.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) #s(literal -1/6 binary32) (*.f32 (neg.f32 (*.f32 n1_i u)) #s(literal -1/6 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32)))
(fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) #s(literal -1 binary32) (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (*.f32 u u)))
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))
(/.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32)))
(*.f32 n1_i (*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) #s(literal -1/6 binary32)))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(*.f32 (*.f32 n1_i u) (*.f32 (fma.f32 u u #s(literal -1 binary32)) #s(literal -1/6 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)))
(*.f32 (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32)))) #s(literal -1/6 binary32))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 u u #s(literal -1 binary32))) (*.f32 n1_i u))
(*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 n1_i u)) (+.f32 u #s(literal 1 binary32))) (+.f32 u #s(literal -1 binary32)))
(+.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u)))
(+.f32 (neg.f32 (*.f32 n1_i u)) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 n1_i (neg.f32 u) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 n1_i (*.f32 u (*.f32 u u)) (neg.f32 (*.f32 n1_i u)))
(fma.f32 u (*.f32 u (*.f32 n1_i u)) (neg.f32 (*.f32 n1_i u)))
(fma.f32 u (*.f32 n1_i (*.f32 u u)) (neg.f32 (*.f32 n1_i u)))
(fma.f32 u (*.f32 n1_i #s(literal -1 binary32)) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 (*.f32 u u) (*.f32 n1_i u) (neg.f32 (*.f32 n1_i u)))
(fma.f32 (*.f32 n1_i u) (*.f32 u u) (neg.f32 (*.f32 n1_i u)))
(fma.f32 (*.f32 n1_i u) #s(literal -1 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 (neg.f32 u) n1_i (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 #s(literal -1 binary32) (*.f32 n1_i u) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(fma.f32 (*.f32 u (*.f32 u u)) n1_i (neg.f32 (*.f32 n1_i u)))
(fma.f32 (*.f32 (*.f32 u u) n1_i) u (neg.f32 (*.f32 n1_i u)))
(fma.f32 (*.f32 (*.f32 n1_i u) u) u (neg.f32 (*.f32 n1_i u)))
(fma.f32 (*.f32 #s(literal -1 binary32) n1_i) u (*.f32 n1_i (*.f32 u (*.f32 u u))))
(/.f32 (fma.f32 (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (*.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u)))) (neg.f32 (*.f32 (*.f32 n1_i u) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)))) (fma.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 n1_i (*.f32 u (*.f32 u u))) (-.f32 (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i) (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u))))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (*.f32 n1_i (*.f32 u (*.f32 u u)))) (*.f32 (*.f32 (*.f32 n1_i u) u) n1_i)) (-.f32 (*.f32 n1_i (*.f32 u (*.f32 u u))) (neg.f32 (*.f32 n1_i u))))
(/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32))) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))
(/.f32 (*.f32 (*.f32 n1_i u) (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32))) (fma.f32 u u #s(literal 1 binary32)))
(/.f32 (*.f32 (fma.f32 (*.f32 u u) (*.f32 u (*.f32 u (*.f32 u u))) #s(literal -1 binary32)) (*.f32 n1_i u)) (fma.f32 u (*.f32 u (*.f32 u u)) (-.f32 #s(literal 1 binary32) (*.f32 u (neg.f32 u)))))
(/.f32 (*.f32 (fma.f32 u (*.f32 u (*.f32 u u)) #s(literal -1 binary32)) (*.f32 n1_i u)) (fma.f32 u u #s(literal 1 binary32)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(*.f32 u (*.f32 n1_i (fma.f32 u u #s(literal -1 binary32))))
(*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))
(*.f32 (fma.f32 u u #s(literal -1 binary32)) (*.f32 n1_i u))
(*.f32 (+.f32 u #s(literal 1 binary32)) (*.f32 (+.f32 u #s(literal -1 binary32)) (*.f32 n1_i u)))
(*.f32 (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n1_i)
(*.f32 (*.f32 (*.f32 n1_i u) (+.f32 u #s(literal 1 binary32))) (+.f32 u #s(literal -1 binary32)))
(*.f32 (*.f32 (fma.f32 u u #s(literal -1 binary32)) n1_i) u)

simplify538.0ms (3.4%)

Memory
-38.9MiB live, 1 006.5MiB allocated
Algorithm
egg-herbie
Rules
16 532×accelerator-lowering-fma.f32
16 532×accelerator-lowering-fma.f64
7 102×*-lowering-*.f32
7 102×*-lowering-*.f64
3 940×+-lowering-+.f64
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
04819259
116288977
261608391
085617748
Stop Event
iter limit
node limit
Counts
576 → 576
Calls
Call 1
Inputs
(* -1 n0_i)
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(- n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))) n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i)
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))
(- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* -1 n0_i)
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
n0_i
(+ n0_i (* u (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))))))))))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2))))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* -1/6 (* n1_i (pow normAngle 2)))
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
(* n1_i u)
n0_i
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(+ n0_i (* u (+ n1_i (* -1 n0_i))))
(* u (+ n1_i (* -1 n0_i)))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))
(* -1 (* u (+ n0_i (* -1 n1_i))))
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(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))
(* n1_i u)
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(+ (* n0_i (+ 1 (* -1 u))) (* n1_i u))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* n0_i (+ 1 (+ (* -1 u) (/ (* n1_i u) n0_i))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (* n1_i u) n0_i))) 1)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i u)))
(* n1_i u)
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (/ n0_i n1_i))))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)))))
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
(* -1 u)
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i (+ u (/ n0_i n1_i)))
(* n1_i u)
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* -1 (/ n0_i n1_i)))))
n0_i
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(* n1_i u)
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* u (+ n1_i (/ n0_i u)))
(* n1_i u)
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* -1 (* u (+ (* -1 n1_i) (* -1 (/ n0_i u)))))
(* n1_i u)
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
(+ n0_i (* n1_i u))
n0_i
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
(* n0_i (+ 1 (/ (* n1_i u) n0_i)))
n0_i
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(* -1 (* n0_i (- (* -1 (/ (* n1_i u) n0_i)) 1)))
(+ n0_i (* -1 (* n0_i u)))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* n1_i (+ u (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))
(* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))))
(* -1 (* n1_i (+ (* -1 u) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1))))))))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))
(+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (+ (* n0_i (+ 1 (* -1 u))) (* n1_i u)))
(* n0_i (+ 1 (* -1 u)))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))
(* n0_i (+ 1 (+ (* -1 u) (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) (/ (* n1_i u) n0_i)))))
(* -1 (* n0_i (- u 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))
(* -1 (* n0_i (- (+ u (* -1 (/ (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* n1_i u)) n0_i))) 1)))
n0_i
(+ n0_i (* u (- (+ n1_i (* 1/6 (* n1_i (pow normAngle 2)))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))) n0_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n1_i (pow u 2)))) (/ n0_i (pow u 2))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (+ (/ n0_i (pow u 3)) (/ n1_i (pow u 2))))) (/ n0_i (pow u 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- n1_i n0_i) (pow u 2))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))))
(+ n0_i (* u (- n1_i n0_i)))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))
(+ n0_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))) (* u (- n1_i n0_i))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2)))))
(* -1 n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
(- n1_i n0_i)
n1_i
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
(* n1_i (+ 1 (* -1 (/ n0_i n1_i))))
n1_i
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
(* -1 (* n1_i (- (/ n0_i n1_i) 1)))
n1_i
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(+ n1_i (* -1 n0_i))
(* -1 n0_i)
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* n0_i (- (/ n1_i n0_i) 1))
(* -1 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
(* -1 (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))
n0_i
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
(* (pow normAngle 2) (+ (* -1/6 (* n1_i (* u (- (pow u 2) 1)))) (/ n0_i (pow normAngle 2))))
n0_i
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))
(* n1_i (+ (* -1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))) (/ n0_i n1_i)))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
(* -1 (* n1_i (+ (* -1 (/ n0_i n1_i)) (* 1/6 (* (pow normAngle 2) (* u (- (pow u 2) 1)))))))
n0_i
(+ n0_i (* 1/6 (* n1_i (* (pow normAngle 2) u))))
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(+ n0_i (* u (+ (* -1/6 (* n1_i (* (pow normAngle 2) (pow u 2)))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))
(* (pow u 3) (+ (* -1/6 (* n1_i (pow normAngle 2))) (+ (* 1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (/ n0_i (pow u 3)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (pow u 3))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1/6 (/ (* n1_i (pow normAngle 2)) (pow u 2))) (* 1/6 (* n1_i (pow normAngle 2)))))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
(+ n0_i (* -1/6 (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1))))))
n0_i
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))
(* n0_i (+ 1 (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i))))
n0_i
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))
(* -1 (* n0_i (- (* 1/6 (/ (* n1_i (* (pow normAngle 2) (* u (- (pow u 2) 1)))) n0_i)) 1)))
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(pow normAngle 2)
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i u)
(+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))
(+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(/ (* n1_i (* normAngle u)) (sin normAngle))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* n1_i (* normAngle u))
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
(* normAngle u)
normAngle
(* normAngle (+ 1 (* -1/6 (pow normAngle 2))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))
(* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(sin normAngle)
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* n1_i (pow normAngle 2))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* -1/6 (* n1_i (* u (- (pow u 2) 1))))
(* 1/6 (* n1_i u))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(* -1/6 (* n1_i (pow u 3)))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(* -1/6 (* n1_i (pow u 3)))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* n1_i (* u (- (pow u 2) 1)))
(* -1 (* n1_i u))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(* n1_i (pow u 3))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(* n1_i (pow u 3))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
Outputs
(* -1 n0_i)
(neg.f32 n0_i)
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(- (* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(* n1_i (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i)
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i)
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i)
(* n1_i (+ 1 (+ (* -1 (/ n0_i n1_i)) (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (/.f32 n0_i (neg.f32 n1_i))) n1_i)
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))
(*.f32 n1_i (neg.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32))))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (+ (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (/ n0_i n1_i))) 1)))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) (+.f32 #s(literal -1 binary32) (/.f32 n0_i n1_i))) (neg.f32 n1_i))
(- n1_i n0_i)
(-.f32 n1_i n0_i)
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))) n0_i)
(fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i))
(- (+ n1_i (* (pow normAngle 2) (+ (* -1/6 (* n1_i (pow u 2))) (+ (* 1/6 n1_i) (* (pow normAngle 2) (+ (* -1/36 (* n1_i (pow u 2))) (+ (* 7/360 n1_i) (* (pow normAngle 2) (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i)))))))))) n0_i)
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))))) (-.f32 n1_i n0_i))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))
(*.f32 #s(literal -31/90720 binary32) (*.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 8 binary32))) u) u))
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)))))
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -31/90720 binary32) (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)))))))
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 n1_i (+.f32 (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))))))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 2))))
(*.f32 #s(literal -31/90720 binary32) (*.f32 (*.f32 (*.f32 n1_i (pow.f32 normAngle #s(literal 8 binary32))) u) u))
(* (pow normAngle 8) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (* 31/15120 (/ n1_i (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (*.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)))))
(* (pow normAngle 8) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (* 7/360 (/ n1_i (pow normAngle 4))))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))) (fma.f32 n1_i (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -31/90720 binary32) (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)))))))
(* (pow normAngle 8) (+ (* -1/6 (/ (* n1_i (pow u 2)) (pow normAngle 6))) (+ (* -1/36 (/ (* n1_i (pow u 2)) (pow normAngle 4))) (+ (* -7/2160 (/ (* n1_i (pow u 2)) (pow normAngle 2))) (+ (* -31/90720 (* n1_i (pow u 2))) (+ (* 31/15120 (/ n1_i (pow normAngle 2))) (+ (* 7/360 (/ n1_i (pow normAngle 4))) (* 1/6 (/ n1_i (pow normAngle 6))))))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -1/36 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))) (/.f32 #s(literal -1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32)))) (fma.f32 (*.f32 n1_i (*.f32 u u)) (+.f32 (/.f32 #s(literal -7/2160 binary32) (*.f32 normAngle normAngle)) #s(literal -31/90720 binary32)) (fma.f32 n1_i (/.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 6 binary32))) (*.f32 n1_i (+.f32 (/.f32 #s(literal 31/15120 binary32) (*.f32 normAngle normAngle)) (/.f32 #s(literal 7/360 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle)))))))))
(- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)
(fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 n1_i (*.f32 normAngle normAngle))) u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32)))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* (pow u 2) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u u) (fma.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))
(fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i)
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(+ n1_i (+ (* -1 n0_i) (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i))
(* -1 n0_i)
(neg.f32 n0_i)
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i))
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i))
(* n0_i (- (+ (* -1/6 (/ (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i)) (+ (/ n1_i n0_i) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) n0_i))) 1))
(fma.f32 n0_i (fma.f32 n1_i (fma.f32 (/.f32 (*.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u))) n0_i) #s(literal -1/6 binary32) (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) n0_i))) (/.f32 n1_i n0_i)) (neg.f32 n0_i))
(* -1 n0_i)
(neg.f32 n0_i)
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i))
(* -1 (* n0_i (+ 1 (* -1 (/ (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))))
(fma.f32 n0_i (/.f32 (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i) n0_i) (neg.f32 n0_i))
n0_i
(+ n0_i (* u (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i)))
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (* u (- (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) n0_i)))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
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(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2)))) (/ n0_i (pow u 2))))
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(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* (pow u 3) (- (+ (* -1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (+ (/ n0_i (pow u 3)) (+ (/ n1_i (pow u 2)) (/ (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (pow u 2))))) (/ n0_i (pow u 2))))
(*.f32 (*.f32 u (*.f32 u u)) (+.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) n1_i)) (/.f32 n0_i (*.f32 u (*.f32 u u)))) (fma.f32 n1_i (*.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (/.f32 (*.f32 normAngle normAngle) (*.f32 u u))) (/.f32 (-.f32 n1_i n0_i) (*.f32 u u)))))
(* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 3) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (*.f32 u (*.f32 u (*.f32 (*.f32 normAngle normAngle) u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))))
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (-.f32 (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))))
(* -1 (* (pow u 3) (+ (* -1 (/ n0_i (pow u 3))) (+ (* -1 (/ (- (+ n1_i (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))) n0_i) (pow u 2))) (* 1/6 (* n1_i (* (pow normAngle 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))))
(*.f32 (*.f32 u (*.f32 u u)) (neg.f32 (fma.f32 n1_i (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle (fma.f32 normAngle (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) normAngle))) (-.f32 (/.f32 (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) (*.f32 u (neg.f32 u))) (/.f32 n0_i (*.f32 u (*.f32 u u)))))))
(+ n0_i (* -1 (* n0_i u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* -1 (* n0_i u)) (* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(* n1_i (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
(*.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) n1_i))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* n1_i (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* u (+ 1 (+ (* -1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))) (/ n0_i n1_i))))
(*.f32 n1_i (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) n1_i)))
(* -1 (* n1_i (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1))))
(*.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (*.f32 n1_i (neg.f32 u)))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(* -1 (* n1_i (+ (* -1 (/ (+ n0_i (* -1 (* n0_i u))) n1_i)) (* u (- (+ (* -1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))) (* 1/6 (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) 1)))))
(*.f32 (fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal 1/6 binary32) (neg.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)))) #s(literal -1 binary32)) (/.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (neg.f32 n1_i))) (neg.f32 n1_i))
(+ n0_i (* u (- n1_i n0_i)))
(fma.f32 u (-.f32 n1_i n0_i) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))))))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))))))))
(fma.f32 (*.f32 normAngle normAngle) (*.f32 u (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (* (pow normAngle 2) (+ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (* (pow normAngle 2) (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))))))))))
(fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32)))) (*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))) (fma.f32 u (-.f32 n1_i n0_i) n0_i))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))
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(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))
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(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))))
(* -31/90720 (* n1_i (* (pow normAngle 8) (pow u 3))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (*.f32 #s(literal -31/90720 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u)))))
(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))
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(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2)))))
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(* (pow normAngle 8) (+ (* -31/90720 (* n1_i (pow u 3))) (+ (/ (* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i))) (pow normAngle 6)) (+ (/ (* u (+ (* -1/36 (* n1_i (pow u 2))) (* 7/360 n1_i))) (pow normAngle 4)) (/ (* u (+ (* -7/2160 (* n1_i (pow u 2))) (* 31/15120 n1_i))) (pow normAngle 2))))))
(*.f32 (pow.f32 normAngle #s(literal 8 binary32)) (fma.f32 n1_i (*.f32 (*.f32 u (*.f32 u u)) #s(literal -31/90720 binary32)) (*.f32 u (+.f32 (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -7/2160 binary32) #s(literal 31/15120 binary32))) (*.f32 normAngle normAngle)) (+.f32 (/.f32 (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32))) (pow.f32 normAngle #s(literal 6 binary32))) (/.f32 (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))) (*.f32 (*.f32 normAngle normAngle) (*.f32 normAngle normAngle))))))))
(* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))
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(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
(fma.f32 u (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 u (fma.f32 u (*.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) u)) #s(literal -1/6 binary32) (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(+ (* n0_i (+ 1 (* -1 u))) (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))))
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(* n0_i (+ 1 (* -1 u)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
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(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
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(* n0_i (+ 1 (+ (* -1 u) (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))))
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(* -1 (* n0_i (- u 1)))
(fma.f32 n0_i (neg.f32 u) n0_i)
(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
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(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
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(* -1 (* n0_i (- (+ u (* -1 (/ (* u (+ n1_i (+ (* -1/6 (* n1_i (* (pow normAngle 2) (* (pow u 2) (+ 1 (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2))))))))))) (* n1_i (* (pow normAngle 2) (+ 1/6 (* (pow normAngle 2) (+ 7/360 (* 31/15120 (pow normAngle 2)))))))))) n0_i))) 1)))
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(* 1/6 (* n1_i u))
(*.f32 u (*.f32 n1_i #s(literal 1/6 binary32)))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(* u (+ (* -1/6 (* n1_i (pow u 2))) (* 1/6 n1_i)))
(*.f32 n1_i (*.f32 #s(literal -1/6 binary32) (*.f32 u (fma.f32 u u #s(literal -1 binary32)))))
(* -1/6 (* n1_i (pow u 3)))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* (pow u 3) (+ (* -1/6 n1_i) (* 1/6 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* -1/6 (* n1_i (pow u 3)))
(*.f32 #s(literal -1/6 binary32) (*.f32 n1_i (*.f32 u (*.f32 u u))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1/6 (/ n1_i (pow u 2))) (* 1/6 n1_i))))
(*.f32 (*.f32 u (*.f32 u u)) (*.f32 n1_i (+.f32 #s(literal -1/6 binary32) (/.f32 #s(literal 1/6 binary32) (*.f32 u u)))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (* u (- (pow u 2) 1)))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* -1 (* n1_i u))
(*.f32 n1_i (neg.f32 u))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* u (+ (* -1 n1_i) (* n1_i (pow u 2))))
(*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))
(* (pow u 3) (+ n1_i (* -1 (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))
(* n1_i (pow u 3))
(*.f32 n1_i (*.f32 u (*.f32 u u)))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))
(* -1 (* (pow u 3) (+ (* -1 n1_i) (/ n1_i (pow u 2)))))
(*.f32 (*.f32 u u) (*.f32 u (-.f32 n1_i (/.f32 n1_i (*.f32 u u)))))

eval193.0ms (1.2%)

Memory
30.0MiB live, 432.3MiB allocated
Compiler

Compiled 90 237 to 2 535 computations (97.2% saved)

prune151.0ms (1%)

Memory
-32.9MiB live, 451.4MiB allocated
Pruning

35 alts after pruning (29 fresh and 6 done)

PrunedKeptTotal
New1 320171 337
Fresh91221
Picked235
Done033
Total1 331351 366
Accuracy
100.0%
Counts
1 366 → 35
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
41.3%
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
97.6%
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
97.2%
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
55.5%
(fma.f32 (neg.f32 u) n0_i n0_i)
99.1%
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i)
99.2%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
98.9%
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
98.7%
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i)
97.6%
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
79.8%
(fma.f32 u n1_i n0_i)
81.1%
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
34.2%
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
34.3%
(/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle))
34.0%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
33.8%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
33.5%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
34.1%
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
34.5%
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
80.1%
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))))
97.5%
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
79.7%
(+.f32 (*.f32 n1_i u) n0_i)
79.5%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
79.9%
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
41.6%
(*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i)
41.2%
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
7.8%
(*.f32 (neg.f32 n0_i) u)
79.7%
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
41.2%
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
41.1%
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
40.3%
(*.f32 n1_i u)
97.3%
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
43.3%
n0_i
Compiler

Compiled 1 929 to 674 computations (65.1% saved)

regimes93.0ms (0.6%)

Memory
5.3MiB live, 240.6MiB allocated
Counts
63 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
(fma.f32 u (fma.f32 n0_i (fma.f32 #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 normAngle normAngle) (-.f32 #s(literal 3 binary32) u)) u (/.f32 (*.f32 n1_i (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u)) n0_i)) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/3 binary32) (fma.f32 #s(literal 1/6 binary32) (/.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) n0_i) (/.f32 n1_i n0_i)))) (neg.f32 n0_i)) n0_i)
(*.f32 (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) n1_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (sin.f32 normAngle))
(/.f32 (*.f32 (*.f32 n1_i u) normAngle) (sin.f32 normAngle))
(fma.f32 u (/.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle)) n0_i)
(neg.f32 (*.f32 (*.f32 u (*.f32 u u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (-.f32 n0_i n1_i)) (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 3 binary32) n0_i)) (/.f32 (+.f32 (neg.f32 n1_i) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 2 binary32) n1_i)) (-.f32 n0_i (/.f32 n0_i u)))) (neg.f32 u))) (neg.f32 u)))))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 7/360 binary32) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
(/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) (sin.f32 (*.f32 u normAngle))) normAngle)
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) normAngle)) n1_i))
(-.f32 (/.f32 (*.f32 (*.f32 u u) (*.f32 (-.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))) (/.f32 (*.f32 (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i)) (-.f32 (*.f32 u (-.f32 n1_i n0_i)) (fma.f32 (*.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32))) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) n0_i))))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 n1_i (sin.f32 normAngle)))
(/.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))
(*.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(+.f32 n0_i (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (fma.f32 n0_i (neg.f32 u) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (neg.f32 n0_i) (fma.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 normAngle) n0_i)) (+.f32 u #s(literal -1 binary32))))
(*.f32 (neg.f32 u) (-.f32 n0_i (/.f32 (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n0_i) u)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (fma.f32 (sin.f32 (*.f32 u normAngle)) n1_i (*.f32 (sin.f32 (fma.f32 normAngle (neg.f32 u) normAngle)) n0_i)))
(fma.f32 u (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) (neg.f32 normAngle)) (sin.f32 normAngle)) (*.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)))) n0_i)
(fma.f32 u n1_i (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 n1_i (pow.f32 u #s(literal 5 binary32))))) (fma.f32 #s(literal 1/36 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))) (*.f32 (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i)) #s(literal 1/120 binary32)))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(*.f32 n0_i (fma.f32 n1_i (/.f32 (sin.f32 (*.f32 u normAngle)) (*.f32 n0_i (sin.f32 normAngle))) (/.f32 (sin.f32 (fma.f32 u (neg.f32 normAngle) normAngle)) (sin.f32 normAngle))))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
Calls

5 calls:

18.0ms
normAngle
18.0ms
u
18.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
18.0ms
n1_i
18.0ms
n0_i
Results
AccuracySegmentsBranch
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes60.0ms (0.4%)

Memory
8.4MiB live, 167.3MiB allocated
Counts
39 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 u u) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(fma.f32 u (+.f32 n1_i (fma.f32 u (*.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 (-.f32 n1_i n0_i) u (*.f32 #s(literal 3 binary32) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (fma.f32 n0_i #s(literal -2 binary32) (neg.f32 n1_i)) (neg.f32 n0_i)))) n0_i)
(fma.f32 u n1_i (fma.f32 normAngle (*.f32 normAngle (*.f32 #s(literal -1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) (fma.f32 n0_i (*.f32 (-.f32 #s(literal 1 binary32) u) (-.f32 #s(literal 1 binary32) u)) (neg.f32 n0_i)) (*.f32 n1_i (*.f32 u (fma.f32 u u #s(literal -1 binary32))))))) (fma.f32 n0_i (neg.f32 u) n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (neg.f32 (+.f32 (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (fma.f32 n0_i #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (*.f32 n0_i #s(literal -1/3 binary32))))) (*.f32 n1_i #s(literal -7/360 binary32)))) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

12.0ms
n0_i
12.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
12.0ms
normAngle
12.0ms
u
11.0ms
n1_i
Results
AccuracySegmentsBranch
99.2%1normAngle
99.2%1u
99.2%1n0_i
99.2%1n1_i
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes55.0ms (0.4%)

Memory
10.6MiB live, 136.6MiB allocated
Counts
34 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal 7/360 binary32) n1_i) (*.f32 n1_i #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (fma.f32 normAngle (*.f32 normAngle (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32))) #s(literal 1/6 binary32)) (*.f32 n1_i (*.f32 normAngle normAngle)) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 normAngle (*.f32 normAngle #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 normAngle (*.f32 normAngle #s(literal -1/5040 binary32)) #s(literal 1/120 binary32)) #s(literal -1/6 binary32)) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
Outputs
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
Calls

5 calls:

12.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
12.0ms
n0_i
11.0ms
u
10.0ms
n1_i
10.0ms
normAngle
Results
AccuracySegmentsBranch
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes46.0ms (0.3%)

Memory
3.4MiB live, 80.2MiB allocated
Counts
29 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) (fma.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32) #s(literal 1 binary32))))
(neg.f32 (*.f32 n1_i (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) (fma.f32 (*.f32 (*.f32 u (*.f32 normAngle normAngle)) u) #s(literal 1/6 binary32) #s(literal -1 binary32))))))
Outputs
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
Calls

5 calls:

10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
n0_i
9.0ms
n1_i
8.0ms
u
8.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1normAngle
98.9%1u
98.9%1n0_i
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes91.0ms (0.6%)

Memory
-19.2MiB live, 61.0MiB allocated
Counts
26 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(/.f32 (*.f32 n1_i (*.f32 normAngle u)) (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle (*.f32 normAngle normAngle)) normAngle))
(fma.f32 n1_i u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (*.f32 normAngle normAngle) (neg.f32 (*.f32 (*.f32 n1_i u) (fma.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle) #s(literal -1/6 binary32)))) (*.f32 n1_i u))
Outputs
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

40.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
26.0ms
n0_i
8.0ms
u
8.0ms
n1_i
8.0ms
normAngle
Results
AccuracySegmentsBranch
98.9%1n0_i
98.9%1normAngle
98.9%1u
98.9%1n1_i
98.9%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes46.0ms (0.3%)

Memory
22.9MiB live, 61.7MiB allocated
Counts
22 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (*.f32 u (fma.f32 u u #s(literal -1 binary32))) u))
(*.f32 n1_i (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u)) (fma.f32 u u #s(literal -1 binary32)) u))
Outputs
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

18.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
7.0ms
u
7.0ms
normAngle
7.0ms
n1_i
Results
AccuracySegmentsBranch
98.7%1normAngle
98.7%1u
98.7%1n0_i
98.7%1n1_i
98.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes56.0ms (0.4%)

Memory
-26.8MiB live, 53.3MiB allocated
Counts
19 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (neg.f32 u) n0_i (*.f32 n1_i (+.f32 u (/.f32 n0_i n1_i))))
(neg.f32 (fma.f32 n0_i (fma.f32 u (/.f32 n1_i (neg.f32 n0_i)) u) (neg.f32 n0_i)))
Outputs
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
Calls

5 calls:

19.0ms
normAngle
18.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
6.0ms
n1_i
6.0ms
n0_i
6.0ms
u
Results
AccuracySegmentsBranch
98.7%1normAngle
98.7%1u
98.7%1n0_i
98.7%1n1_i
98.7%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes40.0ms (0.3%)

Memory
3.3MiB live, 40.8MiB allocated
Counts
16 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(+.f32 (*.f32 u (-.f32 n1_i n0_i)) n0_i)
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 u n1_i))
(fma.f32 u n1_i (fma.f32 n0_i (neg.f32 u) n0_i))
(fma.f32 (neg.f32 u) n0_i (fma.f32 n1_i u n0_i))
(*.f32 u (+.f32 n1_i (/.f32 n0_i u)))
(*.f32 n1_i (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) u) u))
(fma.f32 n0_i (/.f32 (*.f32 n1_i u) n0_i) n0_i)
(fma.f32 n0_i (fma.f32 n1_i (/.f32 u n0_i) (neg.f32 u)) n0_i)
Outputs
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
Calls

5 calls:

18.0ms
normAngle
5.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
n1_i
5.0ms
u
5.0ms
n0_i
Results
AccuracySegmentsBranch
97.6%1normAngle
97.6%1u
97.6%1n0_i
97.6%1n1_i
97.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes15.0ms (0.1%)

Memory
24.5MiB live, 24.5MiB allocated
Counts
7 → 2
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 (neg.f32 u) n0_i n0_i)
Outputs
(fma.f32 n0_i (neg.f32 u) n0_i)
(fma.f32 u n1_i n0_i)
Calls

5 calls:

3.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
3.0ms
normAngle
3.0ms
n1_i
3.0ms
u
3.0ms
n0_i
Results
AccuracySegmentsBranch
79.8%1normAngle
84.1%2n0_i
79.8%1u
79.8%1n1_i
79.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes28.0ms (0.2%)

Memory
-24.3MiB live, 13.1MiB allocated
Counts
5 → 1
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
(fma.f32 u n1_i n0_i)
(*.f32 (neg.f32 n0_i) u)
(+.f32 (*.f32 n1_i u) n0_i)
Outputs
(fma.f32 u n1_i n0_i)
Calls

3 calls:

3.0ms
u
2.0ms
n0_i
2.0ms
n1_i
Results
AccuracySegmentsBranch
79.8%1u
79.8%1n1_i
79.8%1n0_i
Compiler

Compiled 15 to 12 computations (20% saved)

regimes8.0ms (0.1%)

Memory
15.9MiB live, 15.9MiB allocated
Counts
2 → 3
Calls
Call 1
Inputs
n0_i
(*.f32 n1_i u)
Outputs
n0_i
(*.f32 n1_i u)
n0_i
Calls

5 calls:

2.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n0_i
2.0ms
n1_i
1.0ms
normAngle
1.0ms
u
Results
AccuracySegmentsBranch
63.6%3n0_i
43.3%1normAngle
43.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
51.0%2u
60.6%3n1_i
Compiler

Compiled 49 to 33 computations (32.7% saved)

regimes5.0ms (0%)

Memory
11.3MiB live, 11.3MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
n0_i
Outputs
n0_i
Calls

4 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
n1_i
1.0ms
u
1.0ms
n0_i
Results
AccuracySegmentsBranch
43.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
43.3%1u
43.3%1n1_i
43.3%1n0_i
Compiler

Compiled 44 to 29 computations (34.1% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
Steps
TimeLeftRight
0.0ms
-5.4971326102215556e-11
-2.5758064084446808e-11
Compiler

Compiled 32 to 24 computations (25% saved)

bsearch0.0ms (0%)

Memory
0.4MiB live, 0.4MiB allocated
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
2.0020497832116148e-26
2.523427676994812e-26
0.0ms
-3.0527917993359236e-20
-1.4045922619998214e-20
Compiler

Compiled 32 to 24 computations (25% saved)

simplify39.0ms (0.2%)

Memory
-23.2MiB live, 15.5MiB allocated
Algorithm
egg-herbie
Rules
28×*-commutative_binary32
sub-neg_binary32
+-commutative_binary32
neg-sub0_binary32
neg-mul-1_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
063208
186208
292208
395208
496208
Stop Event
saturated
Calls
Call 1
Inputs
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -14411519/288230376151711744 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 n1_i u) n0_i))
n0_i
Outputs
(fma.f32 u (fma.f32 (*.f32 (*.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) #s(literal -1/6 binary32)) (*.f32 u u)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) #s(literal 1 binary32)) (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)) (*.f32 (*.f32 normAngle normAngle) (*.f32 n1_i (fma.f32 (*.f32 u u) #s(literal -1/36 binary32) #s(literal 7/360 binary32))))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (-.f32 (fma.f32 (*.f32 n1_i (*.f32 normAngle normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 (*.f32 normAngle normAngle) #s(literal 31/15120 binary32) #s(literal 7/360 binary32)) #s(literal 1/6 binary32)) n1_i) n0_i) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 (-.f32 n1_i n0_i) u (fma.f32 (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 u n1_i) (fma.f32 u u #s(literal -1 binary32)))) n0_i))
(fma.f32 u (fma.f32 normAngle (*.f32 normAngle (*.f32 n1_i (fma.f32 #s(literal -1/6 binary32) (*.f32 u u) #s(literal 1/6 binary32)))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 (*.f32 normAngle normAngle) (fma.f32 n0_i #s(literal 1/3 binary32) (*.f32 n1_i #s(literal 1/6 binary32))) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 u (fma.f32 n1_i (*.f32 (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)) n0_i)
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
(if (<=.f32 n0_i #s(literal -14411519/288230376151711744 binary32)) (fma.f32 n0_i (neg.f32 u) n0_i) (fma.f32 u n1_i n0_i))
(fma.f32 u n1_i n0_i)
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 n1_i u) n0_i))
(if (<=.f32 n0_i #s(literal -1547425/77371252455336267181195264 binary32)) n0_i (if (<=.f32 n0_i #s(literal 2028241/81129638414606681695789005144064 binary32)) (*.f32 u n1_i) n0_i))
n0_i

soundness1.4s (8.7%)

Memory
8.2MiB live, 967.7MiB allocated
Rules
16 532×accelerator-lowering-fma.f32
16 532×accelerator-lowering-fma.f64
13 018×accelerator-lowering-fma.f32
13 018×accelerator-lowering-fma.f64
12 646×accelerator-lowering-fma.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
096811047
1326110316
083059887
04819259
116288977
261608391
085617748
077412072
1265611512
0832810609
03112683
19502588
233042528
082112414
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 620 to 328 computations (47.1% saved)

preprocess70.0ms (0.4%)

Memory
-1.2MiB live, 112.8MiB allocated
Remove

(abs normAngle)

Compiler

Compiled 702 to 244 computations (65.2% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

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