
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 * a2) / (b1 * b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1 \cdot a2}{b1 \cdot b2}
\end{array}
a1\_m = (fabs.f64 a1)
a1\_s = (copysign.f64 #s(literal 1 binary64) a1)
a2\_m = (fabs.f64 a2)
a2\_s = (copysign.f64 #s(literal 1 binary64) a2)
b1\_m = (fabs.f64 b1)
b1\_s = (copysign.f64 #s(literal 1 binary64) b1)
b2\_m = (fabs.f64 b2)
b2\_s = (copysign.f64 #s(literal 1 binary64) b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
(FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m)
:precision binary64
(let* ((t_0 (* (/ a2_m b1_m) (/ a1_m b2_m))))
(*
b2_s
(*
b1_s
(*
a2_s
(*
a1_s
(if (<= (* b2_m b1_m) 0.0)
t_0
(if (<= (* b2_m b1_m) 5e-26)
(* a2_m (/ a1_m (* b2_m b1_m)))
(if (<= (* b2_m b1_m) 2e+306)
(* a1_m (* a2_m (/ 1.0 (* b2_m b1_m))))
t_0)))))))))a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double t_0 = (a2_m / b1_m) * (a1_m / b2_m);
double tmp;
if ((b2_m * b1_m) <= 0.0) {
tmp = t_0;
} else if ((b2_m * b1_m) <= 5e-26) {
tmp = a2_m * (a1_m / (b2_m * b1_m));
} else if ((b2_m * b1_m) <= 2e+306) {
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
} else {
tmp = t_0;
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
real(8) :: t_0
real(8) :: tmp
t_0 = (a2_m / b1_m) * (a1_m / b2_m)
if ((b2_m * b1_m) <= 0.0d0) then
tmp = t_0
else if ((b2_m * b1_m) <= 5d-26) then
tmp = a2_m * (a1_m / (b2_m * b1_m))
else if ((b2_m * b1_m) <= 2d+306) then
tmp = a1_m * (a2_m * (1.0d0 / (b2_m * b1_m)))
else
tmp = t_0
end if
code = b2_s * (b1_s * (a2_s * (a1_s * tmp)))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double t_0 = (a2_m / b1_m) * (a1_m / b2_m);
double tmp;
if ((b2_m * b1_m) <= 0.0) {
tmp = t_0;
} else if ((b2_m * b1_m) <= 5e-26) {
tmp = a2_m * (a1_m / (b2_m * b1_m));
} else if ((b2_m * b1_m) <= 2e+306) {
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
} else {
tmp = t_0;
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): t_0 = (a2_m / b1_m) * (a1_m / b2_m) tmp = 0 if (b2_m * b1_m) <= 0.0: tmp = t_0 elif (b2_m * b1_m) <= 5e-26: tmp = a2_m * (a1_m / (b2_m * b1_m)) elif (b2_m * b1_m) <= 2e+306: tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m))) else: tmp = t_0 return b2_s * (b1_s * (a2_s * (a1_s * tmp)))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) t_0 = Float64(Float64(a2_m / b1_m) * Float64(a1_m / b2_m)) tmp = 0.0 if (Float64(b2_m * b1_m) <= 0.0) tmp = t_0; elseif (Float64(b2_m * b1_m) <= 5e-26) tmp = Float64(a2_m * Float64(a1_m / Float64(b2_m * b1_m))); elseif (Float64(b2_m * b1_m) <= 2e+306) tmp = Float64(a1_m * Float64(a2_m * Float64(1.0 / Float64(b2_m * b1_m)))); else tmp = t_0; end return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * tmp)))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp_2 = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
t_0 = (a2_m / b1_m) * (a1_m / b2_m);
tmp = 0.0;
if ((b2_m * b1_m) <= 0.0)
tmp = t_0;
elseif ((b2_m * b1_m) <= 5e-26)
tmp = a2_m * (a1_m / (b2_m * b1_m));
elseif ((b2_m * b1_m) <= 2e+306)
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
else
tmp = t_0;
end
tmp_2 = b2_s * (b1_s * (a2_s * (a1_s * tmp)));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := Block[{t$95$0 = N[(N[(a2$95$m / b1$95$m), $MachinePrecision] * N[(a1$95$m / b2$95$m), $MachinePrecision]), $MachinePrecision]}, N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * If[LessEqual[N[(b2$95$m * b1$95$m), $MachinePrecision], 0.0], t$95$0, If[LessEqual[N[(b2$95$m * b1$95$m), $MachinePrecision], 5e-26], N[(a2$95$m * N[(a1$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(b2$95$m * b1$95$m), $MachinePrecision], 2e+306], N[(a1$95$m * N[(a2$95$m * N[(1.0 / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
\begin{array}{l}
t_0 := \frac{a2\_m}{b1\_m} \cdot \frac{a1\_m}{b2\_m}\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \begin{array}{l}
\mathbf{if}\;b2\_m \cdot b1\_m \leq 0:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;b2\_m \cdot b1\_m \leq 5 \cdot 10^{-26}:\\
\;\;\;\;a2\_m \cdot \frac{a1\_m}{b2\_m \cdot b1\_m}\\
\mathbf{elif}\;b2\_m \cdot b1\_m \leq 2 \cdot 10^{+306}:\\
\;\;\;\;a1\_m \cdot \left(a2\_m \cdot \frac{1}{b2\_m \cdot b1\_m}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}\right)\right)\right)
\end{array}
\end{array}
if (*.f64 b1 b2) < 0.0 or 2.00000000000000003e306 < (*.f64 b1 b2) Initial program 81.7%
*-commutativeN/A
times-fracN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6487.0
Applied egg-rr87.0%
if 0.0 < (*.f64 b1 b2) < 5.00000000000000019e-26Initial program 85.0%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6492.8
Applied egg-rr92.8%
if 5.00000000000000019e-26 < (*.f64 b1 b2) < 2.00000000000000003e306Initial program 93.4%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6482.1
Applied egg-rr82.1%
frac-timesN/A
*-commutativeN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6492.5
Applied egg-rr92.5%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6492.6
Applied egg-rr92.6%
Final simplification89.2%
a1\_m = (fabs.f64 a1)
a1\_s = (copysign.f64 #s(literal 1 binary64) a1)
a2\_m = (fabs.f64 a2)
a2\_s = (copysign.f64 #s(literal 1 binary64) a2)
b1\_m = (fabs.f64 b1)
b1\_s = (copysign.f64 #s(literal 1 binary64) b1)
b2\_m = (fabs.f64 b2)
b2\_s = (copysign.f64 #s(literal 1 binary64) b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
(FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m)
:precision binary64
(*
b2_s
(*
b1_s
(*
a2_s
(*
a1_s
(if (<= (/ (* a2_m a1_m) (* b2_m b1_m)) 1e-15)
(* a1_m (/ a2_m (* b2_m b1_m)))
(* a2_m (* a1_m (/ 1.0 (* b2_m b1_m))))))))))a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 1e-15) {
tmp = a1_m * (a2_m / (b2_m * b1_m));
} else {
tmp = a2_m * (a1_m * (1.0 / (b2_m * b1_m)));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
real(8) :: tmp
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 1d-15) then
tmp = a1_m * (a2_m / (b2_m * b1_m))
else
tmp = a2_m * (a1_m * (1.0d0 / (b2_m * b1_m)))
end if
code = b2_s * (b1_s * (a2_s * (a1_s * tmp)))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 1e-15) {
tmp = a1_m * (a2_m / (b2_m * b1_m));
} else {
tmp = a2_m * (a1_m * (1.0 / (b2_m * b1_m)));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): tmp = 0 if ((a2_m * a1_m) / (b2_m * b1_m)) <= 1e-15: tmp = a1_m * (a2_m / (b2_m * b1_m)) else: tmp = a2_m * (a1_m * (1.0 / (b2_m * b1_m))) return b2_s * (b1_s * (a2_s * (a1_s * tmp)))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) tmp = 0.0 if (Float64(Float64(a2_m * a1_m) / Float64(b2_m * b1_m)) <= 1e-15) tmp = Float64(a1_m * Float64(a2_m / Float64(b2_m * b1_m))); else tmp = Float64(a2_m * Float64(a1_m * Float64(1.0 / Float64(b2_m * b1_m)))); end return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * tmp)))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp_2 = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
tmp = 0.0;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 1e-15)
tmp = a1_m * (a2_m / (b2_m * b1_m));
else
tmp = a2_m * (a1_m * (1.0 / (b2_m * b1_m)));
end
tmp_2 = b2_s * (b1_s * (a2_s * (a1_s * tmp)));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * If[LessEqual[N[(N[(a2$95$m * a1$95$m), $MachinePrecision] / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision], 1e-15], N[(a1$95$m * N[(a2$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2$95$m * N[(a1$95$m * N[(1.0 / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{a2\_m \cdot a1\_m}{b2\_m \cdot b1\_m} \leq 10^{-15}:\\
\;\;\;\;a1\_m \cdot \frac{a2\_m}{b2\_m \cdot b1\_m}\\
\mathbf{else}:\\
\;\;\;\;a2\_m \cdot \left(a1\_m \cdot \frac{1}{b2\_m \cdot b1\_m}\right)\\
\end{array}\right)\right)\right)
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 1.0000000000000001e-15Initial program 88.0%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6490.8
Applied egg-rr90.8%
if 1.0000000000000001e-15 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 77.5%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6477.6
Applied egg-rr77.6%
div-invN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6477.5
Applied egg-rr77.5%
Final simplification87.0%
a1\_m = (fabs.f64 a1)
a1\_s = (copysign.f64 #s(literal 1 binary64) a1)
a2\_m = (fabs.f64 a2)
a2\_s = (copysign.f64 #s(literal 1 binary64) a2)
b1\_m = (fabs.f64 b1)
b1\_s = (copysign.f64 #s(literal 1 binary64) b1)
b2\_m = (fabs.f64 b2)
b2\_s = (copysign.f64 #s(literal 1 binary64) b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
(FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m)
:precision binary64
(*
b2_s
(*
b1_s
(*
a2_s
(*
a1_s
(if (<= (/ (* a2_m a1_m) (* b2_m b1_m)) 2e-26)
(* a1_m (/ a2_m (* b2_m b1_m)))
(* a2_m (/ a1_m (* b2_m b1_m)))))))))a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 2e-26) {
tmp = a1_m * (a2_m / (b2_m * b1_m));
} else {
tmp = a2_m * (a1_m / (b2_m * b1_m));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
real(8) :: tmp
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 2d-26) then
tmp = a1_m * (a2_m / (b2_m * b1_m))
else
tmp = a2_m * (a1_m / (b2_m * b1_m))
end if
code = b2_s * (b1_s * (a2_s * (a1_s * tmp)))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 2e-26) {
tmp = a1_m * (a2_m / (b2_m * b1_m));
} else {
tmp = a2_m * (a1_m / (b2_m * b1_m));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): tmp = 0 if ((a2_m * a1_m) / (b2_m * b1_m)) <= 2e-26: tmp = a1_m * (a2_m / (b2_m * b1_m)) else: tmp = a2_m * (a1_m / (b2_m * b1_m)) return b2_s * (b1_s * (a2_s * (a1_s * tmp)))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) tmp = 0.0 if (Float64(Float64(a2_m * a1_m) / Float64(b2_m * b1_m)) <= 2e-26) tmp = Float64(a1_m * Float64(a2_m / Float64(b2_m * b1_m))); else tmp = Float64(a2_m * Float64(a1_m / Float64(b2_m * b1_m))); end return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * tmp)))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp_2 = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
tmp = 0.0;
if (((a2_m * a1_m) / (b2_m * b1_m)) <= 2e-26)
tmp = a1_m * (a2_m / (b2_m * b1_m));
else
tmp = a2_m * (a1_m / (b2_m * b1_m));
end
tmp_2 = b2_s * (b1_s * (a2_s * (a1_s * tmp)));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * If[LessEqual[N[(N[(a2$95$m * a1$95$m), $MachinePrecision] / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision], 2e-26], N[(a1$95$m * N[(a2$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2$95$m * N[(a1$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{a2\_m \cdot a1\_m}{b2\_m \cdot b1\_m} \leq 2 \cdot 10^{-26}:\\
\;\;\;\;a1\_m \cdot \frac{a2\_m}{b2\_m \cdot b1\_m}\\
\mathbf{else}:\\
\;\;\;\;a2\_m \cdot \frac{a1\_m}{b2\_m \cdot b1\_m}\\
\end{array}\right)\right)\right)
\end{array}
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 2.0000000000000001e-26Initial program 87.8%
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6490.7
Applied egg-rr90.7%
if 2.0000000000000001e-26 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 78.4%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6478.4
Applied egg-rr78.4%
Final simplification87.0%
a1\_m = (fabs.f64 a1)
a1\_s = (copysign.f64 #s(literal 1 binary64) a1)
a2\_m = (fabs.f64 a2)
a2\_s = (copysign.f64 #s(literal 1 binary64) a2)
b1\_m = (fabs.f64 b1)
b1\_s = (copysign.f64 #s(literal 1 binary64) b1)
b2\_m = (fabs.f64 b2)
b2\_s = (copysign.f64 #s(literal 1 binary64) b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
(FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m)
:precision binary64
(*
b2_s
(*
b1_s
(*
a2_s
(*
a1_s
(if (<= (* b2_m b1_m) 5e-26)
(* a2_m (/ a1_m (* b2_m b1_m)))
(* a1_m (* a2_m (/ 1.0 (* b2_m b1_m))))))))))a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if ((b2_m * b1_m) <= 5e-26) {
tmp = a2_m * (a1_m / (b2_m * b1_m));
} else {
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
real(8) :: tmp
if ((b2_m * b1_m) <= 5d-26) then
tmp = a2_m * (a1_m / (b2_m * b1_m))
else
tmp = a1_m * (a2_m * (1.0d0 / (b2_m * b1_m)))
end if
code = b2_s * (b1_s * (a2_s * (a1_s * tmp)))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
double tmp;
if ((b2_m * b1_m) <= 5e-26) {
tmp = a2_m * (a1_m / (b2_m * b1_m));
} else {
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
}
return b2_s * (b1_s * (a2_s * (a1_s * tmp)));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): tmp = 0 if (b2_m * b1_m) <= 5e-26: tmp = a2_m * (a1_m / (b2_m * b1_m)) else: tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m))) return b2_s * (b1_s * (a2_s * (a1_s * tmp)))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) tmp = 0.0 if (Float64(b2_m * b1_m) <= 5e-26) tmp = Float64(a2_m * Float64(a1_m / Float64(b2_m * b1_m))); else tmp = Float64(a1_m * Float64(a2_m * Float64(1.0 / Float64(b2_m * b1_m)))); end return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * tmp)))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp_2 = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
tmp = 0.0;
if ((b2_m * b1_m) <= 5e-26)
tmp = a2_m * (a1_m / (b2_m * b1_m));
else
tmp = a1_m * (a2_m * (1.0 / (b2_m * b1_m)));
end
tmp_2 = b2_s * (b1_s * (a2_s * (a1_s * tmp)));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * If[LessEqual[N[(b2$95$m * b1$95$m), $MachinePrecision], 5e-26], N[(a2$95$m * N[(a1$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a1$95$m * N[(a2$95$m * N[(1.0 / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \begin{array}{l}
\mathbf{if}\;b2\_m \cdot b1\_m \leq 5 \cdot 10^{-26}:\\
\;\;\;\;a2\_m \cdot \frac{a1\_m}{b2\_m \cdot b1\_m}\\
\mathbf{else}:\\
\;\;\;\;a1\_m \cdot \left(a2\_m \cdot \frac{1}{b2\_m \cdot b1\_m}\right)\\
\end{array}\right)\right)\right)
\end{array}
if (*.f64 b1 b2) < 5.00000000000000019e-26Initial program 84.6%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6484.9
Applied egg-rr84.9%
if 5.00000000000000019e-26 < (*.f64 b1 b2) Initial program 86.1%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6484.6
Applied egg-rr84.6%
frac-timesN/A
*-commutativeN/A
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6485.4
Applied egg-rr85.4%
clear-numN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6485.4
Applied egg-rr85.4%
Final simplification85.0%
a1\_m = (fabs.f64 a1) a1\_s = (copysign.f64 #s(literal 1 binary64) a1) a2\_m = (fabs.f64 a2) a2\_s = (copysign.f64 #s(literal 1 binary64) a2) b1\_m = (fabs.f64 b1) b1\_s = (copysign.f64 #s(literal 1 binary64) b1) b2\_m = (fabs.f64 b2) b2\_s = (copysign.f64 #s(literal 1 binary64) b2) NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. (FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m) :precision binary64 (* b2_s (* b1_s (* a2_s (* a1_s (* (/ a2_m b2_m) (/ a1_m b1_m)))))))
a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return b2_s * (b1_s * (a2_s * (a1_s * ((a2_m / b2_m) * (a1_m / b1_m)))));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
code = b2_s * (b1_s * (a2_s * (a1_s * ((a2_m / b2_m) * (a1_m / b1_m)))))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return b2_s * (b1_s * (a2_s * (a1_s * ((a2_m / b2_m) * (a1_m / b1_m)))));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): return b2_s * (b1_s * (a2_s * (a1_s * ((a2_m / b2_m) * (a1_m / b1_m)))))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * Float64(Float64(a2_m / b2_m) * Float64(a1_m / b1_m)))))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
tmp = b2_s * (b1_s * (a2_s * (a1_s * ((a2_m / b2_m) * (a1_m / b1_m)))));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * N[(N[(a2$95$m / b2$95$m), $MachinePrecision] * N[(a1$95$m / b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \left(\frac{a2\_m}{b2\_m} \cdot \frac{a1\_m}{b1\_m}\right)\right)\right)\right)
\end{array}
Initial program 85.0%
times-fracN/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
/-lowering-/.f6485.5
Applied egg-rr85.5%
a1\_m = (fabs.f64 a1) a1\_s = (copysign.f64 #s(literal 1 binary64) a1) a2\_m = (fabs.f64 a2) a2\_s = (copysign.f64 #s(literal 1 binary64) a2) b1\_m = (fabs.f64 b1) b1\_s = (copysign.f64 #s(literal 1 binary64) b1) b2\_m = (fabs.f64 b2) b2\_s = (copysign.f64 #s(literal 1 binary64) b2) NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function. (FPCore (b2_s b1_s a2_s a1_s a1_m a2_m b1_m b2_m) :precision binary64 (* b2_s (* b1_s (* a2_s (* a1_s (* a2_m (/ a1_m (* b2_m b1_m))))))))
a1\_m = fabs(a1);
a1\_s = copysign(1.0, a1);
a2\_m = fabs(a2);
a2\_s = copysign(1.0, a2);
b1\_m = fabs(b1);
b1\_s = copysign(1.0, b1);
b2\_m = fabs(b2);
b2\_s = copysign(1.0, b2);
assert(a1_m < a2_m && a2_m < b1_m && b1_m < b2_m);
double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return b2_s * (b1_s * (a2_s * (a1_s * (a2_m * (a1_m / (b2_m * b1_m))))));
}
a1\_m = abs(a1)
a1\_s = copysign(1.0d0, a1)
a2\_m = abs(a2)
a2\_s = copysign(1.0d0, a2)
b1\_m = abs(b1)
b1\_s = copysign(1.0d0, b1)
b2\_m = abs(b2)
b2\_s = copysign(1.0d0, b2)
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
real(8) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
real(8), intent (in) :: b2_s
real(8), intent (in) :: b1_s
real(8), intent (in) :: a2_s
real(8), intent (in) :: a1_s
real(8), intent (in) :: a1_m
real(8), intent (in) :: a2_m
real(8), intent (in) :: b1_m
real(8), intent (in) :: b2_m
code = b2_s * (b1_s * (a2_s * (a1_s * (a2_m * (a1_m / (b2_m * b1_m))))))
end function
a1\_m = Math.abs(a1);
a1\_s = Math.copySign(1.0, a1);
a2\_m = Math.abs(a2);
a2\_s = Math.copySign(1.0, a2);
b1\_m = Math.abs(b1);
b1\_s = Math.copySign(1.0, b1);
b2\_m = Math.abs(b2);
b2\_s = Math.copySign(1.0, b2);
assert a1_m < a2_m && a2_m < b1_m && b1_m < b2_m;
public static double code(double b2_s, double b1_s, double a2_s, double a1_s, double a1_m, double a2_m, double b1_m, double b2_m) {
return b2_s * (b1_s * (a2_s * (a1_s * (a2_m * (a1_m / (b2_m * b1_m))))));
}
a1\_m = math.fabs(a1) a1\_s = math.copysign(1.0, a1) a2\_m = math.fabs(a2) a2\_s = math.copysign(1.0, a2) b1\_m = math.fabs(b1) b1\_s = math.copysign(1.0, b1) b2\_m = math.fabs(b2) b2\_s = math.copysign(1.0, b2) [a1_m, a2_m, b1_m, b2_m] = sort([a1_m, a2_m, b1_m, b2_m]) def code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m): return b2_s * (b1_s * (a2_s * (a1_s * (a2_m * (a1_m / (b2_m * b1_m))))))
a1\_m = abs(a1) a1\_s = copysign(1.0, a1) a2\_m = abs(a2) a2\_s = copysign(1.0, a2) b1\_m = abs(b1) b1\_s = copysign(1.0, b1) b2\_m = abs(b2) b2\_s = copysign(1.0, b2) a1_m, a2_m, b1_m, b2_m = sort([a1_m, a2_m, b1_m, b2_m]) function code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m) return Float64(b2_s * Float64(b1_s * Float64(a2_s * Float64(a1_s * Float64(a2_m * Float64(a1_m / Float64(b2_m * b1_m))))))) end
a1\_m = abs(a1);
a1\_s = sign(a1) * abs(1.0);
a2\_m = abs(a2);
a2\_s = sign(a2) * abs(1.0);
b1\_m = abs(b1);
b1\_s = sign(b1) * abs(1.0);
b2\_m = abs(b2);
b2\_s = sign(b2) * abs(1.0);
a1_m, a2_m, b1_m, b2_m = num2cell(sort([a1_m, a2_m, b1_m, b2_m])){:}
function tmp = code(b2_s, b1_s, a2_s, a1_s, a1_m, a2_m, b1_m, b2_m)
tmp = b2_s * (b1_s * (a2_s * (a1_s * (a2_m * (a1_m / (b2_m * b1_m))))));
end
a1\_m = N[Abs[a1], $MachinePrecision]
a1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
a2\_m = N[Abs[a2], $MachinePrecision]
a2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[a2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b1\_m = N[Abs[b1], $MachinePrecision]
b1\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b1]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
b2\_m = N[Abs[b2], $MachinePrecision]
b2\_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[b2]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: a1_m, a2_m, b1_m, and b2_m should be sorted in increasing order before calling this function.
code[b2$95$s_, b1$95$s_, a2$95$s_, a1$95$s_, a1$95$m_, a2$95$m_, b1$95$m_, b2$95$m_] := N[(b2$95$s * N[(b1$95$s * N[(a2$95$s * N[(a1$95$s * N[(a2$95$m * N[(a1$95$m / N[(b2$95$m * b1$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
a1\_m = \left|a1\right|
\\
a1\_s = \mathsf{copysign}\left(1, a1\right)
\\
a2\_m = \left|a2\right|
\\
a2\_s = \mathsf{copysign}\left(1, a2\right)
\\
b1\_m = \left|b1\right|
\\
b1\_s = \mathsf{copysign}\left(1, b1\right)
\\
b2\_m = \left|b2\right|
\\
b2\_s = \mathsf{copysign}\left(1, b2\right)
\\
[a1_m, a2_m, b1_m, b2_m] = \mathsf{sort}([a1_m, a2_m, b1_m, b2_m])\\
\\
b2\_s \cdot \left(b1\_s \cdot \left(a2\_s \cdot \left(a1\_s \cdot \left(a2\_m \cdot \frac{a1\_m}{b2\_m \cdot b1\_m}\right)\right)\right)\right)
\end{array}
Initial program 85.0%
associate-*l/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
*-lowering-*.f6485.4
Applied egg-rr85.4%
Final simplification85.4%
(FPCore (a1 a2 b1 b2) :precision binary64 (* (/ a1 b1) (/ a2 b2)))
double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
real(8) function code(a1, a2, b1, b2)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: b1
real(8), intent (in) :: b2
code = (a1 / b1) * (a2 / b2)
end function
public static double code(double a1, double a2, double b1, double b2) {
return (a1 / b1) * (a2 / b2);
}
def code(a1, a2, b1, b2): return (a1 / b1) * (a2 / b2)
function code(a1, a2, b1, b2) return Float64(Float64(a1 / b1) * Float64(a2 / b2)) end
function tmp = code(a1, a2, b1, b2) tmp = (a1 / b1) * (a2 / b2); end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 / b1), $MachinePrecision] * N[(a2 / b2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a1}{b1} \cdot \frac{a2}{b2}
\end{array}
herbie shell --seed 2024198
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:alt
(! :herbie-platform default (* (/ a1 b1) (/ a2 b2)))
(/ (* a1 a2) (* b1 b2)))