
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (- 1.0 x) (* y (sqrt x))))
double code(double x, double y) {
return (1.0 - x) + (y * sqrt(x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - x) + (y * sqrt(x))
end function
public static double code(double x, double y) {
return (1.0 - x) + (y * Math.sqrt(x));
}
def code(x, y): return (1.0 - x) + (y * math.sqrt(x))
function code(x, y) return Float64(Float64(1.0 - x) + Float64(y * sqrt(x))) end
function tmp = code(x, y) tmp = (1.0 - x) + (y * sqrt(x)); end
code[x_, y_] := N[(N[(1.0 - x), $MachinePrecision] + N[(y * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) + y \cdot \sqrt{x}
\end{array}
(FPCore (x y) :precision binary64 (- (fma (sqrt x) y 1.0) x))
double code(double x, double y) {
return fma(sqrt(x), y, 1.0) - x;
}
function code(x, y) return Float64(fma(sqrt(x), y, 1.0) - x) end
code[x_, y_] := N[(N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision] - x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sqrt{x}, y, 1\right) - x
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.9%
(FPCore (x y) :precision binary64 (if (<= (+ (* (sqrt x) y) (- 1.0 x)) -2.0) (- x) 1.0))
double code(double x, double y) {
double tmp;
if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((sqrt(x) * y) + (1.0d0 - x)) <= (-2.0d0)) then
tmp = -x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((Math.sqrt(x) * y) + (1.0 - x)) <= -2.0) {
tmp = -x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if ((math.sqrt(x) * y) + (1.0 - x)) <= -2.0: tmp = -x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(sqrt(x) * y) + Float64(1.0 - x)) <= -2.0) tmp = Float64(-x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((sqrt(x) * y) + (1.0 - x)) <= -2.0) tmp = -x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] + N[(1.0 - x), $MachinePrecision]), $MachinePrecision], -2.0], (-x), 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{x} \cdot y + \left(1 - x\right) \leq -2:\\
\;\;\;\;-x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) < -2Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6457.2
Simplified57.2%
Taylor expanded in x around inf
mul-1-negN/A
neg-lowering-neg.f6456.3
Simplified56.3%
if -2 < (+.f64 (-.f64 #s(literal 1 binary64) x) (*.f64 y (sqrt.f64 x))) Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6498.1
Simplified98.1%
Taylor expanded in y around 0
Simplified66.9%
Final simplification61.3%
(FPCore (x y) :precision binary64 (let* ((t_0 (fma (sqrt x) y 1.0))) (if (<= y -2e+51) t_0 (if (<= y 7.5e+32) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = fma(sqrt(x), y, 1.0);
double tmp;
if (y <= -2e+51) {
tmp = t_0;
} else if (y <= 7.5e+32) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y) t_0 = fma(sqrt(x), y, 1.0) tmp = 0.0 if (y <= -2e+51) tmp = t_0; elseif (y <= 7.5e+32) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision]}, If[LessEqual[y, -2e+51], t$95$0, If[LessEqual[y, 7.5e+32], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{if}\;y \leq -2 \cdot 10^{+51}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 7.5 \cdot 10^{+32}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -2e51 or 7.49999999999999959e32 < y Initial program 99.8%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6491.7
Simplified91.7%
if -2e51 < y < 7.49999999999999959e32Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6496.8
Simplified96.8%
(FPCore (x y) :precision binary64 (let* ((t_0 (* (sqrt x) y))) (if (<= y -7e+90) t_0 (if (<= y 1.4e+74) (- 1.0 x) t_0))))
double code(double x, double y) {
double t_0 = sqrt(x) * y;
double tmp;
if (y <= -7e+90) {
tmp = t_0;
} else if (y <= 1.4e+74) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(x) * y
if (y <= (-7d+90)) then
tmp = t_0
else if (y <= 1.4d+74) then
tmp = 1.0d0 - x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(x) * y;
double tmp;
if (y <= -7e+90) {
tmp = t_0;
} else if (y <= 1.4e+74) {
tmp = 1.0 - x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(x) * y tmp = 0 if y <= -7e+90: tmp = t_0 elif y <= 1.4e+74: tmp = 1.0 - x else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(sqrt(x) * y) tmp = 0.0 if (y <= -7e+90) tmp = t_0; elseif (y <= 1.4e+74) tmp = Float64(1.0 - x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(x) * y; tmp = 0.0; if (y <= -7e+90) tmp = t_0; elseif (y <= 1.4e+74) tmp = 1.0 - x; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[y, -7e+90], t$95$0, If[LessEqual[y, 1.4e+74], N[(1.0 - x), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{x} \cdot y\\
\mathbf{if}\;y \leq -7 \cdot 10^{+90}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1.4 \cdot 10^{+74}:\\
\;\;\;\;1 - x\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -6.9999999999999997e90 or 1.40000000000000001e74 < y Initial program 99.8%
Taylor expanded in y around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6489.9
Simplified89.9%
if -6.9999999999999997e90 < y < 1.40000000000000001e74Initial program 100.0%
Taylor expanded in y around 0
--lowering--.f6493.9
Simplified93.9%
(FPCore (x y) :precision binary64 (if (<= x 0.64) (fma (sqrt x) y 1.0) (- (* (sqrt x) y) x)))
double code(double x, double y) {
double tmp;
if (x <= 0.64) {
tmp = fma(sqrt(x), y, 1.0);
} else {
tmp = (sqrt(x) * y) - x;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (x <= 0.64) tmp = fma(sqrt(x), y, 1.0); else tmp = Float64(Float64(sqrt(x) * y) - x); end return tmp end
code[x_, y_] := If[LessEqual[x, 0.64], N[(N[Sqrt[x], $MachinePrecision] * y + 1.0), $MachinePrecision], N[(N[(N[Sqrt[x], $MachinePrecision] * y), $MachinePrecision] - x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.64:\\
\;\;\;\;\mathsf{fma}\left(\sqrt{x}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;\sqrt{x} \cdot y - x\\
\end{array}
\end{array}
if x < 0.640000000000000013Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6498.2
Simplified98.2%
if 0.640000000000000013 < x Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
+-commutativeN/A
mul-1-negN/A
sub-negN/A
associate-+l-N/A
sub-negN/A
*-lft-identityN/A
lft-mult-inverseN/A
distribute-lft-neg-outN/A
distribute-rgt-inN/A
sub-negN/A
sub-negN/A
+-commutativeN/A
distribute-lft-inN/A
distribute-rgt-neg-outN/A
rgt-mult-inverseN/A
metadata-evalN/A
*-rgt-identityN/A
associate--r+N/A
Simplified99.9%
Taylor expanded in x around inf
*-lowering-*.f64N/A
sqrt-lowering-sqrt.f6498.0
Simplified98.0%
(FPCore (x y) :precision binary64 (- 1.0 x))
double code(double x, double y) {
return 1.0 - x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - x
end function
public static double code(double x, double y) {
return 1.0 - x;
}
def code(x, y): return 1.0 - x
function code(x, y) return Float64(1.0 - x) end
function tmp = code(x, y) tmp = 1.0 - x; end
code[x_, y_] := N[(1.0 - x), $MachinePrecision]
\begin{array}{l}
\\
1 - x
\end{array}
Initial program 99.9%
Taylor expanded in y around 0
--lowering--.f6462.3
Simplified62.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0
+-commutativeN/A
accelerator-lowering-fma.f64N/A
sqrt-lowering-sqrt.f6468.4
Simplified68.4%
Taylor expanded in y around 0
Simplified31.9%
herbie shell --seed 2024198
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, E"
:precision binary64
(+ (- 1.0 x) (* y (sqrt x))))