
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- 1.0 x) z)))
double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((1.0d0 - x) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((1.0 - x) * z);
}
def code(x, y, z): return (x * y) + ((1.0 - x) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(1.0 - x) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((1.0 - x) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(1 - x\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- y z) z))
double code(double x, double y, double z) {
return fma(x, (y - z), z);
}
function code(x, y, z) return fma(x, Float64(y - z), z) end
code[x_, y_, z_] := N[(x * N[(y - z), $MachinePrecision] + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y - z, z\right)
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
+-commutativeN/A
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
accelerator-lowering-fma.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f64100.0
Simplified100.0%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- y z)))) (if (<= x -490.0) t_0 (if (<= x 1.0) (fma y x z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * (y - z);
double tmp;
if (x <= -490.0) {
tmp = t_0;
} else if (x <= 1.0) {
tmp = fma(y, x, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(y - z)) tmp = 0.0 if (x <= -490.0) tmp = t_0; elseif (x <= 1.0) tmp = fma(y, x, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -490.0], t$95$0, If[LessEqual[x, 1.0], N[(y * x + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(y - z\right)\\
\mathbf{if}\;x \leq -490:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\mathsf{fma}\left(y, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -490 or 1 < x Initial program 96.3%
Taylor expanded in x around inf
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6498.6
Simplified98.6%
if -490 < x < 1Initial program 100.0%
Taylor expanded in x around 0
Simplified98.8%
*-commutativeN/A
accelerator-lowering-fma.f6498.8
Applied egg-rr98.8%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (- z)))) (if (<= x -10500000000000.0) t_0 (if (<= x 2.5e+185) (fma y x z) t_0))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (x <= -10500000000000.0) {
tmp = t_0;
} else if (x <= 2.5e+185) {
tmp = fma(y, x, z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (x <= -10500000000000.0) tmp = t_0; elseif (x <= 2.5e+185) tmp = fma(y, x, z); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[x, -10500000000000.0], t$95$0, If[LessEqual[x, 2.5e+185], N[(y * x + z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;x \leq -10500000000000:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.5 \cdot 10^{+185}:\\
\;\;\;\;\mathsf{fma}\left(y, x, z\right)\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.05e13 or 2.49999999999999995e185 < x Initial program 94.3%
Taylor expanded in x around inf
mul-1-negN/A
remove-double-negN/A
mul-1-negN/A
distribute-neg-inN/A
+-commutativeN/A
*-lowering-*.f64N/A
+-commutativeN/A
distribute-neg-inN/A
mul-1-negN/A
remove-double-negN/A
unsub-negN/A
--lowering--.f6499.9
Simplified99.9%
Taylor expanded in y around 0
associate-*r*N/A
*-commutativeN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6461.6
Simplified61.6%
if -1.05e13 < x < 2.49999999999999995e185Initial program 100.0%
Taylor expanded in x around 0
Simplified86.9%
*-commutativeN/A
accelerator-lowering-fma.f6486.9
Applied egg-rr86.9%
Final simplification78.2%
(FPCore (x y z) :precision binary64 (if (<= x -7e-5) (* x y) (if (<= x 1e-89) z (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7e-5) {
tmp = x * y;
} else if (x <= 1e-89) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7d-5)) then
tmp = x * y
else if (x <= 1d-89) then
tmp = z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7e-5) {
tmp = x * y;
} else if (x <= 1e-89) {
tmp = z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7e-5: tmp = x * y elif x <= 1e-89: tmp = z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7e-5) tmp = Float64(x * y); elseif (x <= 1e-89) tmp = z; else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7e-5) tmp = x * y; elseif (x <= 1e-89) tmp = z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7e-5], N[(x * y), $MachinePrecision], If[LessEqual[x, 1e-89], z, N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{-5}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 10^{-89}:\\
\;\;\;\;z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -6.9999999999999994e-5 or 1.00000000000000004e-89 < x Initial program 96.6%
Taylor expanded in y around inf
*-lowering-*.f6450.4
Simplified50.4%
if -6.9999999999999994e-5 < x < 1.00000000000000004e-89Initial program 100.0%
Taylor expanded in x around 0
Simplified76.6%
(FPCore (x y z) :precision binary64 (fma y x z))
double code(double x, double y, double z) {
return fma(y, x, z);
}
function code(x, y, z) return fma(y, x, z) end
code[x_, y_, z_] := N[(y * x + z), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x, z\right)
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
Simplified72.3%
*-commutativeN/A
accelerator-lowering-fma.f6472.3
Applied egg-rr72.3%
(FPCore (x y z) :precision binary64 z)
double code(double x, double y, double z) {
return z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z
end function
public static double code(double x, double y, double z) {
return z;
}
def code(x, y, z): return z
function code(x, y, z) return z end
function tmp = code(x, y, z) tmp = z; end
code[x_, y_, z_] := z
\begin{array}{l}
\\
z
\end{array}
Initial program 98.0%
Taylor expanded in x around 0
Simplified34.9%
herbie shell --seed 2024198
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1.0 x) z)))