
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))
double code(double x, double y) {
return 1.0 - log((1.0 - ((x - y) / (1.0 - y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - log((1.0d0 - ((x - y) / (1.0d0 - y))))
end function
public static double code(double x, double y) {
return 1.0 - Math.log((1.0 - ((x - y) / (1.0 - y))));
}
def code(x, y): return 1.0 - math.log((1.0 - ((x - y) / (1.0 - y))))
function code(x, y) return Float64(1.0 - log(Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))) end
function tmp = code(x, y) tmp = 1.0 - log((1.0 - ((x - y) / (1.0 - y)))); end
code[x_, y_] := N[(1.0 - N[Log[N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \log \left(1 - \frac{x - y}{1 - y}\right)
\end{array}
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0005) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ (+ x -1.0) (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0005: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log((((x + -1.0) + ((-1.0 + (x + ((x + -1.0) / y))) / y)) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0005) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(Float64(x + -1.0) + Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y)) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0005], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(N[(x + -1.0), $MachinePrecision] + N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0005:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{\left(x + -1\right) + \frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
sub-negN/A
accelerator-lowering-log1p.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Applied egg-rr100.0%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.9%
Taylor expanded in y around -inf
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (- x y) (- 1.0 y))))
(if (<= t_0 -10.0)
(- 1.0 (log (/ x (+ y -1.0))))
(if (<= t_0 0.0005)
(- (- 1.0 y) (log1p (- x)))
(- 1.0 (log (/ (+ x -1.0) y)))))))
double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -10.0) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (t_0 <= 0.0005) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = (x - y) / (1.0 - y);
double tmp;
if (t_0 <= -10.0) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (t_0 <= 0.0005) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): t_0 = (x - y) / (1.0 - y) tmp = 0 if t_0 <= -10.0: tmp = 1.0 - math.log((x / (y + -1.0))) elif t_0 <= 0.0005: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) t_0 = Float64(Float64(x - y) / Float64(1.0 - y)) tmp = 0.0 if (t_0 <= -10.0) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (t_0 <= 0.0005) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -10.0], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0005], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x - y}{1 - y}\\
\mathbf{if}\;t\_0 \leq -10:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;t\_0 \leq 0.0005:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < -10Initial program 100.0%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
if -10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
Taylor expanded in y around 0
Simplified99.7%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.9%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6498.8
Simplified98.8%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.0005) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ -1.0 (+ x (/ (+ x -1.0) y))) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.0005) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((-1.0 + (x + ((x + -1.0) / y))) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.0005: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((-1.0 + (x + ((x + -1.0) / y))) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.0005) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(-1.0 + Float64(x + Float64(Float64(x + -1.0) / y))) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.0005], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(-1.0 + N[(x + N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.0005:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{-1 + \left(x + \frac{x + -1}{y}\right)}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 5.0000000000000001e-4Initial program 100.0%
sub-negN/A
accelerator-lowering-log1p.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Applied egg-rr100.0%
if 5.0000000000000001e-4 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 8.9%
Taylor expanded in y around -inf
associate-*r/N/A
Simplified99.9%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9999998) (- 1.0 (log (fma (/ 1.0 (- 1.0 y)) (- y x) 1.0))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - log(fma((1.0 / (1.0 - y)), (y - x), 1.0));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9999998) tmp = Float64(1.0 - log(fma(Float64(1.0 / Float64(1.0 - y)), Float64(y - x), 1.0))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9999998], N[(1.0 - N[Log[N[(N[(1.0 / N[(1.0 - y), $MachinePrecision]), $MachinePrecision] * N[(y - x), $MachinePrecision] + 1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9999998:\\
\;\;\;\;1 - \log \left(\mathsf{fma}\left(\frac{1}{1 - y}, y - x, 1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999799999999994Initial program 99.8%
sub-negN/A
+-commutativeN/A
clear-numN/A
associate-/r/N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6499.8
Applied egg-rr99.8%
if 0.999999799999999994 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.3%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6499.8
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9999998) (- 1.0 (log1p (* (- x y) (/ 1.0 (+ y -1.0))))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - log1p(((x - y) * (1.0 / (y + -1.0))));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - Math.log1p(((x - y) * (1.0 / (y + -1.0))));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.9999998: tmp = 1.0 - math.log1p(((x - y) * (1.0 / (y + -1.0)))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9999998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) * Float64(1.0 / Float64(y + -1.0))))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9999998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] * N[(1.0 / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9999998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\left(x - y\right) \cdot \frac{1}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999799999999994Initial program 99.8%
sub-negN/A
+-commutativeN/A
clear-numN/A
associate-/r/N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f6499.8
Applied egg-rr99.8%
+-commutativeN/A
accelerator-lowering-log1p.f64N/A
associate-*l/N/A
/-lowering-/.f64N/A
*-lft-identityN/A
--lowering--.f64N/A
--lowering--.f6499.8
Applied egg-rr99.8%
clear-numN/A
*-lft-identityN/A
associate-/r/N/A
*-lowering-*.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
*-lft-identityN/A
--lowering--.f6499.8
Applied egg-rr99.8%
if 0.999999799999999994 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.3%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6499.8
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= (/ (- x y) (- 1.0 y)) 0.9999998) (- 1.0 (log1p (/ (- x y) (+ y -1.0)))) (- 1.0 (log (/ (+ x -1.0) y)))))
double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - log(((x + -1.0) / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (((x - y) / (1.0 - y)) <= 0.9999998) {
tmp = 1.0 - Math.log1p(((x - y) / (y + -1.0)));
} else {
tmp = 1.0 - Math.log(((x + -1.0) / y));
}
return tmp;
}
def code(x, y): tmp = 0 if ((x - y) / (1.0 - y)) <= 0.9999998: tmp = 1.0 - math.log1p(((x - y) / (y + -1.0))) else: tmp = 1.0 - math.log(((x + -1.0) / y)) return tmp
function code(x, y) tmp = 0.0 if (Float64(Float64(x - y) / Float64(1.0 - y)) <= 0.9999998) tmp = Float64(1.0 - log1p(Float64(Float64(x - y) / Float64(y + -1.0)))); else tmp = Float64(1.0 - log(Float64(Float64(x + -1.0) / y))); end return tmp end
code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 0.9999998], N[(1.0 - N[Log[1 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(N[(x + -1.0), $MachinePrecision] / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x - y}{1 - y} \leq 0.9999998:\\
\;\;\;\;1 - \mathsf{log1p}\left(\frac{x - y}{y + -1}\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x + -1}{y}\right)\\
\end{array}
\end{array}
if (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) < 0.999999799999999994Initial program 99.8%
sub-negN/A
accelerator-lowering-log1p.f64N/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
sub-negN/A
+-commutativeN/A
distribute-neg-inN/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f6499.8
Applied egg-rr99.8%
if 0.999999799999999994 < (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y)) Initial program 5.3%
Taylor expanded in y around inf
mul-1-negN/A
distribute-frac-negN/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
sub-negN/A
/-lowering-/.f64N/A
sub-negN/A
metadata-evalN/A
+-commutativeN/A
+-lowering-+.f6499.8
Simplified99.8%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (<= y -4.7e+36)
(+ 1.0 (log (- y)))
(if (<= y -6e-7)
(- 1.0 (log (/ x (+ y -1.0))))
(if (<= y 1.0) (- (- 1.0 y) (log1p (- x))) (- 1.0 (log (/ x y)))))))
double code(double x, double y) {
double tmp;
if (y <= -4.7e+36) {
tmp = 1.0 + log(-y);
} else if (y <= -6e-7) {
tmp = 1.0 - log((x / (y + -1.0)));
} else if (y <= 1.0) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -4.7e+36) {
tmp = 1.0 + Math.log(-y);
} else if (y <= -6e-7) {
tmp = 1.0 - Math.log((x / (y + -1.0)));
} else if (y <= 1.0) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4.7e+36: tmp = 1.0 + math.log(-y) elif y <= -6e-7: tmp = 1.0 - math.log((x / (y + -1.0))) elif y <= 1.0: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -4.7e+36) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= -6e-7) tmp = Float64(1.0 - log(Float64(x / Float64(y + -1.0)))); elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -4.7e+36], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -6e-7], N[(1.0 - N[Log[N[(x / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.7 \cdot 10^{+36}:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq -6 \cdot 10^{-7}:\\
\;\;\;\;1 - \log \left(\frac{x}{y + -1}\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -4.69999999999999989e36Initial program 15.5%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f642.9
Simplified2.9%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6468.6
Simplified68.6%
if -4.69999999999999989e36 < y < -5.9999999999999997e-7Initial program 84.7%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f6472.5
Simplified72.5%
if -5.9999999999999997e-7 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified99.8%
if 1 < y Initial program 43.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f64100.0
Simplified100.0%
Final simplification91.8%
(FPCore (x y) :precision binary64 (if (<= (+ 1.0 (/ (- x y) (+ y -1.0))) 0.9) (+ 1.0 (log (- y))) (- 1.0 (log1p (- y x)))))
double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0 + log(-y);
} else {
tmp = 1.0 - log1p((y - x));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0 + Math.log(-y);
} else {
tmp = 1.0 - Math.log1p((y - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 + ((x - y) / (y + -1.0))) <= 0.9: tmp = 1.0 + math.log(-y) else: tmp = 1.0 - math.log1p((y - x)) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) <= 0.9) tmp = Float64(1.0 + log(Float64(-y))); else tmp = Float64(1.0 - log1p(Float64(y - x))); end return tmp end
code[x_, y_] := If[LessEqual[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.9], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[1 + N[(y - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + \frac{x - y}{y + -1} \leq 0.9:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(y - x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.900000000000000022Initial program 8.9%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f645.0
Simplified5.0%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6456.8
Simplified56.8%
if 0.900000000000000022 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
sub-negN/A
+-commutativeN/A
clear-numN/A
associate-/r/N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64100.0
Applied egg-rr100.0%
Taylor expanded in y around 0
Simplified88.0%
+-commutativeN/A
accelerator-lowering-log1p.f64N/A
*-lft-identityN/A
--lowering--.f6488.0
Applied egg-rr88.0%
Final simplification79.3%
(FPCore (x y) :precision binary64 (if (<= (+ 1.0 (/ (- x y) (+ y -1.0))) 0.9) 1.0 (- 1.0 (log1p (- y x)))))
double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0;
} else {
tmp = 1.0 - log1p((y - x));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0;
} else {
tmp = 1.0 - Math.log1p((y - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 + ((x - y) / (y + -1.0))) <= 0.9: tmp = 1.0 else: tmp = 1.0 - math.log1p((y - x)) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) <= 0.9) tmp = 1.0; else tmp = Float64(1.0 - log1p(Float64(y - x))); end return tmp end
code[x_, y_] := If[LessEqual[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.9], 1.0, N[(1.0 - N[Log[1 + N[(y - x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + \frac{x - y}{y + -1} \leq 0.9:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(y - x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.900000000000000022Initial program 8.9%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f648.0
Simplified8.0%
Taylor expanded in x around 0
Simplified14.3%
if 0.900000000000000022 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
sub-negN/A
+-commutativeN/A
clear-numN/A
associate-/r/N/A
distribute-rgt-neg-inN/A
accelerator-lowering-fma.f64N/A
/-lowering-/.f64N/A
--lowering--.f64N/A
neg-sub0N/A
sub-negN/A
+-commutativeN/A
associate--r+N/A
neg-sub0N/A
remove-double-negN/A
--lowering--.f64100.0
Applied egg-rr100.0%
Taylor expanded in y around 0
Simplified88.0%
+-commutativeN/A
accelerator-lowering-log1p.f64N/A
*-lft-identityN/A
--lowering--.f6488.0
Applied egg-rr88.0%
Final simplification67.6%
(FPCore (x y) :precision binary64 (if (<= (+ 1.0 (/ (- x y) (+ y -1.0))) 0.9) 1.0 (- 1.0 (log1p (- x)))))
double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0;
} else {
tmp = 1.0 - log1p(-x);
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 0.9) {
tmp = 1.0;
} else {
tmp = 1.0 - Math.log1p(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 + ((x - y) / (y + -1.0))) <= 0.9: tmp = 1.0 else: tmp = 1.0 - math.log1p(-x) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) <= 0.9) tmp = 1.0; else tmp = Float64(1.0 - log1p(Float64(-x))); end return tmp end
code[x_, y_] := If[LessEqual[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.9], 1.0, N[(1.0 - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + \frac{x - y}{y + -1} \leq 0.9:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \mathsf{log1p}\left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 0.900000000000000022Initial program 8.9%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f648.0
Simplified8.0%
Taylor expanded in x around 0
Simplified14.3%
if 0.900000000000000022 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6487.4
Simplified87.4%
Final simplification67.1%
(FPCore (x y) :precision binary64 (if (<= (+ 1.0 (/ (- x y) (+ y -1.0))) 20.0) 1.0 (- 1.0 (log (- x)))))
double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 20.0) {
tmp = 1.0;
} else {
tmp = 1.0 - log(-x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((1.0d0 + ((x - y) / (y + (-1.0d0)))) <= 20.0d0) then
tmp = 1.0d0
else
tmp = 1.0d0 - log(-x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((1.0 + ((x - y) / (y + -1.0))) <= 20.0) {
tmp = 1.0;
} else {
tmp = 1.0 - Math.log(-x);
}
return tmp;
}
def code(x, y): tmp = 0 if (1.0 + ((x - y) / (y + -1.0))) <= 20.0: tmp = 1.0 else: tmp = 1.0 - math.log(-x) return tmp
function code(x, y) tmp = 0.0 if (Float64(1.0 + Float64(Float64(x - y) / Float64(y + -1.0))) <= 20.0) tmp = 1.0; else tmp = Float64(1.0 - log(Float64(-x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((1.0 + ((x - y) / (y + -1.0))) <= 20.0) tmp = 1.0; else tmp = 1.0 - log(-x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(1.0 + N[(N[(x - y), $MachinePrecision] / N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 20.0], 1.0, N[(1.0 - N[Log[(-x)], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 + \frac{x - y}{y + -1} \leq 20:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(-x\right)\\
\end{array}
\end{array}
if (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) < 20Initial program 65.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6463.4
Simplified63.4%
Taylor expanded in x around 0
Simplified65.3%
if 20 < (-.f64 #s(literal 1 binary64) (/.f64 (-.f64 x y) (-.f64 #s(literal 1 binary64) y))) Initial program 100.0%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6470.6
Simplified70.6%
Taylor expanded in x around -inf
cancel-sign-sub-invN/A
metadata-evalN/A
*-lft-identityN/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
mul-1-negN/A
log-recN/A
sub-negN/A
--lowering--.f64N/A
log-lowering-log.f64N/A
mul-1-negN/A
neg-lowering-neg.f6470.6
Simplified70.6%
Final simplification66.8%
(FPCore (x y) :precision binary64 (if (<= y -19.0) (+ 1.0 (log (- y))) (if (<= y 1.0) (- (- 1.0 y) (log1p (- x))) (- 1.0 (log (/ x y))))))
double code(double x, double y) {
double tmp;
if (y <= -19.0) {
tmp = 1.0 + log(-y);
} else if (y <= 1.0) {
tmp = (1.0 - y) - log1p(-x);
} else {
tmp = 1.0 - log((x / y));
}
return tmp;
}
public static double code(double x, double y) {
double tmp;
if (y <= -19.0) {
tmp = 1.0 + Math.log(-y);
} else if (y <= 1.0) {
tmp = (1.0 - y) - Math.log1p(-x);
} else {
tmp = 1.0 - Math.log((x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -19.0: tmp = 1.0 + math.log(-y) elif y <= 1.0: tmp = (1.0 - y) - math.log1p(-x) else: tmp = 1.0 - math.log((x / y)) return tmp
function code(x, y) tmp = 0.0 if (y <= -19.0) tmp = Float64(1.0 + log(Float64(-y))); elseif (y <= 1.0) tmp = Float64(Float64(1.0 - y) - log1p(Float64(-x))); else tmp = Float64(1.0 - log(Float64(x / y))); end return tmp end
code[x_, y_] := If[LessEqual[y, -19.0], N[(1.0 + N[Log[(-y)], $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(N[(1.0 - y), $MachinePrecision] - N[Log[1 + (-x)], $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -19:\\
\;\;\;\;1 + \log \left(-y\right)\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\left(1 - y\right) - \mathsf{log1p}\left(-x\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \log \left(\frac{x}{y}\right)\\
\end{array}
\end{array}
if y < -19Initial program 25.6%
Taylor expanded in x around 0
accelerator-lowering-log1p.f64N/A
/-lowering-/.f64N/A
--lowering--.f644.7
Simplified4.7%
Taylor expanded in y around -inf
--lowering--.f64N/A
metadata-evalN/A
distribute-neg-fracN/A
distribute-neg-frac2N/A
log-recN/A
neg-lowering-neg.f64N/A
log-lowering-log.f64N/A
neg-lowering-neg.f6462.3
Simplified62.3%
if -19 < y < 1Initial program 100.0%
Taylor expanded in y around 0
Simplified99.6%
if 1 < y Initial program 43.6%
Taylor expanded in x around inf
mul-1-negN/A
distribute-neg-frac2N/A
/-lowering-/.f64N/A
sub-negN/A
neg-mul-1N/A
+-commutativeN/A
distribute-neg-inN/A
neg-mul-1N/A
remove-double-negN/A
metadata-evalN/A
+-lowering-+.f64100.0
Simplified100.0%
Taylor expanded in y around inf
/-lowering-/.f64100.0
Simplified100.0%
Final simplification90.2%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 74.7%
Taylor expanded in y around 0
sub-negN/A
mul-1-negN/A
accelerator-lowering-log1p.f64N/A
mul-1-negN/A
neg-lowering-neg.f6465.4
Simplified65.4%
Taylor expanded in x around 0
Simplified47.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- 1.0 (log (- (/ x (* y y)) (- (/ 1.0 y) (/ x y)))))))
(if (< y -81284752.61947241)
t_0
(if (< y 3.0094271212461764e+25)
(log (/ (exp 1.0) (- 1.0 (/ (- x y) (- 1.0 y)))))
t_0))))
double code(double x, double y) {
double t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - log(((x / (y * y)) - ((1.0d0 / y) - (x / y))))
if (y < (-81284752.61947241d0)) then
tmp = t_0
else if (y < 3.0094271212461764d+25) then
tmp = log((exp(1.0d0) / (1.0d0 - ((x - y) / (1.0d0 - y)))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 - Math.log(((x / (y * y)) - ((1.0 / y) - (x / y))));
double tmp;
if (y < -81284752.61947241) {
tmp = t_0;
} else if (y < 3.0094271212461764e+25) {
tmp = Math.log((Math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y)))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 - math.log(((x / (y * y)) - ((1.0 / y) - (x / y)))) tmp = 0 if y < -81284752.61947241: tmp = t_0 elif y < 3.0094271212461764e+25: tmp = math.log((math.exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(1.0 - log(Float64(Float64(x / Float64(y * y)) - Float64(Float64(1.0 / y) - Float64(x / y))))) tmp = 0.0 if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log(Float64(exp(1.0) / Float64(1.0 - Float64(Float64(x - y) / Float64(1.0 - y))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 - log(((x / (y * y)) - ((1.0 / y) - (x / y)))); tmp = 0.0; if (y < -81284752.61947241) tmp = t_0; elseif (y < 3.0094271212461764e+25) tmp = log((exp(1.0) / (1.0 - ((x - y) / (1.0 - y))))); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 - N[Log[N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 / y), $MachinePrecision] - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -81284752.61947241], t$95$0, If[Less[y, 3.0094271212461764e+25], N[Log[N[(N[Exp[1.0], $MachinePrecision] / N[(1.0 - N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \log \left(\frac{x}{y \cdot y} - \left(\frac{1}{y} - \frac{x}{y}\right)\right)\\
\mathbf{if}\;y < -81284752.61947241:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y < 3.0094271212461764 \cdot 10^{+25}:\\
\;\;\;\;\log \left(\frac{e^{1}}{1 - \frac{x - y}{1 - y}}\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
herbie shell --seed 2024198
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, B"
:precision binary64
:alt
(! :herbie-platform default (if (< y -8128475261947241/100000000) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))) (if (< y 30094271212461764000000000) (log (/ (exp 1) (- 1 (/ (- x y) (- 1 y))))) (- 1 (log (- (/ x (* y y)) (- (/ 1 y) (/ x y))))))))
(- 1.0 (log (- 1.0 (/ (- x y) (- 1.0 y))))))