Anisotropic x16 LOD (ratio of anisotropy)

Time bar (total: 2.5min)

analyze3.5s (2.3%)

Memory
-97.2MiB live, 4 254.8MiB allocated
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0%100%0%0%0%0
0%0%0%100%0%0%0%1
0%0%0%100%0%0%0%2
0%0%0%100%0%0%0%3
0%0%0%100%0%0%0%4
0%0%0%100%0%0%0%5
0%0%0%100%0%0%0%6
3.1%0%0%100%0%0%0%7
3.1%0%0%100%0%0%0%8
3.1%0%0%100%0%0%0%9
3.1%0%0%100%0%0%0%10
Compiler

Compiled 654 to 71 computations (89.1% saved)

sample3.7s (2.4%)

Memory
78.0MiB live, 6 726.6MiB allocated
Samples
2.8s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 2.3s
ival-mult: 712.0ms (30.5% of total)
ival-<=: 295.0ms (12.6% of total)
ival-fabs: 225.0ms (9.6% of total)
ival-div: 169.0ms (7.2% of total)
const: 168.0ms (7.2% of total)
ival-floor: 159.0ms (6.8% of total)
ival-if: 115.0ms (4.9% of total)
ival-fmax: 93.0ms (4% of total)
ival-add: 92.0ms (3.9% of total)
ival-and: 72.0ms (3.1% of total)
ival-==: 64.0ms (2.7% of total)
ival-sqrt: 58.0ms (2.5% of total)
ival-sub: 37.0ms (1.6% of total)
ival->: 35.0ms (1.5% of total)
exact: 18.0ms (0.8% of total)
ival-<: 17.0ms (0.7% of total)
ival-assert: 3.0ms (0.1% of total)
Bogosity

preprocess411.0ms (0.3%)

Memory
20.0MiB live, 490.0MiB allocated
Algorithm
egg-herbie
Rules
3 072×accelerator-lowering-fma.f32
3 072×accelerator-lowering-fma.f64
2 372×*-lowering-*.f32
2 372×*-lowering-*.f64
1 402×distribute-lft-neg-in
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
060221855
1136121439
2357420399
3728820399
037594
189594
2224570
3492546
4868546
51392546
62030546
72632546
83298546
93647546
103749546
113831546
124931546
135363546
145378546
155378546
165378546
175378546
185378546
195410546
205410546
05410526
Stop Event
iter limit
saturated
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
Call 2
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u)))) (sqrt (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor (neg w)) dX.u) (* (floor (neg w)) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor (neg w)) dY.u) (* (floor (neg w)) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor (neg w)) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor (neg w)) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))) (floor maxAniso)) (/ (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor (neg w)) (* (* dX.u dX.u) (floor (neg w))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor (neg w)) (* (* dY.u dY.u) (floor (neg w)))))) (fabs (* (floor (neg w)) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor (neg h)) dX.v) (* (floor (neg h)) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor (neg h)) dY.v) (* (floor (neg h)) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor (neg h)) dY.v)) (* (* (floor (neg h)) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))) (floor maxAniso)) (/ (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor (neg h)) (* (* dX.v dX.v) (floor (neg h))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor (neg h)) (* (* dY.v dY.v) (floor (neg h)))))) (fabs (* (floor (neg h)) (* (floor w) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) (neg dX.u)) (* (floor w) (neg dX.u))) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) (neg dX.u)) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) (neg dX.v)) (* (floor h) (neg dX.v)))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) (neg dX.v)) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u))))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) (neg dY.u)) (* (floor w) (neg dY.u))) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) (neg dY.u)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v)))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) (neg dY.v)) (* (floor h) (neg dY.v))))) (fabs (- (* (* (floor w) dX.u) (* (floor h) (neg dY.v))) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (+ (* dX.v (* (floor h) dY.u)) (* dX.u (* (floor h) dY.v)))))))))
(neg (if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor (neg maxAniso))) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))))
(neg (if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor (neg maxAniso))) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor (neg maxAniso))) (floor (neg maxAniso)) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))) (sqrt (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor h) dX.u) (* (floor h) dX.u)) (* (* (floor w) dX.v) (* (floor w) dX.v))) (+ (* (* (floor h) dY.u) (* (floor h) dY.u)) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (- (* (* (floor h) dX.u) (* (floor w) dY.v)) (* (* (floor w) dX.v) (* (floor h) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.u) w) (* (floor dX.u) w)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dX.u) dY.u) (* (floor dX.u) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.u) w) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dX.u) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dX.u) (* w (* w (floor dX.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.u) (* dY.u (* dY.u (floor dX.u)))))) (fabs (* (floor h) (- (* dY.v (* w (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dX.v) dX.u) (* (floor dX.v) dX.u)) (* (* (floor h) w) (* (floor h) w))) (+ (* (* (floor dX.v) dY.u) (* (floor dX.v) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dX.v) dX.u) (* (floor h) dY.v)) (* (* (floor h) w) (* (floor dX.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))) (sqrt (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))))))) (if (> (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor dX.v) (* dX.u (* dX.u (floor dX.v)))) (* (floor h) (* w (* w (floor h))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dX.v) (* dY.u (* dY.u (floor dX.v)))))) (fabs (* (floor h) (- (* dX.u (* dY.v (floor dX.v))) (* w (* dY.u (floor dX.v)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))) (sqrt (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.u) dX.u) (* (floor dY.u) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.u) w) (* (floor dY.u) w)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor dY.u) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor dY.u) w)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.u) (* dX.u (* dX.u (floor dY.u))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor dY.u) (* w (* w (floor dY.u)))))) (fabs (* (floor dY.u) (- (* dX.u (* (floor h) dY.v)) (* w (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))) (floor maxAniso)) (/ (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))) (sqrt (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w))))))))) (if (> (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor dY.v) dX.u) (* (floor dY.v) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor dY.v) dY.u) (* (floor dY.v) dY.u)) (* (* (floor h) w) (* (floor h) w)))) (fabs (- (* (* (floor dY.v) dX.u) (* (floor h) w)) (* (* (floor h) dX.v) (* (floor dY.v) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor dY.v) (* dX.u (* dX.u (floor dY.v))))) (+ (* (floor h) (* w (* w (floor h)))) (* (floor dY.v) (* (* dY.u dY.u) (floor dY.v))))) (fabs (* (floor dY.v) (- (* (* dX.u (floor h)) w) (* dY.u (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (/ (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor w)) (/ (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))) (sqrt (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u))))) (floor w)) (floor w) (/ (fmax (+ (* (* (floor maxAniso) dX.u) (* (floor maxAniso) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor maxAniso) dY.u) (* (floor maxAniso) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor maxAniso) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor maxAniso) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))) (floor w)) (/ (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor w)) (floor w) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor maxAniso) (* dX.u (* dX.u (floor maxAniso))))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor maxAniso) (* dY.u (* dY.u (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor h) (- (* dX.v dY.u) (* dX.u dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dX.u) dX.v) (* (floor dX.u) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.u) dY.v) (* (floor dX.u) dY.v)))) (fabs (- (* (* (floor w) h) (* (floor dX.u) dY.v)) (* (* (floor dX.u) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))) (sqrt (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* h (* (floor w) h))) (* (* (floor dX.u) (floor dX.u)) (* dX.v dX.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.u) (* dY.v (* dY.v (floor dX.u)))))) (fabs (* (floor w) (- (* h (* dY.v (floor dX.u))) (* dX.v (* dY.u (floor dX.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dX.v) h) (* (floor dX.v) h))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dX.v) dY.v) (* (floor dX.v) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dX.v) dY.v)) (* (* (floor dX.v) h) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))) (floor maxAniso)) (/ (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (* h h) (* (floor dX.v) (floor dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dX.v) (* dY.v (* dY.v (floor dX.v)))))) (fabs (* (floor dX.v) (- (* dY.v (* (floor w) dX.u)) (* h (* (floor w) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.u) dX.v) (* (floor dY.u) dX.v))) (+ (* (* (floor w) h) (* (floor w) h)) (* (* (floor dY.u) dY.v) (* (floor dY.u) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.u) dY.v)) (* (* (floor dY.u) dX.v) (* (floor w) h)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.u) (* dX.v (* dX.v (floor dY.u))))) (+ (* (floor w) (* h (* (floor w) h))) (* (floor dY.u) (* dY.v (* dY.v (floor dY.u)))))) (fabs (* (floor w) (- (* dX.u (* dY.v (floor dY.u))) (* h (* dX.v (floor dY.u)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor dY.v) dX.v) (* (floor dY.v) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor dY.v) h) (* (floor dY.v) h)))) (fabs (- (* (* (floor w) dX.u) (* (floor dY.v) h)) (* (* (floor dY.v) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))) (floor maxAniso)) (/ (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v))))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor dY.v) (* dX.v (* dX.v (floor dY.v))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor dY.v) (* h (* h (floor dY.v)))))) (fabs (* (floor w) (- (* dX.u (* h (floor dY.v))) (* dY.u (* dX.v (floor dY.v)))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))) (floor h)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u))))) (floor h)) (floor h) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor maxAniso) dX.v) (* (floor maxAniso) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor maxAniso) dY.v) (* (floor maxAniso) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor maxAniso) dY.v)) (* (* (floor maxAniso) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))) (floor h)) (/ (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v)))))) (floor h)) (floor h) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor maxAniso) (* dX.v (* dX.v (floor maxAniso))))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor maxAniso) (* dY.v (* dY.v (floor maxAniso)))))) (fabs (* (floor maxAniso) (* (floor w) (- (* dX.v dY.u) (* dX.u dY.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dX.u) (* (floor h) dX.u))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.v) (* (floor h) dY.v)) (* (* (floor h) dX.u) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.u (* dX.u (floor h)))) (* (floor w) (* dX.v (* (floor w) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))) (sqrt (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dY.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dX.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))) (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.u) (* (floor h) dX.u)))) (fabs (- (* (* (floor w) dY.v) (* (floor h) dX.u)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (* (floor w) dY.v) (* (floor w) dY.v))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dX.u (* dX.u (floor h)))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.u)) (/ (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) maxAniso) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (/ (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.u)) (/ (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))) (sqrt (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u)))))) (floor dX.u)) (floor dX.u) (/ (fmax (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* (* (floor h) dY.v) maxAniso) (* dX.v (* (floor h) dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.u) (* (floor h) dY.u))) (+ (* (* (floor w) dX.v) (* (floor w) dX.v)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dY.u) (* (floor w) dX.v)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.u (* (floor h) dY.u)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* dX.v (* (floor w) dX.v))))) (fabs (* (floor w) (* (floor h) (- (* dX.u dY.v) (* dX.v dY.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dX.v)) (* (* (floor h) dY.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))) (floor maxAniso)) (/ (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))) (+ (* (floor h) (* dX.v (* (floor h) dX.v))) (* (floor w) (* dY.u (* (floor w) dY.u))))) (fabs (* (floor w) (* (floor h) (- (* dY.u dY.v) (* dX.u dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dX.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) maxAniso) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))) (floor dX.v)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso)))))) (floor dX.v)) (floor dX.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* dY.v (* (floor h) dY.v))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* dY.u (* (floor h) maxAniso))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.v) (* (floor w) dY.v)) (* (* (floor h) dY.u) (* (floor h) dY.u)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.u)) (* (* (floor h) dX.v) (* (floor w) dY.v)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))) (floor maxAniso)) (/ (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.u (* (floor h) dY.u))) (* (* (floor w) dY.v) (* (floor w) dY.v)))) (fabs (* (floor h) (- (* dY.v (* (floor w) dX.v)) (* dY.u (* (floor w) dX.u))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor dY.u)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) maxAniso) (* (floor w) maxAniso)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) maxAniso)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))) (floor dY.u)) (/ (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v)))))) (floor dY.u)) (floor dY.u) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor h) (* dY.v (* (floor h) dY.v))) (* (floor w) (* maxAniso (* (floor w) maxAniso))))) (fabs (* (floor w) (- (* dX.u (* (floor h) dY.v)) (* maxAniso (* (floor h) dX.v))))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))) (floor dY.v)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) maxAniso) (* (floor h) maxAniso)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) maxAniso)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (< (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (/ (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))) (floor dY.v)) (/ (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))) (sqrt (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso)))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))))))) (if (> (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u)))))) (floor dY.v)) (floor dY.v) (/ (fmax (+ (* (floor w) (* dX.u (* (floor w) dX.u))) (* (floor h) (* dX.v (* (floor h) dX.v)))) (+ (* (floor w) (* dY.u (* (floor w) dY.u))) (* (floor h) (* maxAniso (* (floor h) maxAniso))))) (fabs (* (floor h) (- (* maxAniso (* (floor w) dX.u)) (* dX.v (* (floor w) dY.u))))))))

explain738.0ms (0.5%)

Memory
-37.0MiB live, 1 490.2MiB allocated
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
720-0-(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
710-0-(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
50-0-(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
00-0-(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
00-0-(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))))
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
00-0-(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))))
00-0-(*.f32 (floor.f32 h) dY.v)
00-0-(>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso))
00-0-(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso))
00-0-dX.v
00-0-(*.f32 (floor.f32 w) dX.u)
00-0-(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
00-0-#s(literal 1 binary32)
00-0-maxAniso
00-0-(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v))
00-0-(*.f32 (floor.f32 h) dX.v)
00-0-w
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
00-0-dX.u
00-0-h
00-0-(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))
00-0-(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))
00-0-(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))
00-0-(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))
00-0-(*.f32 (floor.f32 w) dY.u)
00-0-(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))
00-0-(floor.f32 maxAniso)
00-0-(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))
00-0-dY.u
00-0-(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
00-0-(floor.f32 w)
00-0-(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32))
00-0-(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
00-0-(floor.f32 h)
00-0-dY.v
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
sqrt.f32(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))oflow-rescue720
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow19
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow37
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow23
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow17
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow40
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow72
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow19
/.f32(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))o/n660
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow19
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow37
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow23
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow17
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow40
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow72
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow19
/.f32(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))o/n50
(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))overflow5
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))overflow5
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v))overflow3
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))overflow2
/.f32(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))o/o50
(*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))overflow19
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))overflow37
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))overflow23
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))overflow17
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))overflow40
(fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))overflow72
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))overflow19
(fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))overflow5
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))overflow5
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v))overflow3
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))overflow2
Confusion
Predicted +Predicted -
+50
-67184
Precision
0.06944444444444445
Recall
1.0
Confusion?
Predicted +Predicted MaybePredicted -
+500
-670184
Precision?
0.06944444444444445
Recall?
1.0
Freqs
test
numberfreq
0184
11
266
35
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
143.0ms506×0valid
3.0ms1valid
Compiler

Compiled 5 440 to 152 computations (97.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 105.0ms
ival-mult: 47.0ms (44.6% of total)
ival-floor: 13.0ms (12.3% of total)
ival-div: 12.0ms (11.4% of total)
ival-if: 8.0ms (7.6% of total)
ival-add: 8.0ms (7.6% of total)
ival-fmax: 5.0ms (4.7% of total)
ival-sqrt: 5.0ms (4.7% of total)
ival-sub: 2.0ms (1.9% of total)
ival-fabs: 2.0ms (1.9% of total)
ival->: 1.0ms (0.9% of total)
ival-true: 1.0ms (0.9% of total)
ival-<: 1.0ms (0.9% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

eval0.0ms (0%)

Memory
0.5MiB live, 0.5MiB allocated
Compiler

Compiled 7 to 7 computations (0% saved)

prune1.0ms (0%)

Memory
3.6MiB live, 3.6MiB allocated
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 601 to 37 computations (93.8% saved)

simplify281.0ms (0.2%)

Memory
4.7MiB live, 323.7MiB allocated
Algorithm
egg-herbie
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff96
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))
cost-diff96
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v)))
cost-diff192
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
3 072×accelerator-lowering-fma.f32
3 072×accelerator-lowering-fma.f64
2 372×*-lowering-*.f32
2 372×*-lowering-*.f64
1 352×unsub-neg
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0372117
1892117
22242036
34921955
48681955
513921955
620301955
726321955
832981955
936471955
1037491955
1138311955
1249311955
1353631955
1453781955
1553781955
1653781955
1753781955
1853781955
1954101955
2054101955
054101885
Stop Event
iter limit
saturated
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(fma.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dY.u (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 w) (fma.f32 dX.u (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) (fma.f32 dX.u dX.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) (fma.f32 dX.v dX.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 dY.v (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))

localize156.0ms (0.1%)

Memory
16.3MiB live, 299.5MiB allocated
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy98.7%
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
Samples
76.0ms253×0valid
1.0ms1valid
Compiler

Compiled 2 119 to 39 computations (98.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 60.0ms
ival-sqrt: 20.0ms (33.5% of total)
ival-mult: 15.0ms (25.1% of total)
ival-floor: 8.0ms (13.4% of total)
ival-div: 4.0ms (6.7% of total)
ival-fmax: 3.0ms (5% of total)
ival-if: 3.0ms (5% of total)
ival-add: 2.0ms (3.3% of total)
ival->: 1.0ms (1.7% of total)
ival-sub: 1.0ms (1.7% of total)
ival-fabs: 1.0ms (1.7% of total)
ival-<: 1.0ms (1.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series103.0ms (0.1%)

Memory
-12.9MiB live, 180.8MiB allocated
Counts
8 → 492
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))>
#<alt (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))>
#<alt (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (pow (floor h) 2))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
Calls

123 calls:

TimeVariablePointExpression
11.0ms
dY.v
@inf
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
7.0ms
w
@0
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
4.0ms
w
@-inf
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
2.0ms
h
@-inf
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
2.0ms
w
@inf
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))

rewrite715.0ms (0.5%)

Memory
-88.5MiB live, 729.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
11 250×accelerator-lowering-fma.f32
11 250×accelerator-lowering-fma.f64
5 680×*-lowering-*.f32
5 680×*-lowering-*.f64
2 698×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
031308
1146308
21085293
37915293
08595293
Stop Event
iter limit
node limit
Counts
8 → 434
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(* (* (floor w) dY.u) (* (floor w) dY.u))
Outputs
(neg.f32 (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(+.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(pow.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (floor.f32 w) (/.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (/.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 dX.v (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 dY.u (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal -1 binary32) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (/.f32 (*.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (-.f32 #s(literal 0 binary32) (floor.f32 h)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (-.f32 #s(literal 0 binary32) (floor.f32 h)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 3 binary32)) (/.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 3 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 3 binary32)) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3/2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3/2 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) #s(literal 2 binary32)) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (-.f32 #s(literal 0 binary32) (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (-.f32 #s(literal 0 binary32) (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 h) dX.v) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) dY.u (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) (neg.f32 (*.f32 (floor.f32 h) dX.v))) dY.u (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (neg.f32 dX.v) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 dX.v) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (floor.f32 h) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))) (floor.f32 h) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (-.f32 #s(literal 0 binary32) (floor.f32 w)) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (/.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (/.f32 dY.v (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) dX.u (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (floor.f32 w) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v) (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (/.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (/.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) dX.v (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) dX.v (neg.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))
(-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) #s(literal 0 binary32)) (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (neg.f32 (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 2 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 9 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 9 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 3 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 9 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 9 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 3 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) #s(literal 1 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))))
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))) (+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))) (+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) #s(literal 1 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 9 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 9 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 3 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))
(*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (neg.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))
(*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(*.f32 (floor.f32 w) (-.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))
(*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))
(*.f32 (floor.f32 h) (fma.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)))
(*.f32 (floor.f32 h) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (/.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (/.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(*.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 6 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 3 binary32)))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (-.f32 (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(neg.f32 (/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (floor.f32 w) (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (/.f32 (*.f32 dX.u (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (floor.f32 h) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (/.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (*.f32 dX.u dX.u) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (/.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 dX.u (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 dX.u dX.u)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 h) dX.v))) (exp.f32 (log.f32 (*.f32 (floor.f32 h) dX.v))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dX.u))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))
(fma.f32 (/.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u))) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (floor.f32 w) dX.u) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 dX.u (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 dX.u dX.u)) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 dX.u dX.u) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 3 binary32)) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 (*.f32 (floor.f32 w) dX.u) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (/.f32 dX.u (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 18 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 6 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 4 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 18 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))))) (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))))) (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))))
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))) (+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) #s(literal 1 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 18 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 6 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 12 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 4 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 8 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))))
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (-.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))) (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))))
(*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) dX.u (*.f32 (floor.f32 h) dX.v)))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 12 binary32)) (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))) #s(literal 3 binary32)))) (fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))) (-.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32))) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 8 binary32)) (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))) #s(literal 2 binary32)))) (+.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 6 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 4 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dX.v)) #s(literal 2 binary32)))))
(neg.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(neg.f32 (/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(neg.f32 (/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(pow.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (floor.f32 w) (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (floor.f32 h) (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 3 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.v dY.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (/.f32 (*.f32 dY.u (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dY.v (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (*.f32 dY.v (*.f32 (floor.f32 h) dY.v)) (floor.f32 h) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 3 binary32)) (/.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (/.f32 (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (*.f32 dY.u dY.u) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (/.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (/.f32 dY.u (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.u dY.u)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(fma.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) (exp.f32 (log.f32 (*.f32 (floor.f32 h) dY.v))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))
(fma.f32 (/.f32 (floor.f32 w) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (floor.f32 w) dY.u) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 3 binary32)) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 dY.u (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.u dY.u)) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 dY.u dY.u) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 3 binary32)) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 (*.f32 (floor.f32 w) dY.u) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (/.f32 dY.u (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v)))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))) (neg.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 18 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 6 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 4 binary32))))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 18 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) #s(literal 1 binary32)) (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 4 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32))) #s(literal 1 binary32)) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))))) (neg.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))))) (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)))) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (-.f32 (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (+.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) #s(literal 1 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) #s(literal 1 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 18 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 18 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))) (-.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 6 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 12 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 4 binary32)))))
(/.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 8 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))))
(/.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (fma.f32 (floor.f32 w) dY.u (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dY.v))))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))) (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))))
(*.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)))))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v))) (fma.f32 (floor.f32 w) dY.u (*.f32 (floor.f32 h) dY.v)))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 12 binary32)) (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))) #s(literal 3 binary32)))) (fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))) (-.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32))) (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32))))
(*.f32 (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 8 binary32)) (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))) #s(literal 2 binary32)))) (+.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))
(*.f32 (/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 6 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 6 binary32)))) (+.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 4 binary32))) (pow.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32))))
(neg.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(neg.f32 (*.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))))
(neg.f32 (/.f32 #s(literal -1 binary32) (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(-.f32 #s(literal 0 binary32) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 (*.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal 1 binary32))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal -1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(*.f32 (/.f32 #s(literal -1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 #s(literal 1/2 binary32) (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(-.f32 #s(literal 0 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))
(/.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 #s(literal -1 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (/.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 1 binary32)))
(neg.f32 (/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(neg.f32 (*.f32 #s(literal 1 binary32) (/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(neg.f32 (/.f32 #s(literal -1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1 binary32))
(-.f32 #s(literal 0 binary32) (/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(/.f32 #s(literal -1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) (*.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) (*.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) #s(literal 1 binary32)) (*.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) #s(literal -1 binary32)) (*.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) #s(literal 1 binary32)) (*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) #s(literal -1 binary32)) (*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (*.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))))) (*.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (*.f32 #s(literal 1 binary32) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))) (*.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 (*.f32 #s(literal -1 binary32) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))))) (*.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (*.f32 #s(literal -1 binary32) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))) (*.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))))))
(/.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(/.f32 (*.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal 1 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 h) dX.v) dY.u)))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32))
(*.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (/.f32 #s(literal -1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (pow.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal -1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))))
(*.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))) (/.f32 #s(literal 1 binary32) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32))))
(*.f32 (pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))
(*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u)
(*.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))) (exp.f32 (log.f32 (*.f32 (floor.f32 w) dY.u))))

simplify831.0ms (0.6%)

Memory
35.9MiB live, 697.4MiB allocated
Algorithm
egg-herbie
Rules
6 030×*-lowering-*.f32
6 030×*-lowering-*.f64
5 584×accelerator-lowering-fma.f32
5 584×accelerator-lowering-fma.f64
2 956×/-lowering-/.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
09027378
127725050
294825050
3382924942
4752324942
0800323922
Stop Event
iter limit
node limit
Counts
492 → 492
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.u 2) (pow (floor w) 2))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(* (pow dY.v 2) (pow (floor h) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(* (pow dY.u 2) (pow (floor w) 2))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(* (pow dY.v 2) (pow (floor h) 2))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dX.v) (neg.f32 dY.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fma.f32 dY.v (/.f32 dX.u dY.u) (neg.f32 dX.v))) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(if (> (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w))))))) (floor maxAniso)) (* (/ 1 (floor maxAniso)) (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (+ (/ (* (pow dX.v 2) (pow (floor h) 2)) (pow dX.u 2)) (pow (floor w) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2)))
(fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(* (pow dX.v 2) (+ (/ (* (pow dX.u 2) (pow (floor w) 2)) (pow dX.v 2)) (pow (floor h) 2)))
(fma.f32 (*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(* (pow dY.u 2) (+ (/ (* (pow dY.v 2) (pow (floor h) 2)) (pow dY.u 2)) (pow (floor w) 2)))
(fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)) #s(literal 1 binary32) (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))
(fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(* (pow dY.v 2) (pow (floor h) 2))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(* (pow dY.v 2) (+ (/ (* (pow dY.u 2) (pow (floor w) 2)) (pow dY.v 2)) (pow (floor h) 2)))
(fma.f32 dY.v (*.f32 dY.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) (*.f32 (*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))

eval3.8s (2.5%)

Memory
86.0MiB live, 7 159.6MiB allocated
Compiler

Compiled 3 820 249 to 13 210 computations (99.7% saved)

prune6.9s (4.6%)

Memory
-27.8MiB live, 9 717.0MiB allocated
Pruning

7 alts after pruning (7 fresh and 0 done)

PrunedKeptTotal
New6 31776 324
Fresh000
Picked101
Done000
Total6 31876 325
Accuracy
99.7%
Counts
6 325 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
95.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
96.5%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (*.f32 (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))))
98.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 8 374 to 694 computations (91.7% saved)

simplify404.0ms (0.3%)

Memory
7.8MiB live, 742.1MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff3392
(fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff44192
(*.f32 (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
4 840×*-lowering-*.f32
4 840×*-lowering-*.f64
3 072×accelerator-lowering-fma.f32
3 072×accelerator-lowering-fma.f64
1 434×/-lowering-/.f32
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
01129965
12529049
25459049
311009049
419729047
530379047
640319047
749889047
855129047
956449047
1057119047
1164379047
1266099047
1368519047
1473979047
1575799047
1678179047
080259047
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(+ (* (floor h) (* (floor w) dY.u)) 0)
0
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
0
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(+ (* (floor h) (* (floor w) dY.u)) 0)
0
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(floor w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2)))
(* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))
(pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2)
(/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))))
(* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))
(+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))
(* dX.v (* dY.u (- 0 (floor w))))
(* dY.u (- 0 (floor w)))
(- 0 (floor w))
0
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
2
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
-1/2
Outputs
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor h) (* (floor w) dY.u)) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32))
0
#s(literal 0 binary32)
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(fma.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(fma.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)) #s(literal 0 binary32))
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* dY.v dY.v)
(fma.f32 dY.v dY.v #s(literal 0 binary32))
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(neg.f32 (fma.f32 dX.v dY.u #s(literal 0 binary32)))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor w) (* dY.v (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.v (floor h))
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
0
#s(literal 0 binary32)
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor h) (* (floor w) dY.u)) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32))
0
#s(literal 0 binary32)
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2)))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2)
(pow.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) #s(literal -1/2 binary32))
(/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (fma.f32 dX.u dY.v #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.v (* dY.u (- 0 (floor w))))
(fma.f32 dX.v (fma.f32 (floor.f32 w) (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.u (- 0 (floor w)))
(fma.f32 (floor.f32 w) (neg.f32 dY.u) #s(literal 0 binary32))
(- 0 (floor w))
(neg.f32 (floor.f32 w))
0
#s(literal 0 binary32)
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dX.u #s(literal 0 binary32)) #s(literal 2 binary32))
2
#s(literal 2 binary32)
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dX.v #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
-1/2
#s(literal -1/2 binary32)

localize1.3s (0.9%)

Memory
47.2MiB live, 2 405.7MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.1%
(/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
accuracy98.5%
(/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy97.8%
(/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy80.4%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
Samples
212.0ms248×0valid
12.0ms1valid
Compiler

Compiled 12 405 to 114 computations (99.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 161.0ms
ival-mult: 55.0ms (34.1% of total)
ival-pow2: 28.0ms (17.4% of total)
ival-div: 16.0ms (9.9% of total)
ival-add: 13.0ms (8.1% of total)
ival-if: 12.0ms (7.4% of total)
ival-sqrt: 6.0ms (3.7% of total)
ival-pow: 6.0ms (3.7% of total)
ival-fabs: 6.0ms (3.7% of total)
ival-fmax: 5.0ms (3.1% of total)
ival-floor: 5.0ms (3.1% of total)
ival->: 2.0ms (1.2% of total)
ival-sub: 2.0ms (1.2% of total)
ival-neg: 2.0ms (1.2% of total)
ival-<: 2.0ms (1.2% of total)
adjust: 1.0ms (0.6% of total)
exact: 1.0ms (0.6% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series158.0ms (0.1%)

Memory
-49.2MiB live, 220.9MiB allocated
Counts
15 → 924
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))>
#<alt (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))>
#<alt (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
#<alt (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))>
#<alt (* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))>
#<alt (* dX.u (* dY.v (floor w)))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))>
#<alt (* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))>
#<alt (* -1 (* dX.v (* dY.u (floor w))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
Calls

231 calls:

TimeVariablePointExpression
20.0ms
dX.u
@inf
(/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
12.0ms
dX.v
@inf
(/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
9.0ms
dY.u
@inf
(+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))
4.0ms
h
@0
(* (* (floor h) dX.v) (* (floor h) dX.v))
3.0ms
dX.v
@0
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))

rewrite369.0ms (0.2%)

Memory
11.2MiB live, 747.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
5 494×accelerator-lowering-fma.f32
5 494×accelerator-lowering-fma.f64
4 826×*-lowering-*.f32
4 826×*-lowering-*.f64
1 980×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
083462
1475424
23741418
08978418
Stop Event
iter limit
node limit
Counts
15 → 564
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2) (pow (/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) -1/2))
(+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w)))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/ (fabs (* (floor h) (+ (* (* (floor w) dX.u) dY.v) (* dX.v (* dY.u (- 0 (floor w))))))) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
Outputs
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+.f32 (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(+.f32 (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(fabs.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(fabs.f32 (neg.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)))))
(fabs.f32 (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(fabs.f32 (neg.f32 (neg.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))))
(fabs.f32 (neg.f32 (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))))
(fabs.f32 (*.f32 (neg.f32 (floor.f32 h)) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))))
(fabs.f32 (*.f32 (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (neg.f32 (floor.f32 h))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))))
(fabs.f32 (-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))
(fabs.f32 (-.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (fabs.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (floor.f32 h) (fabs.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 h) (neg.f32 dX.v)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal -1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (floor.f32 h) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (floor.f32 h) dX.v) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (neg.f32 dX.v) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) dX.u (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) dX.u (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 #s(literal -1 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal -2 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal -2 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal -2 binary32)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal -2 binary32))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal -2 binary32))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) #s(literal 0 binary32))
(fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 h) (neg.f32 dX.v)) (*.f32 (floor.f32 w) dY.u) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (neg.f32 dX.v) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) dX.v (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 dX.v dY.u) (*.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (floor.f32 h)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) dY.v) (*.f32 (floor.f32 h) dX.u) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 w) dY.v) (*.f32 (floor.f32 h) dX.u) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (neg.f32 (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 dX.u) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 dX.u) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fabs.f32 dX.u) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fabs.f32 dX.u) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))) (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))) (fabs.f32 (*.f32 dX.u dY.v)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))) (fabs.f32 (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v))) dY.u (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dY.u)) (-.f32 #s(literal 0 binary32) (floor.f32 w)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (*.f32 (neg.f32 dX.v) (*.f32 (floor.f32 w) dY.u)) (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (neg.f32 dX.v) (*.f32 (floor.f32 w) (floor.f32 h))) dY.u (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 dX.v)) (floor.f32 w)) dY.u (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 dX.v)) dY.u) (floor.f32 w) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (floor.f32 w)) (fabs.f32 (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (floor.f32 w)) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (floor.f32 w)) (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 h) dY.v)) (fabs.f32 (*.f32 (floor.f32 w) dX.u)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 h) dY.v)) (fabs.f32 (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) dY.v)) (fabs.f32 (*.f32 (floor.f32 h) dX.u)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) dY.v)) (fabs.f32 (*.f32 (floor.f32 h) dX.u)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 dY.v) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 dY.v) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (fabs.f32 (floor.f32 w)) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h))) (fabs.f32 (floor.f32 w)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (*.f32 dX.u dY.v) (floor.f32 h))) (fabs.f32 (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) dX.u)) (fabs.f32 (*.f32 (floor.f32 h) dY.v)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) dX.u)) (fabs.f32 (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (floor.f32 h) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (fabs.f32 dY.v) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h)))) (fabs.f32 dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.v (neg.f32 dY.u))))
(-.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(-.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (/.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (/.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (+.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (-.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(/.f32 (*.f32 (floor.f32 h) (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32))))) (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(/.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))))
(/.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (floor.f32 h)) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))))) (fabs.f32 (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (-.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))) (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(/.f32 (fabs.f32 (*.f32 (floor.f32 h) (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)))))
(/.f32 (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (fabs.f32 (*.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))) (floor.f32 h))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (floor.f32 h))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) #s(literal 1 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) #s(literal 1 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u))) (*.f32 (+.f32 #s(literal 0 binary32) (+.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u))) (*.f32 (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 1 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (neg.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 dX.u (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) dX.u))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (fma.f32 (*.f32 (neg.f32 dX.v) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) dX.u))) (*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(*.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))
(*.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))
(*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (floor.f32 h))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (floor.f32 h))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal -2 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal -2 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(*.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(*.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(*.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))) (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))
(*.f32 (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (fabs.f32 (*.f32 (floor.f32 w) (floor.f32 h))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32))))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (*.f32 dX.u dY.v) (floor.f32 h)) (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (floor.f32 w))
(*.f32 (fabs.f32 (floor.f32 w)) (fabs.f32 (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (fabs.f32 (floor.f32 w)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)) (*.f32 (log.f32 dX.v) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.v) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 h) dX.v)))
(*.f32 (floor.f32 h) (*.f32 (*.f32 dX.v dX.v) (floor.f32 h)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v)
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (*.f32 (*.f32 dX.v dX.v) (floor.f32 h)) (floor.f32 h))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dY.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) #s(literal 2 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u)
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) #s(literal 4 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))
(pow.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal -1/2 binary32))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(+.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(pow.f32 (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 (floor.f32 w) (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 dX.u (*.f32 (floor.f32 w) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 dY.v (*.f32 (floor.f32 w) dX.u) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 dX.v (*.f32 (neg.f32 dY.u) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 dY.u (*.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) dX.v) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 dX.v dY.u) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))) dX.v (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 dX.u dY.v) (floor.f32 w) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 (neg.f32 dY.u) (*.f32 dX.v (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 dX.v dY.u) (-.f32 #s(literal 0 binary32) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 (floor.f32 w) dY.v) dX.u (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(fma.f32 (*.f32 dX.v (-.f32 #s(literal 0 binary32) (floor.f32 w))) dY.u (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 (floor.f32 w) dX.v) (neg.f32 dY.u) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(fma.f32 (*.f32 (floor.f32 w) (neg.f32 dY.u)) dX.v (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v))
(-.f32 (/.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (/.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))) (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))) (+.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) dX.v) (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32))))) (neg.f32 (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) (neg.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (-.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 2 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)))
(/.f32 (*.f32 (floor.f32 w) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (-.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))
(/.f32 (*.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(/.f32 (*.f32 (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))) (floor.f32 w)) (fma.f32 (*.f32 dX.v (neg.f32 dY.u)) (-.f32 (*.f32 dX.v (neg.f32 dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))
(/.f32 (*.f32 (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) (floor.f32 w)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))
(*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 w))
(*.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 3 binary32)) (neg.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (-.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) #s(literal 2 binary32)))))
(*.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) #s(literal 4 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))
(pow.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal -1/2 binary32))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(exp.f32 (*.f32 (neg.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 1 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) #s(literal 4 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))
(pow.f32 (exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal -1/2 binary32))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -3/4 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/4 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(exp.f32 (*.f32 (neg.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(neg.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(neg.f32 (/.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))))
(/.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32))) (neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) #s(literal 1 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (neg.f32 dX.u) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) #s(literal 0 binary32)))
(neg.f32 (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(neg.f32 (/.f32 (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))))
(/.f32 (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))) (neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (neg.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(exp.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal -2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal 1/2 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) #s(literal 1 binary32)))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) #s(literal 1 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (exp.f32 (log.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (exp.f32 (log.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))))) (exp.f32 (log.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 (floor.f32 h) (*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (floor.f32 h) (/.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
(*.f32 (exp.f32 (log.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (exp.f32 (neg.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))

simplify930.0ms (0.6%)

Memory
52.3MiB live, 1 715.0MiB allocated
Algorithm
egg-herbie
Rules
6 262×accelerator-lowering-fma.f32
6 262×accelerator-lowering-fma.f64
4 360×*-lowering-*.f32
4 360×*-lowering-*.f64
2 660×--lowering--.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
013038016
142936048
2140936048
3336735868
4647135868
0801534428
Stop Event
iter limit
node limit
Counts
924 → 924
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(* -1 (* dX.v (* dY.u (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(* dX.u (* dY.v (floor w)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(* dX.u (* dY.v (floor w)))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(* -1 (* dX.v (* dY.u (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(* dX.u (* dY.v (floor w)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(* dX.u (* dY.v (floor w)))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(* dX.u (* dY.v (floor w)))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(* -1 (* dX.v (* dY.u (floor w))))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(* -1 (* dX.v (* dY.u (floor w))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(* dX.u (* dY.v (floor w)))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(* -1 (* dX.v (* dY.u (floor w))))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(* -1 (* dX.v (* dY.u (floor w))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(fma.f32 dX.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dX.v) dY.u)) #s(literal 0 binary32))
(* dX.u (* dY.v (* (floor h) (floor w))))
(fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(fma.f32 dY.u (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (-.f32 (/.f32 (fma.f32 dX.u dY.v #s(literal 0 binary32)) dY.u) dX.v))) #s(literal 0 binary32))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dX.u)) (* dY.v (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dX.u (+ (* -1 (* dY.v (floor w))) (/ (* dX.v (* dY.u (floor w))) dX.u))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (floor w))) dY.v)) (* dX.u (floor w))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* -1 (* dY.v (+ (* -1 (* dX.u (floor w))) (/ (* dX.v (* dY.u (floor w))) dY.v))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (-.f32 dY.v (/.f32 (*.f32 dX.v dY.u) dX.u))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.v (+ (* -1 (* dY.u (floor w))) (/ (* dX.u (* dY.v (floor w))) dX.v)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dX.v)) (* dY.u (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dX.u (* dY.v (floor w)))
(fma.f32 dX.u (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* dY.u (+ (* -1 (* dX.v (floor w))) (/ (* dX.u (* dY.v (floor w))) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dX.v (* dY.u (floor w))))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (floor w))) dY.u)) (* dX.v (floor w)))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (* dX.u (* dY.v (* (floor h) (floor w))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 h) (fma.f32 dY.v (floor.f32 w) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (neg (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 dX.v (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fabs (* (floor h) (+ (* -1 (* dX.v (* dY.u (floor w)))) (* dX.u (* dY.v (floor w)))))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))) #s(literal 0 binary32))) (fmax.f32 (fma.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))

eval15.9s (10.6%)

Memory
130.9MiB live, 25 461.1MiB allocated
Compiler

Compiled 14 139 802 to 25 078 computations (99.8% saved)

prune38.3s (25.5%)

Memory
46.0MiB live, 17 339.9MiB allocated
Pruning

7 alts after pruning (7 fresh and 0 done)

PrunedKeptTotal
New23 490723 497
Fresh202
Picked505
Done000
Total23 497723 504
Accuracy
99.7%
Counts
23 504 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))))
98.1%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
99.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
59.4%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
61.2%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 7 992 to 988 computations (87.6% saved)

simplify302.0ms (0.2%)

Memory
8.3MiB live, 125.8MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff6816
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
4 076×*-lowering-*.f32
4 076×*-lowering-*.f64
3 776×accelerator-lowering-fma.f32
3 776×accelerator-lowering-fma.f64
1 450×div-sub
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
011011946
124110707
252310707
3105010707
4189910707
5274610707
6358410707
7482910707
8577310707
9658010707
10721710707
11785010707
0802310707
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(floor w)
w
dX.u
2
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
dY.u
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(+ (* (floor w) (* dY.v (floor h))) 0)
(* dY.v (floor h))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(floor w)
w
dX.u
2
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
dY.u
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(+ (* (floor h) (* (floor w) dY.u)) 0)
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
Outputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(fma.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u #s(literal 0 binary32))
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* dY.v dY.v)
(fma.f32 dY.v dY.v #s(literal 0 binary32))
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (floor.f32 h))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(fma.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u #s(literal 0 binary32))
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* dY.v dY.v)
(fma.f32 dY.v dY.v #s(literal 0 binary32))
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
2
#s(literal 2 binary32)
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(/ (fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(fabs (+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* dX.u (+ (* (floor w) (* dY.v (floor h))) 0)) 0)
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor w) (* dY.v (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 0 binary32))
(* dY.v (floor h))
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32))
(floor w)
(floor.f32 w)
w
dX.u
2
#s(literal 2 binary32)
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor h) (* (floor w) dY.u)) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(fma.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u #s(literal 0 binary32))
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* dY.v dY.v)
(fma.f32 dY.v dY.v #s(literal 0 binary32))
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dX.u)
(fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dY.v)
(fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 (floor.f32 h) (fma.f32 dX.u (fma.f32 (floor.f32 w) dY.v #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 dX.v (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32))))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (fma.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32))) #s(literal 0 binary32)))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))) (floor.f32 h))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (fma.f32 dX.u (floor.f32 w) #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (fma.f32 (floor.f32 h) dY.v #s(literal 0 binary32)) #s(literal 2 binary32))
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32))) #s(literal 0 binary32)))

localize822.0ms (0.5%)

Memory
29.2MiB live, 540.8MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy74.4%
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
accuracy97.2%
(/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
accuracy74.4%
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
Samples
174.0ms248×0valid
13.0ms1valid
Compiler

Compiled 13 744 to 112 computations (99.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 122.0ms
ival-mult: 43.0ms (35.1% of total)
ival-div: 15.0ms (12.3% of total)
ival-if: 13.0ms (10.6% of total)
ival-pow2: 12.0ms (9.8% of total)
ival-add: 12.0ms (9.8% of total)
ival-fmax: 6.0ms (4.9% of total)
ival-sqrt: 5.0ms (4.1% of total)
ival-fabs: 5.0ms (4.1% of total)
ival-floor: 4.0ms (3.3% of total)
ival->: 2.0ms (1.6% of total)
ival-neg: 2.0ms (1.6% of total)
ival-<: 2.0ms (1.6% of total)
adjust: 1.0ms (0.8% of total)
ival-sub: 1.0ms (0.8% of total)
ival-assert: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series51.0ms (0%)

Memory
-14.5MiB live, 23.5MiB allocated
Counts
10 → 576
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))>
#<alt (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))>
#<alt (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
Calls

144 calls:

TimeVariablePointExpression
5.0ms
w
@0
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
2.0ms
dX.u
@inf
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
2.0ms
dY.v
@inf
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
1.0ms
dX.v
@inf
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
1.0ms
dY.u
@inf
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))

rewrite293.0ms (0.2%)

Memory
1.8MiB live, 166.4MiB allocated
Algorithm
batch-egg-rewrite
Rules
7 120×accelerator-lowering-fma.f32
7 120×accelerator-lowering-fma.f64
4 276×*-lowering-*.f32
4 276×*-lowering-*.f64
2 468×/-lowering-/.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
062286
1334256
22329252
08230252
Stop Event
iter limit
node limit
Counts
10 → 447
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
Outputs
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(+.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)))
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(+.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(fabs.f32 (fma.f32 dX.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))
(fabs.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(fabs.f32 (neg.f32 (fma.f32 dX.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(fabs.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))))
(fabs.f32 (neg.f32 (neg.f32 (fma.f32 dX.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 dX.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (fma.f32 dX.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))))
(fabs.f32 (-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(fabs.f32 (-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 w) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) #s(literal 0 binary32))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) #s(literal 0 binary32))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (neg.f32 (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))) #s(literal 0 binary32))
(fma.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (floor.f32 h) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) dY.v) (floor.f32 h) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))) #s(literal 0 binary32))
(fma.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 0 binary32))
(fma.f32 (neg.f32 (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v))) dY.u (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) dX.u (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) dX.u (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) (floor.f32 w)) dY.u (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (neg.f32 (*.f32 (floor.f32 h) dX.v)) dY.u) (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u))))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))) #s(literal 0 binary32))
(fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))) #s(literal 0 binary32))
(-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(-.f32 (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 1 binary32)) (/.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 1 binary32)))
(-.f32 (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 1 binary32)) (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(-.f32 (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 1 binary32)) (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 1 binary32)))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))
(/.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) #s(literal -1 binary32))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (*.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(/.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u))))) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u)))))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))) (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))))
(/.f32 (-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 0 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal 0 binary32))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) #s(literal 0 binary32))) (*.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))) #s(literal 0 binary32))) (*.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))) (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u)))))) (neg.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))) (neg.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(/.f32 (neg.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))))) (neg.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))) (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) (*.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (-.f32 (*.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) (*.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 3 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))))
(/.f32 (-.f32 (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 3 binary32)) (pow.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) #s(literal 3 binary32))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (fma.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (*.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (floor.f32 w) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 h))
(*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 w))
(*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))))
(*.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(*.f32 (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))
(*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 3 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v))) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 h) dX.v)))))))
(*.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)))
(*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (*.f32 dX.u dY.v) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (neg.f32 dY.u) (*.f32 dY.u dY.u))))) (/.f32 #s(literal 1 binary32) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (-.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 dX.u dY.v)) (*.f32 dX.u (*.f32 dY.v (*.f32 dX.u dY.v))))))
(*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) #s(literal 1 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)) (floor.f32 w))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)) (*.f32 (log.f32 dX.v) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.v) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 h) dX.v)))
(*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) #s(literal 1 binary32)))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) #s(literal 1 binary32)))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v)
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (floor.f32 h))
(*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) #s(literal 1 binary32)) (floor.f32 h))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dY.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) #s(literal 1 binary32)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u)
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 1 binary32)) (floor.f32 w))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 h) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 w) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 h)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 w)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 h) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 w) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 h)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 w)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/4 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))))
(/.f32 #s(literal 1 binary32) (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 h) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (floor.f32 w) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 h)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (/.f32 #s(literal 1 binary32) (floor.f32 w)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (/.f32 #s(literal 1 binary32) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(neg.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal 1 binary32) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))) (neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)))) (neg.f32 (neg.f32 (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))))
(*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (neg.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 #s(literal -1 binary32) (/.f32 #s(literal 1 binary32) (neg.f32 (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))))
(*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 h)) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))

simplify598.0ms (0.4%)

Memory
22.1MiB live, 451.9MiB allocated
Algorithm
egg-herbie
Rules
7 298×*-lowering-*.f32
7 298×*-lowering-*.f64
4 804×/-lowering-/.f32
4 804×/-lowering-/.f64
4 722×accelerator-lowering-fma.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
037726794
1141425192
2748125171
0817524117
Stop Event
iter limit
node limit
Counts
576 → 576
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dX.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dX.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dX.u)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)) dY.v)) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)) dY.v)) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)) dY.v)) (neg.f32 dY.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dX.v))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dX.v))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dX.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) (*.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)))) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) (*.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)))) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) (*.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)))) (neg.f32 dX.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (neg.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dY.u)))) (neg.f32 dY.u))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (neg.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dY.u)))) (neg.f32 dY.u))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) dX.v (neg.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)) (/.f32 dX.u dY.u)))) (neg.f32 dY.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dX.u) dX.u)
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))))))) (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u)))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (fma.f32 dX.u (neg.f32 (fma.f32 dX.u (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (pow.f32 dY.u #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))))))))) (*.f32 (neg.f32 dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v))))) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 dX.v dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))) (*.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))))))) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.u (*.f32 dX.u dX.u))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v))))) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v))) (/.f32 (fma.f32 dX.v (/.f32 (*.f32 dY.u (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dY.v (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.v)))) (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) (neg.f32 dX.u))) dX.u))) (neg.f32 dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (/.f32 (*.f32 dY.u (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.u (*.f32 dX.u dX.u))))) (/.f32 (*.f32 dY.u (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 dY.u (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.u (*.f32 dX.u dX.u))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 dX.u #s(literal 4 binary32)))))) (/.f32 (*.f32 dY.u (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(neg.f32 (fma.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)))))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/.f32 (fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.v dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) dY.u)))) (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dY.v (*.f32 dY.v dY.v))) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32)))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))))) (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) dY.u))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(neg.f32 (fma.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)))))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) dY.u)))))) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u))) (-.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))))))) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dY.u dY.u))))))) (neg.f32 dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (/.f32 (*.f32 dY.u (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.u (*.f32 dX.u dX.u))))) (/.f32 (*.f32 dX.v (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 dX.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dY.v dY.v))))) (*.f32 dY.u (fma.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.u (*.f32 dX.u dX.u)))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.v (*.f32 dX.v (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 dX.u #s(literal 4 binary32)))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v)))) (neg.f32 dY.u))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/.f32 (-.f32 (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u dY.v)) (neg.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dY.u))))) (fma.f32 (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v dY.v))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u)))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dY.v (*.f32 dY.v dY.v))) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dX.v #s(literal 4 binary32))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v))))) (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dY.u))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u)))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v)))) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v))) (/.f32 (neg.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.v dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dX.v dY.u)))))) (*.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v))))))) dY.u)) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.v))) (-.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (floor.f32 w) (*.f32 dX.v (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)))))) (/.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u (*.f32 dX.u (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (pow.f32 dX.v #s(literal 4 binary32))))))) (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dY.u))))))) (neg.f32 dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dX.u dY.v) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dY.u)))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dY.v)) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u)))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (fma.f32 dY.v (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (/.f32 (*.f32 dY.v (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (pow.f32 dY.u #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dY.u (*.f32 dY.u dY.u))))))))) (*.f32 (neg.f32 dX.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u)))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dY.v))))) (fma.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u dX.u) (*.f32 dX.u (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/.f32 (fma.f32 #s(literal 1 binary32) (fma.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u dX.u) (*.f32 dX.u (*.f32 dY.v dY.v))))) (*.f32 (*.f32 dX.v dY.u) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dY.v)))))) (fma.f32 (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))) (pow.f32 dX.u #s(literal 4 binary32)))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dY.v)))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))))) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (*.f32 #s(literal 1 binary32) (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dY.v))))) (fma.f32 (*.f32 dX.v (*.f32 dX.v (*.f32 dY.u dY.u))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 (*.f32 dX.u dX.u) (*.f32 dX.u (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u)))))) dY.v)
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (neg.f32 (+.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dX.u))) (/.f32 (fma.f32 dX.v (*.f32 dY.u (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.u dX.u))))) (/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (pow.f32 dX.u #s(literal 4 binary32))))))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (*.f32 dX.u (*.f32 dX.u dX.u))))))))) (neg.f32 dY.v))) dY.v))) (neg.f32 dY.v))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))
(* (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (sqrt (/ 1 (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))

eval8.2s (5.4%)

Memory
-65.1MiB live, 7 581.5MiB allocated
Compiler

Compiled 9 794 344 to 20 220 computations (99.8% saved)

prune16.5s (11%)

Memory
27.7MiB live, 3 384.8MiB allocated
Pruning

8 alts after pruning (8 fresh and 0 done)

PrunedKeptTotal
New17 379717 386
Fresh112
Picked505
Done000
Total17 385817 393
Accuracy
99.7%
Counts
17 393 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.5%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
98.6%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
98.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))))
57.4%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
59.2%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 8 884 to 1 236 computations (86.1% saved)

simplify330.0ms (0.2%)

Memory
-20.6MiB live, 174.5MiB allocated
Algorithm
egg-herbie
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff6784
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff40832
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff6784
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff6784
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff6784
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
cost-diff288
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
cost-diff320
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
cost-diff6784
(-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))
Rules
6 978×*-lowering-*.f32
6 978×*-lowering-*.f64
4 052×accelerator-lowering-fma.f32
4 052×accelerator-lowering-fma.f64
2 436×/-lowering-/.f32
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
012612982
127411675
263011675
3145211675
4307711675
5687811675
0807911675
Stop Event
iter limit
node limit
Calls
Call 1
Inputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v))))
(fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))
(* (* (floor h) (* (floor w) dY.u)) (neg dX.v))
(* (floor h) (* (floor w) dY.u))
(neg dX.v)
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(* dX.u dY.v)
(sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(floor w)
w
dX.u
2
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(floor h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
dY.u
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(+ (* (floor h) (* (floor w) dY.u)) 0)
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(* dX.u dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(* (floor w) dX.u)
(pow (* (floor h) dX.v) 2)
(* (floor h) dX.v)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(* (floor w) dY.u)
(pow (* (floor h) dY.v) 2)
(* (floor h) dY.v)
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(* dX.u dY.v)
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
dX.u
(* dX.u (pow (floor w) 2))
(pow (floor w) 2)
(floor w)
w
2
(* dX.v (* dX.v (pow (floor h) 2)))
dX.v
(* dX.v (pow (floor h) 2))
(pow (floor h) 2)
(floor h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
dY.u
(* dY.u (pow (floor w) 2))
(* (pow (floor h) 2) (* dY.v dY.v))
(* dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(* dX.v (neg dY.u))
(neg dY.u)
0
(floor maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
1
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (floor w) dX.u)
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (floor h) dX.v)
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (floor w) dY.u)
(* (* (floor h) dY.v) (* (floor h) dY.v))
(* (floor h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4))
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
(* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2))
(pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)
(/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(pow (* (floor w) dX.u) 2)
(pow (* (floor h) dX.v) 2)
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(pow (* (floor w) dY.u) 2)
(pow (* (floor h) dY.v) 2)
-1/4
Outputs
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (*.f32 dY.v (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))))
(fabs (* (* (floor h) (* (floor w) dY.u)) (neg dX.v)))
(fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(* (* (floor h) (* (floor w) dY.u)) (neg dX.v))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (-.f32 #s(literal 0 binary32) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) (* (floor w) dY.u))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32))
(neg dX.v)
(neg.f32 dX.v)
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (*.f32 dY.v (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/ (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0) (sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))))
(/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.u dY.v)
(fma.f32 dX.u dY.v #s(literal 0 binary32))
(sqrt (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(if (< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(floor w)
(floor.f32 w)
w
dX.u
2
#s(literal 2 binary32)
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(floor h)
(floor.f32 h)
h
dX.v
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
dY.u
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
dY.v
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(/ (fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(fabs (neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))))
(fabs.f32 (fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))
(neg (* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0)))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (-.f32 #s(literal 0 binary32) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* dX.v (+ (* (floor h) (* (floor w) dY.u)) 0))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(+ (* (floor h) (* (floor w) dY.u)) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) dY.u #s(literal 0 binary32)) #s(literal 0 binary32))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.u dY.v)
(fma.f32 dX.u dY.v #s(literal 0 binary32))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (*.f32 dY.v (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))) (floor.f32 maxAniso))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.v (neg dY.u)) (* dX.u dY.v))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.u dY.v)
(fma.f32 dX.u dY.v #s(literal 0 binary32))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (*.f32 dY.v (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(> (/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))))) (floor.f32 maxAniso))
(/ (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h)) (fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (floor h))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))
(fabs (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u)))))
(fabs.f32 (fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)))
(if (< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1) (fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))))
(< (if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))) 1)
(<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))) #s(literal 1 binary32))
(if (> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso)) (/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso)) (* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(> (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2))))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
dX.u
(* dX.u (pow (floor w) 2))
(*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(pow (floor w) 2)
(pow.f32 (floor.f32 w) #s(literal 2 binary32))
(floor w)
(floor.f32 w)
w
2
#s(literal 2 binary32)
(* dX.v (* dX.v (pow (floor h) 2)))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
dX.v
(* dX.v (pow (floor h) 2))
(fma.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32)) #s(literal 0 binary32))
(pow (floor h) 2)
(pow.f32 (floor.f32 h) #s(literal 2 binary32))
(floor h)
(floor.f32 h)
h
(+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
dY.u
(* dY.u (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u)
(* (pow (floor h) 2) (* dY.v dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* dY.v dY.v)
(*.f32 dY.v dY.v)
dY.v
(fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))
(fma.f32 (floor.f32 w) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(+ (* dX.u dY.v) (* dX.v (neg dY.u)))
(fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32)))
(* dX.v (neg dY.u))
(fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))
(neg dY.u)
(neg.f32 dY.u)
0
#s(literal 0 binary32)
(floor maxAniso)
(floor.f32 maxAniso)
maxAniso
(/ (sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(* (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)) (sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))))
(*.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(sqrt (/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v))))))
(sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/ 1 (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))))
(/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
1
#s(literal 1 binary32)
(fmax 1 (* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))))
(fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))))
(* (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))) (if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))))
(*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))))
(> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso))
(>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))))
(fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v)))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(* (floor w) dX.u)
(*.f32 dX.u (floor.f32 w))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor h) dX.v)
(fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32))
(+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(* (floor w) dY.u)
(fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32))
(* (* (floor h) dY.v) (* (floor h) dY.v))
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
(* (floor h) dY.v)
(*.f32 (floor.f32 h) dY.v)
(fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))
(fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (* (floor w) dX.u) (* (floor h) dY.v))
(fma.f32 dX.u (*.f32 dY.v (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32))) #s(literal 0 binary32))
(* (* (floor h) dX.v) (* (floor w) dY.u))
(fma.f32 dY.u (fma.f32 (floor.f32 w) (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso)) (/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/ (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))) (floor maxAniso))
(/.f32 (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (floor.f32 maxAniso))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/ (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))) (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v))))))
(/.f32 (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(if (> (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u))))) (floor maxAniso)) (floor maxAniso) (pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4))
(if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (fma.f32 (floor.f32 w) (floor.f32 h) #s(literal 0 binary32)) (fma.f32 dX.u (neg.f32 dY.v) (fma.f32 dX.v dY.u #s(literal 0 binary32))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32)))
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32))
(pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))
(/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
(/.f32 (fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0)
(fma.f32 (floor.f32 w) (fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32)) #s(literal 0 binary32))
(* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))
(fma.f32 (floor.f32 h) (fma.f32 dX.u dY.v (fma.f32 dY.u (neg.f32 dX.v) #s(literal 0 binary32))) #s(literal 0 binary32))
(fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))
(fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))) (+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))
(+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2))
(+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32)))
(pow (* (floor w) dX.u) 2)
(pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32))
(pow (* (floor h) dX.v) 2)
(pow.f32 (fma.f32 dX.v (floor.f32 h) #s(literal 0 binary32)) #s(literal 2 binary32))
(+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))
(+.f32 (pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))
(pow (* (floor w) dY.u) 2)
(pow.f32 (fma.f32 (floor.f32 w) dY.u #s(literal 0 binary32)) #s(literal 2 binary32))
(pow (* (floor h) dY.v) 2)
(pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))
-1/4
#s(literal -1/4 binary32)

localize974.0ms (0.6%)

Memory
19.4MiB live, 652.8MiB allocated
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.1%
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
accuracy46.0%
(pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
accuracy74.4%
(sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))))
accuracy74.2%
(/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))
accuracy74.2%
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))
Samples
204.0ms252×0valid
7.0ms1valid
Compiler

Compiled 14 728 to 128 computations (99.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 141.0ms
ival-mult: 43.0ms (30.6% of total)
ival-div: 19.0ms (13.5% of total)
ival-pow2: 16.0ms (11.4% of total)
ival-if: 13.0ms (9.2% of total)
ival-add: 12.0ms (8.5% of total)
ival-fmax: 8.0ms (5.7% of total)
ival-sqrt: 6.0ms (4.3% of total)
ival-pow: 5.0ms (3.6% of total)
ival-fabs: 5.0ms (3.6% of total)
ival-floor: 4.0ms (2.8% of total)
ival->: 3.0ms (2.1% of total)
ival-neg: 3.0ms (2.1% of total)
adjust: 1.0ms (0.7% of total)
ival-sub: 1.0ms (0.7% of total)
exact: 1.0ms (0.7% of total)
ival-<: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series233.0ms (0.2%)

Memory
4.1MiB live, 119.2MiB allocated
Counts
12 → 720
Calls
Call 1
Inputs
#<alt (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))>
#<alt (* (* (floor h) dX.v) (* (floor h) dX.v))>
#<alt (* (* (floor w) dY.u) (* (floor w) dY.u))>
#<alt (* (* (floor w) dX.u) (* (floor w) dX.u))>
#<alt (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2))>
#<alt (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))>
#<alt (/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))>
#<alt (/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))>
#<alt (sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))>
#<alt (/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))>
#<alt (pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)>
#<alt (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))>
Outputs
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))>
#<alt (* dX.u (* dY.v (* (floor h) (floor w))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))>
#<alt (* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dX.v 2) (pow (floor h) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dY.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (* (pow dX.u 2) (pow (floor w) 2))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.u (+ (* -4 (/ (* dX.u (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))>
#<alt (* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.u)) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.v (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))>
#<alt (* (pow dY.v 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.v)) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.v (+ (* -4 (/ (* dX.u (* dX.v (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))>
#<alt (* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.v)) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.u (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))>
#<alt (* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))>
#<alt (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.u)) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)>
#<alt (/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u)>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))))) dX.u)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w))))))) dX.u)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))>
#<alt (+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))))))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v)>
#<alt (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))))) dY.v)>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w))))))) dY.v)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dX.v (+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))))) dX.v)>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))))) dX.v)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))))) dX.v))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))>
#<alt (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (+ (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (+ (* dY.u (+ (* dY.u (+ (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))))) (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))))) dY.u)>
#<alt (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))))) dY.u)>
#<alt (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))>
#<alt (* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w))))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))))) dY.u))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
#<alt (/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))>
Calls

180 calls:

TimeVariablePointExpression
69.0ms
w
@0
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
15.0ms
dY.v
@0
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
11.0ms
dX.v
@0
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
11.0ms
dY.u
@0
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
10.0ms
h
@0
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)

rewrite338.0ms (0.2%)

Memory
9.1MiB live, 202.3MiB allocated
Algorithm
batch-egg-rewrite
Rules
6 888×accelerator-lowering-fma.f32
6 888×accelerator-lowering-fma.f64
4 476×*-lowering-*.f32
4 476×*-lowering-*.f64
2 334×pow-lowering-pow.f64
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
070361
1398348
22723348
08818348
Stop Event
iter limit
node limit
Counts
12 → 758
Calls
Call 1
Inputs
(- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))
(* (* (floor h) dX.v) (* (floor h) dX.v))
(* (* (floor w) dY.u) (* (floor w) dY.u))
(* (* (floor w) dX.u) (* (floor w) dX.u))
(* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0))
(/ (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))) (fabs (- (* (* (floor w) dX.u) (* (floor h) dY.v)) (* (* (floor h) dX.v) (* (floor w) dY.u)))))
(/ (fmax (+ (* dX.u (* dX.u (pow (floor w) 2))) (* dX.v (* dX.v (pow (floor h) 2)))) (+ (* dY.u (* dY.u (pow (floor w) 2))) (* (pow (floor h) 2) (* dY.v dY.v)))) (fabs (+ (* (floor h) (* (floor w) (+ (* dX.u dY.v) (* dX.v (neg dY.u))))) 0)))
(sqrt (fmax (+ (* (* (floor w) dX.u) (* (floor w) dX.u)) (* (* (floor h) dX.v) (* (floor h) dX.v))) (+ (* (* (floor w) dY.u) (* (floor w) dY.u)) (* (* (floor h) dY.v) (* (floor h) dY.v)))))
(/ (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))) (+ (* (floor w) (* (floor h) (+ (* dX.v (neg dY.u)) (* dX.u dY.v)))) 0))
(pow (* (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2) (pow (/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2)))) 2)) -1/4)
(/ (+ (* (floor w) (* (+ (* dX.u dY.v) (* dX.v (neg dY.u))) (floor h))) 0) (fmax (+ (pow (* (floor w) dX.u) 2) (pow (* (floor h) dX.v) 2)) (+ (pow (* (floor w) dY.u) 2) (pow (* (floor h) dY.v) 2))))
Outputs
(exp.f32 (*.f32 (log.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)))
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(+.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(+.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(+.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))))
(+.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)))
(+.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(+.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(+.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fabs.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(fabs.f32 (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))
(fabs.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(fabs.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(fabs.f32 (neg.f32 (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))
(fabs.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(fabs.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(fabs.f32 (/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (neg.f32 (-.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(fabs.f32 (-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(fabs.f32 (-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) #s(literal -1 binary32))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 w) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) #s(literal 0 binary32))
(fma.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 dX.u (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dY.v)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (*.f32 dX.u (*.f32 dY.v (floor.f32 w))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (floor.f32 h) (*.f32 dX.u (*.f32 dY.v (floor.f32 w))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) #s(literal 0 binary32))
(fma.f32 (floor.f32 h) (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 dY.v (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 w) dX.u) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 h) dX.v) (neg.f32 (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))))
(fma.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal 0 binary32))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 0 binary32))
(fma.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(fma.f32 #s(literal -1 binary32) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) #s(literal 0 binary32))
(fma.f32 (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)) (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (floor.f32 w) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 w))) (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 dX.u (*.f32 dY.v (floor.f32 w))) (floor.f32 h) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v)) (neg.f32 dY.u) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))
(fma.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (pow.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))) #s(literal 0 binary32))
(fma.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))) #s(literal 0 binary32))
(fma.f32 (neg.f32 (floor.f32 h)) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 w) dY.u)) (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (neg.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) dX.v))) dY.u (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)) (floor.f32 w)) dY.u (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)) dY.u) (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) dX.u (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))
(fma.f32 (*.f32 (*.f32 (floor.f32 h) dY.v) (floor.f32 w)) dX.u (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))
(fma.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (floor.f32 w) #s(literal 0 binary32))
(fma.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (floor.f32 h) #s(literal 0 binary32))
(fma.f32 (pow.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 1 binary32)) (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 1 binary32)) (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 1 binary32)) #s(literal 0 binary32))
(fma.f32 (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) #s(literal 1 binary32)) #s(literal 0 binary32))
(-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 0 binary32))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(-.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))) (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))))))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (fabs.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fabs.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (floor.f32 w) (*.f32 (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fabs.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (neg.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (fma.f32 (*.f32 dX.u dY.v) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v))))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))
(/.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)))
(/.f32 (fabs.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))) (fabs.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))) (fabs.f32 (fma.f32 (*.f32 dX.u dY.v) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))) (fabs.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(/.f32 (fabs.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u))))
(/.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))
(/.f32 (-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) #s(literal 0 binary32))) (*.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) #s(literal 0 binary32))) (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 0 binary32))) (*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal 0 binary32))) (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) #s(literal 0 binary32))) (*.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal 0 binary32))) (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))))) #s(literal 0 binary32))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) #s(literal 0 binary32))) (*.f32 (-.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 0 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))
(/.f32 (-.f32 (*.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 dX.u dY.v) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 (*.f32 dX.u dY.v) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) #s(literal 0 binary32))) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (*.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (*.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (*.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 0 binary32))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))))) (neg.f32 (neg.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(/.f32 (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)))) (neg.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (-.f32 #s(literal 0 binary32) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))) (neg.f32 (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v)))))) (neg.f32 (fma.f32 (*.f32 dX.u dY.v) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u)) (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))) (neg.f32 (fma.f32 dX.u dY.v (*.f32 dX.v dY.u))))
(/.f32 (neg.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (-.f32 (*.f32 (*.f32 dY.u dY.u) (*.f32 dX.v dX.v)) (*.f32 (*.f32 dX.u dY.v) (*.f32 dX.u dY.v))))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 (neg.f32 dY.v) dX.u))))
(/.f32 (neg.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))))) (neg.f32 (fabs.f32 (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))))) (neg.f32 (fabs.f32 (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))) (*.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h))))))
(/.f32 (fma.f32 #s(literal -1 binary32) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (-.f32 #s(literal 0 binary32) (*.f32 (floor.f32 h) dX.v))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u)))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (fma.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u)))) (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u)))) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u)))) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))) (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (-.f32 (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v)) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))) (*.f32 (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (neg.f32 (*.f32 dX.v dY.u))) (*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 dX.u dY.v))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w)) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w)) (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w)) (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 (floor.f32 h) (neg.f32 (*.f32 dX.v dY.u))) (floor.f32 w)) (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (-.f32 (*.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))) (*.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) #s(literal 3 binary32))) (fma.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (-.f32 (*.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))) (*.f32 (*.f32 (neg.f32 (*.f32 dX.v dY.u)) (*.f32 (floor.f32 w) (floor.f32 h))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 w) (floor.f32 h)))))))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (floor.f32 w) (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (floor.f32 h) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)))
(*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 w))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 h))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (fabs.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))))
(*.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (pow.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 1 binary32)))
(*.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(*.f32 (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(*.f32 (fabs.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32))))))
(*.f32 (fabs.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)))) (fabs.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (floor.f32 h))
(*.f32 (pow.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) #s(literal 1 binary32)) (*.f32 (floor.f32 w) (floor.f32 h)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 1 binary32)) (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32))) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (-.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32))) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) #s(literal 1 binary32)))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 h) dX.v))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)) (*.f32 (log.f32 dX.v) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.v) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 h)))))
(pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 h) dX.v)))
(*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) #s(literal 1 binary32)))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v dX.v)) #s(literal 1 binary32)))
(*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dX.v dX.v))
(*.f32 (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))) dX.v)
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) (floor.f32 h))
(*.f32 (pow.f32 (*.f32 dX.v (*.f32 (floor.f32 h) dX.v)) #s(literal 1 binary32)) (floor.f32 h))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dY.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dY.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dY.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dY.u dY.u)) #s(literal 1 binary32)))
(*.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u))
(*.f32 (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dY.u)
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 dY.u (*.f32 (floor.f32 w) dY.u)) #s(literal 1 binary32)) (floor.f32 w))
(exp.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (*.f32 (floor.f32 w) dX.u))) #s(literal 1 binary32)))
(exp.f32 (fma.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)) (*.f32 (log.f32 dX.u) #s(literal 2 binary32))))
(exp.f32 (fma.f32 (log.f32 dX.u) #s(literal 2 binary32) (*.f32 #s(literal 2 binary32) (log.f32 (floor.f32 w)))))
(pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))
(pow.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) #s(literal 1 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (log.f32 (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)))
(*.f32 (floor.f32 w) (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u dX.u)) #s(literal 1 binary32)))
(*.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))))
(*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(*.f32 (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) dX.u)
(*.f32 (*.f32 dX.u dX.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(*.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) (floor.f32 w))
(*.f32 (pow.f32 (*.f32 dX.u (*.f32 (floor.f32 w) dX.u)) #s(literal 1 binary32)) (floor.f32 w))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal 1 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -4 binary32))
(pow.f32 (exp.f32 #s(literal 2 binary32)) (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(pow.f32 (exp.f32 #s(literal 4 binary32)) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 2 binary32)))
(*.f32 #s(literal 1 binary32) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal 2 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 4 binary32)) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 4 binary32)) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 4 binary32)) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 4 binary32)) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (floor.f32 h)) #s(literal 4 binary32)) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 4 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 4 binary32)))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 2 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32))) #s(literal -1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (exp.f32 #s(literal -1/4 binary32)) (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -1/2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal -1/2 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) #s(literal -1/4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) #s(literal -1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32))) #s(literal -1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (exp.f32 #s(literal -1/4 binary32)) (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -1/2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal -1/2 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) #s(literal -1/4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) #s(literal -1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32))) #s(literal -1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (exp.f32 #s(literal -1/4 binary32)) (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -1/2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal -1/2 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) #s(literal -1/4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) #s(literal -1/4 binary32)))
(exp.f32 (*.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1/2 binary32)))
(pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 2 binary32)) #s(literal 1/4 binary32))
(pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) #s(literal 2 binary32))
(pow.f32 (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1/2 binary32))
(sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)) (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32))) #s(literal -1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (exp.f32 #s(literal -1/4 binary32)) (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -1/2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal -1/2 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) #s(literal -1/4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) #s(literal -1/4 binary32)))
(neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(neg.f32 (/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(exp.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(exp.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32))) #s(literal 2 binary32)))
(exp.f32 (*.f32 (log.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32))) #s(literal -1/8 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32)) #s(literal 2 binary32)))
(exp.f32 (*.f32 (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32)) #s(literal 2 binary32)))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 #s(literal 2 binary32) (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) #s(literal -1/4 binary32))))
(exp.f32 (fma.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32) (*.f32 (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)) #s(literal -1/8 binary32))))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal -1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal -1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal 2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (exp.f32 #s(literal -1/4 binary32)) (*.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 4 binary32)))
(-.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(/.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32)) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w)) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 w))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (floor.f32 h))
(/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))
(/.f32 (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal 1 binary32))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 w))) (neg.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h))) (neg.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 w)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))) (neg.f32 (floor.f32 h)))
(/.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h)))) (neg.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))))
(*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 w)) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (floor.f32 h)) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)))) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (*.f32 (floor.f32 w) (floor.f32 h))) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(*.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1 binary32)))
(*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -1/2 binary32)) (pow.f32 (*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal -1/2 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -2 binary32)) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (*.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 3 binary32)) #s(literal -1/4 binary32)) (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1/4 binary32)))
(*.f32 (pow.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 4 binary32)) #s(literal -1/4 binary32)) (pow.f32 (pow.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) #s(literal -4 binary32)) #s(literal -1/4 binary32)))
(neg.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(neg.f32 (/.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(exp.f32 (log.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(exp.f32 (*.f32 (log.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) #s(literal -1 binary32)))
(pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) #s(literal 1/2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 4 binary32)) #s(literal 1/4 binary32))
(pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal -1 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal -2 binary32))
(pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal 1/8 binary32))
(pow.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)) #s(literal -1 binary32))
(pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 2 binary32))
(-.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 0 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (/.f32 #s(literal 0 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 0 binary32) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(-.f32 (/.f32 #s(literal 0 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(-.f32 (/.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))) (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(-.f32 (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 (/.f32 (pow.f32 (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) #s(literal 2 binary32)) (fma.f32 (floor.f32 w) (*.f32 dX.u (*.f32 (floor.f32 h) dY.v)) (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal 1 binary32) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32)))
(/.f32 #s(literal 1 binary32) (neg.f32 (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))))
(/.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 #s(literal -1 binary32) (neg.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) #s(literal 1 binary32))))
(/.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 1 binary32)) (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) (neg.f32 (*.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)))
(/.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(/.f32 (exp.f32 (log.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (exp.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (exp.f32 (log.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))) (exp.f32 (log.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))) (neg.f32 (neg.f32 (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))
(/.f32 (neg.f32 (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 1 binary32))) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(/.f32 (neg.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (neg.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))
(/.f32 (neg.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) #s(literal 1 binary32))) (neg.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) #s(literal 1 binary32))) (neg.f32 (*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(/.f32 (neg.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (neg.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))))
(/.f32 (neg.f32 (*.f32 (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(*.f32 (floor.f32 w) (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (floor.f32 w) (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (floor.f32 w) (pow.f32 (*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (floor.f32 w) (pow.f32 (/.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(*.f32 (floor.f32 h) (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (floor.f32 h) (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (floor.f32 h) (pow.f32 (*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (floor.f32 h) (pow.f32 (/.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 #s(literal 1 binary32) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (pow.f32 (*.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (*.f32 (floor.f32 w) (floor.f32 h)) (pow.f32 (/.f32 (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)))
(*.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) #s(literal -1 binary32)))
(*.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (pow.f32 (*.f32 (floor.f32 w) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (pow.f32 (/.f32 (floor.f32 w) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (pow.f32 (*.f32 (floor.f32 h) (/.f32 #s(literal 1 binary32) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (*.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 1 binary32)) (pow.f32 (/.f32 (floor.f32 h) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 1 binary32)) (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)) (pow.f32 (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32)) #s(literal 1 binary32)))
(*.f32 (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)) (pow.f32 (sqrt.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))) #s(literal 1 binary32)))
(*.f32 (pow.f32 (/.f32 #s(literal 1 binary32) (fma.f32 (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (neg.f32 (floor.f32 w)) #s(literal 0 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (neg.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))))))
(*.f32 (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal -1 binary32)) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) #s(literal -1 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 3 binary32))) #s(literal -1 binary32)) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal -2 binary32)))
(*.f32 (pow.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (pow.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) #s(literal 2 binary32))) #s(literal -1 binary32)) (/.f32 #s(literal 1 binary32) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))))
(*.f32 (exp.f32 (log.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (exp.f32 (neg.f32 (log.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))

simplify754.0ms (0.5%)

Memory
18.6MiB live, 538.2MiB allocated
Algorithm
egg-herbie
Rules
6 436×*-lowering-*.f32
6 436×*-lowering-*.f64
5 826×/-lowering-/.f32
5 826×/-lowering-/.f64
5 532×accelerator-lowering-fma.f32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
081548346
1301046956
0912044942
Stop Event
iter limit
node limit
Counts
720 → 720
Calls
Call 1
Inputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dX.v 2) (pow (floor h) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dY.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(* (pow dX.u 2) (pow (floor w) 2))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.u (+ (* -4 (/ (* dX.u (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.u)) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.v (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(* (pow dY.v 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.v)) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.v (+ (* -4 (/ (* dX.u (* dX.v (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.v)) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.u (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.u)) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w))))))) dX.u)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w))))))) dY.v)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dX.v (+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))))) dX.v)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))))) dX.v))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (+ (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(+ (* dY.u (+ (* dY.u (+ (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))))) (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))))) dY.u)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w))))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))))) dY.u))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
Outputs
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (neg.f32 dX.u))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (neg.f32 dX.u))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u)) (* dY.v (* (floor h) (floor w)))))
(*.f32 dX.u (fma.f32 dY.v (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (neg.f32 dX.u))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (* dY.v (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dX.u))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dX.u))) (neg.f32 dX.u))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v)) (* dX.u (* (floor h) (floor w)))))
(*.f32 dY.v (fma.f32 (neg.f32 dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u dY.v)) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dY.v))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dY.v))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (* dX.u (* (floor h) (floor w)))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) dY.v))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v dY.v))) (neg.f32 dY.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))))
(* dX.v (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v) (* dY.u (* (floor h) (floor w)))))
(*.f32 dX.v (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (neg.f32 dX.v))
(* -1 (* dX.v (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dX.v)) (* -1 (* dY.u (* (floor h) (floor w)))))))
(*.f32 (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dX.v)) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (neg.f32 dX.v))
(* dX.u (* dY.v (* (floor h) (floor w))))
(*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(+ (* -1 (* dX.v (* dY.u (* (floor h) (floor w))))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* dY.u (- (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u) (* dX.v (* (floor h) (floor w)))))
(*.f32 dY.u (fma.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (/.f32 dX.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v))))
(* -1 (* dX.v (* dY.u (* (floor h) (floor w)))))
(*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(neg.f32 (*.f32 dY.u (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(neg.f32 (*.f32 dY.u (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))
(* -1 (* dY.u (- (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) dY.u)) (* -1 (* dX.v (* (floor h) (floor w)))))))
(neg.f32 (*.f32 dY.u (fma.f32 (neg.f32 dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.v dY.u)) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dX.v 2) (pow (floor h) 2))
(*.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dY.u 2) (pow (floor w) 2))
(*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(* (pow dX.u 2) (pow (floor w) 2))
(*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dX.u (fma.f32 dX.u (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dX.u (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.u (+ (* -4 (/ (* dX.u (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dX.u (fma.f32 dX.u (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))))))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 #s(literal -4 binary32) (fma.f32 (*.f32 dX.v dY.u) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (*.f32 (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)) (*.f32 dX.u (*.f32 dX.u dX.u))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dX.u dX.u) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 dY.v #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dX.u 4) (+ (* -4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (neg.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dX.u))))
(* (pow dX.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.v 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.u)) (* 4 (/ (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.u)) (/ (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dY.v #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dX.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dX.u))) (neg.f32 dX.u))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dY.v (fma.f32 dY.v (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.u (*.f32 dY.u dY.u))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dY.v (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.v (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dY.v (fma.f32 dY.v (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) dX.v) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.u (*.f32 dY.u dY.u))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32))) (*.f32 (*.f32 dY.v dY.v) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))))))
(* (pow dY.v 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* (pow dY.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 #s(literal -4 binary32) (fma.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)) (*.f32 dY.v (*.f32 dY.v dY.v)))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32))) (*.f32 (*.f32 dY.v dY.v) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 dX.u #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dY.v 4) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (neg.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dY.v))))
(* (pow dY.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* (pow dY.u 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.u 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.v)) (* 4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.v)) (/ (* (pow dX.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.v #s(literal 4 binary32)) (fma.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (/.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.u (*.f32 dY.u dY.u))))) (*.f32 dY.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dY.v))) (neg.f32 dY.v))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 #s(literal -4 binary32) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u dX.u))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dX.v (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dX.v (fma.f32 dX.v (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dX.v (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dX.v (+ (* -4 (/ (* dX.u (* dX.v (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u dX.v) (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 (pow.f32 dY.u #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (fma.f32 (pow.f32 dY.u #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))))))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dX.v 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* (pow dX.v 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 #s(literal -4 binary32) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)) (*.f32 dX.v (*.f32 dX.v dX.v))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dX.v dX.v) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dX.v 4) (+ (* -4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 (pow.f32 dY.u #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 (pow.f32 dY.u #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (neg.f32 (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 dX.u (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (neg.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32)))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) dX.v))))
(* (pow dX.v 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dX.v (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dY.u 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dX.v)) (* 4 (/ (* dX.u (* (pow dY.u 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dX.v)) (/ (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (fma.f32 (pow.f32 dY.u #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 dX.u (*.f32 (*.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dY.u dY.u) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v))))) (*.f32 dX.v (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dX.v))) (neg.f32 dX.v))))
(/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* dY.u (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 #s(literal -4 binary32) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 dY.v (*.f32 dY.v dY.v)))) (*.f32 dX.u (*.f32 dX.u dX.u))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* dY.u (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dY.u (fma.f32 dY.u (/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(+ (* dY.u (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (* dY.u (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.u (* dY.v (* (pow (floor h) 4) (pow (floor w) 4)))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))) (/ (* (pow dX.u 4) (* (pow dY.v 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))
(fma.f32 dY.u (fma.f32 dY.u (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.v (*.f32 dX.v dX.v))) (*.f32 (*.f32 dY.u dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))))))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* (pow dY.u 3) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (+ (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* (pow dY.u 2) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 #s(literal -4 binary32) (fma.f32 dX.u (/.f32 (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (*.f32 (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))) (/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(/ (* (pow dX.v 4) (* (pow dY.u 4) (* (pow (floor h) 4) (pow (floor w) 4)))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(* (pow dY.u 4) (+ (* -4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))))
(* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (neg.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32)))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dY.u))))
(* (pow dY.u 4) (+ (* -1 (/ (+ (* -1 (/ (+ (* -4 (/ (* (pow dX.u 3) (* dX.v (* (pow dY.v 3) (* (pow (floor h) 4) (pow (floor w) 4))))) (* dY.u (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) (/ (* (pow (floor h) 4) (* (pow (floor w) 4) (+ (* 2 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2)))) (* 4 (* (pow dX.u 2) (* (pow dX.v 2) (pow dY.v 2))))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))) dY.u)) (* 4 (/ (* dX.u (* (pow dX.v 3) (* dY.v (* (pow (floor h) 4) (pow (floor w) 4))))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4)))) dY.u)) (/ (* (pow dX.v 4) (* (pow (floor h) 4) (pow (floor w) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))))
(*.f32 (pow.f32 dY.u #s(literal 4 binary32)) (fma.f32 (pow.f32 dX.v #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 4 binary32) (/.f32 (*.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) dY.v) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (fma.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (/.f32 (*.f32 (pow.f32 (floor.f32 w) #s(literal 4 binary32)) (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.v dY.v))) #s(literal 6 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))) (/.f32 (*.f32 #s(literal -4 binary32) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 dX.v (*.f32 dY.v (*.f32 dY.v dY.v))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32)))))) (*.f32 dY.u (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32))))) (neg.f32 dY.u))) (neg.f32 dY.u))))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (* (pow (floor h) 4) (* (pow (floor w) 4) (pow (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)) 4))) (pow (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) 4))
(/.f32 (*.f32 (*.f32 (pow.f32 (floor.f32 h) #s(literal 4 binary32)) (pow.f32 (floor.f32 w) #s(literal 4 binary32))) (pow.f32 (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)) #s(literal 4 binary32))) (pow.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) #s(literal 4 binary32)))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))))) (/.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32)))))) (-.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u (*.f32 dY.u dY.u))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w)))))) (neg.f32 dX.u))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 dX.v (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (floor.f32 h) (floor.f32 w)))))) dX.v)) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w))))) dX.v))) dX.v)) (neg.f32 dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 dY.u (fma.f32 (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (neg.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v))))) (neg.f32 (fma.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))))) (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v)))))))) dY.u)) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(neg.f32 (/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))) dY.u))) dY.u)) dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (*.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))))) (/.f32 (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w)))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/.f32 (fma.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/.f32 (-.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u))))) (*.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))))) dY.v)) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))) (neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (pow.f32 dX.u #s(literal 4 binary32))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u)))))) dY.v))) dY.v)) (neg.f32 dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (- (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (fabs (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(sqrt (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(sqrt.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (- (* dX.u (- (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dX.u (fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))))) (/.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) dX.u)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) dX.u)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w)))))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32)))))) (-.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u (*.f32 dY.u dY.u))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w)))))) (neg.f32 dX.u))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (- (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (- (* dX.v (- (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 dX.v (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) dX.v)
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (floor.f32 h) (floor.f32 w)))))) dX.v)) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))))) dX.v)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w))))) dX.v))) dX.v)) (neg.f32 dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (- (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (- (* dY.u (- (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w)))))))) (* -1 (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w)))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 dY.u (fma.f32 (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(/ (- (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (neg.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v))))) (neg.f32 (fma.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))) dY.u)
(/ (- (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w))))))) dY.u)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))))) (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w)))))) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v)))))))) dY.u)) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))))) dY.u)) (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(neg.f32 (/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))) dY.u))) dY.u)) dY.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (- (* dY.v (- (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w))))))) (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w))))))))
(fma.f32 dY.v (fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (*.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))))) (/.f32 (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w)))) dY.v)
(/ (- (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))))) dY.v)
(/.f32 (fma.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) dY.v)
(/ (- (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w)))))))) dY.v)
(/.f32 (-.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (- (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w))))) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u))))) (*.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))))) dY.v)) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w)))))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))) (neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (pow.f32 dX.u #s(literal 4 binary32))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u)))))) dY.v))) dY.v)) (neg.f32 dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))))))
(fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dX.u (+ (* -1 (/ (* dX.u (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))))
(fma.f32 dX.u (fma.f32 dX.u (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))))) (/.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))) dX.u)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))) dX.u)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) dX.u)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 3) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w))))))) dX.u)
(/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32)))))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)))))) dX.u)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dY.v dY.v)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 3) (* (floor h) (floor w)))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (*.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 dX.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.u (* (pow dY.v 4) (* (floor h) (floor w))))))) dX.u)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.v 2) (* (floor h) (floor w))))) dX.u)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.v (* (floor h) (floor w)))))) dX.u))
(/.f32 (neg.f32 (+.f32 (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u (*.f32 dY.u dY.u))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.u (pow.f32 dY.v #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w)))))) (neg.f32 dX.u))) dX.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w))))) (neg.f32 dX.u))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))))
(neg.f32 (fma.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 2) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))))))
(fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.u (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(+ (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 2) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* dY.v (+ (* -1 (/ (* (pow dX.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.v 3) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (* (pow dX.u 3) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 4) (* (floor h) (floor w)))))))))))
(fma.f32 dY.v (fma.f32 dY.v (neg.f32 (fma.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (*.f32 (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))))) (/.f32 (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w)))) dY.v)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v)
(/.f32 (fma.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))) (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) dY.v)
(/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 2) (* (floor h) (floor w))))) (+ (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w))))))) dY.v)
(/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (fma.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dY.u dY.u) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w)))))) dY.v)
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(* -1 (/ (+ (* -1 (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* dY.v (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (neg.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u dX.u)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u (floor.f32 h)) (floor.f32 w))))) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w)))) (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* dY.v (* (floor h) (floor w)))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u))))) (*.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))))) dY.v)) (neg.f32 dY.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* (pow dX.v 2) (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.v 3) (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* dY.v (* (floor h) (floor w))))))) dY.v)) (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (floor h) (floor w))))) dY.v)) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* (floor h) (floor w)))))) dY.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u))) (/.f32 (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u dX.u)))) (neg.f32 (/.f32 (neg.f32 (fma.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u (*.f32 dY.u dY.u)) (*.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (pow.f32 dX.u #s(literal 4 binary32))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.v dX.v) (*.f32 dY.u dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.u (*.f32 dX.u dX.u)))))) dY.v))) dY.v)) (neg.f32 dY.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dX.v (+ (* dX.v (+ (/ (* dX.v (* (pow dY.u 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))) (/ (* (pow dY.u 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (fma.f32 dX.v (fma.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 dY.u (*.f32 dY.u dY.u))) (/.f32 dX.v (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.u dY.u) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))) dX.v)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))))) dX.v)
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (pow dY.u 3) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 4) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w)))))))) dX.v)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.u #s(literal 4 binary32)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))))) (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (*.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))))))) dX.v)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 dX.v (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)))) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 3) (* (floor h) (floor w))))))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u dX.u) (*.f32 dY.v dY.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (*.f32 dY.u (*.f32 dY.u dY.u))) (*.f32 (floor.f32 h) (floor.f32 w)))))) dX.v)) (neg.f32 dX.v))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dY.u 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* dX.v (* (pow dY.u 4) (* (floor h) (floor w)))))) dX.v))) dX.v)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dY.u (* (floor h) (floor w))))) dX.v))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 dY.v (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u dY.u)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 dX.v (pow.f32 dY.u #s(literal 4 binary32))) (*.f32 (floor.f32 h) (floor.f32 w))))) dX.v))) dX.v)) (neg.f32 dX.v))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))))
(+ (/ (* dX.v (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dX.v (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (+ (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))) (/ (* (pow dX.v 2) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 (*.f32 dX.v dX.v) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.u (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v)))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(+ (* dY.u (+ (* dY.u (+ (/ (* (pow dX.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 3) (* (pow dY.v 3) (* (floor h) (floor w))))) (/ (* (pow dX.v 3) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.u 4) (* (pow dY.v 4) (* (floor h) (floor w))))))) (/ (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))) (* (pow dX.u 2) (* (pow dY.v 2) (* (floor h) (floor w))))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.u (* dY.v (* (floor h) (floor w))))))
(fma.f32 dY.u (fma.f32 dY.u (fma.f32 (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 (pow.f32 dX.u #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (pow.f32 dY.v #s(literal 4 binary32))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dX.v dX.v) (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v (*.f32 dY.v dY.v))))))) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dX.v (*.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.v dY.v)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))))
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))) dY.u)
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))))) dY.u)
(/.f32 (fma.f32 dX.u (neg.f32 (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v))))) (neg.f32 (fma.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))))) dY.u)
(/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (pow dY.u 2) (* (floor h) (floor w)))))) (+ (* -1 (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* (pow dY.u 3) (* (floor h) (floor w)))))) (* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w)))))))) dY.u)
(/.f32 (-.f32 (neg.f32 (fma.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v (*.f32 dY.v dY.v)) (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dY.u (*.f32 dY.u dY.u)))))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))))) (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 (*.f32 dY.v dY.v) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 dX.u dX.u) (*.f32 (*.f32 (*.f32 dX.v (*.f32 dX.v dX.v)) (*.f32 dY.u dY.u)) (*.f32 (floor.f32 h) (floor.f32 w))))))) dY.u)
(* -1 (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* dY.u (* (floor h) (floor w))))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)))
(* -1 (/ (+ (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* dY.u (* (floor h) (floor w))))) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w)))) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* dY.u (* (floor h) (floor w))))))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (*.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v)))))))) dY.u)) (neg.f32 dY.u))
(* -1 (/ (+ (* -1 (/ (+ (* -1 (/ (* dX.u (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 2) (* (floor h) (floor w))))) (* -1 (/ (+ (/ (* (pow dX.u 2) (* (pow dY.v 2) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 3) (* (floor h) (floor w)))) (/ (* (pow dX.u 3) (* (pow dY.v 3) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (* (pow dX.v 4) (* dY.u (* (floor h) (floor w)))))) dY.u))) dY.u)) (/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* dX.v (* (floor h) (floor w))))) dY.u))
(neg.f32 (/.f32 (-.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (*.f32 dX.v (floor.f32 h)) (floor.f32 w))) (/.f32 (neg.f32 (fma.f32 dX.u (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 dY.v (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v dX.v)))) (/.f32 (fma.f32 (*.f32 dX.u dX.u) (*.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (/.f32 (*.f32 dY.v dY.v) (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (*.f32 dX.v (*.f32 dX.v dX.v))))) (/.f32 (*.f32 (*.f32 (*.f32 dX.u (*.f32 dX.u dX.u)) (*.f32 dY.v (*.f32 dY.v dY.v))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (*.f32 (*.f32 (pow.f32 dX.v #s(literal 4 binary32)) dY.u) (*.f32 (floor.f32 h) (floor.f32 w))))) dY.u))) dY.u)) dY.u))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))) (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))))
(/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dX.u (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dX.u (fma.f32 (neg.f32 dX.v) (/.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 dY.v (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 dY.v (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.u))
(* -1 (* dX.u (+ (* -1 (/ (* dY.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dX.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 dY.v (neg.f32 (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dX.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.u))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dY.v (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dY.v (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))))
(* dY.v (+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))
(*.f32 dY.v (fma.f32 dX.u (/.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (neg.f32 (/.f32 (*.f32 (*.f32 dX.v dY.u) (*.f32 (floor.f32 h) (floor.f32 w))) (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (neg.f32 dY.v))
(* -1 (* dY.v (+ (* -1 (/ (* dX.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (* dY.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))))))
(*.f32 (fma.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (/.f32 dX.v (*.f32 dY.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (neg.f32 dY.v))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dX.v (+ (* -1 (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dX.v (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dY.u)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.v))
(* -1 (* dX.v (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dX.v (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dY.u (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dX.v))
(/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(+ (* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dY.u (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dY.u (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* dY.u (+ (* -1 (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))) (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 dY.u (fma.f32 dX.u (/.f32 (*.f32 (*.f32 dY.v (floor.f32 h)) (floor.f32 w)) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))) (/.f32 (*.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))))
(* -1 (/ (* dX.v (* dY.u (* (floor h) (floor w)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))
(/.f32 (*.f32 (*.f32 (*.f32 dY.u (floor.f32 h)) (floor.f32 w)) (neg.f32 dX.v)) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dY.u))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dY.u))
(* -1 (* dY.u (+ (* -1 (/ (* dX.u (* dY.v (* (floor h) (floor w)))) (* dY.u (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))) (/ (* dX.v (* (floor h) (floor w))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2))))))))
(*.f32 (fma.f32 (*.f32 (floor.f32 h) (floor.f32 w)) (/.f32 dX.v (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))) (/.f32 (neg.f32 (*.f32 (*.f32 dX.u dY.v) (*.f32 (floor.f32 h) (floor.f32 w)))) (*.f32 dY.u (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32)))))))) (neg.f32 dY.u))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))
(/ (* (floor h) (* (floor w) (+ (* -1 (* dX.v dY.u)) (* dX.u dY.v)))) (fmax (+ (* (pow dX.u 2) (pow (floor w) 2)) (* (pow dX.v 2) (pow (floor h) 2))) (+ (* (pow dY.u 2) (pow (floor w) 2)) (* (pow dY.v 2) (pow (floor h) 2)))))
(/.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))) (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))))

eval7.6s (5.1%)

Memory
66.4MiB live, 6 737.3MiB allocated
Compiler

Compiled 8 669 296 to 26 454 computations (99.7% saved)

prune21.6s (14.4%)

Memory
23.6MiB live, 4 906.1MiB allocated
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New15 495715 502
Fresh123
Picked505
Done000
Total15 501915 510
Accuracy
99.7%
Counts
15 510 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
99.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.5%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
97.7%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))))
98.0%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
57.8%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
57.4%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
65.3%
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Compiler

Compiled 20 904 to 975 computations (95.3% saved)

regimes82.0ms (0.1%)

Memory
4.0MiB live, 43.1MiB allocated
Counts
29 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (*.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32)) (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 2 binary32))) #s(literal -1/4 binary32))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (fma.f32 (floor.f32 w) (fma.f32 dX.v (neg.f32 dY.u) #s(literal 0 binary32)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (*.f32 (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)) (pow.f32 (/.f32 (fabs.f32 (*.f32 (floor.f32 h) (fma.f32 (*.f32 (floor.f32 w) dX.u) dY.v (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal -1/2 binary32)))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (*.f32 dX.v (*.f32 dY.u (-.f32 #s(literal 0 binary32) (floor.f32 w))))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Calls

11 calls:

7.0ms
h
7.0ms
w
7.0ms
(floor.f32 w)
7.0ms
dX.u
7.0ms
dX.v
Results
AccuracySegmentsBranch
99.3%1w
99.3%1h
99.3%1dX.u
99.3%1dX.v
99.3%1dY.u
99.3%1dY.v
99.3%1maxAniso
99.3%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
99.3%1(floor.f32 w)
99.3%1(floor.f32 h)
99.3%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

regimes53.0ms (0%)

Memory
-7.7MiB live, 31.7MiB allocated
Counts
17 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (*.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u)) (neg.f32 dX.v)))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (fma.f32 dX.u (fma.f32 (floor.f32 w) (*.f32 dY.v (floor.f32 h)) #s(literal 0 binary32)) #s(literal 0 binary32))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Calls

11 calls:

5.0ms
(floor.f32 w)
5.0ms
dX.v
5.0ms
w
5.0ms
h
5.0ms
dX.u
Results
AccuracySegmentsBranch
99.0%1w
99.0%1h
99.0%1dX.u
99.0%1dX.v
99.0%1dY.u
99.0%1dY.v
99.0%1maxAniso
99.0%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
99.0%1(floor.f32 w)
99.0%1(floor.f32 h)
99.0%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

regimes30.0ms (0%)

Memory
-19.1MiB live, 21.6MiB allocated
Counts
7 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (pow.f32 (pow.f32 (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))) #s(literal 8 binary32)) #s(literal -1/8 binary32))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
Calls

11 calls:

4.0ms
h
2.0ms
dX.v
2.0ms
dY.v
2.0ms
w
2.0ms
dY.u
Results
AccuracySegmentsBranch
98.0%1w
98.0%1h
98.0%1dX.u
98.0%1dX.v
98.0%1dY.u
98.0%1dY.v
98.0%1maxAniso
98.0%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%1(floor.f32 w)
98.0%1(floor.f32 h)
98.0%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

regimes24.0ms (0%)

Memory
19.9MiB live, 19.9MiB allocated
Counts
5 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (neg.f32 (*.f32 dX.v (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) dY.u) #s(literal 0 binary32))))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (*.f32 (floor.f32 w) (floor.f32 h))) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Calls

11 calls:

2.0ms
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
2.0ms
w
2.0ms
h
2.0ms
dX.v
2.0ms
dY.u
Results
AccuracySegmentsBranch
98.0%1w
98.0%1h
98.0%1dX.u
98.0%1dX.v
98.0%1dY.u
98.0%1dY.v
98.0%1maxAniso
98.0%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
98.0%1(floor.f32 w)
98.0%1(floor.f32 h)
98.0%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

regimes13.0ms (0%)

Memory
15.7MiB live, 15.7MiB allocated
Accuracy

Total 0.0b remaining (0%)

Threshold costs 0b (0%)

Counts
1 → 1
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Calls

11 calls:

1.0ms
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
1.0ms
dY.v
1.0ms
h
1.0ms
dX.v
1.0ms
dY.u
Results
AccuracySegmentsBranch
97.7%1w
97.7%1h
97.7%1dX.u
97.7%1dX.v
97.7%1dY.u
97.7%1dY.v
97.7%1maxAniso
97.7%1(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
97.7%1(floor.f32 w)
97.7%1(floor.f32 h)
97.7%1(floor.f32 maxAniso)
Compiler

Compiled 684 to 110 computations (83.9% saved)

simplify28.0ms (0%)

Memory
-26.7MiB live, 13.0MiB allocated
Algorithm
egg-herbie
Rules
94×*-commutative_binary32
42×+-commutative_binary32
34×sub-neg_binary32
32×distribute-lft-neg-in_binary32
32×distribute-rgt-neg-in_binary32
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01322630
11952630
22482630
32872630
43062630
53152630
63172630
Stop Event
saturated
Calls
Call 1
Inputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
Outputs
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))) (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)))))) (if (>.f32 (/.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (floor.f32 h)) (fabs.f32 (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (neg.f32 (*.f32 dX.v (*.f32 (floor.f32 w) dY.u))) (floor.f32 h)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (fma.f32 (*.f32 (floor.f32 w) (*.f32 dX.u (floor.f32 h))) dY.v (*.f32 (floor.f32 h) (-.f32 #s(literal 0 binary32) (*.f32 dX.v (*.f32 (floor.f32 w) dY.u)))))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (*.f32 dY.u dY.u) (pow.f32 (floor.f32 w) #s(literal 2 binary32))))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (fma.f32 (*.f32 dX.v dX.v) (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dX.u dX.u))) (fma.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v) (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) (*.f32 dY.u dY.u)))) (fabs.f32 (*.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dY.u (neg.f32 dX.v) (*.f32 dX.u dY.v)))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 dY.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u))) (floor.f32 h)) #s(literal 0 binary32)))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 (floor.f32 w) dX.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dX.v) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 w) dX.u)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 h) dX.v))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 (floor.f32 w) dX.u) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 (floor.f32 h) dX.v) (*.f32 (floor.f32 w) dY.u)))))))
(if (<.f32 (if (>.f32 (/.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))) (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v))))) (floor.f32 maxAniso)) (*.f32 (fabs.f32 (fma.f32 (floor.f32 h) (*.f32 (floor.f32 w) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32))) (sqrt.f32 (/.f32 #s(literal 1 binary32) (fmax.f32 (fma.f32 dX.u (*.f32 dX.u (pow.f32 (floor.f32 w) #s(literal 2 binary32))) (*.f32 dX.v (*.f32 dX.v (pow.f32 (floor.f32 h) #s(literal 2 binary32))))) (fma.f32 dY.u (*.f32 (pow.f32 (floor.f32 w) #s(literal 2 binary32)) dY.u) (*.f32 (pow.f32 (floor.f32 h) #s(literal 2 binary32)) (*.f32 dY.v dY.v)))))))) #s(literal 1 binary32)) (fmax.f32 #s(literal 1 binary32) (*.f32 (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (/.f32 (sqrt.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v))))) (floor.f32 maxAniso)) (/.f32 (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32)) (sqrt.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32))))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.v (neg.f32 dY.u) (*.f32 dX.u dY.v))) #s(literal 0 binary32))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (pow.f32 (*.f32 dX.u (floor.f32 w)) #s(literal 2 binary32)) (pow.f32 (*.f32 dX.v (floor.f32 h)) #s(literal 2 binary32))) (+.f32 (pow.f32 (*.f32 (floor.f32 w) dY.u) #s(literal 2 binary32)) (pow.f32 (*.f32 (floor.f32 h) dY.v) #s(literal 2 binary32)))) (fma.f32 (floor.f32 w) (*.f32 (floor.f32 h) (fma.f32 dX.u dY.v (*.f32 dX.v (neg.f32 dY.u)))) #s(literal 0 binary32)))))) (if (>.f32 (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u))))) (floor.f32 maxAniso)) (floor.f32 maxAniso) (/.f32 (fmax.f32 (+.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 dX.u (floor.f32 w))) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 dX.v (floor.f32 h)))) (+.f32 (*.f32 (*.f32 (floor.f32 w) dY.u) (*.f32 (floor.f32 w) dY.u)) (*.f32 (*.f32 (floor.f32 h) dY.v) (*.f32 (floor.f32 h) dY.v)))) (fabs.f32 (-.f32 (*.f32 (*.f32 dX.u (floor.f32 w)) (*.f32 (floor.f32 h) dY.v)) (*.f32 (*.f32 dX.v (floor.f32 h)) (*.f32 (floor.f32 w) dY.u)))))))

soundness931.0ms (0.6%)

Memory
19.7MiB live, 59.1MiB allocated
Rules
7 120×accelerator-lowering-fma.f32
7 120×accelerator-lowering-fma.f64
6 888×accelerator-lowering-fma.f32
6 888×accelerator-lowering-fma.f64
6 436×*-lowering-*.f32
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
070361
1398348
22723348
08818348
062286
1334256
22329252
08230252
083462
1475424
23741418
08978418
081548346
1301046956
0912044942
09027378
127725050
294825050
3382924942
4752324942
0800323922
Stop Event
fuel
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
iter limit
node limit
Compiler

Compiled 2 645 to 135 computations (94.9% saved)

preprocess80.0ms (0.1%)

Memory
-26.5MiB live, 52.6MiB allocated
Compiler

Compiled 6 478 to 330 computations (94.9% saved)

end11.8s (7.9%)

Memory
36.6MiB live, 5 953.1MiB allocated

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated

Profiling

Loading profile data...