
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
(FPCore (x y) :precision binary64 (+ x (/ y 500.0)))
double code(double x, double y) {
return x + (y / 500.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y / 500.0d0)
end function
public static double code(double x, double y) {
return x + (y / 500.0);
}
def code(x, y): return x + (y / 500.0)
function code(x, y) return Float64(x + Float64(y / 500.0)) end
function tmp = code(x, y) tmp = x + (y / 500.0); end
code[x_, y_] := N[(x + N[(y / 500.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \frac{y}{500}
\end{array}
Initial program 100.0%
(FPCore (x y) :precision binary64 (if (<= (/ y 500.0) -0.004) (* y 0.002) (if (<= (/ y 500.0) 2e-13) x (* y 0.002))))
double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -0.004) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 2e-13) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y / 500.0d0) <= (-0.004d0)) then
tmp = y * 0.002d0
else if ((y / 500.0d0) <= 2d-13) then
tmp = x
else
tmp = y * 0.002d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y / 500.0) <= -0.004) {
tmp = y * 0.002;
} else if ((y / 500.0) <= 2e-13) {
tmp = x;
} else {
tmp = y * 0.002;
}
return tmp;
}
def code(x, y): tmp = 0 if (y / 500.0) <= -0.004: tmp = y * 0.002 elif (y / 500.0) <= 2e-13: tmp = x else: tmp = y * 0.002 return tmp
function code(x, y) tmp = 0.0 if (Float64(y / 500.0) <= -0.004) tmp = Float64(y * 0.002); elseif (Float64(y / 500.0) <= 2e-13) tmp = x; else tmp = Float64(y * 0.002); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y / 500.0) <= -0.004) tmp = y * 0.002; elseif ((y / 500.0) <= 2e-13) tmp = x; else tmp = y * 0.002; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y / 500.0), $MachinePrecision], -0.004], N[(y * 0.002), $MachinePrecision], If[LessEqual[N[(y / 500.0), $MachinePrecision], 2e-13], x, N[(y * 0.002), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{y}{500} \leq -0.004:\\
\;\;\;\;y \cdot 0.002\\
\mathbf{elif}\;\frac{y}{500} \leq 2 \cdot 10^{-13}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot 0.002\\
\end{array}
\end{array}
if (/.f64 y #s(literal 500 binary64)) < -0.0040000000000000001 or 2.0000000000000001e-13 < (/.f64 y #s(literal 500 binary64)) Initial program 100.0%
Taylor expanded in x around 0
*-lowering-*.f6475.0
Simplified75.0%
if -0.0040000000000000001 < (/.f64 y #s(literal 500 binary64)) < 2.0000000000000001e-13Initial program 100.0%
Taylor expanded in x around inf
Simplified83.3%
Final simplification79.2%
(FPCore (x y) :precision binary64 (fma y 0.002 x))
double code(double x, double y) {
return fma(y, 0.002, x);
}
function code(x, y) return fma(y, 0.002, x) end
code[x_, y_] := N[(y * 0.002 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, 0.002, x\right)
\end{array}
Initial program 100.0%
+-commutativeN/A
div-invN/A
accelerator-lowering-fma.f64N/A
metadata-eval99.9
Applied egg-rr99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf
Simplified54.9%
herbie shell --seed 2024198
(FPCore (x y)
:name "Data.Colour.CIE:cieLAB from colour-2.3.3, C"
:precision binary64
(+ x (/ y 500.0)))