Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3

Percentage Accurate: 84.7% → 96.0%
Time: 9.8s
Alternatives: 7
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 84.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(y - z\right)}{y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (* x (- y z)) y))
double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * (y - z)) / y
end function
public static double code(double x, double y, double z) {
	return (x * (y - z)) / y;
}
def code(x, y, z):
	return (x * (y - z)) / y
function code(x, y, z)
	return Float64(Float64(x * Float64(y - z)) / y)
end
function tmp = code(x, y, z)
	tmp = (x * (y - z)) / y;
end
code[x_, y_, z_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(y - z\right)}{y}
\end{array}

Alternative 1: 96.0% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{x}{\frac{y}{y - z}} \end{array} \]
(FPCore (x y z) :precision binary64 (/ x (/ y (- y z))))
double code(double x, double y, double z) {
	return x / (y / (y - z));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x / (y / (y - z))
end function
public static double code(double x, double y, double z) {
	return x / (y / (y - z));
}
def code(x, y, z):
	return x / (y / (y - z))
function code(x, y, z)
	return Float64(x / Float64(y / Float64(y - z)))
end
function tmp = code(x, y, z)
	tmp = x / (y / (y - z));
end
code[x_, y_, z_] := N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\frac{y}{y - z}}
\end{array}
Derivation
  1. Initial program 85.1%

    \[\frac{x \cdot \left(y - z\right)}{y} \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. associate-/l*N/A

      \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
    2. clear-numN/A

      \[\leadsto x \cdot \color{blue}{\frac{1}{\frac{y}{y - z}}} \]
    3. un-div-invN/A

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
    4. /-lowering-/.f64N/A

      \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
    5. /-lowering-/.f64N/A

      \[\leadsto \frac{x}{\color{blue}{\frac{y}{y - z}}} \]
    6. --lowering--.f6496.9

      \[\leadsto \frac{x}{\frac{y}{\color{blue}{y - z}}} \]
  4. Applied egg-rr96.9%

    \[\leadsto \color{blue}{\frac{x}{\frac{y}{y - z}}} \]
  5. Add Preprocessing

Alternative 2: 53.2% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(y - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;t\_0 \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (* x (- y z)) y)))
   (if (<= t_0 -1e-262)
     (/ (* x (- z)) y)
     (if (<= t_0 1e+308) x (* y (/ x y))))))
double code(double x, double y, double z) {
	double t_0 = (x * (y - z)) / y;
	double tmp;
	if (t_0 <= -1e-262) {
		tmp = (x * -z) / y;
	} else if (t_0 <= 1e+308) {
		tmp = x;
	} else {
		tmp = y * (x / y);
	}
	return tmp;
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (x * (y - z)) / y
    if (t_0 <= (-1d-262)) then
        tmp = (x * -z) / y
    else if (t_0 <= 1d+308) then
        tmp = x
    else
        tmp = y * (x / y)
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x * (y - z)) / y;
	double tmp;
	if (t_0 <= -1e-262) {
		tmp = (x * -z) / y;
	} else if (t_0 <= 1e+308) {
		tmp = x;
	} else {
		tmp = y * (x / y);
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x * (y - z)) / y
	tmp = 0
	if t_0 <= -1e-262:
		tmp = (x * -z) / y
	elif t_0 <= 1e+308:
		tmp = x
	else:
		tmp = y * (x / y)
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x * Float64(y - z)) / y)
	tmp = 0.0
	if (t_0 <= -1e-262)
		tmp = Float64(Float64(x * Float64(-z)) / y);
	elseif (t_0 <= 1e+308)
		tmp = x;
	else
		tmp = Float64(y * Float64(x / y));
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x * (y - z)) / y;
	tmp = 0.0;
	if (t_0 <= -1e-262)
		tmp = (x * -z) / y;
	elseif (t_0 <= 1e+308)
		tmp = x;
	else
		tmp = y * (x / y);
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-262], N[(N[(x * (-z)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[t$95$0, 1e+308], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x \cdot \left(y - z\right)}{y}\\
\mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\
\;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\

\mathbf{elif}\;t\_0 \leq 10^{+308}:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (/.f64 (*.f64 x (-.f64 y z)) y) < -1.00000000000000001e-262

    1. Initial program 88.7%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around 0

      \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
    4. Step-by-step derivation
      1. associate-*r/N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
      2. /-lowering-/.f64N/A

        \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
      3. associate-*r*N/A

        \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
      4. *-commutativeN/A

        \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
      5. *-lowering-*.f64N/A

        \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
      6. mul-1-negN/A

        \[\leadsto \frac{z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
      7. neg-lowering-neg.f6442.9

        \[\leadsto \frac{z \cdot \color{blue}{\left(-x\right)}}{y} \]
    5. Simplified42.9%

      \[\leadsto \color{blue}{\frac{z \cdot \left(-x\right)}{y}} \]

    if -1.00000000000000001e-262 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e308

    1. Initial program 91.6%

      \[\frac{x \cdot \left(y - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{x} \]
    4. Step-by-step derivation
      1. Simplified59.0%

        \[\leadsto \color{blue}{x} \]

      if 1e308 < (/.f64 (*.f64 x (-.f64 y z)) y)

      1. Initial program 61.8%

        \[\frac{x \cdot \left(y - z\right)}{y} \]
      2. Add Preprocessing
      3. Step-by-step derivation
        1. *-commutativeN/A

          \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
        2. associate-/l*N/A

          \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
        3. *-commutativeN/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        4. *-lowering-*.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
        5. /-lowering-/.f64N/A

          \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
        6. --lowering--.f64100.0

          \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
      4. Applied egg-rr100.0%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
      5. Taylor expanded in y around inf

        \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
      6. Step-by-step derivation
        1. Simplified53.1%

          \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
      7. Recombined 3 regimes into one program.
      8. Final simplification50.4%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\frac{x \cdot \left(-z\right)}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
      9. Add Preprocessing

      Alternative 3: 51.9% accurate, 0.3× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(y - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\ \;\;\;\;x \cdot \frac{-z}{y}\\ \mathbf{elif}\;t\_0 \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (/ (* x (- y z)) y)))
         (if (<= t_0 -1e-262)
           (* x (/ (- z) y))
           (if (<= t_0 1e+308) x (* y (/ x y))))))
      double code(double x, double y, double z) {
      	double t_0 = (x * (y - z)) / y;
      	double tmp;
      	if (t_0 <= -1e-262) {
      		tmp = x * (-z / y);
      	} else if (t_0 <= 1e+308) {
      		tmp = x;
      	} else {
      		tmp = y * (x / y);
      	}
      	return tmp;
      }
      
      real(8) function code(x, y, z)
          real(8), intent (in) :: x
          real(8), intent (in) :: y
          real(8), intent (in) :: z
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (x * (y - z)) / y
          if (t_0 <= (-1d-262)) then
              tmp = x * (-z / y)
          else if (t_0 <= 1d+308) then
              tmp = x
          else
              tmp = y * (x / y)
          end if
          code = tmp
      end function
      
      public static double code(double x, double y, double z) {
      	double t_0 = (x * (y - z)) / y;
      	double tmp;
      	if (t_0 <= -1e-262) {
      		tmp = x * (-z / y);
      	} else if (t_0 <= 1e+308) {
      		tmp = x;
      	} else {
      		tmp = y * (x / y);
      	}
      	return tmp;
      }
      
      def code(x, y, z):
      	t_0 = (x * (y - z)) / y
      	tmp = 0
      	if t_0 <= -1e-262:
      		tmp = x * (-z / y)
      	elif t_0 <= 1e+308:
      		tmp = x
      	else:
      		tmp = y * (x / y)
      	return tmp
      
      function code(x, y, z)
      	t_0 = Float64(Float64(x * Float64(y - z)) / y)
      	tmp = 0.0
      	if (t_0 <= -1e-262)
      		tmp = Float64(x * Float64(Float64(-z) / y));
      	elseif (t_0 <= 1e+308)
      		tmp = x;
      	else
      		tmp = Float64(y * Float64(x / y));
      	end
      	return tmp
      end
      
      function tmp_2 = code(x, y, z)
      	t_0 = (x * (y - z)) / y;
      	tmp = 0.0;
      	if (t_0 <= -1e-262)
      		tmp = x * (-z / y);
      	elseif (t_0 <= 1e+308)
      		tmp = x;
      	else
      		tmp = y * (x / y);
      	end
      	tmp_2 = tmp;
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-262], N[(x * N[((-z) / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1e+308], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{x \cdot \left(y - z\right)}{y}\\
      \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\
      \;\;\;\;x \cdot \frac{-z}{y}\\
      
      \mathbf{elif}\;t\_0 \leq 10^{+308}:\\
      \;\;\;\;x\\
      
      \mathbf{else}:\\
      \;\;\;\;y \cdot \frac{x}{y}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 3 regimes
      2. if (/.f64 (*.f64 x (-.f64 y z)) y) < -1.00000000000000001e-262

        1. Initial program 88.7%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
        4. Step-by-step derivation
          1. associate-*r/N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
          2. /-lowering-/.f64N/A

            \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
          3. associate-*r*N/A

            \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
          4. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
          5. *-lowering-*.f64N/A

            \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
          6. mul-1-negN/A

            \[\leadsto \frac{z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
          7. neg-lowering-neg.f6442.9

            \[\leadsto \frac{z \cdot \color{blue}{\left(-x\right)}}{y} \]
        5. Simplified42.9%

          \[\leadsto \color{blue}{\frac{z \cdot \left(-x\right)}{y}} \]
        6. Step-by-step derivation
          1. *-commutativeN/A

            \[\leadsto \frac{\color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot z}}{y} \]
          2. associate-/l*N/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(x\right)\right) \cdot \frac{z}{y}} \]
          3. *-commutativeN/A

            \[\leadsto \color{blue}{\frac{z}{y} \cdot \left(\mathsf{neg}\left(x\right)\right)} \]
          4. distribute-rgt-neg-inN/A

            \[\leadsto \color{blue}{\mathsf{neg}\left(\frac{z}{y} \cdot x\right)} \]
          5. distribute-lft-neg-inN/A

            \[\leadsto \color{blue}{\left(\mathsf{neg}\left(\frac{z}{y}\right)\right) \cdot x} \]
          6. distribute-frac-neg2N/A

            \[\leadsto \color{blue}{\frac{z}{\mathsf{neg}\left(y\right)}} \cdot x \]
          7. *-lowering-*.f64N/A

            \[\leadsto \color{blue}{\frac{z}{\mathsf{neg}\left(y\right)} \cdot x} \]
          8. /-lowering-/.f64N/A

            \[\leadsto \color{blue}{\frac{z}{\mathsf{neg}\left(y\right)}} \cdot x \]
          9. neg-lowering-neg.f6439.8

            \[\leadsto \frac{z}{\color{blue}{-y}} \cdot x \]
        7. Applied egg-rr39.8%

          \[\leadsto \color{blue}{\frac{z}{-y} \cdot x} \]

        if -1.00000000000000001e-262 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e308

        1. Initial program 91.6%

          \[\frac{x \cdot \left(y - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{x} \]
        4. Step-by-step derivation
          1. Simplified59.0%

            \[\leadsto \color{blue}{x} \]

          if 1e308 < (/.f64 (*.f64 x (-.f64 y z)) y)

          1. Initial program 61.8%

            \[\frac{x \cdot \left(y - z\right)}{y} \]
          2. Add Preprocessing
          3. Step-by-step derivation
            1. *-commutativeN/A

              \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
            2. associate-/l*N/A

              \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
            3. *-commutativeN/A

              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
            4. *-lowering-*.f64N/A

              \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
            5. /-lowering-/.f64N/A

              \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
            6. --lowering--.f64100.0

              \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
          4. Applied egg-rr100.0%

            \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
          5. Taylor expanded in y around inf

            \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
          6. Step-by-step derivation
            1. Simplified53.1%

              \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
          7. Recombined 3 regimes into one program.
          8. Final simplification48.9%

            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq -1 \cdot 10^{-262}:\\ \;\;\;\;x \cdot \frac{-z}{y}\\ \mathbf{elif}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
          9. Add Preprocessing

          Alternative 4: 52.5% accurate, 0.3× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x \cdot \left(y - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\frac{x}{y} \cdot \left(-z\right)\\ \mathbf{elif}\;t\_0 \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (/ (* x (- y z)) y)))
             (if (<= t_0 -1e-262)
               (* (/ x y) (- z))
               (if (<= t_0 1e+308) x (* y (/ x y))))))
          double code(double x, double y, double z) {
          	double t_0 = (x * (y - z)) / y;
          	double tmp;
          	if (t_0 <= -1e-262) {
          		tmp = (x / y) * -z;
          	} else if (t_0 <= 1e+308) {
          		tmp = x;
          	} else {
          		tmp = y * (x / y);
          	}
          	return tmp;
          }
          
          real(8) function code(x, y, z)
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: tmp
              t_0 = (x * (y - z)) / y
              if (t_0 <= (-1d-262)) then
                  tmp = (x / y) * -z
              else if (t_0 <= 1d+308) then
                  tmp = x
              else
                  tmp = y * (x / y)
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = (x * (y - z)) / y;
          	double tmp;
          	if (t_0 <= -1e-262) {
          		tmp = (x / y) * -z;
          	} else if (t_0 <= 1e+308) {
          		tmp = x;
          	} else {
          		tmp = y * (x / y);
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = (x * (y - z)) / y
          	tmp = 0
          	if t_0 <= -1e-262:
          		tmp = (x / y) * -z
          	elif t_0 <= 1e+308:
          		tmp = x
          	else:
          		tmp = y * (x / y)
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(Float64(x * Float64(y - z)) / y)
          	tmp = 0.0
          	if (t_0 <= -1e-262)
          		tmp = Float64(Float64(x / y) * Float64(-z));
          	elseif (t_0 <= 1e+308)
          		tmp = x;
          	else
          		tmp = Float64(y * Float64(x / y));
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = (x * (y - z)) / y;
          	tmp = 0.0;
          	if (t_0 <= -1e-262)
          		tmp = (x / y) * -z;
          	elseif (t_0 <= 1e+308)
          		tmp = x;
          	else
          		tmp = y * (x / y);
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-262], N[(N[(x / y), $MachinePrecision] * (-z)), $MachinePrecision], If[LessEqual[t$95$0, 1e+308], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{x \cdot \left(y - z\right)}{y}\\
          \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-262}:\\
          \;\;\;\;\frac{x}{y} \cdot \left(-z\right)\\
          
          \mathbf{elif}\;t\_0 \leq 10^{+308}:\\
          \;\;\;\;x\\
          
          \mathbf{else}:\\
          \;\;\;\;y \cdot \frac{x}{y}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (/.f64 (*.f64 x (-.f64 y z)) y) < -1.00000000000000001e-262

            1. Initial program 88.7%

              \[\frac{x \cdot \left(y - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around 0

              \[\leadsto \color{blue}{-1 \cdot \frac{x \cdot z}{y}} \]
            4. Step-by-step derivation
              1. associate-*r/N/A

                \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
              2. /-lowering-/.f64N/A

                \[\leadsto \color{blue}{\frac{-1 \cdot \left(x \cdot z\right)}{y}} \]
              3. associate-*r*N/A

                \[\leadsto \frac{\color{blue}{\left(-1 \cdot x\right) \cdot z}}{y} \]
              4. *-commutativeN/A

                \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
              5. *-lowering-*.f64N/A

                \[\leadsto \frac{\color{blue}{z \cdot \left(-1 \cdot x\right)}}{y} \]
              6. mul-1-negN/A

                \[\leadsto \frac{z \cdot \color{blue}{\left(\mathsf{neg}\left(x\right)\right)}}{y} \]
              7. neg-lowering-neg.f6442.9

                \[\leadsto \frac{z \cdot \color{blue}{\left(-x\right)}}{y} \]
            5. Simplified42.9%

              \[\leadsto \color{blue}{\frac{z \cdot \left(-x\right)}{y}} \]
            6. Step-by-step derivation
              1. associate-/l*N/A

                \[\leadsto \color{blue}{z \cdot \frac{\mathsf{neg}\left(x\right)}{y}} \]
              2. *-commutativeN/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{y} \cdot z} \]
              3. *-lowering-*.f64N/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(x\right)}{y} \cdot z} \]
              4. frac-2negN/A

                \[\leadsto \color{blue}{\frac{\mathsf{neg}\left(\left(\mathsf{neg}\left(x\right)\right)\right)}{\mathsf{neg}\left(y\right)}} \cdot z \]
              5. remove-double-negN/A

                \[\leadsto \frac{\color{blue}{x}}{\mathsf{neg}\left(y\right)} \cdot z \]
              6. /-lowering-/.f64N/A

                \[\leadsto \color{blue}{\frac{x}{\mathsf{neg}\left(y\right)}} \cdot z \]
              7. neg-lowering-neg.f6441.8

                \[\leadsto \frac{x}{\color{blue}{-y}} \cdot z \]
            7. Applied egg-rr41.8%

              \[\leadsto \color{blue}{\frac{x}{-y} \cdot z} \]

            if -1.00000000000000001e-262 < (/.f64 (*.f64 x (-.f64 y z)) y) < 1e308

            1. Initial program 91.6%

              \[\frac{x \cdot \left(y - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in y around inf

              \[\leadsto \color{blue}{x} \]
            4. Step-by-step derivation
              1. Simplified59.0%

                \[\leadsto \color{blue}{x} \]

              if 1e308 < (/.f64 (*.f64 x (-.f64 y z)) y)

              1. Initial program 61.8%

                \[\frac{x \cdot \left(y - z\right)}{y} \]
              2. Add Preprocessing
              3. Step-by-step derivation
                1. *-commutativeN/A

                  \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
                2. associate-/l*N/A

                  \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
                3. *-commutativeN/A

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
                4. *-lowering-*.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
                5. /-lowering-/.f64N/A

                  \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
                6. --lowering--.f64100.0

                  \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
              4. Applied egg-rr100.0%

                \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
              5. Taylor expanded in y around inf

                \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
              6. Step-by-step derivation
                1. Simplified53.1%

                  \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
              7. Recombined 3 regimes into one program.
              8. Final simplification49.9%

                \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq -1 \cdot 10^{-262}:\\ \;\;\;\;\frac{x}{y} \cdot \left(-z\right)\\ \mathbf{elif}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
              9. Add Preprocessing

              Alternative 5: 53.1% accurate, 0.5× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (if (<= (/ (* x (- y z)) y) 1e+308) x (* y (/ x y))))
              double code(double x, double y, double z) {
              	double tmp;
              	if (((x * (y - z)) / y) <= 1e+308) {
              		tmp = x;
              	} else {
              		tmp = y * (x / y);
              	}
              	return tmp;
              }
              
              real(8) function code(x, y, z)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: tmp
                  if (((x * (y - z)) / y) <= 1d+308) then
                      tmp = x
                  else
                      tmp = y * (x / y)
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double tmp;
              	if (((x * (y - z)) / y) <= 1e+308) {
              		tmp = x;
              	} else {
              		tmp = y * (x / y);
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	tmp = 0
              	if ((x * (y - z)) / y) <= 1e+308:
              		tmp = x
              	else:
              		tmp = y * (x / y)
              	return tmp
              
              function code(x, y, z)
              	tmp = 0.0
              	if (Float64(Float64(x * Float64(y - z)) / y) <= 1e+308)
              		tmp = x;
              	else
              		tmp = Float64(y * Float64(x / y));
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	tmp = 0.0;
              	if (((x * (y - z)) / y) <= 1e+308)
              		tmp = x;
              	else
              		tmp = y * (x / y);
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := If[LessEqual[N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], 1e+308], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\
              \;\;\;\;x\\
              
              \mathbf{else}:\\
              \;\;\;\;y \cdot \frac{x}{y}\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 2 regimes
              2. if (/.f64 (*.f64 x (-.f64 y z)) y) < 1e308

                1. Initial program 90.0%

                  \[\frac{x \cdot \left(y - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{x} \]
                4. Step-by-step derivation
                  1. Simplified57.9%

                    \[\leadsto \color{blue}{x} \]

                  if 1e308 < (/.f64 (*.f64 x (-.f64 y z)) y)

                  1. Initial program 61.8%

                    \[\frac{x \cdot \left(y - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. *-commutativeN/A

                      \[\leadsto \frac{\color{blue}{\left(y - z\right) \cdot x}}{y} \]
                    2. associate-/l*N/A

                      \[\leadsto \color{blue}{\left(y - z\right) \cdot \frac{x}{y}} \]
                    3. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
                    4. *-lowering-*.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
                    5. /-lowering-/.f64N/A

                      \[\leadsto \color{blue}{\frac{x}{y}} \cdot \left(y - z\right) \]
                    6. --lowering--.f64100.0

                      \[\leadsto \frac{x}{y} \cdot \color{blue}{\left(y - z\right)} \]
                  4. Applied egg-rr100.0%

                    \[\leadsto \color{blue}{\frac{x}{y} \cdot \left(y - z\right)} \]
                  5. Taylor expanded in y around inf

                    \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
                  6. Step-by-step derivation
                    1. Simplified53.1%

                      \[\leadsto \frac{x}{y} \cdot \color{blue}{y} \]
                  7. Recombined 2 regimes into one program.
                  8. Final simplification57.1%

                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x \cdot \left(y - z\right)}{y} \leq 10^{+308}:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;y \cdot \frac{x}{y}\\ \end{array} \]
                  9. Add Preprocessing

                  Alternative 6: 95.6% accurate, 1.0× speedup?

                  \[\begin{array}{l} \\ x \cdot \left(1 - \frac{z}{y}\right) \end{array} \]
                  (FPCore (x y z) :precision binary64 (* x (- 1.0 (/ z y))))
                  double code(double x, double y, double z) {
                  	return x * (1.0 - (z / y));
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = x * (1.0d0 - (z / y))
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return x * (1.0 - (z / y));
                  }
                  
                  def code(x, y, z):
                  	return x * (1.0 - (z / y))
                  
                  function code(x, y, z)
                  	return Float64(x * Float64(1.0 - Float64(z / y)))
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = x * (1.0 - (z / y));
                  end
                  
                  code[x_, y_, z_] := N[(x * N[(1.0 - N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                  
                  \begin{array}{l}
                  
                  \\
                  x \cdot \left(1 - \frac{z}{y}\right)
                  \end{array}
                  
                  Derivation
                  1. Initial program 85.1%

                    \[\frac{x \cdot \left(y - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Step-by-step derivation
                    1. associate-/l*N/A

                      \[\leadsto \color{blue}{x \cdot \frac{y - z}{y}} \]
                    2. *-commutativeN/A

                      \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
                    3. *-lowering-*.f64N/A

                      \[\leadsto \color{blue}{\frac{y - z}{y} \cdot x} \]
                    4. div-subN/A

                      \[\leadsto \color{blue}{\left(\frac{y}{y} - \frac{z}{y}\right)} \cdot x \]
                    5. *-inversesN/A

                      \[\leadsto \left(\color{blue}{1} - \frac{z}{y}\right) \cdot x \]
                    6. --lowering--.f64N/A

                      \[\leadsto \color{blue}{\left(1 - \frac{z}{y}\right)} \cdot x \]
                    7. /-lowering-/.f6496.9

                      \[\leadsto \left(1 - \color{blue}{\frac{z}{y}}\right) \cdot x \]
                  4. Applied egg-rr96.9%

                    \[\leadsto \color{blue}{\left(1 - \frac{z}{y}\right) \cdot x} \]
                  5. Final simplification96.9%

                    \[\leadsto x \cdot \left(1 - \frac{z}{y}\right) \]
                  6. Add Preprocessing

                  Alternative 7: 51.1% accurate, 20.0× speedup?

                  \[\begin{array}{l} \\ x \end{array} \]
                  (FPCore (x y z) :precision binary64 x)
                  double code(double x, double y, double z) {
                  	return x;
                  }
                  
                  real(8) function code(x, y, z)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      real(8), intent (in) :: z
                      code = x
                  end function
                  
                  public static double code(double x, double y, double z) {
                  	return x;
                  }
                  
                  def code(x, y, z):
                  	return x
                  
                  function code(x, y, z)
                  	return x
                  end
                  
                  function tmp = code(x, y, z)
                  	tmp = x;
                  end
                  
                  code[x_, y_, z_] := x
                  
                  \begin{array}{l}
                  
                  \\
                  x
                  \end{array}
                  
                  Derivation
                  1. Initial program 85.1%

                    \[\frac{x \cdot \left(y - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in y around inf

                    \[\leadsto \color{blue}{x} \]
                  4. Step-by-step derivation
                    1. Simplified54.2%

                      \[\leadsto \color{blue}{x} \]
                    2. Add Preprocessing

                    Developer Target 1: 96.0% accurate, 0.5× speedup?

                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\ \;\;\;\;x - \frac{z \cdot x}{y}\\ \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\ \;\;\;\;\frac{x}{\frac{y}{y - z}}\\ \mathbf{else}:\\ \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\ \end{array} \end{array} \]
                    (FPCore (x y z)
                     :precision binary64
                     (if (< z -2.060202331921739e+104)
                       (- x (/ (* z x) y))
                       (if (< z 1.6939766013828526e+213) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
                    double code(double x, double y, double z) {
                    	double tmp;
                    	if (z < -2.060202331921739e+104) {
                    		tmp = x - ((z * x) / y);
                    	} else if (z < 1.6939766013828526e+213) {
                    		tmp = x / (y / (y - z));
                    	} else {
                    		tmp = (y - z) * (x / y);
                    	}
                    	return tmp;
                    }
                    
                    real(8) function code(x, y, z)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        real(8), intent (in) :: z
                        real(8) :: tmp
                        if (z < (-2.060202331921739d+104)) then
                            tmp = x - ((z * x) / y)
                        else if (z < 1.6939766013828526d+213) then
                            tmp = x / (y / (y - z))
                        else
                            tmp = (y - z) * (x / y)
                        end if
                        code = tmp
                    end function
                    
                    public static double code(double x, double y, double z) {
                    	double tmp;
                    	if (z < -2.060202331921739e+104) {
                    		tmp = x - ((z * x) / y);
                    	} else if (z < 1.6939766013828526e+213) {
                    		tmp = x / (y / (y - z));
                    	} else {
                    		tmp = (y - z) * (x / y);
                    	}
                    	return tmp;
                    }
                    
                    def code(x, y, z):
                    	tmp = 0
                    	if z < -2.060202331921739e+104:
                    		tmp = x - ((z * x) / y)
                    	elif z < 1.6939766013828526e+213:
                    		tmp = x / (y / (y - z))
                    	else:
                    		tmp = (y - z) * (x / y)
                    	return tmp
                    
                    function code(x, y, z)
                    	tmp = 0.0
                    	if (z < -2.060202331921739e+104)
                    		tmp = Float64(x - Float64(Float64(z * x) / y));
                    	elseif (z < 1.6939766013828526e+213)
                    		tmp = Float64(x / Float64(y / Float64(y - z)));
                    	else
                    		tmp = Float64(Float64(y - z) * Float64(x / y));
                    	end
                    	return tmp
                    end
                    
                    function tmp_2 = code(x, y, z)
                    	tmp = 0.0;
                    	if (z < -2.060202331921739e+104)
                    		tmp = x - ((z * x) / y);
                    	elseif (z < 1.6939766013828526e+213)
                    		tmp = x / (y / (y - z));
                    	else
                    		tmp = (y - z) * (x / y);
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    code[x_, y_, z_] := If[Less[z, -2.060202331921739e+104], N[(x - N[(N[(z * x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[Less[z, 1.6939766013828526e+213], N[(x / N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]]
                    
                    \begin{array}{l}
                    
                    \\
                    \begin{array}{l}
                    \mathbf{if}\;z < -2.060202331921739 \cdot 10^{+104}:\\
                    \;\;\;\;x - \frac{z \cdot x}{y}\\
                    
                    \mathbf{elif}\;z < 1.6939766013828526 \cdot 10^{+213}:\\
                    \;\;\;\;\frac{x}{\frac{y}{y - z}}\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(y - z\right) \cdot \frac{x}{y}\\
                    
                    
                    \end{array}
                    \end{array}
                    

                    Reproduce

                    ?
                    herbie shell --seed 2024198 
                    (FPCore (x y z)
                      :name "Diagrams.Backend.Cairo.Internal:setTexture from diagrams-cairo-1.3.0.3"
                      :precision binary64
                    
                      :alt
                      (! :herbie-platform default (if (< z -206020233192173900000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (- x (/ (* z x) y)) (if (< z 1693976601382852600000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000) (/ x (/ y (- y z))) (* (- y z) (/ x y)))))
                    
                      (/ (* x (- y z)) y))