
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x (* y (- z x))) z))
double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + (y * (z - x))) / z
end function
public static double code(double x, double y, double z) {
return (x + (y * (z - x))) / z;
}
def code(x, y, z): return (x + (y * (z - x))) / z
function code(x, y, z) return Float64(Float64(x + Float64(y * Float64(z - x))) / z) end
function tmp = code(x, y, z) tmp = (x + (y * (z - x))) / z; end
code[x_, y_, z_] := N[(N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y \cdot \left(z - x\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (- 1.0 y) (/ x z) y))
double code(double x, double y, double z) {
return fma((1.0 - y), (x / z), y);
}
function code(x, y, z) return fma(Float64(1.0 - y), Float64(x / z), y) end
code[x_, y_, z_] := N[(N[(1.0 - y), $MachinePrecision] * N[(x / z), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(1 - y, \frac{x}{z}, y\right)
\end{array}
Initial program 89.3%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (fma (- y) (/ x z) y))) (if (<= y -1.0) t_0 (if (<= y 1.0) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = fma(-y, (x / z), y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
function code(x, y, z) t_0 = fma(Float64(-y), Float64(x / z), y) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[((-y) * N[(x / z), $MachinePrecision] + y), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \mathsf{fma}\left(-y, \frac{x}{z}, y\right)\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 78.5%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in y around inf
mul-1-negN/A
neg-lowering-neg.f6499.0
Simplified99.0%
if -1 < y < 1Initial program 99.9%
Taylor expanded in z around inf
*-lowering-*.f6498.7
Simplified98.7%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f6498.8
Simplified98.8%
Final simplification98.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (/ (- 1.0 y) z)))) (if (<= x -1.35e+46) t_0 (if (<= x 2.65e-39) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = x * ((1.0 - y) / z);
double tmp;
if (x <= -1.35e+46) {
tmp = t_0;
} else if (x <= 2.65e-39) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * ((1.0d0 - y) / z)
if (x <= (-1.35d+46)) then
tmp = t_0
else if (x <= 2.65d-39) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * ((1.0 - y) / z);
double tmp;
if (x <= -1.35e+46) {
tmp = t_0;
} else if (x <= 2.65e-39) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = x * ((1.0 - y) / z) tmp = 0 if x <= -1.35e+46: tmp = t_0 elif x <= 2.65e-39: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(Float64(1.0 - y) / z)) tmp = 0.0 if (x <= -1.35e+46) tmp = t_0; elseif (x <= 2.65e-39) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * ((1.0 - y) / z); tmp = 0.0; if (x <= -1.35e+46) tmp = t_0; elseif (x <= 2.65e-39) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(N[(1.0 - y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.35e+46], t$95$0, If[LessEqual[x, 2.65e-39], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \frac{1 - y}{z}\\
\mathbf{if}\;x \leq -1.35 \cdot 10^{+46}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;x \leq 2.65 \cdot 10^{-39}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if x < -1.3500000000000001e46 or 2.65000000000000002e-39 < x Initial program 93.3%
Taylor expanded in x around 0
distribute-lft-inN/A
mul-1-negN/A
distribute-rgt-neg-inN/A
associate-/l*N/A
mul-1-negN/A
associate-+r+N/A
associate-*r/N/A
*-rgt-identityN/A
associate-+r+N/A
+-commutativeN/A
mul-1-negN/A
unsub-negN/A
div-subN/A
unsub-negN/A
mul-1-negN/A
+-commutativeN/A
Simplified99.9%
Taylor expanded in x around inf
div-subN/A
*-lowering-*.f64N/A
sub-negN/A
mul-1-negN/A
/-lowering-/.f64N/A
mul-1-negN/A
sub-negN/A
--lowering--.f6492.1
Simplified92.1%
if -1.3500000000000001e46 < x < 2.65000000000000002e-39Initial program 84.5%
Taylor expanded in z around inf
*-lowering-*.f6470.6
Simplified70.6%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f6486.1
Simplified86.1%
Final simplification89.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* y (/ x (- z))))) (if (<= y -2e+37) t_0 (if (<= y 3.05e+75) (+ y (/ x z)) t_0))))
double code(double x, double y, double z) {
double t_0 = y * (x / -z);
double tmp;
if (y <= -2e+37) {
tmp = t_0;
} else if (y <= 3.05e+75) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x / -z)
if (y <= (-2d+37)) then
tmp = t_0
else if (y <= 3.05d+75) then
tmp = y + (x / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y * (x / -z);
double tmp;
if (y <= -2e+37) {
tmp = t_0;
} else if (y <= 3.05e+75) {
tmp = y + (x / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = y * (x / -z) tmp = 0 if y <= -2e+37: tmp = t_0 elif y <= 3.05e+75: tmp = y + (x / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(y * Float64(x / Float64(-z))) tmp = 0.0 if (y <= -2e+37) tmp = t_0; elseif (y <= 3.05e+75) tmp = Float64(y + Float64(x / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y * (x / -z); tmp = 0.0; if (y <= -2e+37) tmp = t_0; elseif (y <= 3.05e+75) tmp = y + (x / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x / (-z)), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2e+37], t$95$0, If[LessEqual[y, 3.05e+75], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \frac{x}{-z}\\
\mathbf{if}\;y \leq -2 \cdot 10^{+37}:\\
\;\;\;\;t\_0\\
\mathbf{elif}\;y \leq 3.05 \cdot 10^{+75}:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;t\_0\\
\end{array}
\end{array}
if y < -1.99999999999999991e37 or 3.05000000000000005e75 < y Initial program 73.7%
Taylor expanded in x around inf
mul-1-negN/A
unsub-negN/A
distribute-lft-out--N/A
*-rgt-identityN/A
--lowering--.f64N/A
*-commutativeN/A
*-lowering-*.f6456.4
Simplified56.4%
Taylor expanded in y around inf
associate-*r/N/A
/-lowering-/.f64N/A
mul-1-negN/A
distribute-rgt-neg-inN/A
mul-1-negN/A
*-lowering-*.f64N/A
mul-1-negN/A
neg-lowering-neg.f6456.4
Simplified56.4%
associate-*l/N/A
distribute-rgt-neg-outN/A
distribute-lft-neg-inN/A
*-lowering-*.f64N/A
distribute-frac-neg2N/A
/-lowering-/.f64N/A
neg-lowering-neg.f6462.9
Applied egg-rr62.9%
if -1.99999999999999991e37 < y < 3.05000000000000005e75Initial program 99.3%
Taylor expanded in z around inf
*-lowering-*.f6493.4
Simplified93.4%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f6494.1
Simplified94.1%
Final simplification81.9%
(FPCore (x y z) :precision binary64 (if (<= x -7e+33) (/ x z) (if (<= x 7.2e-41) y (/ x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -7e+33) {
tmp = x / z;
} else if (x <= 7.2e-41) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-7d+33)) then
tmp = x / z
else if (x <= 7.2d-41) then
tmp = y
else
tmp = x / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -7e+33) {
tmp = x / z;
} else if (x <= 7.2e-41) {
tmp = y;
} else {
tmp = x / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -7e+33: tmp = x / z elif x <= 7.2e-41: tmp = y else: tmp = x / z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -7e+33) tmp = Float64(x / z); elseif (x <= 7.2e-41) tmp = y; else tmp = Float64(x / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -7e+33) tmp = x / z; elseif (x <= 7.2e-41) tmp = y; else tmp = x / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -7e+33], N[(x / z), $MachinePrecision], If[LessEqual[x, 7.2e-41], y, N[(x / z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7 \cdot 10^{+33}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{elif}\;x \leq 7.2 \cdot 10^{-41}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z}\\
\end{array}
\end{array}
if x < -7.0000000000000002e33 or 7.2e-41 < x Initial program 93.4%
Taylor expanded in y around 0
Simplified58.5%
if -7.0000000000000002e33 < x < 7.2e-41Initial program 84.1%
Taylor expanded in x around 0
Simplified64.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.0) (+ y (/ x z)) (* z (/ y z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.0d0) then
tmp = y + (x / z)
else
tmp = z * (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.0) {
tmp = y + (x / z);
} else {
tmp = z * (y / z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.0: tmp = y + (x / z) else: tmp = z * (y / z) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.0) tmp = Float64(y + Float64(x / z)); else tmp = Float64(z * Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.0) tmp = y + (x / z); else tmp = z * (y / z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.0], N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision], N[(z * N[(y / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;y + \frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{y}{z}\\
\end{array}
\end{array}
if y < 1Initial program 92.1%
Taylor expanded in z around inf
*-lowering-*.f6479.2
Simplified79.2%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f6484.1
Simplified84.1%
if 1 < y Initial program 80.9%
Taylor expanded in x around 0
*-lowering-*.f6433.2
Simplified33.2%
*-rgt-identityN/A
times-fracN/A
/-rgt-identityN/A
*-lowering-*.f64N/A
/-lowering-/.f6456.4
Applied egg-rr56.4%
Final simplification77.2%
(FPCore (x y z) :precision binary64 (+ y (/ x z)))
double code(double x, double y, double z) {
return y + (x / z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x / z)
end function
public static double code(double x, double y, double z) {
return y + (x / z);
}
def code(x, y, z): return y + (x / z)
function code(x, y, z) return Float64(y + Float64(x / z)) end
function tmp = code(x, y, z) tmp = y + (x / z); end
code[x_, y_, z_] := N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \frac{x}{z}
\end{array}
Initial program 89.3%
Taylor expanded in z around inf
*-lowering-*.f6467.4
Simplified67.4%
Taylor expanded in x around 0
+-commutativeN/A
+-lowering-+.f64N/A
/-lowering-/.f6474.8
Simplified74.8%
Final simplification74.8%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 89.3%
Taylor expanded in x around 0
Simplified34.5%
(FPCore (x y z) :precision binary64 (- (+ y (/ x z)) (/ y (/ z x))))
double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x / z)) - (y / (z / x))
end function
public static double code(double x, double y, double z) {
return (y + (x / z)) - (y / (z / x));
}
def code(x, y, z): return (y + (x / z)) - (y / (z / x))
function code(x, y, z) return Float64(Float64(y + Float64(x / z)) - Float64(y / Float64(z / x))) end
function tmp = code(x, y, z) tmp = (y + (x / z)) - (y / (z / x)); end
code[x_, y_, z_] := N[(N[(y + N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \frac{x}{z}\right) - \frac{y}{\frac{z}{x}}
\end{array}
herbie shell --seed 2024198
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:rasterificRadialGradient from diagrams-rasterific-1.3.1.3"
:precision binary64
:alt
(! :herbie-platform default (- (+ y (/ x z)) (/ y (/ z x))))
(/ (+ x (* y (- z x))) z))