Data.Colour.RGB:hslsv from colour-2.3.3, C

Percentage Accurate: 100.0% → 100.0%
Time: 9.8s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
(FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (2.0d0 - (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (2.0 - (x + y));
}
def code(x, y):
	return (x - y) / (2.0 - (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (2.0 - (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{2 - \left(x + y\right)}
\end{array}

Alternative 1: 100.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2} \end{array} \]
(FPCore (x y)
 :precision binary64
 (+ (/ x (- 2.0 (+ x y))) (/ y (- (+ x y) 2.0))))
double code(double x, double y) {
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / (2.0d0 - (x + y))) + (y / ((x + y) - 2.0d0))
end function
public static double code(double x, double y) {
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
}
def code(x, y):
	return (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0))
function code(x, y)
	return Float64(Float64(x / Float64(2.0 - Float64(x + y))) + Float64(y / Float64(Float64(x + y) - 2.0)))
end
function tmp = code(x, y)
	tmp = (x / (2.0 - (x + y))) + (y / ((x + y) - 2.0));
end
code[x_, y_] := N[(N[(x / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(y / N[(N[(x + y), $MachinePrecision] - 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{2 - \left(x + y\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. div-subN/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    2. --lowering--.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
    3. /-lowering-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    4. --lowering--.f64N/A

      \[\leadsto \frac{x}{\color{blue}{2 - \left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    5. +-lowering-+.f64N/A

      \[\leadsto \frac{x}{2 - \color{blue}{\left(x + y\right)}} - \frac{y}{2 - \left(x + y\right)} \]
    6. /-lowering-/.f64N/A

      \[\leadsto \frac{x}{2 - \left(x + y\right)} - \color{blue}{\frac{y}{2 - \left(x + y\right)}} \]
    7. --lowering--.f64N/A

      \[\leadsto \frac{x}{2 - \left(x + y\right)} - \frac{y}{\color{blue}{2 - \left(x + y\right)}} \]
    8. +-lowering-+.f64100.0

      \[\leadsto \frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \color{blue}{\left(x + y\right)}} \]
  4. Applied egg-rr100.0%

    \[\leadsto \color{blue}{\frac{x}{2 - \left(x + y\right)} - \frac{y}{2 - \left(x + y\right)}} \]
  5. Final simplification100.0%

    \[\leadsto \frac{x}{2 - \left(x + y\right)} + \frac{y}{\left(x + y\right) - 2} \]
  6. Add Preprocessing

Alternative 2: 97.8% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
   (if (<= t_0 -0.5)
     (/ x (- 2.0 x))
     (if (<= t_0 1e-10) (* -0.5 (- y x)) (/ y (+ y -2.0))))))
double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -0.5) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 1e-10) {
		tmp = -0.5 * (y - x);
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x - y) / (2.0d0 - (x + y))
    if (t_0 <= (-0.5d0)) then
        tmp = x / (2.0d0 - x)
    else if (t_0 <= 1d-10) then
        tmp = (-0.5d0) * (y - x)
    else
        tmp = y / (y + (-2.0d0))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = (x - y) / (2.0 - (x + y));
	double tmp;
	if (t_0 <= -0.5) {
		tmp = x / (2.0 - x);
	} else if (t_0 <= 1e-10) {
		tmp = -0.5 * (y - x);
	} else {
		tmp = y / (y + -2.0);
	}
	return tmp;
}
def code(x, y):
	t_0 = (x - y) / (2.0 - (x + y))
	tmp = 0
	if t_0 <= -0.5:
		tmp = x / (2.0 - x)
	elif t_0 <= 1e-10:
		tmp = -0.5 * (y - x)
	else:
		tmp = y / (y + -2.0)
	return tmp
function code(x, y)
	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
	tmp = 0.0
	if (t_0 <= -0.5)
		tmp = Float64(x / Float64(2.0 - x));
	elseif (t_0 <= 1e-10)
		tmp = Float64(-0.5 * Float64(y - x));
	else
		tmp = Float64(y / Float64(y + -2.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = (x - y) / (2.0 - (x + y));
	tmp = 0.0;
	if (t_0 <= -0.5)
		tmp = x / (2.0 - x);
	elseif (t_0 <= 1e-10)
		tmp = -0.5 * (y - x);
	else
		tmp = y / (y + -2.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e-10], N[(-0.5 * N[(y - x), $MachinePrecision]), $MachinePrecision], N[(y / N[(y + -2.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
\mathbf{if}\;t\_0 \leq -0.5:\\
\;\;\;\;\frac{x}{2 - x}\\

\mathbf{elif}\;t\_0 \leq 10^{-10}:\\
\;\;\;\;-0.5 \cdot \left(y - x\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{y + -2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
    4. Step-by-step derivation
      1. /-lowering-/.f64N/A

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      2. --lowering--.f6499.2

        \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
    5. Simplified99.2%

      \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

    if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

    1. Initial program 100.0%

      \[\frac{x - y}{2 - \left(x + y\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    4. Step-by-step derivation
      1. --lowering--.f6499.4

        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    5. Simplified99.4%

      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
    6. Taylor expanded in y around 0

      \[\leadsto \frac{x - y}{\color{blue}{2}} \]
    7. Step-by-step derivation
      1. Simplified98.3%

        \[\leadsto \frac{x - y}{\color{blue}{2}} \]
      2. Step-by-step derivation
        1. frac-2negN/A

          \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(x - y\right)\right)}{\mathsf{neg}\left(2\right)}} \]
        2. div-invN/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
        3. *-lowering-*.f64N/A

          \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
        4. sub-negN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        5. +-commutativeN/A

          \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        6. distribute-neg-inN/A

          \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        7. remove-double-negN/A

          \[\leadsto \left(\color{blue}{y} + \left(\mathsf{neg}\left(x\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        8. sub-negN/A

          \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        9. --lowering--.f64N/A

          \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
        10. metadata-evalN/A

          \[\leadsto \left(y - x\right) \cdot \frac{1}{\color{blue}{-2}} \]
        11. metadata-eval98.3

          \[\leadsto \left(y - x\right) \cdot \color{blue}{-0.5} \]
      3. Applied egg-rr98.3%

        \[\leadsto \color{blue}{\left(y - x\right) \cdot -0.5} \]

      if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{-1 \cdot \frac{y}{2 - y}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{y}{2 - y}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{y}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        3. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(2 - y\right)}} \]
        4. /-lowering-/.f64N/A

          \[\leadsto \color{blue}{\frac{y}{-1 \cdot \left(2 - y\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{\mathsf{neg}\left(\left(2 - y\right)\right)}} \]
        6. sub-negN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(2 + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)} \]
        7. +-commutativeN/A

          \[\leadsto \frac{y}{\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + 2\right)}\right)} \]
        8. distribute-neg-inN/A

          \[\leadsto \frac{y}{\color{blue}{\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(2\right)\right)}} \]
        9. mul-1-negN/A

          \[\leadsto \frac{y}{\color{blue}{-1 \cdot \left(\mathsf{neg}\left(y\right)\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        10. mul-1-negN/A

          \[\leadsto \frac{y}{-1 \cdot \color{blue}{\left(-1 \cdot y\right)} + \left(\mathsf{neg}\left(2\right)\right)} \]
        11. associate-*r*N/A

          \[\leadsto \frac{y}{\color{blue}{\left(-1 \cdot -1\right) \cdot y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        12. metadata-evalN/A

          \[\leadsto \frac{y}{\color{blue}{1} \cdot y + \left(\mathsf{neg}\left(2\right)\right)} \]
        13. *-lft-identityN/A

          \[\leadsto \frac{y}{\color{blue}{y} + \left(\mathsf{neg}\left(2\right)\right)} \]
        14. +-lowering-+.f64N/A

          \[\leadsto \frac{y}{\color{blue}{y + \left(\mathsf{neg}\left(2\right)\right)}} \]
        15. metadata-eval99.2

          \[\leadsto \frac{y}{y + \color{blue}{-2}} \]
      5. Simplified99.2%

        \[\leadsto \color{blue}{\frac{y}{y + -2}} \]
    8. Recombined 3 regimes into one program.
    9. Final simplification99.0%

      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(x + y\right)} \leq 10^{-10}:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{y + -2}\\ \end{array} \]
    10. Add Preprocessing

    Alternative 3: 97.1% accurate, 0.3× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;t\_0 \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \end{array} \]
    (FPCore (x y)
     :precision binary64
     (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
       (if (<= t_0 -0.5)
         (/ x (- 2.0 x))
         (if (<= t_0 0.004) (* -0.5 (- y x)) (- 1.0 (/ x y))))))
    double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double tmp;
    	if (t_0 <= -0.5) {
    		tmp = x / (2.0 - x);
    	} else if (t_0 <= 0.004) {
    		tmp = -0.5 * (y - x);
    	} else {
    		tmp = 1.0 - (x / y);
    	}
    	return tmp;
    }
    
    real(8) function code(x, y)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        real(8) :: t_0
        real(8) :: tmp
        t_0 = (x - y) / (2.0d0 - (x + y))
        if (t_0 <= (-0.5d0)) then
            tmp = x / (2.0d0 - x)
        else if (t_0 <= 0.004d0) then
            tmp = (-0.5d0) * (y - x)
        else
            tmp = 1.0d0 - (x / y)
        end if
        code = tmp
    end function
    
    public static double code(double x, double y) {
    	double t_0 = (x - y) / (2.0 - (x + y));
    	double tmp;
    	if (t_0 <= -0.5) {
    		tmp = x / (2.0 - x);
    	} else if (t_0 <= 0.004) {
    		tmp = -0.5 * (y - x);
    	} else {
    		tmp = 1.0 - (x / y);
    	}
    	return tmp;
    }
    
    def code(x, y):
    	t_0 = (x - y) / (2.0 - (x + y))
    	tmp = 0
    	if t_0 <= -0.5:
    		tmp = x / (2.0 - x)
    	elif t_0 <= 0.004:
    		tmp = -0.5 * (y - x)
    	else:
    		tmp = 1.0 - (x / y)
    	return tmp
    
    function code(x, y)
    	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
    	tmp = 0.0
    	if (t_0 <= -0.5)
    		tmp = Float64(x / Float64(2.0 - x));
    	elseif (t_0 <= 0.004)
    		tmp = Float64(-0.5 * Float64(y - x));
    	else
    		tmp = Float64(1.0 - Float64(x / y));
    	end
    	return tmp
    end
    
    function tmp_2 = code(x, y)
    	t_0 = (x - y) / (2.0 - (x + y));
    	tmp = 0.0;
    	if (t_0 <= -0.5)
    		tmp = x / (2.0 - x);
    	elseif (t_0 <= 0.004)
    		tmp = -0.5 * (y - x);
    	else
    		tmp = 1.0 - (x / y);
    	end
    	tmp_2 = tmp;
    end
    
    code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.004], N[(-0.5 * N[(y - x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
    \mathbf{if}\;t\_0 \leq -0.5:\\
    \;\;\;\;\frac{x}{2 - x}\\
    
    \mathbf{elif}\;t\_0 \leq 0.004:\\
    \;\;\;\;-0.5 \cdot \left(y - x\right)\\
    
    \mathbf{else}:\\
    \;\;\;\;1 - \frac{x}{y}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 3 regimes
    2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in y around 0

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
      4. Step-by-step derivation
        1. /-lowering-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
        2. --lowering--.f6499.2

          \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
      5. Simplified99.2%

        \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

      if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0040000000000000001

      1. Initial program 100.0%

        \[\frac{x - y}{2 - \left(x + y\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
      4. Step-by-step derivation
        1. --lowering--.f6499.4

          \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
      5. Simplified99.4%

        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
      6. Taylor expanded in y around 0

        \[\leadsto \frac{x - y}{\color{blue}{2}} \]
      7. Step-by-step derivation
        1. Simplified96.3%

          \[\leadsto \frac{x - y}{\color{blue}{2}} \]
        2. Step-by-step derivation
          1. frac-2negN/A

            \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(x - y\right)\right)}{\mathsf{neg}\left(2\right)}} \]
          2. div-invN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
          3. *-lowering-*.f64N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
          4. sub-negN/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          5. +-commutativeN/A

            \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          6. distribute-neg-inN/A

            \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          7. remove-double-negN/A

            \[\leadsto \left(\color{blue}{y} + \left(\mathsf{neg}\left(x\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          8. sub-negN/A

            \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          9. --lowering--.f64N/A

            \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
          10. metadata-evalN/A

            \[\leadsto \left(y - x\right) \cdot \frac{1}{\color{blue}{-2}} \]
          11. metadata-eval96.3

            \[\leadsto \left(y - x\right) \cdot \color{blue}{-0.5} \]
        3. Applied egg-rr96.3%

          \[\leadsto \color{blue}{\left(y - x\right) \cdot -0.5} \]

        if 0.0040000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \frac{x - y}{\color{blue}{-1 \cdot y}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \frac{x - y}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
          2. neg-lowering-neg.f6496.8

            \[\leadsto \frac{x - y}{\color{blue}{-y}} \]
        5. Simplified96.8%

          \[\leadsto \frac{x - y}{\color{blue}{-y}} \]
        6. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1 + -1 \cdot \frac{x}{y}} \]
        7. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)} \]
          2. unsub-negN/A

            \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
          3. --lowering--.f64N/A

            \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
          4. /-lowering-/.f6496.8

            \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
        8. Simplified96.8%

          \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification97.5%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{elif}\;\frac{x - y}{2 - \left(x + y\right)} \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \]
      10. Add Preprocessing

      Alternative 4: 96.6% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \end{array} \]
      (FPCore (x y)
       :precision binary64
       (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
         (if (<= t_0 -0.5)
           -1.0
           (if (<= t_0 0.004) (* -0.5 (- y x)) (- 1.0 (/ x y))))))
      double code(double x, double y) {
      	double t_0 = (x - y) / (2.0 - (x + y));
      	double tmp;
      	if (t_0 <= -0.5) {
      		tmp = -1.0;
      	} else if (t_0 <= 0.004) {
      		tmp = -0.5 * (y - x);
      	} else {
      		tmp = 1.0 - (x / y);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (x - y) / (2.0d0 - (x + y))
          if (t_0 <= (-0.5d0)) then
              tmp = -1.0d0
          else if (t_0 <= 0.004d0) then
              tmp = (-0.5d0) * (y - x)
          else
              tmp = 1.0d0 - (x / y)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y) {
      	double t_0 = (x - y) / (2.0 - (x + y));
      	double tmp;
      	if (t_0 <= -0.5) {
      		tmp = -1.0;
      	} else if (t_0 <= 0.004) {
      		tmp = -0.5 * (y - x);
      	} else {
      		tmp = 1.0 - (x / y);
      	}
      	return tmp;
      }
      
      def code(x, y):
      	t_0 = (x - y) / (2.0 - (x + y))
      	tmp = 0
      	if t_0 <= -0.5:
      		tmp = -1.0
      	elif t_0 <= 0.004:
      		tmp = -0.5 * (y - x)
      	else:
      		tmp = 1.0 - (x / y)
      	return tmp
      
      function code(x, y)
      	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
      	tmp = 0.0
      	if (t_0 <= -0.5)
      		tmp = -1.0;
      	elseif (t_0 <= 0.004)
      		tmp = Float64(-0.5 * Float64(y - x));
      	else
      		tmp = Float64(1.0 - Float64(x / y));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y)
      	t_0 = (x - y) / (2.0 - (x + y));
      	tmp = 0.0;
      	if (t_0 <= -0.5)
      		tmp = -1.0;
      	elseif (t_0 <= 0.004)
      		tmp = -0.5 * (y - x);
      	else
      		tmp = 1.0 - (x / y);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.004], N[(-0.5 * N[(y - x), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
      \mathbf{if}\;t\_0 \leq -0.5:\\
      \;\;\;\;-1\\
      
      \mathbf{elif}\;t\_0 \leq 0.004:\\
      \;\;\;\;-0.5 \cdot \left(y - x\right)\\
      
      \mathbf{else}:\\
      \;\;\;\;1 - \frac{x}{y}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

        1. Initial program 100.0%

          \[\frac{x - y}{2 - \left(x + y\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1} \]
        4. Step-by-step derivation
          1. Simplified97.3%

            \[\leadsto \color{blue}{-1} \]

          if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0040000000000000001

          1. Initial program 100.0%

            \[\frac{x - y}{2 - \left(x + y\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
          4. Step-by-step derivation
            1. --lowering--.f6499.4

              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
          5. Simplified99.4%

            \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
          6. Taylor expanded in y around 0

            \[\leadsto \frac{x - y}{\color{blue}{2}} \]
          7. Step-by-step derivation
            1. Simplified96.3%

              \[\leadsto \frac{x - y}{\color{blue}{2}} \]
            2. Step-by-step derivation
              1. frac-2negN/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(x - y\right)\right)}{\mathsf{neg}\left(2\right)}} \]
              2. div-invN/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
              3. *-lowering-*.f64N/A

                \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
              4. sub-negN/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              5. +-commutativeN/A

                \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              6. distribute-neg-inN/A

                \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              7. remove-double-negN/A

                \[\leadsto \left(\color{blue}{y} + \left(\mathsf{neg}\left(x\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              8. sub-negN/A

                \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              9. --lowering--.f64N/A

                \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
              10. metadata-evalN/A

                \[\leadsto \left(y - x\right) \cdot \frac{1}{\color{blue}{-2}} \]
              11. metadata-eval96.3

                \[\leadsto \left(y - x\right) \cdot \color{blue}{-0.5} \]
            3. Applied egg-rr96.3%

              \[\leadsto \color{blue}{\left(y - x\right) \cdot -0.5} \]

            if 0.0040000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \frac{x - y}{\color{blue}{-1 \cdot y}} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \frac{x - y}{\color{blue}{\mathsf{neg}\left(y\right)}} \]
              2. neg-lowering-neg.f6496.8

                \[\leadsto \frac{x - y}{\color{blue}{-y}} \]
            5. Simplified96.8%

              \[\leadsto \frac{x - y}{\color{blue}{-y}} \]
            6. Taylor expanded in x around 0

              \[\leadsto \color{blue}{1 + -1 \cdot \frac{x}{y}} \]
            7. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{y}\right)\right)} \]
              2. unsub-negN/A

                \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
              3. --lowering--.f64N/A

                \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
              4. /-lowering-/.f6496.8

                \[\leadsto 1 - \color{blue}{\frac{x}{y}} \]
            8. Simplified96.8%

              \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
          8. Recombined 3 regimes into one program.
          9. Final simplification96.8%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(x + y\right)} \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \]
          10. Add Preprocessing

          Alternative 5: 96.6% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
          (FPCore (x y)
           :precision binary64
           (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
             (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.004) (* -0.5 (- y x)) 1.0))))
          double code(double x, double y) {
          	double t_0 = (x - y) / (2.0 - (x + y));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= 0.004) {
          		tmp = -0.5 * (y - x);
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          real(8) function code(x, y)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (x - y) / (2.0d0 - (x + y))
              if (t_0 <= (-0.5d0)) then
                  tmp = -1.0d0
              else if (t_0 <= 0.004d0) then
                  tmp = (-0.5d0) * (y - x)
              else
                  tmp = 1.0d0
              end if
              code = tmp
          end function
          
          public static double code(double x, double y) {
          	double t_0 = (x - y) / (2.0 - (x + y));
          	double tmp;
          	if (t_0 <= -0.5) {
          		tmp = -1.0;
          	} else if (t_0 <= 0.004) {
          		tmp = -0.5 * (y - x);
          	} else {
          		tmp = 1.0;
          	}
          	return tmp;
          }
          
          def code(x, y):
          	t_0 = (x - y) / (2.0 - (x + y))
          	tmp = 0
          	if t_0 <= -0.5:
          		tmp = -1.0
          	elif t_0 <= 0.004:
          		tmp = -0.5 * (y - x)
          	else:
          		tmp = 1.0
          	return tmp
          
          function code(x, y)
          	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
          	tmp = 0.0
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= 0.004)
          		tmp = Float64(-0.5 * Float64(y - x));
          	else
          		tmp = 1.0;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y)
          	t_0 = (x - y) / (2.0 - (x + y));
          	tmp = 0.0;
          	if (t_0 <= -0.5)
          		tmp = -1.0;
          	elseif (t_0 <= 0.004)
          		tmp = -0.5 * (y - x);
          	else
          		tmp = 1.0;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.004], N[(-0.5 * N[(y - x), $MachinePrecision]), $MachinePrecision], 1.0]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
          \mathbf{if}\;t\_0 \leq -0.5:\\
          \;\;\;\;-1\\
          
          \mathbf{elif}\;t\_0 \leq 0.004:\\
          \;\;\;\;-0.5 \cdot \left(y - x\right)\\
          
          \mathbf{else}:\\
          \;\;\;\;1\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

            1. Initial program 100.0%

              \[\frac{x - y}{2 - \left(x + y\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1} \]
            4. Step-by-step derivation
              1. Simplified97.3%

                \[\leadsto \color{blue}{-1} \]

              if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0040000000000000001

              1. Initial program 100.0%

                \[\frac{x - y}{2 - \left(x + y\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
              4. Step-by-step derivation
                1. --lowering--.f6499.4

                  \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
              5. Simplified99.4%

                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
              6. Taylor expanded in y around 0

                \[\leadsto \frac{x - y}{\color{blue}{2}} \]
              7. Step-by-step derivation
                1. Simplified96.3%

                  \[\leadsto \frac{x - y}{\color{blue}{2}} \]
                2. Step-by-step derivation
                  1. frac-2negN/A

                    \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(x - y\right)\right)}{\mathsf{neg}\left(2\right)}} \]
                  2. div-invN/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
                  3. *-lowering-*.f64N/A

                    \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\left(x - y\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)}} \]
                  4. sub-negN/A

                    \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(x + \left(\mathsf{neg}\left(y\right)\right)\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  5. +-commutativeN/A

                    \[\leadsto \left(\mathsf{neg}\left(\color{blue}{\left(\left(\mathsf{neg}\left(y\right)\right) + x\right)}\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  6. distribute-neg-inN/A

                    \[\leadsto \color{blue}{\left(\left(\mathsf{neg}\left(\left(\mathsf{neg}\left(y\right)\right)\right)\right) + \left(\mathsf{neg}\left(x\right)\right)\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  7. remove-double-negN/A

                    \[\leadsto \left(\color{blue}{y} + \left(\mathsf{neg}\left(x\right)\right)\right) \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  8. sub-negN/A

                    \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  9. --lowering--.f64N/A

                    \[\leadsto \color{blue}{\left(y - x\right)} \cdot \frac{1}{\mathsf{neg}\left(2\right)} \]
                  10. metadata-evalN/A

                    \[\leadsto \left(y - x\right) \cdot \frac{1}{\color{blue}{-2}} \]
                  11. metadata-eval96.3

                    \[\leadsto \left(y - x\right) \cdot \color{blue}{-0.5} \]
                3. Applied egg-rr96.3%

                  \[\leadsto \color{blue}{\left(y - x\right) \cdot -0.5} \]

                if 0.0040000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                1. Initial program 100.0%

                  \[\frac{x - y}{2 - \left(x + y\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Simplified96.8%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 3 regimes into one program.
                6. Final simplification96.8%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;\frac{x - y}{2 - \left(x + y\right)} \leq 0.004:\\ \;\;\;\;-0.5 \cdot \left(y - x\right)\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 84.9% accurate, 0.4× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -0.5:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 0.004:\\ \;\;\;\;y \cdot -0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                (FPCore (x y)
                 :precision binary64
                 (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                   (if (<= t_0 -0.5) -1.0 (if (<= t_0 0.004) (* y -0.5) 1.0))))
                double code(double x, double y) {
                	double t_0 = (x - y) / (2.0 - (x + y));
                	double tmp;
                	if (t_0 <= -0.5) {
                		tmp = -1.0;
                	} else if (t_0 <= 0.004) {
                		tmp = y * -0.5;
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                real(8) function code(x, y)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8) :: t_0
                    real(8) :: tmp
                    t_0 = (x - y) / (2.0d0 - (x + y))
                    if (t_0 <= (-0.5d0)) then
                        tmp = -1.0d0
                    else if (t_0 <= 0.004d0) then
                        tmp = y * (-0.5d0)
                    else
                        tmp = 1.0d0
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y) {
                	double t_0 = (x - y) / (2.0 - (x + y));
                	double tmp;
                	if (t_0 <= -0.5) {
                		tmp = -1.0;
                	} else if (t_0 <= 0.004) {
                		tmp = y * -0.5;
                	} else {
                		tmp = 1.0;
                	}
                	return tmp;
                }
                
                def code(x, y):
                	t_0 = (x - y) / (2.0 - (x + y))
                	tmp = 0
                	if t_0 <= -0.5:
                		tmp = -1.0
                	elif t_0 <= 0.004:
                		tmp = y * -0.5
                	else:
                		tmp = 1.0
                	return tmp
                
                function code(x, y)
                	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                	tmp = 0.0
                	if (t_0 <= -0.5)
                		tmp = -1.0;
                	elseif (t_0 <= 0.004)
                		tmp = Float64(y * -0.5);
                	else
                		tmp = 1.0;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y)
                	t_0 = (x - y) / (2.0 - (x + y));
                	tmp = 0.0;
                	if (t_0 <= -0.5)
                		tmp = -1.0;
                	elseif (t_0 <= 0.004)
                		tmp = y * -0.5;
                	else
                		tmp = 1.0;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.5], -1.0, If[LessEqual[t$95$0, 0.004], N[(y * -0.5), $MachinePrecision], 1.0]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                \mathbf{if}\;t\_0 \leq -0.5:\\
                \;\;\;\;-1\\
                
                \mathbf{elif}\;t\_0 \leq 0.004:\\
                \;\;\;\;y \cdot -0.5\\
                
                \mathbf{else}:\\
                \;\;\;\;1\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                  1. Initial program 100.0%

                    \[\frac{x - y}{2 - \left(x + y\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{-1} \]
                  4. Step-by-step derivation
                    1. Simplified97.3%

                      \[\leadsto \color{blue}{-1} \]

                    if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 0.0040000000000000001

                    1. Initial program 100.0%

                      \[\frac{x - y}{2 - \left(x + y\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                    4. Step-by-step derivation
                      1. --lowering--.f6499.4

                        \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                    5. Simplified99.4%

                      \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                    6. Taylor expanded in y around 0

                      \[\leadsto \frac{x - y}{\color{blue}{2}} \]
                    7. Step-by-step derivation
                      1. Simplified96.3%

                        \[\leadsto \frac{x - y}{\color{blue}{2}} \]
                      2. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{-1}{2} \cdot y} \]
                      3. Step-by-step derivation
                        1. *-commutativeN/A

                          \[\leadsto \color{blue}{y \cdot \frac{-1}{2}} \]
                        2. *-lowering-*.f6450.3

                          \[\leadsto \color{blue}{y \cdot -0.5} \]
                      4. Simplified50.3%

                        \[\leadsto \color{blue}{y \cdot -0.5} \]

                      if 0.0040000000000000001 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                      1. Initial program 100.0%

                        \[\frac{x - y}{2 - \left(x + y\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in y around inf

                        \[\leadsto \color{blue}{1} \]
                      4. Step-by-step derivation
                        1. Simplified96.8%

                          \[\leadsto \color{blue}{1} \]
                      5. Recombined 3 regimes into one program.
                      6. Add Preprocessing

                      Alternative 7: 84.1% accurate, 0.4× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{2 - \left(x + y\right)}\\ \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-18}:\\ \;\;\;\;-1\\ \mathbf{elif}\;t\_0 \leq 10^{-10}:\\ \;\;\;\;x \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                      (FPCore (x y)
                       :precision binary64
                       (let* ((t_0 (/ (- x y) (- 2.0 (+ x y)))))
                         (if (<= t_0 -5e-18) -1.0 (if (<= t_0 1e-10) (* x 0.5) 1.0))))
                      double code(double x, double y) {
                      	double t_0 = (x - y) / (2.0 - (x + y));
                      	double tmp;
                      	if (t_0 <= -5e-18) {
                      		tmp = -1.0;
                      	} else if (t_0 <= 1e-10) {
                      		tmp = x * 0.5;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      real(8) function code(x, y)
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8) :: t_0
                          real(8) :: tmp
                          t_0 = (x - y) / (2.0d0 - (x + y))
                          if (t_0 <= (-5d-18)) then
                              tmp = -1.0d0
                          else if (t_0 <= 1d-10) then
                              tmp = x * 0.5d0
                          else
                              tmp = 1.0d0
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y) {
                      	double t_0 = (x - y) / (2.0 - (x + y));
                      	double tmp;
                      	if (t_0 <= -5e-18) {
                      		tmp = -1.0;
                      	} else if (t_0 <= 1e-10) {
                      		tmp = x * 0.5;
                      	} else {
                      		tmp = 1.0;
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y):
                      	t_0 = (x - y) / (2.0 - (x + y))
                      	tmp = 0
                      	if t_0 <= -5e-18:
                      		tmp = -1.0
                      	elif t_0 <= 1e-10:
                      		tmp = x * 0.5
                      	else:
                      		tmp = 1.0
                      	return tmp
                      
                      function code(x, y)
                      	t_0 = Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                      	tmp = 0.0
                      	if (t_0 <= -5e-18)
                      		tmp = -1.0;
                      	elseif (t_0 <= 1e-10)
                      		tmp = Float64(x * 0.5);
                      	else
                      		tmp = 1.0;
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y)
                      	t_0 = (x - y) / (2.0 - (x + y));
                      	tmp = 0.0;
                      	if (t_0 <= -5e-18)
                      		tmp = -1.0;
                      	elseif (t_0 <= 1e-10)
                      		tmp = x * 0.5;
                      	else
                      		tmp = 1.0;
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-18], -1.0, If[LessEqual[t$95$0, 1e-10], N[(x * 0.5), $MachinePrecision], 1.0]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_0 := \frac{x - y}{2 - \left(x + y\right)}\\
                      \mathbf{if}\;t\_0 \leq -5 \cdot 10^{-18}:\\
                      \;\;\;\;-1\\
                      
                      \mathbf{elif}\;t\_0 \leq 10^{-10}:\\
                      \;\;\;\;x \cdot 0.5\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;1\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 3 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -5.00000000000000036e-18

                        1. Initial program 100.0%

                          \[\frac{x - y}{2 - \left(x + y\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around inf

                          \[\leadsto \color{blue}{-1} \]
                        4. Step-by-step derivation
                          1. Simplified94.5%

                            \[\leadsto \color{blue}{-1} \]

                          if -5.00000000000000036e-18 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < 1.00000000000000004e-10

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          4. Step-by-step derivation
                            1. /-lowering-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            2. --lowering--.f6453.8

                              \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                          5. Simplified53.8%

                            \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                          6. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{\frac{1}{2} \cdot x} \]
                          7. Step-by-step derivation
                            1. *-commutativeN/A

                              \[\leadsto \color{blue}{x \cdot \frac{1}{2}} \]
                            2. *-lowering-*.f6453.2

                              \[\leadsto \color{blue}{x \cdot 0.5} \]
                          8. Simplified53.2%

                            \[\leadsto \color{blue}{x \cdot 0.5} \]

                          if 1.00000000000000004e-10 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                          1. Initial program 100.0%

                            \[\frac{x - y}{2 - \left(x + y\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Simplified94.2%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 3 regimes into one program.
                          6. Add Preprocessing

                          Alternative 8: 98.3% accurate, 0.5× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\ \;\;\;\;\frac{x}{2 - x}\\ \mathbf{else}:\\ \;\;\;\;\frac{x - y}{2 - y}\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= (/ (- x y) (- 2.0 (+ x y))) -0.5)
                             (/ x (- 2.0 x))
                             (/ (- x y) (- 2.0 y))))
                          double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = (x - y) / (2.0 - y);
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if (((x - y) / (2.0d0 - (x + y))) <= (-0.5d0)) then
                                  tmp = x / (2.0d0 - x)
                              else
                                  tmp = (x - y) / (2.0d0 - y)
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.5) {
                          		tmp = x / (2.0 - x);
                          	} else {
                          		tmp = (x - y) / (2.0 - y);
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if ((x - y) / (2.0 - (x + y))) <= -0.5:
                          		tmp = x / (2.0 - x)
                          	else:
                          		tmp = (x - y) / (2.0 - y)
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -0.5)
                          		tmp = Float64(x / Float64(2.0 - x));
                          	else
                          		tmp = Float64(Float64(x - y) / Float64(2.0 - y));
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if (((x - y) / (2.0 - (x + y))) <= -0.5)
                          		tmp = x / (2.0 - x);
                          	else
                          		tmp = (x - y) / (2.0 - y);
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -0.5], N[(x / N[(2.0 - x), $MachinePrecision]), $MachinePrecision], N[(N[(x - y), $MachinePrecision] / N[(2.0 - y), $MachinePrecision]), $MachinePrecision]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -0.5:\\
                          \;\;\;\;\frac{x}{2 - x}\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;\frac{x - y}{2 - y}\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -0.5

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                            4. Step-by-step derivation
                              1. /-lowering-/.f64N/A

                                \[\leadsto \color{blue}{\frac{x}{2 - x}} \]
                              2. --lowering--.f6499.2

                                \[\leadsto \frac{x}{\color{blue}{2 - x}} \]
                            5. Simplified99.2%

                              \[\leadsto \color{blue}{\frac{x}{2 - x}} \]

                            if -0.5 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                            4. Step-by-step derivation
                              1. --lowering--.f6499.4

                                \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                            5. Simplified99.4%

                              \[\leadsto \frac{x - y}{\color{blue}{2 - y}} \]
                          3. Recombined 2 regimes into one program.
                          4. Add Preprocessing

                          Alternative 9: 74.2% accurate, 0.8× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -5 \cdot 10^{-310}:\\ \;\;\;\;-1\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                          (FPCore (x y)
                           :precision binary64
                           (if (<= (/ (- x y) (- 2.0 (+ x y))) -5e-310) -1.0 1.0))
                          double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -5e-310) {
                          		tmp = -1.0;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          real(8) function code(x, y)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8) :: tmp
                              if (((x - y) / (2.0d0 - (x + y))) <= (-5d-310)) then
                                  tmp = -1.0d0
                              else
                                  tmp = 1.0d0
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y) {
                          	double tmp;
                          	if (((x - y) / (2.0 - (x + y))) <= -5e-310) {
                          		tmp = -1.0;
                          	} else {
                          		tmp = 1.0;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y):
                          	tmp = 0
                          	if ((x - y) / (2.0 - (x + y))) <= -5e-310:
                          		tmp = -1.0
                          	else:
                          		tmp = 1.0
                          	return tmp
                          
                          function code(x, y)
                          	tmp = 0.0
                          	if (Float64(Float64(x - y) / Float64(2.0 - Float64(x + y))) <= -5e-310)
                          		tmp = -1.0;
                          	else
                          		tmp = 1.0;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y)
                          	tmp = 0.0;
                          	if (((x - y) / (2.0 - (x + y))) <= -5e-310)
                          		tmp = -1.0;
                          	else
                          		tmp = 1.0;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_] := If[LessEqual[N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -5e-310], -1.0, 1.0]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          \mathbf{if}\;\frac{x - y}{2 - \left(x + y\right)} \leq -5 \cdot 10^{-310}:\\
                          \;\;\;\;-1\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;1\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y))) < -4.999999999999985e-310

                            1. Initial program 100.0%

                              \[\frac{x - y}{2 - \left(x + y\right)} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around inf

                              \[\leadsto \color{blue}{-1} \]
                            4. Step-by-step derivation
                              1. Simplified71.1%

                                \[\leadsto \color{blue}{-1} \]

                              if -4.999999999999985e-310 < (/.f64 (-.f64 x y) (-.f64 #s(literal 2 binary64) (+.f64 x y)))

                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{1} \]
                              4. Step-by-step derivation
                                1. Simplified74.0%

                                  \[\leadsto \color{blue}{1} \]
                              5. Recombined 2 regimes into one program.
                              6. Add Preprocessing

                              Alternative 10: 100.0% accurate, 1.0× speedup?

                              \[\begin{array}{l} \\ \frac{x - y}{2 - \left(x + y\right)} \end{array} \]
                              (FPCore (x y) :precision binary64 (/ (- x y) (- 2.0 (+ x y))))
                              double code(double x, double y) {
                              	return (x - y) / (2.0 - (x + y));
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = (x - y) / (2.0d0 - (x + y))
                              end function
                              
                              public static double code(double x, double y) {
                              	return (x - y) / (2.0 - (x + y));
                              }
                              
                              def code(x, y):
                              	return (x - y) / (2.0 - (x + y))
                              
                              function code(x, y)
                              	return Float64(Float64(x - y) / Float64(2.0 - Float64(x + y)))
                              end
                              
                              function tmp = code(x, y)
                              	tmp = (x - y) / (2.0 - (x + y));
                              end
                              
                              code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              \frac{x - y}{2 - \left(x + y\right)}
                              \end{array}
                              
                              Derivation
                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Add Preprocessing

                              Alternative 11: 38.3% accurate, 21.0× speedup?

                              \[\begin{array}{l} \\ -1 \end{array} \]
                              (FPCore (x y) :precision binary64 -1.0)
                              double code(double x, double y) {
                              	return -1.0;
                              }
                              
                              real(8) function code(x, y)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  code = -1.0d0
                              end function
                              
                              public static double code(double x, double y) {
                              	return -1.0;
                              }
                              
                              def code(x, y):
                              	return -1.0
                              
                              function code(x, y)
                              	return -1.0
                              end
                              
                              function tmp = code(x, y)
                              	tmp = -1.0;
                              end
                              
                              code[x_, y_] := -1.0
                              
                              \begin{array}{l}
                              
                              \\
                              -1
                              \end{array}
                              
                              Derivation
                              1. Initial program 100.0%

                                \[\frac{x - y}{2 - \left(x + y\right)} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{-1} \]
                              4. Step-by-step derivation
                                1. Simplified35.8%

                                  \[\leadsto \color{blue}{-1} \]
                                2. Add Preprocessing

                                Developer Target 1: 100.0% accurate, 0.6× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := 2 - \left(x + y\right)\\ \frac{x}{t\_0} - \frac{y}{t\_0} \end{array} \end{array} \]
                                (FPCore (x y)
                                 :precision binary64
                                 (let* ((t_0 (- 2.0 (+ x y)))) (- (/ x t_0) (/ y t_0))))
                                double code(double x, double y) {
                                	double t_0 = 2.0 - (x + y);
                                	return (x / t_0) - (y / t_0);
                                }
                                
                                real(8) function code(x, y)
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8) :: t_0
                                    t_0 = 2.0d0 - (x + y)
                                    code = (x / t_0) - (y / t_0)
                                end function
                                
                                public static double code(double x, double y) {
                                	double t_0 = 2.0 - (x + y);
                                	return (x / t_0) - (y / t_0);
                                }
                                
                                def code(x, y):
                                	t_0 = 2.0 - (x + y)
                                	return (x / t_0) - (y / t_0)
                                
                                function code(x, y)
                                	t_0 = Float64(2.0 - Float64(x + y))
                                	return Float64(Float64(x / t_0) - Float64(y / t_0))
                                end
                                
                                function tmp = code(x, y)
                                	t_0 = 2.0 - (x + y);
                                	tmp = (x / t_0) - (y / t_0);
                                end
                                
                                code[x_, y_] := Block[{t$95$0 = N[(2.0 - N[(x + y), $MachinePrecision]), $MachinePrecision]}, N[(N[(x / t$95$0), $MachinePrecision] - N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := 2 - \left(x + y\right)\\
                                \frac{x}{t\_0} - \frac{y}{t\_0}
                                \end{array}
                                \end{array}
                                

                                Reproduce

                                ?
                                herbie shell --seed 2024198 
                                (FPCore (x y)
                                  :name "Data.Colour.RGB:hslsv from colour-2.3.3, C"
                                  :precision binary64
                                
                                  :alt
                                  (! :herbie-platform default (- (/ x (- 2 (+ x y))) (/ y (- 2 (+ x y)))))
                                
                                  (/ (- x y) (- 2.0 (+ x y))))