
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{z - y} \cdot t
\end{array}
Initial program 96.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e-9)
t_2
(if (<= t_1 2e-20)
(* t (/ (- y) z))
(if (<= t_1 2.0)
(fma t (/ z y) t)
(if (<= t_1 1e+61) t_2 (* t (/ x (- y)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e-9) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = t * (-y / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else if (t_1 <= 1e+61) {
tmp = t_2;
} else {
tmp = t * (x / -y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e-9) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(t * Float64(Float64(-y) / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); elseif (t_1 <= 1e+61) tmp = t_2; else tmp = Float64(t * Float64(x / Float64(-y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-9], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(t * N[((-y) / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 1e+61], t$95$2, N[(t * N[(x / (-y)), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-9}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;t \cdot \frac{-y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+61}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5.0000000000000001e-9 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.99999999999999949e60Initial program 96.4%
Taylor expanded in y around 0
/-lowering-/.f6468.8
Simplified68.8%
if -5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.7%
clear-numN/A
associate-/r/N/A
flip--N/A
clear-numN/A
*-lowering-*.f64N/A
clear-numN/A
flip--N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
--lowering--.f6492.6
Applied egg-rr92.6%
Taylor expanded in z around inf
/-lowering-/.f6492.1
Simplified92.1%
Taylor expanded in x around 0
mul-1-negN/A
distribute-neg-frac2N/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
neg-lowering-neg.f6464.6
Simplified64.6%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
if 9.99999999999999949e60 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6462.7
Simplified62.7%
Final simplification77.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e-9)
t_2
(if (<= t_1 2e-20)
(- (* y (/ t z)))
(if (<= t_1 2.0)
(fma t (/ z y) t)
(if (<= t_1 1e+61) t_2 (* t (/ x (- y)))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e-9) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = -(y * (t / z));
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else if (t_1 <= 1e+61) {
tmp = t_2;
} else {
tmp = t * (x / -y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e-9) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(-Float64(y * Float64(t / z))); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); elseif (t_1 <= 1e+61) tmp = t_2; else tmp = Float64(t * Float64(x / Float64(-y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-9], t$95$2, If[LessEqual[t$95$1, 2e-20], (-N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 1e+61], t$95$2, N[(t * N[(x / (-y)), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-9}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;-y \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+61}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5.0000000000000001e-9 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.99999999999999949e60Initial program 96.4%
Taylor expanded in y around 0
/-lowering-/.f6468.8
Simplified68.8%
if -5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.7%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6459.2
Simplified59.2%
Taylor expanded in y around 0
mul-1-negN/A
neg-lowering-neg.f6458.6
Simplified58.6%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
if 9.99999999999999949e60 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6462.7
Simplified62.7%
Final simplification75.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -5e-9)
t_2
(if (<= t_1 2e-20)
(- (* y (/ t z)))
(if (<= t_1 2.0)
(fma t (/ z y) t)
(if (<= t_1 1e+61) t_2 (/ (* x (- t)) y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -5e-9) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = -(y * (t / z));
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else if (t_1 <= 1e+61) {
tmp = t_2;
} else {
tmp = (x * -t) / y;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -5e-9) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(-Float64(y * Float64(t / z))); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); elseif (t_1 <= 1e+61) tmp = t_2; else tmp = Float64(Float64(x * Float64(-t)) / y); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-9], t$95$2, If[LessEqual[t$95$1, 2e-20], (-N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 1e+61], t$95$2, N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -5 \cdot 10^{-9}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;-y \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+61}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -5.0000000000000001e-9 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.99999999999999949e60Initial program 96.4%
Taylor expanded in y around 0
/-lowering-/.f6468.8
Simplified68.8%
if -5.0000000000000001e-9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.7%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6459.2
Simplified59.2%
Taylor expanded in y around 0
mul-1-negN/A
neg-lowering-neg.f6458.6
Simplified58.6%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
if 9.99999999999999949e60 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6459.2
Simplified59.2%
Final simplification75.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -2e-175)
t_2
(if (<= t_1 2e-20)
(* x (/ t z))
(if (<= t_1 2.0)
(fma t (/ z y) t)
(if (<= t_1 1e+61) t_2 (/ (* x (- t)) y)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -2e-175) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = x * (t / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else if (t_1 <= 1e+61) {
tmp = t_2;
} else {
tmp = (x * -t) / y;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -2e-175) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(x * Float64(t / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); elseif (t_1 <= 1e+61) tmp = t_2; else tmp = Float64(Float64(x * Float64(-t)) / y); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-175], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 1e+61], t$95$2, N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-175}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+61}:\\
\;\;\;\;t\_2\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e-175 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.99999999999999949e60Initial program 97.4%
Taylor expanded in y around 0
/-lowering-/.f6464.0
Simplified64.0%
if -2e-175 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 89.2%
Taylor expanded in y around 0
/-lowering-/.f6452.2
Simplified52.2%
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6460.9
Applied egg-rr60.9%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
if 9.99999999999999949e60 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f64N/A
/-lowering-/.f64N/A
*-commutativeN/A
*-lowering-*.f6459.2
Simplified59.2%
Final simplification75.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -2000.0)
t_2
(if (<= t_1 2e-20)
(* t (/ (- x y) z))
(if (<= t_1 2.0) (fma t (/ (- z x) y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -2000.0) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, ((z - x) / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -2000.0) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(Float64(z - x) / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2000.0], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z - x}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.3%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6495.1
Simplified95.1%
if -2e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
--lowering--.f6492.3
Simplified92.3%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
associate--l+N/A
distribute-lft-out--N/A
div-subN/A
+-commutativeN/A
mul-1-negN/A
distribute-lft-out--N/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
accelerator-lowering-fma.f64N/A
Simplified99.5%
Final simplification95.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -2000.0)
t_2
(if (<= t_1 2e-20)
(* t (/ (- x y) z))
(if (<= t_1 2.0) (fma t (/ x (- y)) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -2000.0) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (x / -y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -2000.0) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(x / Float64(-y)), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2000.0], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(x / (-y)), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{x}{-y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.3%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6495.1
Simplified95.1%
if -2e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
--lowering--.f6492.3
Simplified92.3%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in z around 0
associate-/l*N/A
associate-*r*N/A
div-subN/A
sub-negN/A
*-inversesN/A
metadata-evalN/A
distribute-lft-inN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
neg-mul-1N/A
distribute-lft-neg-inN/A
*-commutativeN/A
neg-mul-1N/A
remove-double-negN/A
accelerator-lowering-fma.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
neg-lowering-neg.f6499.3
Simplified99.3%
Final simplification95.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -2000.0)
t_2
(if (<= t_1 2e-20)
(* t (/ (- x y) z))
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -2000.0) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = t * ((x - y) / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -2000.0) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(t * Float64(Float64(x - y) / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2000.0], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(t * N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;t \cdot \frac{x - y}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.3%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6495.1
Simplified95.1%
if -2e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.9%
Taylor expanded in z around inf
/-lowering-/.f64N/A
--lowering--.f6492.3
Simplified92.3%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
Final simplification95.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x (- z y)))))
(if (<= t_1 -2000.0)
t_2
(if (<= t_1 2e-20)
(* (- x y) (/ t z))
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / (z - y));
double tmp;
if (t_1 <= -2000.0) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / Float64(z - y))) tmp = 0.0 if (t_1 <= -2000.0) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2000.0], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z - y}\\
\mathbf{if}\;t\_1 \leq -2000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e3 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.3%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6495.1
Simplified95.1%
if -2e3 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 92.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6489.1
Simplified89.1%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
Final simplification94.0%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* x (/ t (- z y)))))
(if (<= t_1 -1000000000.0)
t_2
(if (<= t_1 2e-20)
(* (- x y) (/ t z))
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / (z - y));
double tmp;
if (t_1 <= -1000000000.0) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(x * Float64(t / Float64(z - y))) tmp = 0.0 if (t_1 <= -1000000000.0) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000.0], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := x \cdot \frac{t}{z - y}\\
\mathbf{if}\;t\_1 \leq -1000000000:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -1e9 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.2%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6495.7
Simplified95.7%
*-commutativeN/A
clear-numN/A
associate-/r/N/A
associate-*r*N/A
div-invN/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f6482.2
Applied egg-rr82.2%
if -1e9 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 93.3%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6487.6
Simplified87.6%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
Final simplification89.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))))
(if (<= t_1 2e-20)
(* (- x y) (/ t z))
(if (<= t_1 2.0)
(fma t (/ z y) t)
(if (<= t_1 1e+61) (* t (/ x z)) (* t (/ x (- y))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double tmp;
if (t_1 <= 2e-20) {
tmp = (x - y) * (t / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else if (t_1 <= 1e+61) {
tmp = t * (x / z);
} else {
tmp = t * (x / -y);
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) tmp = 0.0 if (t_1 <= 2e-20) tmp = Float64(Float64(x - y) * Float64(t / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); elseif (t_1 <= 1e+61) tmp = Float64(t * Float64(x / z)); else tmp = Float64(t * Float64(x / Float64(-y))); end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-20], N[(N[(x - y), $MachinePrecision] * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], If[LessEqual[t$95$1, 1e+61], N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision], N[(t * N[(x / (-y)), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;\left(x - y\right) \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{elif}\;t\_1 \leq 10^{+61}:\\
\;\;\;\;t \cdot \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{x}{-y}\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 93.9%
Taylor expanded in z around inf
*-commutativeN/A
associate-/l*N/A
*-lowering-*.f64N/A
--lowering--.f64N/A
/-lowering-/.f6478.1
Simplified78.1%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
if 2 < (/.f64 (-.f64 x y) (-.f64 z y)) < 9.99999999999999949e60Initial program 99.8%
Taylor expanded in y around 0
/-lowering-/.f6475.3
Simplified75.3%
if 9.99999999999999949e60 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 99.8%
Taylor expanded in x around inf
/-lowering-/.f64N/A
--lowering--.f6499.8
Simplified99.8%
Taylor expanded in z around 0
mul-1-negN/A
neg-lowering-neg.f6462.7
Simplified62.7%
Final simplification83.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -2e-175)
t_2
(if (<= t_1 2e-20)
(* x (/ t z))
(if (<= t_1 2.0) (fma t (/ z y) t) t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -2e-175) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = x * (t / z);
} else if (t_1 <= 2.0) {
tmp = fma(t, (z / y), t);
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -2e-175) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(x * Float64(t / z)); elseif (t_1 <= 2.0) tmp = fma(t, Float64(z / y), t); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-175], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(t * N[(z / y), $MachinePrecision] + t), $MachinePrecision], t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-175}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\mathsf{fma}\left(t, \frac{z}{y}, t\right)\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e-175 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.9%
Taylor expanded in y around 0
/-lowering-/.f6458.7
Simplified58.7%
if -2e-175 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 89.2%
Taylor expanded in y around 0
/-lowering-/.f6452.2
Simplified52.2%
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6460.9
Applied egg-rr60.9%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in x around 0
mul-1-negN/A
*-commutativeN/A
associate-/l*N/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
+-lowering-+.f64N/A
neg-lowering-neg.f6471.3
Simplified71.3%
Taylor expanded in y around inf
+-commutativeN/A
associate-/l*N/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f6497.2
Simplified97.2%
Final simplification73.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t (/ x z))))
(if (<= t_1 -2e-175)
t_2
(if (<= t_1 2e-20) (* x (/ t z)) (if (<= t_1 2.0) t t_2)))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -2e-175) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = x * (t / z);
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t * (x / z)
if (t_1 <= (-2d-175)) then
tmp = t_2
else if (t_1 <= 2d-20) then
tmp = x * (t / z)
else if (t_1 <= 2.0d0) then
tmp = t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t * (x / z);
double tmp;
if (t_1 <= -2e-175) {
tmp = t_2;
} else if (t_1 <= 2e-20) {
tmp = x * (t / z);
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t * (x / z) tmp = 0 if t_1 <= -2e-175: tmp = t_2 elif t_1 <= 2e-20: tmp = x * (t / z) elif t_1 <= 2.0: tmp = t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t * Float64(x / z)) tmp = 0.0 if (t_1 <= -2e-175) tmp = t_2; elseif (t_1 <= 2e-20) tmp = Float64(x * Float64(t / z)); elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t * (x / z); tmp = 0.0; if (t_1 <= -2e-175) tmp = t_2; elseif (t_1 <= 2e-20) tmp = x * (t / z); elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t * N[(x / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-175], t$95$2, If[LessEqual[t$95$1, 2e-20], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 2.0], t, t$95$2]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t \cdot \frac{x}{z}\\
\mathbf{if}\;t\_1 \leq -2 \cdot 10^{-175}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < -2e-175 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 97.9%
Taylor expanded in y around 0
/-lowering-/.f6458.7
Simplified58.7%
if -2e-175 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20Initial program 89.2%
Taylor expanded in y around 0
/-lowering-/.f6452.2
Simplified52.2%
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6460.9
Applied egg-rr60.9%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
Simplified97.0%
Final simplification73.7%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (/ (- x y) (- z y))) (t_2 (* x (/ t z)))) (if (<= t_1 2e-20) t_2 (if (<= t_1 2.0) t t_2))))
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / z);
double tmp;
if (t_1 <= 2e-20) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = x * (t / z)
if (t_1 <= 2d-20) then
tmp = t_2
else if (t_1 <= 2.0d0) then
tmp = t
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = x * (t / z);
double tmp;
if (t_1 <= 2e-20) {
tmp = t_2;
} else if (t_1 <= 2.0) {
tmp = t;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = x * (t / z) tmp = 0 if t_1 <= 2e-20: tmp = t_2 elif t_1 <= 2.0: tmp = t else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(x * Float64(t / z)) tmp = 0.0 if (t_1 <= 2e-20) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = x * (t / z); tmp = 0.0; if (t_1 <= 2e-20) tmp = t_2; elseif (t_1 <= 2.0) tmp = t; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 2e-20], t$95$2, If[LessEqual[t$95$1, 2.0], t, t$95$2]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t\_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;t\_2\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;t\_2\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 z y)) < 1.99999999999999989e-20 or 2 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 95.1%
Taylor expanded in y around 0
/-lowering-/.f6456.6
Simplified56.6%
associate-*l/N/A
associate-/l*N/A
*-commutativeN/A
*-lowering-*.f64N/A
/-lowering-/.f6454.8
Applied egg-rr54.8%
if 1.99999999999999989e-20 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2Initial program 99.9%
Taylor expanded in y around inf
Simplified97.0%
Final simplification70.8%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 96.9%
Taylor expanded in y around inf
Simplified39.3%
(FPCore (x y z t) :precision binary64 (/ t (/ (- z y) (- x y))))
double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t / ((z - y) / (x - y))
end function
public static double code(double x, double y, double z, double t) {
return t / ((z - y) / (x - y));
}
def code(x, y, z, t): return t / ((z - y) / (x - y))
function code(x, y, z, t) return Float64(t / Float64(Float64(z - y) / Float64(x - y))) end
function tmp = code(x, y, z, t) tmp = t / ((z - y) / (x - y)); end
code[x_, y_, z_, t_] := N[(t / N[(N[(z - y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{t}{\frac{z - y}{x - y}}
\end{array}
herbie shell --seed 2024198
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:alt
(! :herbie-platform default (/ t (/ (- z y) (- x y))))
(* (/ (- x y) (- z y)) t))