Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A

Percentage Accurate: 99.1% → 98.5%
Time: 10.2s
Alternatives: 11
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 11 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \end{array} \]
(FPCore (x y z t) :precision binary64 (- 1.0 (/ x (* (- y z) (- y t)))))
double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 - (x / ((y - z) * (y - t)))
end function
public static double code(double x, double y, double z, double t) {
	return 1.0 - (x / ((y - z) * (y - t)));
}
def code(x, y, z, t):
	return 1.0 - (x / ((y - z) * (y - t)))
function code(x, y, z, t)
	return Float64(1.0 - Float64(x / Float64(Float64(y - z) * Float64(y - t))))
end
function tmp = code(x, y, z, t)
	tmp = 1.0 - (x / ((y - z) * (y - t)));
end
code[x_, y_, z_, t_] := N[(1.0 - N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}
\end{array}

Alternative 1: 98.5% accurate, 0.8× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 + \frac{\frac{x}{y - z}}{t - y} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t) :precision binary64 (+ 1.0 (/ (/ x (- y z)) (- t y))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	return 1.0 + ((x / (y - z)) / (t - y));
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = 1.0d0 + ((x / (y - z)) / (t - y))
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	return 1.0 + ((x / (y - z)) / (t - y));
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	return 1.0 + ((x / (y - z)) / (t - y))
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	return Float64(1.0 + Float64(Float64(x / Float64(y - z)) / Float64(t - y)))
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
	tmp = 1.0 + ((x / (y - z)) / (t - y));
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := N[(1.0 + N[(N[(x / N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \frac{\frac{x}{y - z}}{t - y}
\end{array}
Derivation
  1. Initial program 99.2%

    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. associate-/r*N/A

      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
    2. /-lowering-/.f64N/A

      \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
    3. /-lowering-/.f64N/A

      \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
    4. --lowering--.f64N/A

      \[\leadsto 1 - \frac{\frac{x}{\color{blue}{y - z}}}{y - t} \]
    5. --lowering--.f6498.1

      \[\leadsto 1 - \frac{\frac{x}{y - z}}{\color{blue}{y - t}} \]
  4. Applied egg-rr98.1%

    \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
  5. Final simplification98.1%

    \[\leadsto 1 + \frac{\frac{x}{y - z}}{t - y} \]
  6. Add Preprocessing

Alternative 2: 85.3% accurate, 0.3× speedup?

\[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq 0.99999999:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \mathbf{elif}\;t\_1 \leq 10^{+20}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot \left(z - y\right)}\\ \end{array} \end{array} \]
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
 :precision binary64
 (let* ((t_1 (+ 1.0 (/ x (* (- y z) (- t y))))))
   (if (<= t_1 0.99999999)
     (- 1.0 (/ x (* z t)))
     (if (<= t_1 1e+20) 1.0 (/ x (* y (- z y)))))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
	double t_1 = 1.0 + (x / ((y - z) * (t - y)));
	double tmp;
	if (t_1 <= 0.99999999) {
		tmp = 1.0 - (x / (z * t));
	} else if (t_1 <= 1e+20) {
		tmp = 1.0;
	} else {
		tmp = x / (y * (z - y));
	}
	return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8) :: t_1
    real(8) :: tmp
    t_1 = 1.0d0 + (x / ((y - z) * (t - y)))
    if (t_1 <= 0.99999999d0) then
        tmp = 1.0d0 - (x / (z * t))
    else if (t_1 <= 1d+20) then
        tmp = 1.0d0
    else
        tmp = x / (y * (z - y))
    end if
    code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
	double t_1 = 1.0 + (x / ((y - z) * (t - y)));
	double tmp;
	if (t_1 <= 0.99999999) {
		tmp = 1.0 - (x / (z * t));
	} else if (t_1 <= 1e+20) {
		tmp = 1.0;
	} else {
		tmp = x / (y * (z - y));
	}
	return tmp;
}
[x, y, z, t] = sort([x, y, z, t])
def code(x, y, z, t):
	t_1 = 1.0 + (x / ((y - z) * (t - y)))
	tmp = 0
	if t_1 <= 0.99999999:
		tmp = 1.0 - (x / (z * t))
	elif t_1 <= 1e+20:
		tmp = 1.0
	else:
		tmp = x / (y * (z - y))
	return tmp
x, y, z, t = sort([x, y, z, t])
function code(x, y, z, t)
	t_1 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
	tmp = 0.0
	if (t_1 <= 0.99999999)
		tmp = Float64(1.0 - Float64(x / Float64(z * t)));
	elseif (t_1 <= 1e+20)
		tmp = 1.0;
	else
		tmp = Float64(x / Float64(y * Float64(z - y)));
	end
	return tmp
end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
	t_1 = 1.0 + (x / ((y - z) * (t - y)));
	tmp = 0.0;
	if (t_1 <= 0.99999999)
		tmp = 1.0 - (x / (z * t));
	elseif (t_1 <= 1e+20)
		tmp = 1.0;
	else
		tmp = x / (y * (z - y));
	end
	tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.99999999], N[(1.0 - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+20], 1.0, N[(x / N[(y * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
\mathbf{if}\;t\_1 \leq 0.99999999:\\
\;\;\;\;1 - \frac{x}{z \cdot t}\\

\mathbf{elif}\;t\_1 \leq 10^{+20}:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y \cdot \left(z - y\right)}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 0.99999998999999995

    1. Initial program 96.8%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]
    4. Step-by-step derivation
      1. --lowering--.f64N/A

        \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]
      2. /-lowering-/.f64N/A

        \[\leadsto 1 - \color{blue}{\frac{x}{t \cdot z}} \]
      3. *-lowering-*.f6446.1

        \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
    5. Simplified46.1%

      \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]

    if 0.99999998999999995 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 1e20

    1. Initial program 100.0%

      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in x around 0

      \[\leadsto \color{blue}{1} \]
    4. Step-by-step derivation
      1. Simplified99.0%

        \[\leadsto \color{blue}{1} \]

      if 1e20 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

      1. Initial program 96.9%

        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
      2. Add Preprocessing
      3. Taylor expanded in x around inf

        \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
      4. Step-by-step derivation
        1. mul-1-negN/A

          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
        2. distribute-neg-frac2N/A

          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
        3. /-lowering-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
        4. distribute-rgt-neg-inN/A

          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
        5. mul-1-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
        6. *-lowering-*.f64N/A

          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
        7. --lowering--.f64N/A

          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
        8. mul-1-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
        9. sub-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
        10. mul-1-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
        11. +-commutativeN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
        12. distribute-neg-inN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
        13. unsub-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
        14. mul-1-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
        15. remove-double-negN/A

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
        16. --lowering--.f6496.9

          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
      5. Simplified96.9%

        \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
      6. Taylor expanded in y around inf

        \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
      7. Step-by-step derivation
        1. Simplified58.4%

          \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
      8. Recombined 3 regimes into one program.
      9. Final simplification86.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq 0.99999999:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \mathbf{elif}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq 10^{+20}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot \left(z - y\right)}\\ \end{array} \]
      10. Add Preprocessing

      Alternative 3: 97.5% accurate, 0.3× speedup?

      \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq -1000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      (FPCore (x y z t)
       :precision binary64
       (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* (- y z) (- t y)))))
         (if (<= t_1 -1000000000000.0) t_2 (if (<= t_1 2e-8) 1.0 t_2))))
      assert(x < y && y < z && z < t);
      double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double t_2 = x / ((y - z) * (t - y));
      	double tmp;
      	if (t_1 <= -1000000000000.0) {
      		tmp = t_2;
      	} else if (t_1 <= 2e-8) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      real(8) function code(x, y, z, t)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8), intent (in) :: t
          real(8) :: t_1
          real(8) :: t_2
          real(8) :: tmp
          t_1 = x / ((y - z) * (y - t))
          t_2 = x / ((y - z) * (t - y))
          if (t_1 <= (-1000000000000.0d0)) then
              tmp = t_2
          else if (t_1 <= 2d-8) then
              tmp = 1.0d0
          else
              tmp = t_2
          end if
          code = tmp
      end function
      
      assert x < y && y < z && z < t;
      public static double code(double x, double y, double z, double t) {
      	double t_1 = x / ((y - z) * (y - t));
      	double t_2 = x / ((y - z) * (t - y));
      	double tmp;
      	if (t_1 <= -1000000000000.0) {
      		tmp = t_2;
      	} else if (t_1 <= 2e-8) {
      		tmp = 1.0;
      	} else {
      		tmp = t_2;
      	}
      	return tmp;
      }
      
      [x, y, z, t] = sort([x, y, z, t])
      def code(x, y, z, t):
      	t_1 = x / ((y - z) * (y - t))
      	t_2 = x / ((y - z) * (t - y))
      	tmp = 0
      	if t_1 <= -1000000000000.0:
      		tmp = t_2
      	elif t_1 <= 2e-8:
      		tmp = 1.0
      	else:
      		tmp = t_2
      	return tmp
      
      x, y, z, t = sort([x, y, z, t])
      function code(x, y, z, t)
      	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
      	t_2 = Float64(x / Float64(Float64(y - z) * Float64(t - y)))
      	tmp = 0.0
      	if (t_1 <= -1000000000000.0)
      		tmp = t_2;
      	elseif (t_1 <= 2e-8)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	return tmp
      end
      
      x, y, z, t = num2cell(sort([x, y, z, t])){:}
      function tmp_2 = code(x, y, z, t)
      	t_1 = x / ((y - z) * (y - t));
      	t_2 = x / ((y - z) * (t - y));
      	tmp = 0.0;
      	if (t_1 <= -1000000000000.0)
      		tmp = t_2;
      	elseif (t_1 <= 2e-8)
      		tmp = 1.0;
      	else
      		tmp = t_2;
      	end
      	tmp_2 = tmp;
      end
      
      NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
      code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], t$95$2, If[LessEqual[t$95$1, 2e-8], 1.0, t$95$2]]]]
      
      \begin{array}{l}
      [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
      \\
      \begin{array}{l}
      t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
      t_2 := \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
      \mathbf{if}\;t\_1 \leq -1000000000000:\\
      \;\;\;\;t\_2\\
      
      \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\
      \;\;\;\;1\\
      
      \mathbf{else}:\\
      \;\;\;\;t\_2\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e12 or 2e-8 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

        1. Initial program 96.9%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
        4. Step-by-step derivation
          1. mul-1-negN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
          2. distribute-neg-frac2N/A

            \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
          3. /-lowering-/.f64N/A

            \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
          4. distribute-rgt-neg-inN/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
          5. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
          6. *-lowering-*.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
          7. --lowering--.f64N/A

            \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
          8. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
          9. sub-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
          10. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
          11. +-commutativeN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
          12. distribute-neg-inN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
          13. unsub-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
          14. mul-1-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
          15. remove-double-negN/A

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
          16. --lowering--.f6495.6

            \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
        5. Simplified95.6%

          \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]

        if -1e12 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2e-8

        1. Initial program 100.0%

          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in x around 0

          \[\leadsto \color{blue}{1} \]
        4. Step-by-step derivation
          1. Simplified99.7%

            \[\leadsto \color{blue}{1} \]
        5. Recombined 2 regimes into one program.
        6. Final simplification98.6%

          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -1000000000000:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 2 \cdot 10^{-8}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \end{array} \]
        7. Add Preprocessing

        Alternative 4: 81.6% accurate, 0.3× speedup?

        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\ \mathbf{if}\;t\_1 \leq -200:\\ \;\;\;\;\frac{x}{y \cdot \left(-y\right)}\\ \mathbf{elif}\;t\_1 \leq 10^{+20}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \end{array} \end{array} \]
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        (FPCore (x y z t)
         :precision binary64
         (let* ((t_1 (+ 1.0 (/ x (* (- y z) (- t y))))))
           (if (<= t_1 -200.0)
             (/ x (* y (- y)))
             (if (<= t_1 1e+20) 1.0 (/ x (* y z))))))
        assert(x < y && y < z && z < t);
        double code(double x, double y, double z, double t) {
        	double t_1 = 1.0 + (x / ((y - z) * (t - y)));
        	double tmp;
        	if (t_1 <= -200.0) {
        		tmp = x / (y * -y);
        	} else if (t_1 <= 1e+20) {
        		tmp = 1.0;
        	} else {
        		tmp = x / (y * z);
        	}
        	return tmp;
        }
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        real(8) function code(x, y, z, t)
            real(8), intent (in) :: x
            real(8), intent (in) :: y
            real(8), intent (in) :: z
            real(8), intent (in) :: t
            real(8) :: t_1
            real(8) :: tmp
            t_1 = 1.0d0 + (x / ((y - z) * (t - y)))
            if (t_1 <= (-200.0d0)) then
                tmp = x / (y * -y)
            else if (t_1 <= 1d+20) then
                tmp = 1.0d0
            else
                tmp = x / (y * z)
            end if
            code = tmp
        end function
        
        assert x < y && y < z && z < t;
        public static double code(double x, double y, double z, double t) {
        	double t_1 = 1.0 + (x / ((y - z) * (t - y)));
        	double tmp;
        	if (t_1 <= -200.0) {
        		tmp = x / (y * -y);
        	} else if (t_1 <= 1e+20) {
        		tmp = 1.0;
        	} else {
        		tmp = x / (y * z);
        	}
        	return tmp;
        }
        
        [x, y, z, t] = sort([x, y, z, t])
        def code(x, y, z, t):
        	t_1 = 1.0 + (x / ((y - z) * (t - y)))
        	tmp = 0
        	if t_1 <= -200.0:
        		tmp = x / (y * -y)
        	elif t_1 <= 1e+20:
        		tmp = 1.0
        	else:
        		tmp = x / (y * z)
        	return tmp
        
        x, y, z, t = sort([x, y, z, t])
        function code(x, y, z, t)
        	t_1 = Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
        	tmp = 0.0
        	if (t_1 <= -200.0)
        		tmp = Float64(x / Float64(y * Float64(-y)));
        	elseif (t_1 <= 1e+20)
        		tmp = 1.0;
        	else
        		tmp = Float64(x / Float64(y * z));
        	end
        	return tmp
        end
        
        x, y, z, t = num2cell(sort([x, y, z, t])){:}
        function tmp_2 = code(x, y, z, t)
        	t_1 = 1.0 + (x / ((y - z) * (t - y)));
        	tmp = 0.0;
        	if (t_1 <= -200.0)
        		tmp = x / (y * -y);
        	elseif (t_1 <= 1e+20)
        		tmp = 1.0;
        	else
        		tmp = x / (y * z);
        	end
        	tmp_2 = tmp;
        end
        
        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -200.0], N[(x / N[(y * (-y)), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 1e+20], 1.0, N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]]]]
        
        \begin{array}{l}
        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
        \\
        \begin{array}{l}
        t_1 := 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}\\
        \mathbf{if}\;t\_1 \leq -200:\\
        \;\;\;\;\frac{x}{y \cdot \left(-y\right)}\\
        
        \mathbf{elif}\;t\_1 \leq 10^{+20}:\\
        \;\;\;\;1\\
        
        \mathbf{else}:\\
        \;\;\;\;\frac{x}{y \cdot z}\\
        
        
        \end{array}
        \end{array}
        
        Derivation
        1. Split input into 3 regimes
        2. if (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < -200

          1. Initial program 96.8%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{1 + -1 \cdot \frac{x}{{y}^{2}}} \]
          4. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto 1 + \color{blue}{\left(\mathsf{neg}\left(\frac{x}{{y}^{2}}\right)\right)} \]
            2. unsub-negN/A

              \[\leadsto \color{blue}{1 - \frac{x}{{y}^{2}}} \]
            3. --lowering--.f64N/A

              \[\leadsto \color{blue}{1 - \frac{x}{{y}^{2}}} \]
            4. /-lowering-/.f64N/A

              \[\leadsto 1 - \color{blue}{\frac{x}{{y}^{2}}} \]
            5. unpow2N/A

              \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
            6. *-lowering-*.f6426.2

              \[\leadsto 1 - \frac{x}{\color{blue}{y \cdot y}} \]
          5. Simplified26.2%

            \[\leadsto \color{blue}{1 - \frac{x}{y \cdot y}} \]
          6. Taylor expanded in x around inf

            \[\leadsto \color{blue}{-1 \cdot \frac{x}{{y}^{2}}} \]
          7. Step-by-step derivation
            1. mul-1-negN/A

              \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{{y}^{2}}\right)} \]
            2. distribute-neg-frac2N/A

              \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left({y}^{2}\right)}} \]
            3. neg-mul-1N/A

              \[\leadsto \frac{x}{\color{blue}{-1 \cdot {y}^{2}}} \]
            4. /-lowering-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{-1 \cdot {y}^{2}}} \]
            5. neg-mul-1N/A

              \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left({y}^{2}\right)}} \]
            6. unpow2N/A

              \[\leadsto \frac{x}{\mathsf{neg}\left(\color{blue}{y \cdot y}\right)} \]
            7. distribute-rgt-neg-inN/A

              \[\leadsto \frac{x}{\color{blue}{y \cdot \left(\mathsf{neg}\left(y\right)\right)}} \]
            8. mul-1-negN/A

              \[\leadsto \frac{x}{y \cdot \color{blue}{\left(-1 \cdot y\right)}} \]
            9. *-lowering-*.f64N/A

              \[\leadsto \frac{x}{\color{blue}{y \cdot \left(-1 \cdot y\right)}} \]
            10. mul-1-negN/A

              \[\leadsto \frac{x}{y \cdot \color{blue}{\left(\mathsf{neg}\left(y\right)\right)}} \]
            11. neg-lowering-neg.f6424.2

              \[\leadsto \frac{x}{y \cdot \color{blue}{\left(-y\right)}} \]
          8. Simplified24.2%

            \[\leadsto \color{blue}{\frac{x}{y \cdot \left(-y\right)}} \]

          if -200 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))) < 1e20

          1. Initial program 100.0%

            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{1} \]
          4. Step-by-step derivation
            1. Simplified98.8%

              \[\leadsto \color{blue}{1} \]

            if 1e20 < (-.f64 #s(literal 1 binary64) (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))))

            1. Initial program 96.9%

              \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
            4. Step-by-step derivation
              1. mul-1-negN/A

                \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
              2. distribute-neg-frac2N/A

                \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
              3. /-lowering-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
              4. distribute-rgt-neg-inN/A

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
              5. mul-1-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
              6. *-lowering-*.f64N/A

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
              7. --lowering--.f64N/A

                \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
              8. mul-1-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
              9. sub-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
              10. mul-1-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
              11. +-commutativeN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
              12. distribute-neg-inN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
              13. unsub-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
              14. mul-1-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
              15. remove-double-negN/A

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
              16. --lowering--.f6496.9

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
            5. Simplified96.9%

              \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
            6. Taylor expanded in y around inf

              \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
            7. Step-by-step derivation
              1. Simplified58.4%

                \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
              2. Taylor expanded in y around 0

                \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \]
              3. Step-by-step derivation
                1. /-lowering-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \]
                2. *-commutativeN/A

                  \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \]
                3. *-lowering-*.f6442.7

                  \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \]
              4. Simplified42.7%

                \[\leadsto \color{blue}{\frac{x}{z \cdot y}} \]
            8. Recombined 3 regimes into one program.
            9. Final simplification82.1%

              \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq -200:\\ \;\;\;\;\frac{x}{y \cdot \left(-y\right)}\\ \mathbf{elif}\;1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \leq 10^{+20}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \end{array} \]
            10. Add Preprocessing

            Alternative 5: 88.9% accurate, 0.3× speedup?

            \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{z \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -1000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            (FPCore (x y z t)
             :precision binary64
             (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* z (- y t)))))
               (if (<= t_1 -1000000000000.0) t_2 (if (<= t_1 2e-8) 1.0 t_2))))
            assert(x < y && y < z && z < t);
            double code(double x, double y, double z, double t) {
            	double t_1 = x / ((y - z) * (y - t));
            	double t_2 = x / (z * (y - t));
            	double tmp;
            	if (t_1 <= -1000000000000.0) {
            		tmp = t_2;
            	} else if (t_1 <= 2e-8) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            real(8) function code(x, y, z, t)
                real(8), intent (in) :: x
                real(8), intent (in) :: y
                real(8), intent (in) :: z
                real(8), intent (in) :: t
                real(8) :: t_1
                real(8) :: t_2
                real(8) :: tmp
                t_1 = x / ((y - z) * (y - t))
                t_2 = x / (z * (y - t))
                if (t_1 <= (-1000000000000.0d0)) then
                    tmp = t_2
                else if (t_1 <= 2d-8) then
                    tmp = 1.0d0
                else
                    tmp = t_2
                end if
                code = tmp
            end function
            
            assert x < y && y < z && z < t;
            public static double code(double x, double y, double z, double t) {
            	double t_1 = x / ((y - z) * (y - t));
            	double t_2 = x / (z * (y - t));
            	double tmp;
            	if (t_1 <= -1000000000000.0) {
            		tmp = t_2;
            	} else if (t_1 <= 2e-8) {
            		tmp = 1.0;
            	} else {
            		tmp = t_2;
            	}
            	return tmp;
            }
            
            [x, y, z, t] = sort([x, y, z, t])
            def code(x, y, z, t):
            	t_1 = x / ((y - z) * (y - t))
            	t_2 = x / (z * (y - t))
            	tmp = 0
            	if t_1 <= -1000000000000.0:
            		tmp = t_2
            	elif t_1 <= 2e-8:
            		tmp = 1.0
            	else:
            		tmp = t_2
            	return tmp
            
            x, y, z, t = sort([x, y, z, t])
            function code(x, y, z, t)
            	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
            	t_2 = Float64(x / Float64(z * Float64(y - t)))
            	tmp = 0.0
            	if (t_1 <= -1000000000000.0)
            		tmp = t_2;
            	elseif (t_1 <= 2e-8)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	return tmp
            end
            
            x, y, z, t = num2cell(sort([x, y, z, t])){:}
            function tmp_2 = code(x, y, z, t)
            	t_1 = x / ((y - z) * (y - t));
            	t_2 = x / (z * (y - t));
            	tmp = 0.0;
            	if (t_1 <= -1000000000000.0)
            		tmp = t_2;
            	elseif (t_1 <= 2e-8)
            		tmp = 1.0;
            	else
            		tmp = t_2;
            	end
            	tmp_2 = tmp;
            end
            
            NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
            code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(z * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], t$95$2, If[LessEqual[t$95$1, 2e-8], 1.0, t$95$2]]]]
            
            \begin{array}{l}
            [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
            \\
            \begin{array}{l}
            t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
            t_2 := \frac{x}{z \cdot \left(y - t\right)}\\
            \mathbf{if}\;t\_1 \leq -1000000000000:\\
            \;\;\;\;t\_2\\
            
            \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-8}:\\
            \;\;\;\;1\\
            
            \mathbf{else}:\\
            \;\;\;\;t\_2\\
            
            
            \end{array}
            \end{array}
            
            Derivation
            1. Split input into 2 regimes
            2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e12 or 2e-8 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

              1. Initial program 96.9%

                \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in x around inf

                \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
              4. Step-by-step derivation
                1. mul-1-negN/A

                  \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                2. distribute-neg-frac2N/A

                  \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                3. /-lowering-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                4. distribute-rgt-neg-inN/A

                  \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                5. mul-1-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
                6. *-lowering-*.f64N/A

                  \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
                7. --lowering--.f64N/A

                  \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
                8. mul-1-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                9. sub-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
                10. mul-1-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
                11. +-commutativeN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
                12. distribute-neg-inN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                13. unsub-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
                14. mul-1-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
                15. remove-double-negN/A

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
                16. --lowering--.f6495.6

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
              5. Simplified95.6%

                \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
              6. Taylor expanded in z around inf

                \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{z}} \]
              7. Step-by-step derivation
                1. Simplified62.3%

                  \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{z}} \]

                if -1e12 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2e-8

                1. Initial program 100.0%

                  \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{1} \]
                4. Step-by-step derivation
                  1. Simplified99.7%

                    \[\leadsto \color{blue}{1} \]
                5. Recombined 2 regimes into one program.
                6. Final simplification89.9%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -1000000000000:\\ \;\;\;\;\frac{x}{z \cdot \left(y - t\right)}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 2 \cdot 10^{-8}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{z \cdot \left(y - t\right)}\\ \end{array} \]
                7. Add Preprocessing

                Alternative 6: 85.4% accurate, 0.3× speedup?

                \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := 1 - \frac{x}{z \cdot t}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-15}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-14}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                (FPCore (x y z t)
                 :precision binary64
                 (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (- 1.0 (/ x (* z t)))))
                   (if (<= t_1 -2e-15) t_2 (if (<= t_1 2e-14) 1.0 t_2))))
                assert(x < y && y < z && z < t);
                double code(double x, double y, double z, double t) {
                	double t_1 = x / ((y - z) * (y - t));
                	double t_2 = 1.0 - (x / (z * t));
                	double tmp;
                	if (t_1 <= -2e-15) {
                		tmp = t_2;
                	} else if (t_1 <= 2e-14) {
                		tmp = 1.0;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                real(8) function code(x, y, z, t)
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8), intent (in) :: t
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: tmp
                    t_1 = x / ((y - z) * (y - t))
                    t_2 = 1.0d0 - (x / (z * t))
                    if (t_1 <= (-2d-15)) then
                        tmp = t_2
                    else if (t_1 <= 2d-14) then
                        tmp = 1.0d0
                    else
                        tmp = t_2
                    end if
                    code = tmp
                end function
                
                assert x < y && y < z && z < t;
                public static double code(double x, double y, double z, double t) {
                	double t_1 = x / ((y - z) * (y - t));
                	double t_2 = 1.0 - (x / (z * t));
                	double tmp;
                	if (t_1 <= -2e-15) {
                		tmp = t_2;
                	} else if (t_1 <= 2e-14) {
                		tmp = 1.0;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                [x, y, z, t] = sort([x, y, z, t])
                def code(x, y, z, t):
                	t_1 = x / ((y - z) * (y - t))
                	t_2 = 1.0 - (x / (z * t))
                	tmp = 0
                	if t_1 <= -2e-15:
                		tmp = t_2
                	elif t_1 <= 2e-14:
                		tmp = 1.0
                	else:
                		tmp = t_2
                	return tmp
                
                x, y, z, t = sort([x, y, z, t])
                function code(x, y, z, t)
                	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
                	t_2 = Float64(1.0 - Float64(x / Float64(z * t)))
                	tmp = 0.0
                	if (t_1 <= -2e-15)
                		tmp = t_2;
                	elseif (t_1 <= 2e-14)
                		tmp = 1.0;
                	else
                		tmp = t_2;
                	end
                	return tmp
                end
                
                x, y, z, t = num2cell(sort([x, y, z, t])){:}
                function tmp_2 = code(x, y, z, t)
                	t_1 = x / ((y - z) * (y - t));
                	t_2 = 1.0 - (x / (z * t));
                	tmp = 0.0;
                	if (t_1 <= -2e-15)
                		tmp = t_2;
                	elseif (t_1 <= 2e-14)
                		tmp = 1.0;
                	else
                		tmp = t_2;
                	end
                	tmp_2 = tmp;
                end
                
                NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e-15], t$95$2, If[LessEqual[t$95$1, 2e-14], 1.0, t$95$2]]]]
                
                \begin{array}{l}
                [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                \\
                \begin{array}{l}
                t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
                t_2 := 1 - \frac{x}{z \cdot t}\\
                \mathbf{if}\;t\_1 \leq -2 \cdot 10^{-15}:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{-14}:\\
                \;\;\;\;1\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 2 regimes
                2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2.0000000000000002e-15 or 2e-14 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                  1. Initial program 97.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around 0

                    \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]
                  4. Step-by-step derivation
                    1. --lowering--.f64N/A

                      \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]
                    2. /-lowering-/.f64N/A

                      \[\leadsto 1 - \color{blue}{\frac{x}{t \cdot z}} \]
                    3. *-lowering-*.f6449.7

                      \[\leadsto 1 - \frac{x}{\color{blue}{t \cdot z}} \]
                  5. Simplified49.7%

                    \[\leadsto \color{blue}{1 - \frac{x}{t \cdot z}} \]

                  if -2.0000000000000002e-15 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 2e-14

                  1. Initial program 100.0%

                    \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{1} \]
                  4. Step-by-step derivation
                    1. Simplified99.9%

                      \[\leadsto \color{blue}{1} \]
                  5. Recombined 2 regimes into one program.
                  6. Final simplification86.4%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{-15}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 2 \cdot 10^{-14}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{z \cdot t}\\ \end{array} \]
                  7. Add Preprocessing

                  Alternative 7: 85.3% accurate, 0.3× speedup?

                  \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{z \cdot \left(-t\right)}\\ \mathbf{if}\;t\_1 \leq -1000000000000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 500:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  (FPCore (x y z t)
                   :precision binary64
                   (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* z (- t)))))
                     (if (<= t_1 -1000000000000.0) t_2 (if (<= t_1 500.0) 1.0 t_2))))
                  assert(x < y && y < z && z < t);
                  double code(double x, double y, double z, double t) {
                  	double t_1 = x / ((y - z) * (y - t));
                  	double t_2 = x / (z * -t);
                  	double tmp;
                  	if (t_1 <= -1000000000000.0) {
                  		tmp = t_2;
                  	} else if (t_1 <= 500.0) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  real(8) function code(x, y, z, t)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      real(8), intent (in) :: t
                      real(8) :: t_1
                      real(8) :: t_2
                      real(8) :: tmp
                      t_1 = x / ((y - z) * (y - t))
                      t_2 = x / (z * -t)
                      if (t_1 <= (-1000000000000.0d0)) then
                          tmp = t_2
                      else if (t_1 <= 500.0d0) then
                          tmp = 1.0d0
                      else
                          tmp = t_2
                      end if
                      code = tmp
                  end function
                  
                  assert x < y && y < z && z < t;
                  public static double code(double x, double y, double z, double t) {
                  	double t_1 = x / ((y - z) * (y - t));
                  	double t_2 = x / (z * -t);
                  	double tmp;
                  	if (t_1 <= -1000000000000.0) {
                  		tmp = t_2;
                  	} else if (t_1 <= 500.0) {
                  		tmp = 1.0;
                  	} else {
                  		tmp = t_2;
                  	}
                  	return tmp;
                  }
                  
                  [x, y, z, t] = sort([x, y, z, t])
                  def code(x, y, z, t):
                  	t_1 = x / ((y - z) * (y - t))
                  	t_2 = x / (z * -t)
                  	tmp = 0
                  	if t_1 <= -1000000000000.0:
                  		tmp = t_2
                  	elif t_1 <= 500.0:
                  		tmp = 1.0
                  	else:
                  		tmp = t_2
                  	return tmp
                  
                  x, y, z, t = sort([x, y, z, t])
                  function code(x, y, z, t)
                  	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
                  	t_2 = Float64(x / Float64(z * Float64(-t)))
                  	tmp = 0.0
                  	if (t_1 <= -1000000000000.0)
                  		tmp = t_2;
                  	elseif (t_1 <= 500.0)
                  		tmp = 1.0;
                  	else
                  		tmp = t_2;
                  	end
                  	return tmp
                  end
                  
                  x, y, z, t = num2cell(sort([x, y, z, t])){:}
                  function tmp_2 = code(x, y, z, t)
                  	t_1 = x / ((y - z) * (y - t));
                  	t_2 = x / (z * -t);
                  	tmp = 0.0;
                  	if (t_1 <= -1000000000000.0)
                  		tmp = t_2;
                  	elseif (t_1 <= 500.0)
                  		tmp = 1.0;
                  	else
                  		tmp = t_2;
                  	end
                  	tmp_2 = tmp;
                  end
                  
                  NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                  code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(z * (-t)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1000000000000.0], t$95$2, If[LessEqual[t$95$1, 500.0], 1.0, t$95$2]]]]
                  
                  \begin{array}{l}
                  [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                  \\
                  \begin{array}{l}
                  t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
                  t_2 := \frac{x}{z \cdot \left(-t\right)}\\
                  \mathbf{if}\;t\_1 \leq -1000000000000:\\
                  \;\;\;\;t\_2\\
                  
                  \mathbf{elif}\;t\_1 \leq 500:\\
                  \;\;\;\;1\\
                  
                  \mathbf{else}:\\
                  \;\;\;\;t\_2\\
                  
                  
                  \end{array}
                  \end{array}
                  
                  Derivation
                  1. Split input into 2 regimes
                  2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -1e12 or 500 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                    1. Initial program 96.9%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around inf

                      \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                    4. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                      2. distribute-neg-frac2N/A

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                      3. /-lowering-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                      4. distribute-rgt-neg-inN/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                      5. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
                      6. *-lowering-*.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
                      7. --lowering--.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
                      8. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                      9. sub-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
                      10. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
                      11. +-commutativeN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
                      12. distribute-neg-inN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                      13. unsub-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
                      14. mul-1-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
                      15. remove-double-negN/A

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
                      16. --lowering--.f6496.6

                        \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
                    5. Simplified96.6%

                      \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
                    6. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{-1 \cdot \frac{x}{t \cdot z}} \]
                    7. Step-by-step derivation
                      1. mul-1-negN/A

                        \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{t \cdot z}\right)} \]
                      2. distribute-neg-frac2N/A

                        \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(t \cdot z\right)}} \]
                      3. mul-1-negN/A

                        \[\leadsto \frac{x}{\color{blue}{-1 \cdot \left(t \cdot z\right)}} \]
                      4. /-lowering-/.f64N/A

                        \[\leadsto \color{blue}{\frac{x}{-1 \cdot \left(t \cdot z\right)}} \]
                      5. mul-1-negN/A

                        \[\leadsto \frac{x}{\color{blue}{\mathsf{neg}\left(t \cdot z\right)}} \]
                      6. *-commutativeN/A

                        \[\leadsto \frac{x}{\mathsf{neg}\left(\color{blue}{z \cdot t}\right)} \]
                      7. distribute-rgt-neg-inN/A

                        \[\leadsto \frac{x}{\color{blue}{z \cdot \left(\mathsf{neg}\left(t\right)\right)}} \]
                      8. *-lowering-*.f64N/A

                        \[\leadsto \frac{x}{\color{blue}{z \cdot \left(\mathsf{neg}\left(t\right)\right)}} \]
                      9. neg-lowering-neg.f6448.6

                        \[\leadsto \frac{x}{z \cdot \color{blue}{\left(-t\right)}} \]
                    8. Simplified48.6%

                      \[\leadsto \color{blue}{\frac{x}{z \cdot \left(-t\right)}} \]

                    if -1e12 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 500

                    1. Initial program 100.0%

                      \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{1} \]
                    4. Step-by-step derivation
                      1. Simplified99.2%

                        \[\leadsto \color{blue}{1} \]
                    5. Recombined 2 regimes into one program.
                    6. Add Preprocessing

                    Alternative 8: 80.8% accurate, 0.4× speedup?

                    \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+25}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \end{array} \end{array} \]
                    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                    (FPCore (x y z t)
                     :precision binary64
                     (let* ((t_1 (/ x (* (- y z) (- y t)))))
                       (if (<= t_1 -2e+25) (/ x (* y z)) (if (<= t_1 5e+61) 1.0 (/ x (* y t))))))
                    assert(x < y && y < z && z < t);
                    double code(double x, double y, double z, double t) {
                    	double t_1 = x / ((y - z) * (y - t));
                    	double tmp;
                    	if (t_1 <= -2e+25) {
                    		tmp = x / (y * z);
                    	} else if (t_1 <= 5e+61) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = x / (y * t);
                    	}
                    	return tmp;
                    }
                    
                    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                    real(8) function code(x, y, z, t)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8), intent (in) :: t
                        real(8) :: t_1
                        real(8) :: tmp
                        t_1 = x / ((y - z) * (y - t))
                        if (t_1 <= (-2d+25)) then
                            tmp = x / (y * z)
                        else if (t_1 <= 5d+61) then
                            tmp = 1.0d0
                        else
                            tmp = x / (y * t)
                        end if
                        code = tmp
                    end function
                    
                    assert x < y && y < z && z < t;
                    public static double code(double x, double y, double z, double t) {
                    	double t_1 = x / ((y - z) * (y - t));
                    	double tmp;
                    	if (t_1 <= -2e+25) {
                    		tmp = x / (y * z);
                    	} else if (t_1 <= 5e+61) {
                    		tmp = 1.0;
                    	} else {
                    		tmp = x / (y * t);
                    	}
                    	return tmp;
                    }
                    
                    [x, y, z, t] = sort([x, y, z, t])
                    def code(x, y, z, t):
                    	t_1 = x / ((y - z) * (y - t))
                    	tmp = 0
                    	if t_1 <= -2e+25:
                    		tmp = x / (y * z)
                    	elif t_1 <= 5e+61:
                    		tmp = 1.0
                    	else:
                    		tmp = x / (y * t)
                    	return tmp
                    
                    x, y, z, t = sort([x, y, z, t])
                    function code(x, y, z, t)
                    	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
                    	tmp = 0.0
                    	if (t_1 <= -2e+25)
                    		tmp = Float64(x / Float64(y * z));
                    	elseif (t_1 <= 5e+61)
                    		tmp = 1.0;
                    	else
                    		tmp = Float64(x / Float64(y * t));
                    	end
                    	return tmp
                    end
                    
                    x, y, z, t = num2cell(sort([x, y, z, t])){:}
                    function tmp_2 = code(x, y, z, t)
                    	t_1 = x / ((y - z) * (y - t));
                    	tmp = 0.0;
                    	if (t_1 <= -2e+25)
                    		tmp = x / (y * z);
                    	elseif (t_1 <= 5e+61)
                    		tmp = 1.0;
                    	else
                    		tmp = x / (y * t);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                    code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+25], N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+61], 1.0, N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]]]]
                    
                    \begin{array}{l}
                    [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                    \\
                    \begin{array}{l}
                    t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
                    \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+25}:\\
                    \;\;\;\;\frac{x}{y \cdot z}\\
                    
                    \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
                    \;\;\;\;1\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\frac{x}{y \cdot t}\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 3 regimes
                    2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2.00000000000000018e25

                      1. Initial program 96.9%

                        \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around inf

                        \[\leadsto \color{blue}{-1 \cdot \frac{x}{\left(y - t\right) \cdot \left(y - z\right)}} \]
                      4. Step-by-step derivation
                        1. mul-1-negN/A

                          \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{x}{\left(y - t\right) \cdot \left(y - z\right)}\right)} \]
                        2. distribute-neg-frac2N/A

                          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                        3. /-lowering-/.f64N/A

                          \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(\left(y - t\right) \cdot \left(y - z\right)\right)}} \]
                        4. distribute-rgt-neg-inN/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                        5. mul-1-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(-1 \cdot \left(y - z\right)\right)}} \]
                        6. *-lowering-*.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right) \cdot \left(-1 \cdot \left(y - z\right)\right)}} \]
                        7. --lowering--.f64N/A

                          \[\leadsto \frac{x}{\color{blue}{\left(y - t\right)} \cdot \left(-1 \cdot \left(y - z\right)\right)} \]
                        8. mul-1-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\mathsf{neg}\left(\left(y - z\right)\right)\right)}} \]
                        9. sub-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(y + \left(\mathsf{neg}\left(z\right)\right)\right)}\right)\right)} \]
                        10. mul-1-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\left(y + \color{blue}{-1 \cdot z}\right)\right)\right)} \]
                        11. +-commutativeN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\mathsf{neg}\left(\color{blue}{\left(-1 \cdot z + y\right)}\right)\right)} \]
                        12. distribute-neg-inN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) + \left(\mathsf{neg}\left(y\right)\right)\right)}} \]
                        13. unsub-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(\left(\mathsf{neg}\left(-1 \cdot z\right)\right) - y\right)}} \]
                        14. mul-1-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\left(\mathsf{neg}\left(\color{blue}{\left(\mathsf{neg}\left(z\right)\right)}\right)\right) - y\right)} \]
                        15. remove-double-negN/A

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \left(\color{blue}{z} - y\right)} \]
                        16. --lowering--.f6496.9

                          \[\leadsto \frac{x}{\left(y - t\right) \cdot \color{blue}{\left(z - y\right)}} \]
                      5. Simplified96.9%

                        \[\leadsto \color{blue}{\frac{x}{\left(y - t\right) \cdot \left(z - y\right)}} \]
                      6. Taylor expanded in y around inf

                        \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
                      7. Step-by-step derivation
                        1. Simplified58.4%

                          \[\leadsto \frac{x}{\color{blue}{y} \cdot \left(z - y\right)} \]
                        2. Taylor expanded in y around 0

                          \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \]
                        3. Step-by-step derivation
                          1. /-lowering-/.f64N/A

                            \[\leadsto \color{blue}{\frac{x}{y \cdot z}} \]
                          2. *-commutativeN/A

                            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \]
                          3. *-lowering-*.f6442.7

                            \[\leadsto \frac{x}{\color{blue}{z \cdot y}} \]
                        4. Simplified42.7%

                          \[\leadsto \color{blue}{\frac{x}{z \cdot y}} \]

                        if -2.00000000000000018e25 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000018e61

                        1. Initial program 100.0%

                          \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                        2. Add Preprocessing
                        3. Taylor expanded in x around 0

                          \[\leadsto \color{blue}{1} \]
                        4. Step-by-step derivation
                          1. Simplified97.7%

                            \[\leadsto \color{blue}{1} \]

                          if 5.00000000000000018e61 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                          1. Initial program 96.6%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. associate-/r*N/A

                              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                            2. /-lowering-/.f64N/A

                              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                            3. /-lowering-/.f64N/A

                              \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
                            4. --lowering--.f64N/A

                              \[\leadsto 1 - \frac{\frac{x}{\color{blue}{y - z}}}{y - t} \]
                            5. --lowering--.f6490.6

                              \[\leadsto 1 - \frac{\frac{x}{y - z}}{\color{blue}{y - t}} \]
                          4. Applied egg-rr90.6%

                            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                          5. Taylor expanded in y around inf

                            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          6. Step-by-step derivation
                            1. /-lowering-/.f6435.3

                              \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          7. Simplified35.3%

                            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          8. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]
                          9. Step-by-step derivation
                            1. /-lowering-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]
                            2. *-lowering-*.f6424.8

                              \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
                          10. Simplified24.8%

                            \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]
                        5. Recombined 3 regimes into one program.
                        6. Final simplification82.0%

                          \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{+25}:\\ \;\;\;\;\frac{x}{y \cdot z}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{+61}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \end{array} \]
                        7. Add Preprocessing

                        Alternative 9: 80.8% accurate, 0.4× speedup?

                        \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ \begin{array}{l} t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\ t_2 := \frac{x}{y \cdot t}\\ \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+42}:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                        (FPCore (x y z t)
                         :precision binary64
                         (let* ((t_1 (/ x (* (- y z) (- y t)))) (t_2 (/ x (* y t))))
                           (if (<= t_1 -2e+42) t_2 (if (<= t_1 5e+61) 1.0 t_2))))
                        assert(x < y && y < z && z < t);
                        double code(double x, double y, double z, double t) {
                        	double t_1 = x / ((y - z) * (y - t));
                        	double t_2 = x / (y * t);
                        	double tmp;
                        	if (t_1 <= -2e+42) {
                        		tmp = t_2;
                        	} else if (t_1 <= 5e+61) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                        real(8) function code(x, y, z, t)
                            real(8), intent (in) :: x
                            real(8), intent (in) :: y
                            real(8), intent (in) :: z
                            real(8), intent (in) :: t
                            real(8) :: t_1
                            real(8) :: t_2
                            real(8) :: tmp
                            t_1 = x / ((y - z) * (y - t))
                            t_2 = x / (y * t)
                            if (t_1 <= (-2d+42)) then
                                tmp = t_2
                            else if (t_1 <= 5d+61) then
                                tmp = 1.0d0
                            else
                                tmp = t_2
                            end if
                            code = tmp
                        end function
                        
                        assert x < y && y < z && z < t;
                        public static double code(double x, double y, double z, double t) {
                        	double t_1 = x / ((y - z) * (y - t));
                        	double t_2 = x / (y * t);
                        	double tmp;
                        	if (t_1 <= -2e+42) {
                        		tmp = t_2;
                        	} else if (t_1 <= 5e+61) {
                        		tmp = 1.0;
                        	} else {
                        		tmp = t_2;
                        	}
                        	return tmp;
                        }
                        
                        [x, y, z, t] = sort([x, y, z, t])
                        def code(x, y, z, t):
                        	t_1 = x / ((y - z) * (y - t))
                        	t_2 = x / (y * t)
                        	tmp = 0
                        	if t_1 <= -2e+42:
                        		tmp = t_2
                        	elif t_1 <= 5e+61:
                        		tmp = 1.0
                        	else:
                        		tmp = t_2
                        	return tmp
                        
                        x, y, z, t = sort([x, y, z, t])
                        function code(x, y, z, t)
                        	t_1 = Float64(x / Float64(Float64(y - z) * Float64(y - t)))
                        	t_2 = Float64(x / Float64(y * t))
                        	tmp = 0.0
                        	if (t_1 <= -2e+42)
                        		tmp = t_2;
                        	elseif (t_1 <= 5e+61)
                        		tmp = 1.0;
                        	else
                        		tmp = t_2;
                        	end
                        	return tmp
                        end
                        
                        x, y, z, t = num2cell(sort([x, y, z, t])){:}
                        function tmp_2 = code(x, y, z, t)
                        	t_1 = x / ((y - z) * (y - t));
                        	t_2 = x / (y * t);
                        	tmp = 0.0;
                        	if (t_1 <= -2e+42)
                        		tmp = t_2;
                        	elseif (t_1 <= 5e+61)
                        		tmp = 1.0;
                        	else
                        		tmp = t_2;
                        	end
                        	tmp_2 = tmp;
                        end
                        
                        NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                        code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(y - z), $MachinePrecision] * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x / N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+42], t$95$2, If[LessEqual[t$95$1, 5e+61], 1.0, t$95$2]]]]
                        
                        \begin{array}{l}
                        [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                        \\
                        \begin{array}{l}
                        t_1 := \frac{x}{\left(y - z\right) \cdot \left(y - t\right)}\\
                        t_2 := \frac{x}{y \cdot t}\\
                        \mathbf{if}\;t\_1 \leq -2 \cdot 10^{+42}:\\
                        \;\;\;\;t\_2\\
                        
                        \mathbf{elif}\;t\_1 \leq 5 \cdot 10^{+61}:\\
                        \;\;\;\;1\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;t\_2\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < -2.00000000000000009e42 or 5.00000000000000018e61 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t)))

                          1. Initial program 96.6%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. associate-/r*N/A

                              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                            2. /-lowering-/.f64N/A

                              \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                            3. /-lowering-/.f64N/A

                              \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y - z}}}{y - t} \]
                            4. --lowering--.f64N/A

                              \[\leadsto 1 - \frac{\frac{x}{\color{blue}{y - z}}}{y - t} \]
                            5. --lowering--.f6493.6

                              \[\leadsto 1 - \frac{\frac{x}{y - z}}{\color{blue}{y - t}} \]
                          4. Applied egg-rr93.6%

                            \[\leadsto 1 - \color{blue}{\frac{\frac{x}{y - z}}{y - t}} \]
                          5. Taylor expanded in y around inf

                            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          6. Step-by-step derivation
                            1. /-lowering-/.f6446.2

                              \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          7. Simplified46.2%

                            \[\leadsto 1 - \frac{\color{blue}{\frac{x}{y}}}{y - t} \]
                          8. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]
                          9. Step-by-step derivation
                            1. /-lowering-/.f64N/A

                              \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]
                            2. *-lowering-*.f6429.1

                              \[\leadsto \frac{x}{\color{blue}{t \cdot y}} \]
                          10. Simplified29.1%

                            \[\leadsto \color{blue}{\frac{x}{t \cdot y}} \]

                          if -2.00000000000000009e42 < (/.f64 x (*.f64 (-.f64 y z) (-.f64 y t))) < 5.00000000000000018e61

                          1. Initial program 100.0%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Simplified96.8%

                              \[\leadsto \color{blue}{1} \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification80.7%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq -2 \cdot 10^{+42}:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \mathbf{elif}\;\frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \leq 5 \cdot 10^{+61}:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y \cdot t}\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 10: 99.1% accurate, 1.0× speedup?

                          \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \end{array} \]
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          (FPCore (x y z t) :precision binary64 (+ 1.0 (/ x (* (- y z) (- t y)))))
                          assert(x < y && y < z && z < t);
                          double code(double x, double y, double z, double t) {
                          	return 1.0 + (x / ((y - z) * (t - y)));
                          }
                          
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              code = 1.0d0 + (x / ((y - z) * (t - y)))
                          end function
                          
                          assert x < y && y < z && z < t;
                          public static double code(double x, double y, double z, double t) {
                          	return 1.0 + (x / ((y - z) * (t - y)));
                          }
                          
                          [x, y, z, t] = sort([x, y, z, t])
                          def code(x, y, z, t):
                          	return 1.0 + (x / ((y - z) * (t - y)))
                          
                          x, y, z, t = sort([x, y, z, t])
                          function code(x, y, z, t)
                          	return Float64(1.0 + Float64(x / Float64(Float64(y - z) * Float64(t - y))))
                          end
                          
                          x, y, z, t = num2cell(sort([x, y, z, t])){:}
                          function tmp = code(x, y, z, t)
                          	tmp = 1.0 + (x / ((y - z) * (t - y)));
                          end
                          
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          code[x_, y_, z_, t_] := N[(1.0 + N[(x / N[(N[(y - z), $MachinePrecision] * N[(t - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                          
                          \begin{array}{l}
                          [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                          \\
                          1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)}
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.2%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Final simplification99.2%

                            \[\leadsto 1 + \frac{x}{\left(y - z\right) \cdot \left(t - y\right)} \]
                          4. Add Preprocessing

                          Alternative 11: 75.3% accurate, 26.0× speedup?

                          \[\begin{array}{l} [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\ \\ 1 \end{array} \]
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          (FPCore (x y z t) :precision binary64 1.0)
                          assert(x < y && y < z && z < t);
                          double code(double x, double y, double z, double t) {
                          	return 1.0;
                          }
                          
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          real(8) function code(x, y, z, t)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8), intent (in) :: t
                              code = 1.0d0
                          end function
                          
                          assert x < y && y < z && z < t;
                          public static double code(double x, double y, double z, double t) {
                          	return 1.0;
                          }
                          
                          [x, y, z, t] = sort([x, y, z, t])
                          def code(x, y, z, t):
                          	return 1.0
                          
                          x, y, z, t = sort([x, y, z, t])
                          function code(x, y, z, t)
                          	return 1.0
                          end
                          
                          x, y, z, t = num2cell(sort([x, y, z, t])){:}
                          function tmp = code(x, y, z, t)
                          	tmp = 1.0;
                          end
                          
                          NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
                          code[x_, y_, z_, t_] := 1.0
                          
                          \begin{array}{l}
                          [x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
                          \\
                          1
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.2%

                            \[1 - \frac{x}{\left(y - z\right) \cdot \left(y - t\right)} \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{1} \]
                          4. Step-by-step derivation
                            1. Simplified74.4%

                              \[\leadsto \color{blue}{1} \]
                            2. Add Preprocessing

                            Reproduce

                            ?
                            herbie shell --seed 2024198 
                            (FPCore (x y z t)
                              :name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, A"
                              :precision binary64
                              (- 1.0 (/ x (* (- y z) (- y t)))))